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Commander
Size: 100Est cost: $481.10Salt sum: 30.18
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petruscaex

667 views23 months ago
Commander
Size: 100Est cost: $481.10Salt sum: 30.18
No deck tags

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Commander

Qty: 1 Price: $0.00
Tajic, Legion's Valor
Indestructible, haste
At the beginning of combat on your turn, put a +1/+1 counter on Tajic, Legion's Valor. Then conjure a card with mana value equal to the number of +1/+1 counters on it from Tajic, Legion's Valor's spellbook onto the battlefield. It gains haste until end of turn and attacks this combat if able.
Legendary Creature - Human Soldier
Tajic, Legion's Valor (ymkm) 28

Commander

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Artifact

Qty: 8 Price: $115.72
Andúril, Narsil Reforged
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip
Legendary Artifact - Equipment
Andúril, Narsil Reforged (ltc) 491
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (cmm) 368
Deathrender
Equipped creature gets +2/+2.
Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach this Equipment to it.
Equip
Artifact - Equipment
Deathrender (cns) 197
Eldrazi Monument
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
Artifact
Eldrazi Monument (plst) CMA-216
General's Regalia
: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.
Artifact
General's Regalia (mmq) 295
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Artifact - Equipment
Sword of Light and Shadow (2xm) 298
Sword of Truth and Justice
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip
Artifact - Equipment
Sword of Truth and Justice (mh1) 229
Thaumatic Compass
,
: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
At the beginning of your end step, if you control seven or more lands, transform this artifact.
Artifact
Thaumatic Compass // Spires of Orazca (plst) XLN-249Thaumatic Compass // Spires of Orazca (plst) XLN-249

Artifact

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Battle

Qty: 1 Price: $0.99
Invasion of Gobakhan
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs
more to cast.
Battle - Siege
Invasion of Gobakhan // Lightshield Array (mom) 22Invasion of Gobakhan // Lightshield Array (mom) 22

Battle

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Creature

Qty: 23 Price: $66.10
Agrus Kos, Eternal Soldier
Vigilance
Whenever Agrus Kos becomes the target of an ability that targets only it, you may pay
. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. (
can be paid with either
or
.)
Legendary Creature - Soldier Spirit
Agrus Kos, Eternal Soldier (j22) 1
Angelic Overseer
Flying
As long as you control a Human, this creature has hexproof and indestructible.
Creature - Angel
Angelic Overseer (isd) 3
Ao, the Dawn Sky
Flying, vigilance
When Ao dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
Legendary Creature - Dragon Spirit
Ao, the Dawn Sky (neo) 2
Aurelia, Exemplar of Justice
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
Legendary Creature - Angel
Aurelia, Exemplar of Justice (rvr) 164
Aurelia, the Law Above
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.
Legendary Creature - Angel
Aurelia, the Law Above (mkm) 188
Avacyn, Angel of Hope
Flying, vigilance, indestructible
Other permanents you control have indestructible.
Legendary Creature - Angel
Avacyn, Angel of Hope (cmm) 14
Basri's Lieutenant
Vigilance, protection from multicolored
When this creature enters, put a +1/+1 counter on target creature you control.
Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Creature - Human Knight
Basri's Lieutenant (m21) 9
Boros Recruit
(
can be paid with either
or
.)
First strike
Creature - Goblin Soldier
Boros Recruit (rav) 243
Envoy of the Ancestors
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Modified creatures you control have lifelink. (Equipment, Auras you control, and counters are modifications.)
Creature - Human Cleric
Envoy of the Ancestors (mh3) 23
Frontline Medic
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice this creature: Counter target spell with
in its mana cost unless its controller pays
.
Creature - Human Cleric
Frontline Medic (clb) 693
Luminous Broodmoth
Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
Creature - Insect
Luminous Broodmoth (iko) 21
Mila, Crafty Companion
Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control.
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Legendary Creature - Fox
Mila, Crafty Companion // Lukka, Wayward Bonder (stx) 153Mila, Crafty Companion // Lukka, Wayward Bonder (stx) 153
Ogre Battledriver
Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and
this turn.)
Creature - Warrior Ogre
Ogre Battledriver (ddn) 16
Risona, Asari Commander
Haste
Whenever Risona deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.
Whenever combat damage is dealt to you, remove an indestructible counter from Risona.
Legendary Creature - Human Samurai
Risona, Asari Commander (neo) 233
Sanctuary Warden
Flying
This creature enters with two shield counters on it.
Whenever this creature enters or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.
Creature - Soldier Angel
Sanctuary Warden (snc) 30
Scholar of New Horizons
This creature enters with a +1/+1 counter on it.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
Creature - Human Scout
Scholar of New Horizons (brc) 6
Skyknight Legionnaire
Flying, haste
Creature - Human Knight
Skyknight Legionnaire (rvr) 225
Spark Trooper
Trample, lifelink, haste
At the beginning of the end step, sacrifice this creature.
Creature - Soldier Elemental
Spark Trooper (gtc) 199
Swiftblade Vindicator
Double strike (This creature deals both first-strike and regular combat damage.)
Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Human Soldier
Swiftblade Vindicator (2xm) 221
Taranika, Akroan Veteran
Vigilance
Whenever Taranika attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
Legendary Creature - Human Soldier
Taranika, Akroan Veteran (j22) 253
Tenth District Hero
, Collect evidence 2: This creature becomes a Human Detective with base power and toughness 4/4 and gains vigilance.
, Collect evidence 4: If this creature is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible."
Creature - Human
Tenth District Hero (mkm) 34
Venerable Warsinger
Vigilance, trample
Whenever this creature deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage this creature dealt to that player.
Creature - Cleric Spirit
Venerable Warsinger (stx) 246
Wojek Investigator
Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Angel Detective
Wojek Investigator (mkm) 36†

Creature

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Enchantment

Qty: 10 Price: $27.62
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (cm2) 19
Citadel Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Enchantment
Citadel Siege (mic) 81
Gleam of Battle
Whenever a creature you control attacks, put a +1/+1 counter on it.
Enchantment
Gleam of Battle (dgm) 73
Paladin Class
(Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost
more to cast.
: Level 2
Creatures you control get +1/+1.
: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
Enchantment - Class
Paladin Class (afr) 29
Pariah
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Enchantment - Aura
Pariah (plst) 10E-33
Shifting Shadow
Enchant creature
Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."
Enchantment - Aura
Shifting Shadow (nec) 109
Sigil of the New Dawn
Whenever a creature is put into your graveyard from the battlefield, you may pay
. If you do, return that card to your hand.
Enchantment
Sigil of the New Dawn (uma) 35
Sparring Regimen
When this enchantment enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Enchantment
Sparring Regimen (stx) 29
Thorough Investigation
Whenever you attack, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchantment
Thorough Investigation (afc) 12
War's Toll
Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
Enchantment
War's Toll (bbd) 187

Enchantment

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Instant

Qty: 9 Price: $71.37
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (otc) 216
Chance for Glory
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Chance for Glory (grn) 159
Crush Contraband
Choose one or both —
• Exile target artifact.
• Exile target enchantment.
Instant
Crush Contraband (scd) 16
Gideon's Sacrifice
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
Instant
Gideon's Sacrifice (mkc) 68
Martyrdom
Until end of turn, target creature you control gains "
: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.
Instant
Martyrdom (all) 10b
Response
Response deals 5 damage to target attacking or blocking creature.
Instant
Response // Resurgence (rvr) 247
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (mkc) 88
Tithe
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.
Instant
Tithe (vis) 23
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (afr) 164

Instant

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Land

Qty: 32 Price: $173.90
Alpine Meadow
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Mountain
Alpine Meadow (khm) 248
Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (cmm) 985
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (clu) 231
Emeria, the Sky Ruin
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add
.
Land
Emeria, the Sky Ruin (plst) ZEN-213
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (otc) 292
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (plst) DIS-173
Homeward Path
: Add
.
: Each player gains control of all creatures they own.
Land
Homeward Path (c16) 301
Mistveil Plains
(
: Add
.)
This land enters tapped.
,
: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Land - Plains
Mistveil Plains (plst) UMA-247
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (otj) 284
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (mkc) 276
Mystifying Maze
: Add
.
,
: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
Land
Mystifying Maze (c17) 264
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (mh3) 302
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (plst) THS-223
Plains
(
: Add
.)
Basic Land - Plains
Plains (otj) 277
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rvr) 285
Sacred Peaks
(
: Add
or
.)
This land enters tapped.
Land - Plains Mountain
Sacred Peaks (mkc) 285
Tower of the Magistrate
: Add
.
,
: Target creature gains protection from artifacts until end of turn.
Land
Tower of the Magistrate (mmq) 330
Tyrite Sanctum
: Add
.
,
: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
,
, Sacrifice this land: Put an indestructible counter on target God.
Land
Tyrite Sanctum (cmm) 1049
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (mkc) 310

Land

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Planeswalker

Qty: 6 Price: $16.54
Ajani Steadfast
+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
−7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
Legendary Planeswalker - Ajani
Ajani Steadfast (cmm) 813
Elspeth Resplendent
+1: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it.
−3: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order.
−7: Create five 3/3 white Angel creature tokens with flying.
Legendary Planeswalker - Elspeth
Elspeth Resplendent (snc) 11
Gideon Blackblade
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker.
Prevent all damage that would be dealt to Gideon Blackblade during your turn.
+1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn.
−6: Exile target nonland permanent.
Legendary Planeswalker - Gideon
Gideon Blackblade (rvr) 20
Gideon of the Trials
+1: Until your next turn, prevent all damage target permanent would deal.
0: Until end of turn, Gideon becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
Legendary Planeswalker - Gideon
Gideon of the Trials (akh) 14
Gideon, Ally of Zendikar
+1: Until end of turn, Gideon becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Create a 2/2 white Knight Ally creature token.
−4: You get an emblem with "Creatures you control get +1/+1."
Legendary Planeswalker - Gideon
Gideon, Ally of Zendikar (plst) BFZ-29
Gideon, Champion of Justice
+1: Put a loyalty counter on Gideon for each creature target opponent controls.
0: Until end of turn, Gideon becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.
−15: Exile all other permanents.
Legendary Planeswalker - Gideon
Gideon, Champion of Justice (j22) 189

Planeswalker

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Sorcery

Qty: 10 Price: $8.86
Dismantling Wave
For each opponent, destroy up to one target artifact or enchantment that player controls.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, destroy all artifacts and enchantments.
Sorcery
Dismantling Wave (plst) C20-25
Doomskar
Destroy all creatures.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Doomskar (khm) 9
Hour of Revelation
This spell costs
less to cast if there are ten or more nonland permanents on the battlefield.
Destroy all nonland permanents.
Sorcery
Hour of Revelation (znc) 17
Invoke Justice
Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Sorcery
Invoke Justice (neo) 21
No Witnesses
Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery
No Witnesses (mkm) 27
Repair and Recharge
Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "
: Add
. This mana can't be spent to cast a nonartifact spell.")
Sorcery
Repair and Recharge (bro) 24
Rout
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.
Sorcery
Rout (c21) 101
Storm of Souls
Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.
Sorcery
Storm of Souls (voc) 9
Thrilling Discovery
You gain 2 life. Then you may discard two cards. If you do, draw three cards.
Sorcery
Thrilling Discovery (otc) 245
Valiant Endeavor
Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
Sorcery
Valiant Endeavor (afc) 13

Sorcery

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Deck Info

Deck stats

84 pips - 56 cards
17 mana - 17 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
25 pips - 19 cards
10 mana - 10 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
14 mana - 13 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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