287
8/30/2024
A Study In Slivers
Deck Size: 100
Commander
Est deck cost: $1063.69
Salt sum: 73.79
287
8/30/2024
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Conclusion

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Rukarumel, Biologist

As Rukarumel enters, choose a creature type. Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 1/1 colorless Sliver creature token.

Creature
Rukarumel, Biologist (cmm) 776

Conclusion

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Thesis

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Cautery Sliver

All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to any target." All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."

Creature
Cautery Sliver (plc) 154
Cloudshredder Sliver

Sliver creatures you control have flying and haste.

Creature
Cloudshredder Sliver (sld) 660
Crystalline Sliver

All Slivers have shroud. (They can't be the targets of spells or abilities.)

Creature
Crystalline Sliver (sth) 127
Diffusion Sliver

Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.

Creature
Diffusion Sliver (cmm) 845
Frenzy Sliver

All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

Creature
Frenzy Sliver (fut) 85
Gemhide Sliver

All Slivers have "{T}: Add one mana of any color."

Creature
Gemhide Sliver (tsp) 196
Harmonic Sliver

All Slivers have "When this permanent enters, destroy target artifact or enchantment."

Creature
Harmonic Sliver (tsp) 240
Hibernation Sliver

All Slivers have "Pay 2 life: Return this permanent to its owner's hand."

Creature
Hibernation Sliver (cmm) 925
Hollowhead Sliver

Sliver creatures you control have "{T}, Discard a card: Draw a card."

Creature
Hollowhead Sliver (mh1) 132
Homing Sliver

Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)

Creature
Homing Sliver (fut) 118
Horned Sliver

All Sliver creatures have trample.

Creature
Horned Sliver (tmp) 234
Lymph Sliver

All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)

Creature
Lymph Sliver (fut) 26
Manaweft Sliver

Sliver creatures you control have "{T}: Add one mana of any color."

Creature
Manaweft Sliver (cmm) 900
Mesmeric Sliver

All Slivers have "When this permanent enters, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)

Creature
Mesmeric Sliver (fut) 53
Metallic Sliver

Creature Artifact
Metallic Sliver (h09) 1
Necrotic Sliver

All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."

Creature
Necrotic Sliver (plc) 159
Opaline Sliver

All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."

Creature
Opaline Sliver (tsp) 244
Poultice Sliver

All Slivers have "{2}, {T}: Regenerate target Sliver." (The next time that Sliver would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature
Poultice Sliver (plc) 11
Psionic Sliver

All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."

Creature
Psionic Sliver (tsp) 72
Pulmonic Sliver

All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."

Creature
Pulmonic Sliver (tsp) 36
Root Sliver

This spell can't be countered. Sliver spells can't be countered.

Creature
Root Sliver (lgn) 137
Screeching Sliver

All Slivers have "{T}: Target player mills a card."

Creature
Screeching Sliver (tsp) 75
Sedge Sliver

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature
Sedge Sliver (tsp) 177
Sentinel Sliver

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Creature
Sentinel Sliver (cmm) 835
Shifting Sliver

Slivers can't be blocked except by Slivers.

Creature
Shifting Sliver (cmm) 855
Sliver Queen

{2}: Create a 1/1 colorless Sliver creature token.

Creature
Sliver Queen (sth) 129
Striking Sliver

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

Creature
Striking Sliver (cmm) 882
Synapse Sliver

Whenever a Sliver deals combat damage to a player, its controller may draw a card.

Creature
Synapse Sliver (cmm) 857
Taunting Sliver

Sliver creatures you control have "When this creature enters, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Creature
Taunting Sliver (cmm) 727
Telekinetic Sliver

All Slivers have "{T}: Tap target permanent."

Creature
Telekinetic Sliver (tsp) 84
The First Sliver

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Sliver spells you cast have cascade.

Creature
The First Sliver (mh1) 200

Thesis

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Data

Qty: 10 Price: $155.76
Expedition Map

{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (zen) 201
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (lcc) 304
Kindred Discovery

As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.

Enchantment
Kindred Discovery (c17) 11
Leyline of the Guildpact

If this card is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types.

Enchantment
Leyline of the Guildpact (mkm) 217
Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you. {T}: Add {C}{C}.

Artifact
Mana Crypt (plst) EMA-225
Primal Amulet

Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
Scroll Rack

{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Artifact
Scroll Rack (cmr) 337
Selesnya Locket

{T}: Add {G} or {W}. {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Selesnya Locket (grn) 240
Spelunking

When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.

Enchantment
Spelunking (lci) 213
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (m3c) 315

Data

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Cavern of Souls

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Land
Cavern of Souls (2x2) 402
Contaminated Aquifer

({T}: Add {U} or {B}.) This land enters tapped.

Land
Contaminated Aquifer (dmu) 245
Cryptic Spires

As you create your deck, circle two of the colors below. Cryptic Spires enters tapped. {T}: Add one mana of either of the circled colors.

Land
Cryptic Spires (2x2) 332
Forest

({T}: Add {G}.)

Land
Forest (vow) 277
Indatha Triome

({T}: Add {W}, {B}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (iko) 309
Island

({T}: Add {U}.)

Land
Island (mid) 270
Ketria Triome

({T}: Add {G}, {U}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ketria Triome (iko) 310
Meticulous Archive

({T}: Add {W} or {U}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Meticulous Archive (mkm) 264
Mutavault

{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Land
Mutavault (clb) 903
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (dmc) 222
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmm) 661
Plains

({T}: Add {W}.)

Land
Plains (vow) 269
Raugrin Triome

({T}: Add {U}, {R}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raugrin Triome (iko) 311
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (con) 143
Riptide Laboratory

{T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand.

Land
Riptide Laboratory (ons) 322
Savai Triome

({T}: Add {R}, {W}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Savai Triome (iko) 312
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (mm3) 245
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (neo) 275
Sliver Hive

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.

Land
Sliver Hive (m15) 247
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (rvr) 289
Swamp

({T}: Add {B}.)

Land
Swamp (vow) 273
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (ktk) 243
Thornwood Falls

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (plst) C18-287
Thriving Bluff

This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (ncc) 438
Thriving Grove

This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (cmm) 430
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (moc) 440
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (cmm) 432
Thriving Moor

This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (ncc) 442
Training Center

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (cmm) 665
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (xln) 258
Zagoth Triome

({T}: Add {B}, {G}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Zagoth Triome (iko) 313

Troubleshoot

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Experiment

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Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (m13) 41
Azami, Lady of Scrolls

Tap an untapped Wizard you control: Draw a card.

Creature
Azami, Lady of Scrolls (chk) 52
Harmonic Prodigy

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Creature
Harmonic Prodigy (mh2) 132
Havengul Lich

{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.

Creature
Havengul Lich (dka) 139
Ink Dissolver

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent mills three cards.

Creature
Ink Dissolver (mor) 36
Jodah, Archmage Eternal

Flying You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.

Creature
Jodah, Archmage Eternal (dom) 198
Jori En, Ruin Diver

Whenever you cast your second spell each turn, draw a card.

Creature
Jori En, Ruin Diver (ogw) 155
Kaza, Roil Chaser

Flying, haste {T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.

Creature
Kaza, Roil Chaser (otc) 232
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (isd) 61
Marchesa, the Black Rose

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

Creature
Marchesa, the Black Rose (cns) 49
Master Biomancer

Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.

Creature
Master Biomancer (gtc) 176
Morophon, the Boundless

Changeling (This card is every creature type.) As Morophon enters, choose a creature type. Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. Other creatures you control of the chosen type get +1/+1.

Creature
Morophon, the Boundless (cmm) 669
Naban, Dean of Iteration

If a Wizard you control entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Naban, Dean of Iteration (dom) 58
Patron Wizard

Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.

Creature
Patron Wizard (ody) 89
Vedalken Aethermage

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

Creature
Vedalken Aethermage (fut) 61

Experiment

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Observation

Qty: 12 Price: $63.50
Archdruid's Charm

Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.

Instant
Archdruid's Charm (mkm) 151
Double Major

Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)

Instant
Double Major (stx) 179
Expressive Iteration

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

Sorcery
Expressive Iteration (stx) 186
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (dmr) 285
Kindred Dominance

Choose a creature type. Destroy all creatures that aren't of the chosen type.

Sorcery
Kindred Dominance (cmm) 640
Kindred Summons

Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.

Instant
Kindred Summons (afc) 163
Raise the Palisade

Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.

Sorcery
Raise the Palisade (ltc) 23
Return from Extinction

Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.

Sorcery
Return from Extinction (mh1) 104
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (stx) 54
Step Through

Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

Sorcery
Step Through (mh2) 392
Unearth

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Unearth (2x2) 96
Waterlogged Teachings

Instant
Waterlogged Teachings // Inundated Archive (mh3) 261Waterlogged Teachings // Inundated Archive (mh3) 261

Observation

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Sideboard

Qty: 71 Price: $83.59
Acidic Sliver

All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target."

Creature
Acidic Sliver (sth) 126
Armor Sliver

All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."

Creature
Armor Sliver (h09) 16
Barbed Sliver

All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."

Creature
Barbed Sliver (tmp) 163
Basal Sliver

All Slivers have "Sacrifice this permanent: Add {B}{B}."

Creature
Basal Sliver (tsp) 96
Battering Sliver

All Sliver creatures have trample.

Creature
Battering Sliver (plc) 95
Belligerent Sliver

Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

Creature
Belligerent Sliver (m15) 129
Blade Sliver

All Sliver creatures get +1/+0.

Creature
Blade Sliver (lgn) 88
Bladeback Sliver

Hellbent — As long as you have no cards in hand, Sliver creatures you control have "{T}: This creature deals 1 damage to target player or planeswalker."

Creature
Bladeback Sliver (mh1) 119
Blur Sliver

Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

Creature
Blur Sliver (m14) 129
Bonescythe Sliver

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

Creature
Bonescythe Sliver (cmm) 815
Bonesplitter Sliver

All Sliver creatures get +2/+0.

Creature
Bonesplitter Sliver (tsp) 149
Brood Sliver

Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.

Creature
Brood Sliver (lgn) 120
Capricious Sliver

Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."

Creature
Capricious Sliver (cmm) 734
Cleaving Sliver

Sliver creatures you control get +2/+0.

Creature
Cleaving Sliver (mh1) 121
Clot Sliver

All Slivers have "{2}: Regenerate this permanent."

Creature
Clot Sliver (tmp) 112
Constricting Sliver

Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."

Creature
Constricting Sliver (cmm) 818
Crypt Sliver

All Slivers have "{T}: Regenerate target Sliver."

Creature
Crypt Sliver (lgn) 63
Darkheart Sliver

All Slivers have "Sacrifice this permanent: You gain 3 life."

Creature
Darkheart Sliver (plc) 155
Dementia Sliver

All Slivers have "{T}: Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn."

Creature
Dementia Sliver (tsp) 236
Dormant Sliver

All Sliver creatures have defender. All Slivers have "When this permanent enters, draw a card."

Creature
Dormant Sliver (plc) 156
Dregscape Sliver

Each Sliver creature card in your graveyard has unearth {2}. Unearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Dregscape Sliver (mh1) 88
Enduring Sliver

Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Other Sliver creatures you control have outlast {2}.

Creature
Enduring Sliver (mh1) 6
Essence Sliver

Whenever a Sliver deals damage, its controller gains that much life.

Creature
Essence Sliver (tsb) 8
Firewake Sliver

All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

Creature
Firewake Sliver (tsp) 238
Frenetic Sliver

All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."

Creature
Frenetic Sliver (plc) 157
Fungus Sliver

All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)

Creature
Fungus Sliver (tsp) 195
Fury Sliver

All Sliver creatures have double strike.

Creature
Fury Sliver (tsp) 157
Galerider Sliver

Sliver creatures you control have flying.

Creature
Galerider Sliver (m14) 57
Ghostflame Sliver

All Slivers are colorless.

Creature
Ghostflame Sliver (tsp) 239
Hatchery Sliver

Replicate {1}{G} (When you cast this spell, copy it for each time you paid its replicate cost.) Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)

Creature
Hatchery Sliver (cmm) 741
Heart Sliver

All Sliver creatures have haste.

Creature
Heart Sliver (tmp) 182
Hunter Sliver

All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)

Creature
Hunter Sliver (lgn) 102
Lancer Sliver

Sliver creatures you control have first strike.

Creature
Lancer Sliver (mh1) 18
Lavabelly Sliver

Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life."

Creature
Lavabelly Sliver (cmm) 927
Lazotep Sliver

Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.) Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)

Creature
Lazotep Sliver (cmm) 733
Magma Sliver

All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."

Creature
Magma Sliver (lgn) 107
Megantic Sliver

Sliver creatures you control get +3/+3.

Creature
Megantic Sliver (cmm) 901
Might Sliver

All Sliver creatures get +2/+2.

Creature
Might Sliver (tsp) 205
Mindlash Sliver

All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."

Creature
Mindlash Sliver (tsp) 118
Mindwhip Sliver

All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery."

Creature
Mindwhip Sliver (tmp) 145
Mistform Sliver

All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn."

Creature
Mistform Sliver (lgn) 46
Mnemonic Sliver

All Slivers have "{2}, Sacrifice this permanent: Draw a card."

Creature
Mnemonic Sliver (tmp) 77
Muscle Sliver

All Sliver creatures get +1/+1.

Creature
Muscle Sliver (tmp) 238
Plague Sliver

All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."

Creature
Plague Sliver (tsp) 124
Plated Sliver

All Sliver creatures get +0/+1.

Creature
Plated Sliver (lgn) 19
Quick Sliver

Flash Any player may cast Sliver spells as though they had flash.

Creature
Quick Sliver (lgn) 136
Quilled Sliver

All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature."

Creature
Quilled Sliver (tsp) 37
Reflex Sliver

All Sliver creatures have haste.

Creature
Reflex Sliver (plc) 138
Regal Sliver

Sliver creatures you control have "When this creature enters, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."

Creature
Regal Sliver (cmm) 724
Scuttling Sliver

Sliver creatures you control have "{2}: Untap this creature."

Creature
Scuttling Sliver (mh1) 68
Shadow Sliver

All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)

Creature
Shadow Sliver (tsp) 76
Sidewinder Sliver

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

Creature
Sidewinder Sliver (tsp) 41
Sinew Sliver

All Sliver creatures get +1/+1.

Creature
Sinew Sliver (plc) 30
Spectral Sliver

All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."

Creature
Spectral Sliver (h09) 17
Spined Sliver

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

Creature
Spined Sliver (tsb) 101
Spinneret Sliver

All Sliver creatures have reach.

Creature
Spinneret Sliver (tsp) 219
Spiteful Sliver

Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."

Creature
Spiteful Sliver (cmm) 881
Spitting Sliver

All Sliver creatures have first strike.

Creature
Spitting Sliver (plc) 80
Synchronous Sliver

All Sliver creatures have vigilance.

Creature
Synchronous Sliver (plc) 48
Syphon Sliver

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Creature
Syphon Sliver (cmm) 870
Talon Sliver

All Sliver creatures have first strike.

Creature
Talon Sliver (tmp) 50
Tempered Sliver

Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."

Creature
Tempered Sliver (mh1) 183
Toxin Sliver

Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.

Creature
Toxin Sliver (plst) LGN-84
Two-Headed Sliver

All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)

Creature
Two-Headed Sliver (tsp) 183
Vampiric Sliver

All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."

Creature
Vampiric Sliver (tsp) 140
Venom Sliver

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Creature
Venom Sliver (cmm) 914
Victual Sliver

All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."

Creature
Victual Sliver (sth) 131
Virulent Sliver

All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)

Creature
Virulent Sliver (fut) 155
Ward Sliver

As this creature enters, choose a color. All Slivers have protection from the chosen color.

Creature
Ward Sliver (lgn) 25
Watcher Sliver

All Sliver creatures get +0/+2.

Creature
Watcher Sliver (tsp) 45
Winged Sliver

All Sliver creatures have flying.

Creature
Winged Sliver (tmp) 106

Sideboard

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Bench

Qty: 3 Price: $5.33
Baral, Chief of Compliance

Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Creature
Baral, Chief of Compliance (aer) 28
Plains

({T}: Add {W}.)

Land
Plains (vow) 269
Transguild Promenade

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Transguild Promenade (cmr) 499

Bench

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Maybeboard

Qty: 19 Price: $98.11
Aphetto Alchemist

{T}: Untap target artifact or creature. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Aphetto Alchemist (ons) 64
Apprentice Wizard

{U}, {T}: Add {C}{C}{C}.

Creature
Apprentice Wizard (2xm) 40
Biophagus

Genomic Enhancement — {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters with an additional +1/+1 counter on it.

Creature
Biophagus (40k) 87
Captain of the Mists

Whenever another Human you control enters, untap this creature. {1}{U}, {T}: You may tap or untap target permanent.

Creature
Captain of the Mists (ddq) 24
Cephalid Constable

Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.

Creature
Cephalid Constable (jud) 35
Etherium-Horn Sorcerer

{1}{U}{R}: Return this creature to its owner's hand. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creature Artifact
Etherium-Horn Sorcerer (pc2) 91
Feywild Caretaker

When this creature enters, you take the initiative. At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.

Creature
Feywild Caretaker (clb) 69
Ingenious Prodigy

Skulk (This creature can't be blocked by creatures with greater power.) This creature enters with X +1/+1 counters on it. At the beginning of your upkeep, if this creature has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.

Creature
Ingenious Prodigy (woe) 56
Magus of the Candelabra

{X}, {T}: Untap X target lands.

Creature
Magus of the Candelabra (tsp) 203
Magus of the Library

{T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.

Creature
Magus of the Library (plc) 134
Magus of the Moat

Creatures without flying can't attack.

Creature
Magus of the Moat (plst) FUT-12
Mountain

({T}: Add {R}.)

Land
Mountain (vow) 275
Naru Meha, Master Wizard

Flash When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy. Other Wizards you control get +1/+1.

Creature
Naru Meha, Master Wizard (c21) 124
Necra Disciple

{G}, {T}: Add one mana of any color. {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.

Creature
Necra Disciple (apc) 44
Stonybrook Banneret

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Merfolk spells and Wizard spells you cast cost {1} less to cast.

Creature
Stonybrook Banneret (lcc) 173
Sunseed Nurturer

At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}.

Creature
Sunseed Nurturer (ala) 29
Three Tree City

As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

Land
Three Tree City (blb) 338
Voidmage Prodigy

{U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Voidmage Prodigy (ons) 120
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81

Maybeboard

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Tokens & Extras

Qty: 3 Price: $3.23
Copy

(This token can be used to represent a token that's a copy of a permanent.)

Token
Copy (tvow) 19
Sliver

Creature Token
Sliver (tcmm) 57
Sliver Army

Creature Token
Sliver Army (tcmm) 68

Tokens & Extras

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Deck Info

Deck stats

16 pips - 15 cards
18 mana - 18 cards
44 pips - 36 cards
21 mana - 21 cards
14 pips - 13 cards
17 mana - 17 cards
16 pips - 16 cards
17 mana - 17 cards
20 pips - 14 cards
18 mana - 18 cards
0 pips - 0 cards
9 mana - 8 cards
CategoriesQtyOdds
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