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Commander
Size: 1083Est cost: $2909.01Salt sum: 302.03
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Askaru

461 views22 months ago
Commander
Size: 1083Est cost: $2909.01Salt sum: 302.03
No deck tags

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Anthem

Qty: 15 Price: $31.83
Arvad the Cursed
Deathtouch, lifelink
Other legendary creatures you control get +2/+2.
Legendary Creature - Knight Vampire
Arvad the Cursed (dom) 191
Ascendant Evincar
Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
Legendary Creature - Vampire Noble Phyrexian
Ascendant Evincar (hop) 17
Bad Moon
Black creatures get +1/+1.
Enchantment
Bad Moon (5ed) 142
Fervent Charge
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Enchantment
Fervent Charge (apc) 98
Legion Lieutenant
Other Vampires you control get +1/+1.
Creature - Knight Vampire
Legion Lieutenant (lcc) 275
Markov Baron
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Lifelink
Other Vampires you control get +1/+1.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Noble
Markov Baron (mat) 14
Markov Baron
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Lifelink
Other Vampires you control get +1/+1.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Noble
Markov Baron (mat) 198
Order of Sacred Dusk
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.
Creature - Knight Vampire
Order of Sacred Dusk (lcc) 97
Stensia Masquerade
Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Enchantment
Stensia Masquerade (soi) 184
Stromkirk Captain
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
Creature - Vampire Soldier
Stromkirk Captain (dka) 143
Thirsting Bloodlord
Other Vampires you control get +1/+1.
Creature - Vampire
Thirsting Bloodlord (m20) 293
Throatseeker
Unblocked attacking Ninjas you control have lifelink.
Creature - Vampire Ninja
Throatseeker (mh1) 110
Vampire Nocturnus
Play with the top card of your library revealed.
As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.
Creature - Vampire
Vampire Nocturnus (pm10) 118★
Vampire Nocturnus
Play with the top card of your library revealed.
As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.
Creature - Vampire
Vampire Nocturnus (m10) 118
Vampire Nocturnus
Play with the top card of your library revealed.
As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.
Creature - Vampire
Vampire Nocturnus (pdp13) 3

Anthem

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Artifact

Qty: 10 Price: $5.58
Blood
,
, Discard a card, Sacrifice this token: Draw a card.
Artifact Token - Blood
Blood (tlcc) 15
Blood
,
, Discard a card, Sacrifice this token: Draw a card.
Artifact Token - Blood
Blood (tbig) 2
Bride's Gown
Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bride's Gown (vow) 4
Bride's Gown
Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bride's Gown (dbl) 271
Groom's Finery
Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Groom's Finery (vow) 117
Groom's Finery
Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Groom's Finery (dbl) 384
Honeymoon Hearse
Trample
Tap two untapped creatures you control: This Vehicle becomes an artifact creature until end of turn.
Artifact - Vehicle
Honeymoon Hearse (vow) 160
Honeymoon Hearse
Trample
Tap two untapped creatures you control: This Vehicle becomes an artifact creature until end of turn.
Artifact - Vehicle
Honeymoon Hearse (dbl) 427
Mind Carver
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.
Equip
Artifact - Equipment
Mind Carver (znr) 113
Wooden Stake
Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Wooden Stake (isd) 237

Artifact

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Burn

Qty: 11 Price: $19.07
Alms of the Vein
Target opponent loses 3 life and you gain 3 life.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Alms of the Vein (soi) 98
Blood Tyrant
Flying, trample
At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on this creature for each 1 life lost this way.
Whenever a player loses the game, put five +1/+1 counters on this creature.
Creature - Vampire
Blood Tyrant (con) 99
Bump in the Night
Target opponent loses 3 life.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Bump in the Night (isd) 92
Cemetery Gatekeeper
First strike
When this creature enters, exile a card from a graveyard.
Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, this creature deals 2 damage to that player.
Creature - Vampire
Cemetery Gatekeeper (vow) 148
Cemetery Gatekeeper
First strike
When this creature enters, exile a card from a graveyard.
Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, this creature deals 2 damage to that player.
Creature - Vampire
Cemetery Gatekeeper (vow) 304
Cemetery Gatekeeper
First strike
When this creature enters, exile a card from a graveyard.
Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, this creature deals 2 damage to that player.
Creature - Vampire
Cemetery Gatekeeper (dbl) 415
Crimson Honor Guard
Trample
At the beginning of each player's end step, this creature deals 4 damage to that player unless they control a commander.
Creature - Knight Vampire
Crimson Honor Guard (c17) 23
Curse of the Pierced Heart
Enchant player
At the beginning of enchanted player's upkeep, this Aura deals 1 damage to that player or a planeswalker that player controls.
Enchantment - Aura Curse
Curse of the Pierced Heart (isd) 138
Needlebite Trap
If an opponent gained life this turn, you may pay
rather than pay this spell's mana cost.
Target player loses 5 life and you gain 5 life.
Instant - Trap
Needlebite Trap (zen) 105
Ragged Veins
Flash
Enchant creature
Whenever enchanted creature is dealt damage, its controller loses that much life.
Enchantment - Aura
Ragged Veins (chk) 139
Sorin's Vengeance
Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
Sorcery
Sorin's Vengeance (m12) 111

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Card

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Bounty: Frankie The Fang
At the beginning of your end step, if the player with the most life or tied for most life as the turn began was dealt combat damage this turn, collect your reward.
Card
Bounty: Frankie The Fang // Wanted! (totc) 31Bounty: Frankie The Fang // Wanted! (totc) 31

Card

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Anhelo, the Painter
Deathtouch
The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)
Legendary Creature - Vampire Assassin
Anhelo, the Painter (ncc) 1

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Counters

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Blade of the Bloodchief
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip
Artifact - Equipment
Blade of the Bloodchief (lcc) 300
Blood Hustler
Whenever you commit a crime, put a +1/+1 counter on this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
: Target opponent loses 1 life and you gain 1 life.
Creature - Vampire Rogue
Blood Hustler (otj) 80
Bloodcrazed Paladin
Flash
This creature enters with a +1/+1 counter on it for each creature that died this turn.
Creature - Knight Vampire
Bloodcrazed Paladin (xln) 93
Bloodlord of Vaasgoth
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Creature - Vampire Warrior
Bloodlord of Vaasgoth (pm12) 82★
Bloodlord of Vaasgoth
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Creature - Vampire Warrior
Bloodlord of Vaasgoth (voc) 121
Bloodmad Vampire
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker
Bloodmad Vampire (soi) 146
Bold Plagiarist
Flash
Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on this creature.
Creature - Vampire Rogue
Bold Plagiarist (c21) 37
Canonized in Blood
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)
, Sacrifice this enchantment: Create a 4/3 white and black Vampire Demon creature token with flying.
Enchantment
Canonized in Blood (lci) 96
Cordial Vampire
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
Creature - Vampire
Cordial Vampire (lcc) 189
Drana, Liberator of Malakir
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Legendary Creature - Vampire Ally
Drana, Liberator of Malakir (lcc) 193
Glorifier of Suffering
When this creature enters, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures.
Creature - Vampire Soldier
Glorifier of Suffering (lci) 15
Havengul Vampire
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on this creature.
Creature - Vampire
Havengul Vampire (avr) 139
Knight of the Ebon Legion
: This creature gets +3/+3 and gains deathtouch until end of turn.
At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)
Creature - Knight Vampire
Knight of the Ebon Legion (m20) 105
Malakir Cullblade
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
Creature - Vampire Warrior
Malakir Cullblade (ori) 108
Markov Blademaster
Double strike (This creature deals both first-strike and regular combat damage.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire Warrior
Markov Blademaster (dka) 96
Mephidross Vampire
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Creature - Vampire
Mephidross Vampire (5dn) 53
Mephidross Vampire
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Creature - Vampire
Mephidross Vampire (spg) 4
Mirri the Cursed
Flying, first strike, haste
Whenever Mirri deals combat damage to a creature, put a +1/+1 counter on Mirri.
Legendary Creature - Vampire Cat
Mirri the Cursed (plc) 75
Necropolis Regent
Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Creature - Vampire
Necropolis Regent (rtr) 71
Rakish Heir
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Rakish Heir (isd) 158
Savage Gorger
Flying
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)
Creature - Vampire
Savage Gorger (m20) 291
Scion of the Swarm
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Cleric
Scion of the Swarm (znr) 121
Sengir, the Dark Baron
Flying
Whenever another creature dies, put two +1/+1 counters on Sengir.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Vampire Noble
Sengir, the Dark Baron (cmr) 149
Sengir, the Dark Baron
Flying
Whenever another creature dies, put two +1/+1 counters on Sengir.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Vampire Noble
Sengir, the Dark Baron (cmr) 722
Stromkirk Bloodthief
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
Creature - Vampire Rogue
Stromkirk Bloodthief (mid) 123
Stromkirk Bloodthief
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
Creature - Vampire Rogue
Stromkirk Bloodthief (dbl) 123
Stromkirk Noble
This creature can't be blocked by Humans.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire Noble
Stromkirk Noble (isd) 164
Tenured Inkcaster
When this creature enters, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Creature - Vampire Warlock
Tenured Inkcaster (stx) 88
Vadmir, New Blood
Whenever you commit a crime, put a +1/+1 counter on Vadmir. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.
Legendary Creature - Vampire Rogue
Vadmir, New Blood (otj) 113
Vampire Scrivener
Flying
Whenever you gain life during your turn, put a +1/+1 counter on this creature.
Whenever you lose life during your turn, put a +1/+1 counter on this creature.
Creature - Vampire Warlock
Vampire Scrivener (snc) 98
Westgate Regent
Flying
Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)
Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.
Creature - Vampire
Westgate Regent (afr) 126
Westgate Regent
Flying
Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)
Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.
Creature - Vampire
Westgate Regent (afr) 315

Counters

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Creature

Qty: 210 Price: $123.25
Alley Assailant
This creature enters tapped.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When this creature is turned face up, target opponent loses 3 life and you gain 3 life.
Creature - Vampire Rogue
Alley Assailant (mkm) 76
Alluring Suitor
When you attack with exactly two creatures, transform this creature.
Creature - Vampire
Alluring Suitor // Deadly Dancer (vow) 141Alluring Suitor // Deadly Dancer (vow) 141
Alluring Suitor
When you attack with exactly two creatures, transform this creature.
Creature - Vampire
Alluring Suitor // Deadly Dancer (vow) 300Alluring Suitor // Deadly Dancer (vow) 300
Alluring Suitor
When you attack with exactly two creatures, transform this creature.
Creature - Vampire
Alluring Suitor // Deadly Dancer (dbl) 408Alluring Suitor // Deadly Dancer (dbl) 408
Anointed Deacon
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Creature - Vampire Cleric
Anointed Deacon (xln) 89
Arrogant Bloodlord
Whenever this creature blocks or becomes blocked by a creature with power 1 or less, destroy this creature at end of combat.
Creature - Knight Vampire
Arrogant Bloodlord (roe) 94
Arrogant Vampire
Flying
Creature - Vampire
Arrogant Vampire (por) 79
Banshee
,
: This creature deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.
Creature - Spirit
Banshee (drk) 40
Baron Sengir
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.
Legendary Creature - Vampire Noble
Baron Sengir (hml) 41
Barony Vampire
Creature - Vampire
Barony Vampire (m11) 82
Bartizan Bats
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature - Bat
Bartizan Bats (plst) GRN-62
Basilica Stalker
Flying
Whenever this creature deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Vampire Detective
Basilica Stalker (mkm) 78
Basilica Stalker
Flying
Whenever this creature deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Vampire Detective
Basilica Stalker (mkm) 78
Bat
Flying
Creature Token - Bat
Bat (tm19) 7
Bat
Flying
, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control.
Creature Token - Bat
Bat (ttsr) 4
Bat
Flying
Creature Token - Bat
Bat (tvoc) 4
Bat
Flying
Creature Token - Bat
Bat (tlci) 6
Bat
Flying
Creature Token - Bat
Bat (tmkm) 4
Bat
Flying
Creature Token - Bat
Bat (tbig) 1
Bat
Flying
Creature Token - Bat
Bat (tblb) 10
Bat Whisperer
When this creature enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
Creature - Vampire
Bat Whisperer (mid) 86
Bat Whisperer
When this creature enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
Creature - Vampire
Bat Whisperer (dbl) 86
Black Carriage
Trample
This creature doesn't untap during your untap step.
Sacrifice a creature: Untap this creature. Activate only during your upkeep.
Creature - Horse
Black Carriage (hml) 42
Bleak Coven Vampires
Metalcraft — When this creature enters, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
Creature - Vampire Warrior
Bleak Coven Vampires (som) 55
Blood Hypnotist
This creature can't block.
Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
Creature - Vampire
Blood Hypnotist (vow) 145
Blood Hypnotist
This creature can't block.
Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
Creature - Vampire
Blood Hypnotist (vow) 302
Blood Hypnotist
This creature can't block.
Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
Creature - Vampire
Blood Hypnotist (dbl) 412
Blood Poet
Spark (Activate spark abilities by spending or giving yourself spark counters. Activate only one spark ability per turn, and only as a sorcery.)
+1: Blood Poet gains lifelink until end of turn.
−3: Target opponent discards a card. You gain life equal to its converted mana cost.
Creature - Vampire Cleric
Blood Poet (cmb1) 34
Blood-Cursed Knight
As long as you control an enchantment, this creature gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
Creature - Knight Vampire
Blood-Cursed Knight (ori) 211
Bloodborn Scoundrels
Assist (Another player can pay up to
of this spell's cost.)
When this creature enters, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Rogue
Bloodborn Scoundrels (bbd) 45
Bloodcrazed Neonate
This creature attacks each combat if able.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Bloodcrazed Neonate (pw11) 83
Bloodcrazed Neonate
This creature attacks each combat if able.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Bloodcrazed Neonate (isd) 131
Bloodrage Vampire
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Creature - Vampire
Bloodrage Vampire (m12) 83
Bloodrite Invoker
: Target player loses 3 life and you gain 3 life.
Creature - Vampire Shaman
Bloodrite Invoker (roe) 97
Bold Impaler
: This creature gets +2/+0 until end of turn.
Creature - Knight Vampire
Bold Impaler (emn) 120
Chosen of Markov
, Tap an untapped Vampire you control: Transform this creature.
Creature - Human
Chosen of Markov // Markov's Servant (dka) 55Chosen of Markov // Markov's Servant (dka) 55
Clandestine Meddler
When this creature enters, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)
Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Vampire Rogue
Clandestine Meddler (mkm) 82
Clandestine Meddler
When this creature enters, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)
Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Vampire Rogue
Clandestine Meddler (mkm) 82†
Consuming Aetherborn
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Lifelink
Creature - Vampire Aetherborn
Consuming Aetherborn (mom) 97
Crossway Vampire
When this creature enters, target creature can't block this turn.
Creature - Vampire
Crossway Vampire (isd) 135
Crossway Vampire
When this creature enters, target creature can't block this turn.
Creature - Vampire
Crossway Vampire (isd) 135
Crovax the Cursed
Crovax enters with four +1/+1 counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.
: Crovax gains flying until end of turn.
Legendary Creature - Vampire Noble
Crovax the Cursed (sth) 55
Cutthroat Contender
Pay 1 life: This creature gets +1/+0 until end of turn. Activate only once each turn.
Creature - Vampire Warrior
Cutthroat Contender (snc) 73
Darkstar Augur
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
(This token's mana cost is
.)
Creature Token - Bat Warlock
Darkstar Augur (tblb) 11
Deadbeat Attendant
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Vampire Employee
Deadbeat Attendant (unf) 69
Deadeye Tormentor
Raid — When this creature enters, if you attacked this turn, target opponent discards a card.
Creature - Human Pirate
Deadeye Tormentor (xln) 98
Dissatisfied Customer
Flying, haste
When this creature enters, roll a six-sided die. If the result is 3 or less, you lose that much life.
Creature - Vampire Guest
Dissatisfied Customer (unf) 358
Dominator Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
When this creature enters, if you control another colorless creature, each opponent loses 2 life.
Creature - Eldrazi Drone
Dominator Drone (ddp) 51
Drana's Chosen
Cohort —
, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
Creature - Vampire Shaman Ally
Drana's Chosen (ogw) 84
Drana's Silencer
When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature - Vampire Rogue
Drana's Silencer (znr) 99
Dreamdrinker Vampire
Lifelink
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.
Creature - Vampire
Dreamdrinker Vampire (mh3) 88
Dusk Feaster
Delirium — This spell costs
less to cast if there are four or more card types among cards in your graveyard.
Flying
Creature - Vampire
Dusk Feaster (emn) 88
Duskborne Skymarcher
Flying
,
: Target attacking Vampire gets +1/+1 until end of turn.
Creature - Vampire Cleric
Duskborne Skymarcher (xln) 9
Duskmantle Prowler
Haste (This creature can attack and
as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Vampire Rogue
Duskmantle Prowler (m13) 91
Edgar Markov
Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
Legendary Creature - Knight Vampire
Edgar Markov (c17) 36
Edgar Markov
Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
Legendary Creature - Knight Vampire
Edgar Markov (pj21) 3
Encampment Keeper
First strike
,
, Sacrifice this creature: Creatures you control get +2/+2 until end of turn.
Creature - Dog
Encampment Keeper (xln) 11
Erdwal Ripper
Haste
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Erdwal Ripper (dka) 86
Expedition Skulker
This creature has deathtouch as long as you control another Rogue. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Vampire Rogue
Expedition Skulker (znr) 101
Exultant Skymarcher
Flying
Creature - Vampire Soldier
Exultant Skymarcher (rix) 7
Falkenrath Marauders
Flying
Haste (This creature can attack and
as soon as it comes under your control.)
Whenever this creature deals combat damage to a player, put two +1/+1 counters on it.
Creature - Vampire Warrior
Falkenrath Marauders (isd) 141
Falkenrath Perforator
Whenever this creature attacks, it deals 1 damage to defending player.
Creature - Vampire
Falkenrath Perforator (mid) 136
Falkenrath Perforator
Whenever this creature attacks, it deals 1 damage to defending player.
Creature - Vampire
Falkenrath Perforator (dbl) 136
Falkenrath Reaver
Creature - Vampire
Falkenrath Reaver (emn) 127
Famished Paladin
This creature doesn't untap during your untap step.
Whenever you gain life, untap this creature.
Creature - Knight Vampire
Famished Paladin (rix) 8
Feral Shadow
Flying
Creature - Nightstalker
Feral Shadow (por) 93
Fire Shrine Keeper
Menace
,
, Sacrifice this creature: It deals 3 damage to each of up to two target creatures.
Creature - Elemental
Fire Shrine Keeper (xln) 144
Fungus
This creature can't block.
Creature Token - Fungus
Fungus (tlci) 7
Garza Zol, Plague Queen
Flying, haste
Whenever a creature dealt damage by Garza Zol this turn dies, put a +1/+1 counter on Garza Zol.
Whenever Garza Zol deals combat damage to a player, you may draw a card.
Legendary Creature - Vampire Noble
Garza Zol, Plague Queen (csp) 129
Gilded Sentinel
Creature Artifact - Golem
Gilded Sentinel (xln) 239
Glidedive Duo
Flying
When this creature enters, each opponent loses 2 life and you gain 2 life.
Creature - Bat Lizard
Glidedive Duo (blb) 96
Gloomhunter
Flying
Creature - Bat
Gloomhunter (roe) 111
Glorifier of Dusk
Pay 2 life: This creature gains flying until end of turn.
Pay 2 life: This creature gains vigilance until end of turn.
Creature - Vampire Soldier
Glorifier of Dusk (xln) 12
Grandmother Sengir
,
: Target creature gets -1/-1 until end of turn.
Legendary Creature - Human Wizard
Grandmother Sengir (hml) 50
Grimclaw Bats
Flying
, Pay 1 life: This creature gets +1/+1 until end of turn.
Creature - Bat
Grimclaw Bats (dst) 45
Guul Draz Vampire
As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Vampire Rogue
Guul Draz Vampire (zen) 93
Haunted Guardian
Defender, first strike
Creature Artifact - Construct
Haunted Guardian (avr) 216
Headwater Sentries
Creature - Warrior Merfolk
Headwater Sentries (xln) 58
Heirs of Stromkirk
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Heirs of Stromkirk (avr) 140
Highborn Vampire
Creature - Vampire Warrior
Highborn Vampire (znr) 107
Horror
Flying
Creature Token - Horror
Horror (tgtc) 5
Human
Creature Token - Human
Human (tvow) 1
Incorrigible Youths
Haste (This creature can attack and
as soon as it comes under your control.)
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire
Incorrigible Youths (psoi) 166
Incorrigible Youths
Haste (This creature can attack and
as soon as it comes under your control.)
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire
Incorrigible Youths (soi) 166
Innocent Traveler
At the beginning of your upkeep, any opponent may sacrifice a creature of their choice. If no one does, transform this creature.
Creature - Human
Innocent Traveler // Malicious Invader (vow) 294Innocent Traveler // Malicious Invader (vow) 294
Innocent Traveler
At the beginning of your upkeep, any opponent may sacrifice a creature of their choice. If no one does, transform this creature.
Creature - Human
Innocent Traveler // Malicious Invader (vow) 336Innocent Traveler // Malicious Invader (vow) 336
Innocent Traveler
At the beginning of your upkeep, any opponent may sacrifice a creature of their choice. If no one does, transform this creature.
Creature - Human
Innocent Traveler // Malicious Invader (dbl) 388Innocent Traveler // Malicious Invader (dbl) 388
Insatiable Gorgers
This creature attacks each combat if able.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker
Insatiable Gorgers (emn) 134
Irini Sengir
Green enchantment spells and white enchantment spells cost
more to cast.
Legendary Creature - Vampire Dwarf
Irini Sengir (hml) 54
Kalastria Nightwatch
Whenever you gain life, this creature gains flying until end of turn.
Creature - Vampire Warrior Ally
Kalastria Nightwatch (bfz) 115
Karlov Watchdog
Vigilance
Permanents your opponents control can't be turned face up during your turn.
Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn.
Creature - Dog
Karlov Watchdog (mkm) 20
Kazarov, Sengir Pureblood
Flying
Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov.
: Kazarov deals 2 damage to target creature.
Legendary Creature - Vampire
Kazarov, Sengir Pureblood (dom) 96
Kelinore Bat
Flying
Creature - Bat
Kelinore Bat (m10) 101
Krovikan Vampire
At the beginning of each end step, if a creature dealt damage by this creature this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of this creature.
Creature - Vampire
Krovikan Vampire (ice) 141
Leering Onlooker
Flying
, Exile this card from your graveyard: Create two tapped 1/1 black Bat creature tokens with flying.
Creature - Vampire
Leering Onlooker (mkm) 91
Legion Conquistador
When this creature enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
Creature - Vampire Soldier
Legion Conquistador (xln) 20
Markov Crusader
Lifelink
This creature has haste as long as you control another Vampire.
Creature - Knight Vampire
Markov Crusader (emn) 95
Markov Patrician
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Markov Patrician (isd) 107
Markov Warlord
Haste (This creature can attack and
as soon as it comes under your control.)
When this creature enters, up to two target creatures can't block this turn.
Creature - Vampire Warrior
Markov Warlord (dka) 97
Monoxa, Midway Manager
Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.
: Roll a six-sided die.
Legendary Creature - Vampire Employee
Monoxa, Midway Manager (unf) 173
Monoxa, Midway Manager
Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.
: Roll a six-sided die.
Legendary Creature - Vampire Employee
Monoxa, Midway Manager (unf) 516
Moroii
Flying
At the beginning of your upkeep, you lose 1 life.
Creature - Vampire
Moroii (rav) 216
Mounted Dreadknight
Trample
This creature enters with a +1/+1 counter on it if an opponent lost life this turn.
Creature - Knight Vampire
Mounted Dreadknight (mid) 150
Mounted Dreadknight
Trample
This creature enters with a +1/+1 counter on it if an opponent lost life this turn.
Creature - Knight Vampire
Mounted Dreadknight (dbl) 150
Nearheath Stalker
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Vampire Rogue
Nearheath Stalker (pw12) 82
Nearheath Stalker
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Vampire Rogue
Nearheath Stalker (dka) 100
Necropolis
Defender (This creature can't attack.)
Exile a creature card from your graveyard: Put X +0/+1 counters on this creature, where X is the exiled card's mana value.
Creature Artifact - Wall
Necropolis (drk) 105
Night Revelers
This creature has haste as long as an opponent controls a Human.
Creature - Vampire
Night Revelers (isd) 153
Nightdrinker Moroii
Flying
When this creature enters, you lose 3 life.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Vampire
Nightdrinker Moroii (mkm) 96
Nirkana Assassin
Whenever you gain life, this creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Vampire Ally Assassin
Nirkana Assassin (bfz) 118
Nirkana Cutthroat
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
4/3
Deathtouch
LEVEL 3+
5/4
First strike, deathtouch
Creature - Vampire Warrior
Nirkana Cutthroat (roe) 119
Nocturno of Myra's Marvels
As Nocturno of Myra's Marvels enters, choose a word with five or more letters.
Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Vampire Performer
Nocturno of Myra's Marvels (unf) 499
Nocturno of Myra's Marvels
As Nocturno of Myra's Marvels enters, choose a word with five or more letters.
Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Vampire Performer
Nocturno of Myra's Marvels (unf) 82
Null Caller
, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Creature - Vampire Shaman
Null Caller (ogw) 88
Old-Fashioned Vampire
Flying
This creature gets +2/+2 and has deathtouch as long as it's dark outdoors.
Creature - Vampyre
Old-Fashioned Vampire (ust) 62
Olivia's Bloodsworn
Flying
This creature can't block.
: Target Vampire gains haste until end of turn.
Creature - Vampire Soldier
Olivia's Bloodsworn (soi) 127
Painsmith
Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.
Creature - Human Artificer
Painsmith (som) 74
Queen's Agent
Lifelink
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Vampire Scout
Queen's Agent (xln) 114
Queen's Bay Soldier
Creature - Vampire Soldier
Queen's Bay Soldier (xln) 115
Rabid Bloodsucker
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, each player loses 2 life.
Creature - Vampire
Rabid Bloodsucker (ori) 113
Radiant Epicure
Converge — When this creature enters, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.
Creature - Wizard Vampire
Radiant Epicure (mh2) 98
Rashka the Slayer
Reach (This creature can block creatures with flying.)
Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
Legendary Creature - Human Archer
Rashka the Slayer (hml) 12
Ravenous Bloodseeker
Discard a card: This creature gets +2/-2 until end of turn.
Creature - Vampire Berserker
Ravenous Bloodseeker (psoi) 175
Ravenous Bloodseeker
Discard a card: This creature gets +2/-2 until end of turn.
Creature - Vampire Berserker
Ravenous Bloodseeker (soi) 175
Ravenous Vampire
Flying
At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on this creature. If you don't, tap this creature.
Creature - Vampire
Ravenous Vampire (mir) 136
Rayami, First of the Fallen
If a nontoken creature would die, exile that card with a blood counter on it instead.
As long as an exiled creature card with a blood counter on it has flying, Rayami has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Legendary Creature - Vampire
Rayami, First of the Fallen (c19) 48
Repentant Vampire
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Threshold — As long as there are seven or more cards in your graveyard, this creature is white and has "
: Destroy target black creature."
Creature - Vampire
Repentant Vampire (ody) 157
Ruthless Cullblade
This creature gets +2/+1 as long as an opponent has 10 or less life.
Creature - Vampire Warrior
Ruthless Cullblade (wwk) 65
Sanguinary Mage
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Wizard Vampire
Sanguinary Mage (soi) 178
Sanguine Glorifier
When this creature enters, put a +1/+1 counter on another target Vampire you control.
Creature - Vampire Cleric
Sanguine Glorifier (rix) 20
Sanguine Savior
Flying, lifelink
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When this creature is turned face up, another target creature you control gains lifelink until end of turn.
Creature - Vampire Cleric
Sanguine Savior (mkm) 230
Sanguine Sipper
This creature has lifelink as long as you control a stickered permanent.
Creature - Vampire Guest
Sanguine Sipper (unf) 312
Scampire
When Scampire enters, you get
, then you may put a sticker on a creature card in your graveyard.
: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery.
Creature - Vampire Employee
Scampire (unf) 89
Screeching Bat
Flying
At the beginning of your upkeep, you may pay
. If you do, transform this creature.
Creature - Bat
Screeching Bat // Stalking Vampire (isd) 114Screeching Bat // Stalking Vampire (isd) 114
Sengir Bats
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Bat
Sengir Bats (hml) 57a
Sengir Bats
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Bat
Sengir Bats (hml) 57b
Sengir Connoisseur
Flying
Whenever one or more other creatures die, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Creature - Vampire
Sengir Connoisseur (dmu) 104
Sengir Nosferatu
Flying
, Exile this creature: Create a 1/2 black Bat creature token with flying. It has "
, Sacrifice this token: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."
Creature - Vampire
Sengir Nosferatu (tsp) 128
Sengir Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Vampire
Sengir Vampire (3ed) 129
Sengir Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Vampire
Sengir Vampire (btd) 29
Sengir Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Vampire
Sengir Vampire (m12) 107
Sengir Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Vampire
Sengir Vampire (p30h) 3★
Shadowcloak Vampire
Pay 2 life: This creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Creature - Vampire
Shadowcloak Vampire (m15) 113
Silverquill Pledgemage
Magecraft — Whenever you cast or copy an instant or sorcery spell, this creature gains your choice of flying or lifelink until end of turn.
Creature - Vampire Cleric
Silverquill Pledgemage (stx) 233
Skulking Killer
When this creature enters, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.
Creature - Vampire Assassin
Skulking Killer (vow) 130
Skulking Killer
When this creature enters, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.
Creature - Vampire Assassin
Skulking Killer (vow) 296
Skulking Killer
When this creature enters, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.
Creature - Vampire Assassin
Skulking Killer (dbl) 397
Skyblade of the Legion
Flying
Creature - Vampire Soldier
Skyblade of the Legion (xln) 37
Skymarcher Aspirant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature has flying as long as you have the city's blessing.
Creature - Vampire Soldier
Skymarcher Aspirant (rix) 21
Skyshroud Vampire
Flying
Discard a creature card: This creature gets +2/+2 until end of turn.
Creature - Vampire
Skyshroud Vampire (tmp) 157
Slayer of the Wicked
When this creature enters, you may destroy target Vampire, Werewolf, or Zombie.
Creature - Human Soldier
Slayer of the Wicked (isd) 32
Sorin's Guide
When this creature enters, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle.
Creature - Vampire
Sorin's Guide (m20) 292
Stalking Bloodsucker
Flying
, Discard a card: This creature gets +2/+2 until end of turn.
Creature - Vampire
Stalking Bloodsucker (ody) 163
Starlit Soothsayer
Flying
At the beginning of your end step, if you gained or lost life this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Cleric Bat
Starlit Soothsayer (blb) 115
Starscape Cleric
Flying
This creature can't block.
Whenever you gain life, each opponent loses 1 life.
(This token's mana cost is
.)
Creature Token - Cleric Bat
Starscape Cleric (tblb) 15
Starseer Mentor
Flying, vigilance
At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Creature - Bat Warlock
Starseer Mentor (blb) 233
Stensia Innkeeper
When this creature enters, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.
Creature - Vampire
Stensia Innkeeper (emn) 145
Storm Fleet Pyromancer
Raid — When this creature enters, if you attacked this turn, this creature deals 2 damage to any target.
Creature - Human Wizard Pirate
Storm Fleet Pyromancer (xln) 163
Stromkirk Mentor
When this creature enters, put a +1/+1 counter on another target Vampire you control.
Creature - Vampire Soldier
Stromkirk Mentor (soi) 137
Stromkirk Patrol
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire Soldier
Stromkirk Patrol (isd) 118
Syndicate Infiltrator
Flying
As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2.
Creature - Wizard Vampire
Syndicate Infiltrator (snc) 226
Treacherous Vampire
Flying
Whenever this creature attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has "When this creature dies, you lose 6 life."
Creature - Vampire
Treacherous Vampire (jud) 75
Twins of Maurer Estate
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire
Twins of Maurer Estate (soi) 142
Unholy Officiant
Vigilance
: Put a +1/+1 counter on this creature.
Creature - Vampire Cleric
Unholy Officiant (vow) 286
Unholy Officiant
Vigilance
: Put a +1/+1 counter on this creature.
Creature - Vampire Cleric
Unholy Officiant (vow) 41
Unholy Officiant
Vigilance
: Put a +1/+1 counter on this creature.
Creature - Vampire Cleric
Unholy Officiant (dbl) 308
Vampire
Creature Token - Vampire
Vampire (tzen) 6
Vampire
Flying
Creature Token - Vampire
Vampire (tisd) 5
Vampire
Lifelink
Creature Token - Vampire
Vampire (tdka) 2
Vampire
Flying
Creature Token - Vampire
Vampire (tktk) 5
Vampire
Creature Token - Vampire
Vampire (tc17) 4
Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature Token - Vampire
Vampire (txln) 1
Vampire
Trample, lifelink, haste
Creature Token - Vampire
Vampire (tmid) 14
Vampire
Flying, lifelink
Creature Token - Vampire
Vampire (tvow) 7
Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature Token - Vampire
Vampire (tmom) 3
Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature Token - Vampire
Vampire (wmom) 7
Vampire
Lifelink
Creature Token - Vampire
Vampire (tlcc) 14
Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature Token - Vampire
Vampire (tlci) 4
Vampire
Lifelink
Creature Token - Vampire
Vampire (tlcc) 6
Vampire
Lifelink
Creature Token - Vampire
Vampire // Treasure (f17) 10Vampire // Treasure (f17) 10
Vampire
Flying
Creature Token - Vampire
Vampire // Vampire (tust) 8Vampire // Vampire (tust) 8
Vampire Bats
Flying (This creature can't be blocked except by creatures with flying or reach.)
: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature - Bat
Vampire Bats (4ed) 167
Vampire Bats
Flying (This creature can't be blocked except by creatures with flying or reach.)
: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature - Bat
Vampire Bats (gvl) 35
Vampire Champion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Vampire Soldier
Vampire Champion (rix) 198
Vampire Demon
Flying
Creature Token - Vampire Demon
Vampire Demon (tlci) 15
Vampire Hounds
Discard a creature card: This creature gets +2/+2 until end of turn.
Creature - Vampire Dog
Vampire Hounds (exo) 77
Vampire Interloper
Flying
This creature can't block.
Creature - Vampire Scout
Vampire Interloper (isd) 123
Vampire Interloper
Flying
This creature can't block.
Creature - Vampire Scout
Vampire Interloper (isd) 123
Vampire Interloper
Flying
This creature can't block.
Creature - Vampire Scout
Vampire Interloper (dbl) 125
Vampire Knight
Lifelink
Creature Token - Knight Vampire
Vampire Knight (tsoi) 4
Vampire Lacerator
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
Creature - Vampire Warrior
Vampire Lacerator (zen) 115
Vampire Noble
Creature - Vampire Noble
Vampire Noble (soi) 143
Vampire Opportunist
: Each opponent loses 2 life and you gain 2 life.
Creature - Vampire
Vampire Opportunist (war) 110
Vampire Outcasts
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Vampire Outcasts (m12) 115
Vampire Rogue
Lifelink
Creature Token - Vampire Rogue
Vampire Rogue (totj) 8
Vampire Slayer
Whenever this creature deals damage to a Vampire, destroy that creature.
Creature - Human Soldier
Vampire Slayer (vow) 43
Vampire Slayer
Whenever this creature deals damage to a Vampire, destroy that creature.
Creature - Human Soldier
Vampire Slayer (dbl) 310
Vampire Warlord
Sacrifice another creature: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Vampire Warrior
Vampire Warlord (m14) 120
Vampiric Dragon
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
: This creature deals 1 damage to target creature.
Creature - Vampire Dragon
Vampiric Dragon (arc) 99
Vengeful Vampire
Flying
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Vampire
Vengeful Vampire (dka) 78
Vizkopa Vampire
Lifelink
Creature - Vampire
Vizkopa Vampire (rna) 220
Voldaren Duelist
Haste
When this creature enters, target creature can't block this turn.
Creature - Vampire Warrior
Voldaren Duelist (soi) 191
Voldaren Stinger
This creature has first strike as long as it's attacking.
: This creature gets +2/+0 until end of turn.
Creature - Vampire Warrior
Voldaren Stinger (mid) 167
Voldaren Stinger
This creature has first strike as long as it's attacking.
: This creature gets +2/+0 until end of turn.
Creature - Vampire Warrior
Voldaren Stinger (dbl) 167
Voracious Vampire
Menace
When this creature enters, target Vampire you control gets +1/+1 and gains menace until end of turn.
Creature - Knight Vampire
Voracious Vampire (rix) 91
Vraska's Conquistador
Whenever this creature attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Soldier
Vraska's Conquistador (rix) 199
Wax-Wane Witness
Flying, vigilance
Whenever you gain or lose life during your turn, this creature gets +1/+0 until end of turn.
Creature - Cleric Bat
Wax-Wane Witness (blb) 39
Weirded Vampire
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Horror
Weirded Vampire (emn) 113
Zoraline, Cosmos Caller
Flying, vigilance
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay
and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
Legendary Creature - Cleric Bat
Zoraline, Cosmos Caller (blb) 242
Zyym, Mesmeric Lord
Flying, deathtouch
When Zyym, Mesmeric Lord enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card.
Legendary Creature - Wizard Vampire
Zyym, Mesmeric Lord (cmb1) 104

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Arterial Flow
Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
Sorcery
Arterial Flow (rix) 62
Bloodhusk Ritualist
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, target opponent discards a card for each time it was kicked.
Creature - Vampire Shaman
Bloodhusk Ritualist (wwk) 50
Bloodsworn Squire
, Discard a card: This creature gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform this creature. (Damage and effects that say "destroy" don't destroy it.)
Creature - Vampire Soldier
Bloodsworn Squire // Bloodsworn Knight (vow) 289Bloodsworn Squire // Bloodsworn Knight (vow) 289
Bloodsworn Squire
, Discard a card: This creature gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform this creature. (Damage and effects that say "destroy" don't destroy it.)
Creature - Vampire Soldier
Bloodsworn Squire // Bloodsworn Knight (vow) 97Bloodsworn Squire // Bloodsworn Knight (vow) 97
Bloodsworn Squire
, Discard a card: This creature gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform this creature. (Damage and effects that say "destroy" don't destroy it.)
Creature - Vampire Soldier
Bloodsworn Squire // Bloodsworn Knight (dbl) 364Bloodsworn Squire // Bloodsworn Knight (dbl) 364
Bloodthorn Flail
Equipped creature gets +2/+1.
Equip—Pay
or discard a card.
Artifact - Equipment
Bloodthorn Flail (lci) 93
Bloodtithe Collector
Flying
When this creature enters, if an opponent lost life this turn, each opponent discards a card.
Creature - Vampire Noble
Bloodtithe Collector (mid) 90
Bloodtithe Collector
Flying
When this creature enters, if an opponent lost life this turn, each opponent discards a card.
Creature - Vampire Noble
Bloodtithe Collector (dbl) 90
Call the Bloodline
, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn.
Enchantment
Call the Bloodline (f16) 12
Call the Bloodline
, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn.
Enchantment
Call the Bloodline (soi) 103
Collective Brutality
Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.
• Target creature gets -2/-2 until end of turn.
• Target opponent loses 2 life and you gain 2 life.
Sorcery
Collective Brutality (emn) 85
Concealing Curtains
Defender
: Transform this creature. Activate only as a sorcery.
Creature - Wall
Concealing Curtains // Revealing Eye (vow) 101Concealing Curtains // Revealing Eye (vow) 101
Dark Inquiry
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Sorcery
Dark Inquiry (rix) 65
Fleeting Spirit
, Exile three cards from your graveyard: This creature gains first strike until end of turn.
Discard a card: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature - Spirit
Fleeting Spirit (vow) 14
Furyblade Vampire
Trample
At the beginning of combat on your turn, you may discard a card. If you do, this creature gets +3/+0 until end of turn.
Creature - Vampire Berserker
Furyblade Vampire (emn) 128
Gerrard's Verdict
Target player discards two cards. You gain 3 life for each land card discarded this way.
Sorcery
Gerrard's Verdict (apc) 102
Heir of Falkenrath
Discard a card: Transform this creature. Activate only once each turn.
Creature - Vampire
Heir of Falkenrath // Heir to the Night (soi) 116Heir of Falkenrath // Heir to the Night (soi) 116
Inquisition of Kozilek
Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
Sorcery
Inquisition of Kozilek (cn2) 140
Liliana's Caress
Whenever an opponent discards a card, that player loses 2 life.
Enchantment
Liliana's Caress (m11) 103
Liliana's Specter
Flying
When this creature enters, each opponent discards a card.
Creature - Specter
Liliana's Specter (dci) 52
Liliana's Specter
Flying
When this creature enters, each opponent discards a card.
Creature - Specter
Liliana's Specter (m11) 104
Markov Dreadknight
Flying
, Discard a card: Put two +1/+1 counters on this creature.
Creature - Knight Vampire
Markov Dreadknight (psoi) 122
Mental Agony
Target player discards two cards and loses 2 life.
Sorcery
Mental Agony (avr) 114
Mind Drain
Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)
Sorcery
Mind Drain (znr) 114
Olivia, Mobilized for War
Flying
Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
Legendary Creature - Knight Vampire
Olivia, Mobilized for War (soi) 248
Olivia, Mobilized for War
Flying
Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
Legendary Creature - Knight Vampire
Olivia, Mobilized for War (sld) 492
Olivia, Mobilized for War
Flying
Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
Legendary Creature - Knight Vampire
Olivia, Mobilized for War (sld) 699
Olivia's Dragoon
Discard a card: This creature gains flying until end of turn.
Creature - Vampire Berserker
Olivia's Dragoon (emn) 100
Stromkirk Condemned
Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn.
Creature - Vampire Horror
Stromkirk Condemned (emn) 106
The Haunt of Hightower
Flying, lifelink
Whenever The Haunt of Hightower attacks, defending player discards a card.
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
Legendary Creature - Vampire
The Haunt of Hightower (rna) 273

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Arrogant Outlaw
When this creature enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
Creature - Vampire Noble
Arrogant Outlaw (mid) 84
Arrogant Outlaw
When this creature enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
Creature - Vampire Noble
Arrogant Outlaw (dbl) 84
Bishop of the Bloodstained
When this creature enters, target opponent loses 1 life for each Vampire you control.
Creature - Vampire Cleric
Bishop of the Bloodstained (xln) 91
Blind Hunter
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, target player loses 2 life and you gain 2 life.
Creature - Bat
Blind Hunter (gpt) 102
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (avr) 86
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (sld) 42
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (2x2) 352
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (2x2) 70
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (j22) 117
Blood Seeker
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Vampire Shaman
Blood Seeker (zen) 80
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment
Bloodchief Ascension (zen) 82
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment
Bloodchief Ascension (cmm) 636
Bloodletter of Aclazotz
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Creature - Vampire Demon
Bloodletter of Aclazotz (lci) 92
Campaign of Vengeance
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
Enchantment
Campaign of Vengeance (emn) 182
Cliffhaven Vampire
Flying
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Warrior Ally
Cliffhaven Vampire (ogw) 153
Cruel Celebrant
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Vampire
Cruel Celebrant (lcc) 267
Defiant Bloodlord
Flying
Whenever you gain life, target opponent loses that much life.
Creature - Vampire
Defiant Bloodlord (bfz) 107
Epicure of Blood
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire
Epicure of Blood (m19) 95
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (lcc) 196
Gruesome Fate
Each opponent loses 1 life for each creature you control.
Sorcery
Gruesome Fate (rix) 75
Indulging Patrician
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.
Creature - Vampire Noble
Indulging Patrician (m21) 219
Kalastria Healer
Rally — Whenever this creature or another Ally you control enters, each opponent loses 1 life and you gain 1 life.
Creature - Vampire Cleric Ally
Kalastria Healer (bfz) 114
Kheru Bloodsucker
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
, Sacrifice another creature: Put a +1/+1 counter on this creature.
Creature - Vampire
Kheru Bloodsucker (ktk) 75
Malakir Blood-Priest
When this creature enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature - Vampire Cleric
Malakir Blood-Priest (znr) 110
Malakir Bloodwitch
Flying, protection from white
When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Creature - Vampire Shaman
Malakir Bloodwitch (zen) 100
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (znr) 112
Mirkwood Bats
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature - Bat
Mirkwood Bats (ltr) 421
Mirkwood Bats
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature - Bat
Mirkwood Bats (ltr) 95
Nocturnal Feeder
Flying
When this creature dies, each opponent loses 2 life and you gain 2 life.
Creature - Vampire Rogue
Nocturnal Feeder (jmp) 16
Sanctum Seeker
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Creature - Knight Vampire
Sanctum Seeker (lcc) 209
Skymarch Bloodletter
Flying
When this creature enters, target opponent loses 1 life and you gain 1 life.
Creature - Vampire Soldier
Skymarch Bloodletter (xln) 124
Sorin of House Markov
Lifelink
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each of your postcombat main phases, if you gained 3 or more life this turn, exile Sorin, then return him to the battlefield transformed under his owner's control.
Legendary Creature - Human Noble
Sorin of House Markov // Sorin, Ravenous Neonate (mh3) 245Sorin of House Markov // Sorin, Ravenous Neonate (mh3) 245
Sorin of House Markov
Lifelink
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each of your postcombat main phases, if you gained 3 or more life this turn, exile Sorin, then return him to the battlefield transformed under his owner's control.
Legendary Creature - Human Noble
Sorin of House Markov // Sorin, Ravenous Neonate (mh3) 444Sorin of House Markov // Sorin, Ravenous Neonate (mh3) 444
Starscape Cleric
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
This creature can't block.
Whenever you gain life, each opponent loses 1 life.
Creature - Cleric Bat
Starscape Cleric (blb) 116
Vampire Neonate
,
: Each opponent loses 1 life and you gain 1 life.
Creature - Vampire
Vampire Neonate (m19) 124
Vampire Spawn
When this creature enters, each opponent loses 2 life and you gain 2 life.
Creature - Vampire
Vampire Spawn (afr) 123
Vein Ripper
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Assassin
Vein Ripper (mkm) 110
Vein Ripper
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Assassin
Vein Ripper (mkm) 346
Vindictive Vampire
Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.
Creature - Vampire
Vindictive Vampire (rna) 90
Vito, Fanatic of Aclazotz
Flying
Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
Legendary Creature - Vampire Demon
Vito, Fanatic of Aclazotz (lci) 243
Vito, Fanatic of Aclazotz
Flying
Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
Legendary Creature - Vampire Demon
Vito, Fanatic of Aclazotz (lci) 311
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (pwcs) 2021-3
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (m21) 127
Vraan, Executioner Thane
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
Legendary Creature - Vampire Phyrexian
Vraan, Executioner Thane (one) 114
Vraan, Executioner Thane
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
Legendary Creature - Vampire Phyrexian
Vraan, Executioner Thane (one) 441
Whispering Snitch
Whenever you surveil for the first time each turn, this creature deals 1 damage to each opponent and you gain 1 life.
Creature - Vampire Rogue
Whispering Snitch (grn) 90
Wispdrinker Vampire
Flying
Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.
: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.
Creature - Vampire Rogue
Wispdrinker Vampire (mkm) 243
Wispdrinker Vampire
Flying
Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.
: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.
Creature - Vampire Rogue
Wispdrinker Vampire (mkm) 374
Wound Reflection
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Enchantment
Wound Reflection (2xm) 113

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A Little Chat
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Instant
A Little Chat (snc) 47
Amalia Benavides Aguirre
Ward—Pay 3 life.
Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Legendary Creature - Vampire Scout
Amalia Benavides Aguirre (lci) 221
Anje Falkenrath
Haste
, Discard a card: Draw a card.
Whenever you discard a card, if it has madness, untap Anje Falkenrath.
Legendary Creature - Vampire
Anje Falkenrath (c19) 37
Anje, Maid of Dishonor
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
Legendary Creature - Vampire
Anje, Maid of Dishonor (vow) 231
Anje, Maid of Dishonor
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
Legendary Creature - Vampire
Anje, Maid of Dishonor (vow) 309
Anje, Maid of Dishonor
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
Legendary Creature - Vampire
Anje, Maid of Dishonor (dbl) 498
Anje's Ravager
This creature attacks each combat if able.
Whenever this creature attacks, discard your hand, then draw three cards.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker
Anje's Ravager (c19) 22
Anowon, the Ruin Thief
Other Rogues you control get +1/+1.
Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature - Vampire Rogue
Anowon, the Ruin Thief (sld) 1568
Anowon, the Ruin Thief
Other Rogues you control get +1/+1.
Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature - Vampire Rogue
Anowon, the Ruin Thief (znc) 1
Arguel's Blood Fast
, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
Legendary Enchantment
Arguel's Blood Fast // Temple of Aclazotz (xln) 90Arguel's Blood Fast // Temple of Aclazotz (xln) 90
Arguel's Blood Fast
, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
Legendary Enchantment
Arguel's Blood Fast // Temple of Aclazotz (pxtc) 90Arguel's Blood Fast // Temple of Aclazotz (pxtc) 90
Asylum Visitor
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Wizard Vampire
Asylum Visitor (soi) 99
Bitter Revelation
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Sorcery
Bitter Revelation (ktk) 65
Blood Servitor
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature Artifact - Construct
Blood Servitor (vow) 252
Bloodtracker
Flying
, Pay 2 life: Put a +1/+1 counter on this creature.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
Creature - Wizard Vampire
Bloodtracker (lcc) 186
Callous Bloodmage
When this creature enters, choose one —
• Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
Creature - Vampire Warlock
Callous Bloodmage (stx) 66
Carnage Altar
, Sacrifice a creature: Draw a card.
Artifact
Carnage Altar (c13) 238
Ceremonial Knife
Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ceremonial Knife (vow) 254
Champion of Dusk
When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
Creature - Knight Vampire
Champion of Dusk (lcc) 188
Change of Fortune
Discard your hand, then draw a card for each card you've discarded this turn.
Sorcery
Change of Fortune (vow) 150
Corpse Appraiser
When this creature enters, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.
Creature - Vampire Rogue
Corpse Appraiser (snc) 178
Corpse Appraiser
When this creature enters, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.
Creature - Vampire Rogue
Corpse Appraiser (snc) 302
Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Creature - Vampire
Crossway Troublemakers (lcc) 190
Curse of Hospitality
Enchant player
Creatures attacking enchanted player have trample.
Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.
Enchantment - Aura Curse
Curse of Hospitality (dbl) 419
Discourtesy Clerk
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.
Creature - Vampire Employee
Discourtesy Clerk (unf) 70
Dusk Legion Duelist
Vigilance
Whenever one or more +1/+1 counters are put on this creature, draw a card. This ability triggers only once each turn.
Creature - Vampire Soldier
Dusk Legion Duelist (mom) 11
Dusk Legion Zealot
When this creature enters, you draw a card and you lose 1 life.
Creature - Vampire Soldier
Dusk Legion Zealot (lcc) 194
Duskmantle Seer
Flying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
Creature - Wizard Vampire
Duskmantle Seer (gtc) 159
Elenda and Azor
Flying, ward

Whenever Elenda and Azor attacks, you may pay
. If you do, draw X cards.
At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn.
Legendary Creature - Knight Vampire Sphinx
Elenda and Azor (moc) 6
Eruth, Tormented Prophet
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
Legendary Creature - Human Wizard
Eruth, Tormented Prophet (vow) 342
Evelyn, the Covetous
Flash
Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
Legendary Creature - Vampire Rogue
Evelyn, the Covetous (snc) 184
Evelyn, the Covetous
Flash
Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
Legendary Creature - Vampire Rogue
Evelyn, the Covetous (snc) 306
Exsanguinator Cavalry
Menace, lifelink
Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Knight Vampire
Exsanguinator Cavalry (moc) 26
Falkenrath Gorger
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker
Falkenrath Gorger (soi) 155
Falkenrath Pit Fighter
, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.
Creature - Vampire Warrior
Falkenrath Pit Fighter (mid) 137
Falkenrath Pit Fighter
, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.
Creature - Vampire Warrior
Falkenrath Pit Fighter (dbl) 137
Famished Foragers
When this creature enters, if an opponent lost life this turn, add
.
, Discard a card: Draw a card.
Creature - Vampire
Famished Foragers (mid) 138
Famished Foragers
When this creature enters, if an opponent lost life this turn, add
.
, Discard a card: Draw a card.
Creature - Vampire
Famished Foragers (dbl) 138
Fanatical Offering
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Instant
Fanatical Offering (lci) 105
Florian, Voldaren Scion
First strike
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Legendary Creature - Vampire Noble
Florian, Voldaren Scion (mid) 223
Florian, Voldaren Scion
First strike
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Legendary Creature - Vampire Noble
Florian, Voldaren Scion (mid) 318
Florian, Voldaren Scion
First strike
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Legendary Creature - Vampire Noble
Florian, Voldaren Scion (dbl) 223
Grasping Shadows
Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on this enchantment. Then if there are three or more dread counters on it, transform it.
Enchantment
Grasping Shadows // Shadows' Lair (lci) 108Grasping Shadows // Shadows' Lair (lci) 108
Greven, Predator Captain
Menace
Greven gets +X/+0, where X is the amount of life you've lost this turn.
Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.
Legendary Creature - Human Warrior Phyrexian
Greven, Predator Captain (c19) 43
Grim Flowering
Draw a card for each creature card in your graveyard.
Sorcery
Grim Flowering (dka) 117
Headstone
Exile target card from a graveyard.
Draw a card at the beginning of the next turn's upkeep.
Instant
Headstone (hml) 52
Henrika Domnathi
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature of their choice.
• You draw a card and you lose 1 life.
• Transform Henrika.
Legendary Creature - Vampire
Henrika Domnathi // Henrika, Infernal Seer (vow) 119Henrika Domnathi // Henrika, Infernal Seer (vow) 119
Henrika Domnathi
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature of their choice.
• You draw a card and you lose 1 life.
• Transform Henrika.
Legendary Creature - Vampire
Henrika Domnathi // Henrika, Infernal Seer (vow) 293Henrika Domnathi // Henrika, Infernal Seer (vow) 293
Henrika Domnathi
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature of their choice.
• You draw a card and you lose 1 life.
• Transform Henrika.
Legendary Creature - Vampire
Henrika Domnathi // Henrika, Infernal Seer (vow) 335Henrika Domnathi // Henrika, Infernal Seer (vow) 335
Henrika Domnathi
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature of their choice.
• You draw a card and you lose 1 life.
• Transform Henrika.
Legendary Creature - Vampire
Henrika Domnathi // Henrika, Infernal Seer (dbl) 386Henrika Domnathi // Henrika, Infernal Seer (dbl) 386
Imposing Grandeur
Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.
Sorcery
Imposing Grandeur (voc) 24
Insolent Neonate
Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice this creature: Draw a card.
Creature - Vampire
Insolent Neonate (soi) 168
Kamber, the Plunderer
Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.)
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Legendary Creature - Vampire Rogue
Kamber, the Plunderer (voc) 19
Kamiz, Obscura Oculus
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature - Rogue Octopus
Kamiz, Obscura Oculus (ncc) 3
Kheru Mind-Eater
Menace
Whenever this creature deals combat damage to a player, that player exiles a card from their hand face down.
You may look at cards exiled with this creature, and you may play lands and cast spells from among those cards.
Creature - Vampire
Kheru Mind-Eater (c17) 17
Lunar Convocation
At the beginning of your end step, if you gained life this turn, each opponent loses 1 life.
At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying.
, Pay 2 life: Draw a card.
Enchantment
Lunar Convocation (blb) 223
Malakir Soothsayer
Cohort —
, Tap an untapped Ally you control: You draw a card and you lose 1 life.
Creature - Vampire Shaman Ally
Malakir Soothsayer (ogw) 87
Marauding Looter
Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.
Creature - Human Pirate
Marauding Looter (xln) 225
Mari, the Killing Quill
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
Legendary Creature - Vampire Assassin
Mari, the Killing Quill (ncc) 89
Markov Purifier
Lifelink
At the beginning of your end step, if you gained life this turn, you may pay
. If you do, draw a card.
Creature - Vampire Cleric
Markov Purifier (vow) 241
Markov Purifier
Lifelink
At the beginning of your end step, if you gained life this turn, you may pay
. If you do, draw a card.
Creature - Vampire Cleric
Markov Purifier (vow) 312
Markov Purifier
Lifelink
At the beginning of your end step, if you gained life this turn, you may pay
. If you do, draw a card.
Creature - Vampire Cleric
Markov Purifier (dbl) 508
Mathas, Fiend Seeker
Menace
At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
Legendary Creature - Vampire
Mathas, Fiend Seeker (c17) 42
Meeting of the Five
Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add
. Spend this mana only to cast spells with exactly three colors.
Sorcery
Meeting of the Five (snc) 202
Mephitic Draught
When this artifact enters or is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
Artifact
Mephitic Draught (lci) 112
Merciless Resolve
As an additional cost to cast this spell, sacrifice a creature or land.
Draw two cards.
Instant
Merciless Resolve (soi) 123
Nature's Resurgence
Each player draws a card for each creature card in their graveyard.
Sorcery
Nature's Resurgence (wth) 137
Neonate's Rush
This spell costs
less to cast if you control a Vampire.
Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.
Instant
Neonate's Rush (mid) 151
Neonate's Rush
This spell costs
less to cast if you control a Vampire.
Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.
Instant
Neonate's Rush (dbl) 151
Ob Nixilis, the Adversary
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.)
+1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life.
−2: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
−7: Target player draws seven cards and loses 7 life.
Legendary Planeswalker - Nixilis
Ob Nixilis, the Adversary (snc) 206
Odric, Blood-Cursed
When Odric enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)
Legendary Creature - Vampire Soldier
Odric, Blood-Cursed (vow) 243
Odric, Blood-Cursed
When Odric enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)
Legendary Creature - Vampire Soldier
Odric, Blood-Cursed (vow) 314
Odric, Blood-Cursed
When Odric enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)
Legendary Creature - Vampire Soldier
Odric, Blood-Cursed (dbl) 510
Phyrexian Tyranny
Whenever a player draws a card, that player loses 2 life unless they pay
.
Enchantment
Phyrexian Tyranny (pls) 118
Pillage the Bog
Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Pillage the Bog (otj) 359
Pointed Discussion
You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sorcery
Pointed Discussion (vow) 126
Pointed Discussion
You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sorcery
Pointed Discussion (dbl) 393
Preacher of the Schism
Deathtouch
Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.
Whenever this creature attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
Creature - Vampire Cleric
Preacher of the Schism (lci) 113
Ritual of Rejuvenation
You gain 4 life.
Draw a card.
Instant
Ritual of Rejuvenation (xln) 32
Rob the Archives
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Exile the top two cards of your library. You may play those cards this turn.
Sorcery
Rob the Archives (snc) 122
Sanguine Spy
Menace, lifelink
, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
Creature - Vampire Rogue
Sanguine Spy (snc) 420
Seekers' Squire
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Scout
Seekers' Squire (xln) 121
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (plst) P10-3
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (sta) 32
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (sta) 95
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (scd) 107
Silversmote Ghoul
At the beginning of your end step, if you gained 3 or more life this turn, return this card from your graveyard to the battlefield tapped.
, Sacrifice this creature: Draw a card.
Creature - Vampire Zombie
Silversmote Ghoul (m21) 122
Sorin the Mirthless
+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
−2: Create a 2/3 black Vampire creature token with flying and lifelink.
−7: Sorin deals 13 damage to any target. You gain 13 life.
Legendary Planeswalker - Sorin
Sorin the Mirthless (vow) 131
Sorin the Mirthless
+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
−2: Create a 2/3 black Vampire creature token with flying and lifelink.
−7: Sorin deals 13 damage to any target. You gain 13 life.
Legendary Planeswalker - Sorin
Sorin the Mirthless (vow) 278
Sorin the Mirthless
+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
−2: Create a 2/3 black Vampire creature token with flying and lifelink.
−7: Sorin deals 13 damage to any target. You gain 13 life.
Legendary Planeswalker - Sorin
Sorin the Mirthless (vow) 297
Sorin the Mirthless
+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
−2: Create a 2/3 black Vampire creature token with flying and lifelink.
−7: Sorin deals 13 damage to any target. You gain 13 life.
Legendary Planeswalker - Sorin
Sorin the Mirthless (vow) 337
Sorin the Mirthless
+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
−2: Create a 2/3 black Vampire creature token with flying and lifelink.
−7: Sorin deals 13 damage to any target. You gain 13 life.
Legendary Planeswalker - Sorin
Sorin the Mirthless (dbl) 398
Sorin, Grim Nemesis
+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value.
−X: Sorin deals X damage to target creature or planeswalker and you gain X life.
−9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.
Legendary Planeswalker - Sorin
Sorin, Grim Nemesis (soi) 251
Sorin, Grim Nemesis
+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value.
−X: Sorin deals X damage to target creature or planeswalker and you gain X life.
−9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.
Legendary Planeswalker - Sorin
Sorin, Grim Nemesis (sld) 400
Soulcipher Board
This artifact enters with three omen counters on it.
,
: Look at the top two cards of your library. Put one of them into your graveyard.
Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from this artifact. Then if it has no omen counters on it, transform it.
Artifact
Soulcipher Board // Cipherbound Spirit (vow) 79Soulcipher Board // Cipherbound Spirit (vow) 79
Soulcipher Board
This artifact enters with three omen counters on it.
,
: Look at the top two cards of your library. Put one of them into your graveyard.
Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from this artifact. Then if it has no omen counters on it, transform it.
Artifact
Soulcipher Board // Cipherbound Spirit (dbl) 346Soulcipher Board // Cipherbound Spirit (dbl) 346
Standstill
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
Enchantment
Standstill (pidw) 7
Star Charter
Flying
At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Cleric Bat
Star Charter (blb) 33
Stensia Banquet
Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control.
Draw a card.
Sorcery
Stensia Banquet (emn) 144
Storm Fleet Spy
Raid — When this creature enters, if you attacked this turn, draw a card.
Creature - Human Pirate
Storm Fleet Spy (xln) 84
Stromkirk Occultist
Trample
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Horror
Stromkirk Occultist (emn) 146
Succumb to Temptation
You draw two cards and you lose 2 life.
Instant
Succumb to Temptation (emn) 107
Sword-Point Diplomacy
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
Sorcery
Sword-Point Diplomacy (xln) 126
Taborax, Hope's Demise
Flying
Taborax has lifelink as long as it has five or more +1/+1 counters on it.
Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
Legendary Creature - Demon Cleric
Taborax, Hope's Demise (cmm) 189
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric
Twilight Prophet (sld) 1304
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric
Twilight Prophet (lcc) 211
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric
Twilight Prophet (mkc) 143
Vampire's Kiss
Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sorcery
Vampire's Kiss (vow) 136
Vampire's Kiss
Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sorcery
Vampire's Kiss (dbl) 403
Vampiric Rites
, Sacrifice a creature: You gain 1 life and draw a card.
Enchantment
Vampiric Rites (bfz) 124
Vampiric Rites
, Sacrifice a creature: You gain 1 life and draw a card.
Enchantment
Vampiric Rites (2x2) 98
Vampiric Rites
, Sacrifice a creature: You gain 1 life and draw a card.
Enchantment
Vampiric Rites (wot) 37
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (lcc) 212
Voldaren Bloodcaster
Flying
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
Creature - Wizard Vampire
Voldaren Bloodcaster // Bloodbat Summoner (vow) 137Voldaren Bloodcaster // Bloodbat Summoner (vow) 137
Voldaren Bloodcaster
Flying
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
Creature - Wizard Vampire
Voldaren Bloodcaster // Bloodbat Summoner (vow) 298Voldaren Bloodcaster // Bloodbat Summoner (vow) 298
Voldaren Bloodcaster
Flying
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
Creature - Wizard Vampire
Voldaren Bloodcaster // Bloodbat Summoner (vow) 338Voldaren Bloodcaster // Bloodbat Summoner (vow) 338
Voldaren Bloodcaster
Flying
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
Creature - Wizard Vampire
Voldaren Bloodcaster // Bloodbat Summoner (dbl) 404Voldaren Bloodcaster // Bloodbat Summoner (dbl) 404
Voldaren Epicure
When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Voldaren Epicure (vow) 182
Voldaren Epicure
When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Voldaren Epicure (vow) 308
Voldaren Epicure
When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Voldaren Epicure (dbl) 449
Wedding Announcement
At the beginning of your end step, put an invitation counter on this enchantment. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if this enchantment has three or more invitation counters on it, transform it.
Enchantment
Wedding Announcement // Wedding Festivity (vow) 45Wedding Announcement // Wedding Festivity (vow) 45
Wedding Announcement
At the beginning of your end step, put an invitation counter on this enchantment. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if this enchantment has three or more invitation counters on it, transform it.
Enchantment
Wedding Announcement // Wedding Festivity (dbl) 312Wedding Announcement // Wedding Festivity (dbl) 312
Wedding Security
Whenever this creature attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on this creature and draw a card.
Creature - Vampire Soldier
Wedding Security (vow) 138
Wedding Security
Whenever this creature attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on this creature and draw a card.
Creature - Vampire Soldier
Wedding Security (vow) 299
Wedding Security
Whenever this creature attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on this creature and draw a card.
Creature - Vampire Soldier
Wedding Security (dbl) 405
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (vow) 287
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (vow) 46
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (dbl) 313
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Artifact
Well of Lost Dreams (sld) 227

Draw

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Emblem

Qty: 3 Price: $3.93
Sorin, Lord of Innistrad Emblem
Creatures you control get +1/+0.
Emblem - Sorin
Sorin, Lord of Innistrad Emblem (tdka) 3
Sorin, Lord of Innistrad Emblem
Creatures you control get +1/+0.
Emblem - Sorin
Sorin, Lord of Innistrad Emblem (tlcc) 16
Sorin, Solemn Visitor Emblem
At the beginning of each opponent's upkeep, that player sacrifices a creature.
Emblem - Sorin
Sorin, Solemn Visitor Emblem (tktk) 13

Emblem

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Enchantment

Qty: 11 Price: $4.36
Bandit's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, each opponent discards two cards unless they discard a nonland card.
: Level 2
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.
: Level 3
At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
Enchantment - Class
Bandit's Talent (blb) 83
Bat Colony
When this enchantment enters, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it.
Whenever a Cave you control enters, put a +1/+1 counter on target creature you control.
Enchantment
Bat Colony (lci) 5
Circle of Affliction
As this enchantment enters, choose a color.
Whenever a source of the chosen color deals damage to you, you may pay
. If you do, target player loses 1 life and you gain 1 life.
Enchantment
Circle of Affliction (plc) 66
Drawn Together
As this enchantment enters, choose an artist.
Creatures with art by the chosen artist get +2/+2.
Enchantment
Drawn Together (unh) 8
Flowstone Surge
Creatures you control get +1/-1.
Enchantment
Flowstone Surge (nem) 85
Soul Bleed
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Enchantment - Aura
Soul Bleed (m10) 113
Talons of Falkenrath
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature has "
: This creature gets +2/+0 until end of turn."
Enchantment - Aura
Talons of Falkenrath (dka) 105
Untamed Hunger
Enchant creature
Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
Enchantment - Aura
Untamed Hunger (ogw) 91
Vampiric Embrace
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.
Enchantment - Aura
Vampiric Embrace (usg) 164
Vampirism
Enchant creature
When this Aura enters, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.
Enchantment - Aura
Vampirism (mgb) 6
Zzzyxas's Abyss
At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.
Enchantment
Zzzyxas's Abyss (unh) 70

Enchantment

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Evasion

Qty: 5 Price: $1.75
Malamet Brawler
Whenever this creature attacks, target attacking creature gains trample until end of turn.
Creature - Warrior Cat
Malamet Brawler (lci) 199
Midnight Assassin
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Vampire Assassin
Midnight Assassin (snc) 87
Predator's Gambit
Enchant creature
Enchanted creature gets +2/+1.
Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchantment - Aura
Predator's Gambit (avr) 117
Quag Vampires
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Creature - Vampire Rogue
Quag Vampires (wwk) 63
Shadow Alley Denizen
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Vampire Rogue
Shadow Alley Denizen (gtc) 76

Evasion

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Finisher

Qty: 4 Price: $14.26
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (som) 61
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (cmm) 156
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (cmm) 638
Repay in Kind
Each player's life total becomes the lowest life total among all players.
Sorcery
Repay in Kind (roe) 125

Finisher

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Infect

Qty: 1 Price: $0.35
Voidwing Hybrid
Flying
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When you proliferate, return this card from your graveyard to your hand.
Creature - Bat Phyrexian
Voidwing Hybrid (one) 221

Infect

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Instant

Qty: 9 Price: $3.15
Allied Assault
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
Allied Assault (znr) 1
Fires of Undeath
Fires of Undeath deals 2 damage to any target.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Fires of Undeath (dka) 88
Fulgent Distraction
Choose two target creatures. Tap those creatures, then unattach all Equipment from them.
Instant
Fulgent Distraction (som) 7
Last Kiss
Last Kiss deals 2 damage to target creature and you gain 2 life.
Instant
Last Kiss (roe) 116
Righteous Blow
Righteous Blow deals 2 damage to target attacking or blocking creature.
Instant
Righteous Blow (avr) 34
Skulduggery
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Instant
Skulduggery (xln) 123
Vampire's Zeal
Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Instant
Vampire's Zeal (xln) 43
Vampiric Fury
Vampire creatures you control get +2/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Instant
Vampiric Fury (isd) 167
Zealous Strike
Target creature gets +2/+2 and gains first strike until end of turn.
Instant
Zealous Strike (avr) 41

Instant

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Land

Qty: 32 Price: $339.28
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (plst) TMP-315
Castle Sengir
: Add
.
,
: Add
.
,
: Add
or
.
Land
Castle Sengir (hml) 113
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (ala) 222
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (who) 268
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (lcc) 326
Forest
(
: Add
.)
Basic Land - Forest
Forest (sld) 363
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (ha2) 22
Graven Cairns
: Add
.
,
: Add
,
, or
.
Land
Graven Cairns (fut) 175
Haven of the Spirit Dragon
: Add
.
: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.
,
, Sacrifice this land: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
Land
Haven of the Spirit Dragon (dtk) 249
Havengul Laboratory
: Add
.
,
: Investigate. (Create a colorless Clue artifact token with "
, Sacrifice this artifact: Draw a card.")
At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory.
Legendary Land
Havengul Laboratory // Havengul Mystery (slx) 9Havengul Laboratory // Havengul Mystery (slx) 9
Hidden Necropolis
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Necropolis (lci) 275
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (sld) 739
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (lcc) 337
Lantern-Lit Graveyard
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Lantern-Lit Graveyard (chk) 278
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sld) 362
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (lcc) 345
Plains
(
: Add
.)
Basic Land - Plains
Plains (sld) 359
Silent Clearing
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Silent Clearing (mh1) 246
Stensia Bloodhall
: Add
.
,
: This land deals 2 damage to target player or planeswalker.
Land
Stensia Bloodhall (sld) 353
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sld) 241
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sld) 361
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sld) 417
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sld) 539
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sld) 563
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sir) 283
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mkm) 282
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (lcc) 358
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (gtc) 248
Underdark Rift
: Add
.
,
, Exile this land: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
Land
Underdark Rift (afc) 62
Vault of the Archangel
: Add
.
,
: Creatures you control gain deathtouch and lifelink until end of turn.
Land
Vault of the Archangel (otc) 339
Volatile Fault
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
Land - Cave
Volatile Fault (lci) 286
Voldaren Estate
: Add
.
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
,
: Create a Blood token. This ability costs
less to activate for each Vampire you control. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Land
Voldaren Estate (lcc) 369

Land

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Landfall

Qty: 1 Price: $0.49
Guul Draz Overseer
Flying
Landfall — Whenever a land you control enters, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
Creature - Vampire
Guul Draz Overseer (bfz) 112

Landfall

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Lifegain

Qty: 47 Price: $158.69
Ashes of the Abhorrent
Players can't cast spells from graveyards or activate abilities of cards in graveyards.
Whenever a creature dies, you gain 1 life.
Enchantment
Ashes of the Abhorrent (xln) 2
Astarion, the Decadent
Deathtouch, lifelink
At the beginning of your end step, choose one —
• Feed — Target opponent loses life equal to the amount of life they lost this turn.
• Friends — You gain life equal to the amount of life you gained this turn.
Legendary Creature - Vampire Elf Rogue
Astarion, the Decadent (clb) 265
Astarion, the Decadent
Deathtouch, lifelink
At the beginning of your end step, choose one —
• Feed — Target opponent loses life equal to the amount of life they lost this turn.
• Friends — You gain life equal to the amount of life you gained this turn.
Legendary Creature - Vampire Elf Rogue
Astarion, the Decadent (clb) 413
Axis of Mortality
At the beginning of your upkeep, you may have two target players exchange life totals.
Enchantment
Axis of Mortality (xln) 3
Basilica Screecher
Flying
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Bat
Basilica Screecher (gtc) 58
Bishop's Soldier
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Soldier
Bishop's Soldier (xln) 6
Blood Baron of Vizkopa
Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, this creature gets +6/+6 and has flying.
Creature - Vampire
Blood Baron of Vizkopa (dgm) 57
Blood Burglar
During your turn, this creature has lifelink.(Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Rogue
Blood Burglar (m20) 88
Blood Glutton
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Blood Glutton (m21) 90
Blood Tithe
Each opponent loses 3 life. You gain life equal to the life lost this way.
Sorcery
Blood Tithe (m11) 84
Blood Tribute
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Sorcery
Blood Tribute (zen) 81
Blood Tribute
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Sorcery
Blood Tribute (c17) 100
Bloodbond Vampire
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Shaman Ally
Bloodbond Vampire (bfz) 104
Bloodthirsty Aerialist
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Rogue
Bloodthirsty Aerialist (m20) 91
Chancellor of the Dross
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.
Flying, lifelink
Creature - Vampire Phyrexian
Chancellor of the Dross (nph) 54
Child of Night
Lifelink
Creature - Vampire
Child of Night (m10) 88
Child of Night
Lifelink
Creature - Vampire
Child of Night (grn) 65
Cleric of Life's Bond
Whenever another Cleric you control enters, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on this creature.
Creature - Vampire Cleric
Cleric of Life's Bond (znr) 222
Creeping Bloodsucker
At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
Creature - Vampire
Creeping Bloodsucker (j22) 21
Curse of the Forsaken
Enchant player
Whenever a creature attacks enchanted player, its controller gains 1 life.
Enchantment - Aura Curse
Curse of the Forsaken (c13) 8
Drana's Emissary
Flying
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Creature - Vampire Cleric Ally
Drana's Emissary (bfz) 210
Echo of Dusk
Descend 4 — As long as there are four or more permanent cards in your graveyard, this creature gets +1/+1 and has lifelink.
Creature - Vampire Spirit
Echo of Dusk (lci) 104
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (lcc) 195
Gluttonous Guest
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Blood token, you gain 1 life.
Creature - Vampire
Gluttonous Guest (vow) 114
Gluttonous Guest
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Blood token, you gain 1 life.
Creature - Vampire
Gluttonous Guest (vow) 292
Gluttonous Guest
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Blood token, you gain 1 life.
Creature - Vampire
Gluttonous Guest (dbl) 381
Inspiring Cleric
When this creature enters, you gain 4 life.
Creature - Vampire Cleric
Inspiring Cleric (xln) 16
Kalastria Highborn
Whenever this creature or another Vampire you control dies, you may pay
. If you do, target player loses 2 life and you gain 2 life.
Creature - Vampire Shaman
Kalastria Highborn (wwk) 59
Licia, Sanguine Tribune
This spell costs
less to cast for each 1 life you gained this turn.
First strike, lifelink
Pay 5 life: Put three +1/+1 counters on Licia. Activate only during your turn and only once each turn.
Legendary Creature - Vampire Soldier
Licia, Sanguine Tribune (c17) 40
Lifetap
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Enchantment
Lifetap (lea) 61
Mark of the Vampire
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
Enchantment - Aura
Mark of the Vampire (m13) 99
Mark of the Vampire
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
Enchantment - Aura
Mark of the Vampire (xln) 113
Moonrise Cleric
Flying
Whenever this creature attacks, you gain 1 life.
Creature - Cleric Bat
Moonrise Cleric (blb) 226
Nighthawk Scavenger
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
Creature - Vampire Rogue
Nighthawk Scavenger (lcc) 203
Paladin of Atonement
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its toughness.
Creature - Knight Vampire
Paladin of Atonement (rix) 16
Ruin-Lurker Bat
Flying, lifelink
At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)
Creature - Bat
Ruin-Lurker Bat (lci) 33
Sadistic Skymarcher
As an additional cost to cast this spell, reveal a Vampire card from your hand or pay
.
Flying, lifelink
Creature - Vampire Soldier
Sadistic Skymarcher (rix) 85
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (mbs) 53
Sanguine Sacrament
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
Instant
Sanguine Sacrament (xln) 33
Tithe Drinker
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Vampire
Tithe Drinker (dgm) 109
Vampire Cutthroat
Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Rogue
Vampire Cutthroat (emn) 110
Vampire Envoy
Flying
Whenever this creature becomes tapped, you gain 1 life.
Creature - Vampire Cleric Ally
Vampire Envoy (ogw) 92
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (dci) 33
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (zen) 116
Vampire of the Dire Moon
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Vampire of the Dire Moon (m20) 120
Vampiric Link
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Vampiric Link (plc) 92
Verrak, Warped Sengir
Flying, deathtouch, lifelink
Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.
Legendary Creature - Vampire
Verrak, Warped Sengir (dmc) 16

Lifegain

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Mill

Qty: 9 Price: $3.87
Balustrade Spy
Flying
When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Vampire Rogue
Balustrade Spy (gtc) 57
Curse of the Bloody Tome
Enchant player
At the beginning of enchanted player's upkeep, that player mills two cards.
Enchantment - Aura Curse
Curse of the Bloody Tome (isd) 50
Deathcap Marionette
Deathtouch
When this creature enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Creature - Fungus
Deathcap Marionette (lci) 100
Desperate Bloodseeker
Lifelink
When this creature enters, target player mills two cards. (They put the top two cards of their library into their graveyard.)
Creature - Vampire
Desperate Bloodseeker (otj) 86
Memory Vampire
Flying
Whenever this creature deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.
Creature - Vampire Detective
Memory Vampire (clu) 38
Mirko Vosk, Mind Drinker
Flying
Whenever Mirko Vosk deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
Legendary Creature - Vampire
Mirko Vosk, Mind Drinker (dgm) 85
Navigator's Ruin
Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
Enchantment
Navigator's Ruin (xln) 63
Shadow Stinger
Tap another untapped Rogue you control: This creature gains deathtouch until end of turn.
Whenever this creature deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)
Creature - Vampire Rogue
Shadow Stinger (znr) 123
Szadek, Lord of Secrets
Flying
If Szadek would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
Legendary Creature - Vampire
Szadek, Lord of Secrets (rav) 234

Mill

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Pingers

Qty: 3 Price: $1.09
Blood Cultist
: This creature deals 1 damage to target creature.
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Human Wizard
Blood Cultist (ala) 157
Pulse Tracker
Whenever this creature attacks, each opponent loses 1 life.
Creature - Vampire Rogue
Pulse Tracker (wwk) 62
Vicious Conquistador
Whenever this creature attacks, each opponent loses 1 life.
Creature - Vampire Soldier
Vicious Conquistador (xln) 128

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Sorin, Vampire Lord
+1: Up to one target creature gets +2/+0 until end of turn.
−2: Sorin deals 4 damage to any target. You gain 4 life.
−8: Until end of turn, each Vampire you control gains "
: Gain control of target creature."
Legendary Planeswalker - Sorin
Sorin, Vampire Lord (m20) 290

Planeswalker

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Blinding Fog
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Blinding Fog (xln) 177
Blood of the Martyr
Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Instant
Blood of the Martyr (chr) 4
Consecrated by Blood
Enchant creature
Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Enchantment - Aura
Consecrated by Blood (ori) 87
Dusk Legion Sergeant
Menace
, Sacrifice this creature: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Vampire Soldier
Dusk Legion Sergeant (lcc) 80
Elusive Tormentor
, Discard a card: Transform this creature.
Creature - Wizard Vampire
Elusive Tormentor // Insidious Mist (psoi) 108Elusive Tormentor // Insidious Mist (psoi) 108
Elusive Tormentor
, Discard a card: Transform this creature.
Creature - Wizard Vampire
Elusive Tormentor // Insidious Mist (soi) 108Elusive Tormentor // Insidious Mist (soi) 108
Etchings of the Chosen
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Enchantment
Etchings of the Chosen (lcc) 269
Expose the Culprit
Choose one or both —
• Turn target face-down creature face up.
• Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Expose the Culprit (mkm) 124
Expose the Culprit
Choose one or both —
• Turn target face-down creature face up.
• Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Expose the Culprit (mkm) 307
Faith's Shield
Target permanent you control gains protection from the color of your choice until end of turn.
Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Instant
Faith's Shield (dka) 7
Fake Your Own Death
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Fake Your Own Death (snc) 79
Kindred Boon
As this enchantment enters, choose a creature type.
: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.
Enchantment
Kindred Boon (lcc) 129
Necrobite
Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Instant
Necrobite (avr) 115
Necrobite
Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Instant
Necrobite (bng) 77
Nightveil Predator
Flying, deathtouch
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Vampire
Nightveil Predator (grn) 191
Oblivion's Hunger
Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
Instant
Oblivion's Hunger (znr) 119
Offer Immortality
Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Offer Immortality (one) 102
Parnesse, the Subtle Brush
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.
Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy.
Legendary Creature - Wizard Vampire
Parnesse, the Subtle Brush (ncc) 8
Ready
Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Ready // Willing (dgm) 132
Tanglesap
Prevent all combat damage that would be dealt this turn by creatures without trample.
Instant
Tanglesap (zen) 186
Vine Snare
Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Instant
Vine Snare (ori) 205

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Blood Lust
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Instant
Blood Lust (5ed) 212
Bloodsworn Steward
Flying
Commander creatures you control get +2/+2 and have haste.
Creature - Knight Vampire
Bloodsworn Steward (c17) 22
Crash the Ramparts
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Crash the Ramparts (xln) 182
Dark Triumph
If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.
Creatures you control get +2/+0 until end of turn.
Instant
Dark Triumph (nem) 55
Distemper of the Blood
Target creature gets +2/+2 and gains trample until end of turn.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Distemper of the Blood (emn) 126
Eldrazi Conscription
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Enchantment Kindred - Aura Eldrazi
Eldrazi Conscription (sld) 1218
Inspired Charge
Creatures you control get +2/+1 until end of turn.
Instant
Inspired Charge (bfz) 32
Markov Waltzer
Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
Creature - Vampire
Markov Waltzer (vow) 242
Markov Waltzer
Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
Creature - Vampire
Markov Waltzer (vow) 313
Markov Waltzer
Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
Creature - Vampire
Markov Waltzer (dbl) 509
Moment of Triumph
Target creature gets +2/+2 until end of turn. You gain 2 life.
Instant
Moment of Triumph (rix) 15
Nahiri's Stoneblades
Up to two target creatures each get +2/+0 until end of turn.
Instant
Nahiri's Stoneblades (war) 139
Pride of Conquerors
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.
Instant
Pride of Conquerors (rix) 17
Rush of Blood
Target creature gets +X/+0 until end of turn, where X is its power.
Instant
Rush of Blood (avr) 154
Stolen Vitality
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)
Instant
Stolen Vitality (mid) 161
Stolen Vitality
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)
Instant
Stolen Vitality (dbl) 161
Sure Strike
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Instant
Sure Strike (vow) 179
Sure Strike
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Instant
Sure Strike (dbl) 446
Swashbuckling
Enchant creature
Enchanted creature gets +2/+2 and has haste.
Enchantment - Aura
Swashbuckling (xln) 167
The Chase Is On
Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
The Chase Is On (mkm) 116
The Chase Is On
Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
The Chase Is On (mkm) 304
Uncanny Speed
Target creature gets +3/+0 and gains haste until end of turn.
Instant
Uncanny Speed (avr) 163
Vampire Socialite
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
Creature - Vampire Noble
Vampire Socialite (mid) 249
Vampire Socialite
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
Creature - Vampire Noble
Vampire Socialite (dbl) 249
Vampire's Bite
Kicker
(You may pay an additional
as you cast this spell.)
Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Instant
Vampire's Bite (zen) 117
Vampiric Sliver
All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."
Creature - Sliver
Vampiric Sliver (tsp) 140
Wall of Blood
Defender (This creature can't attack.)
Pay 1 life: This creature gets +1/+1 until end of turn.
Creature - Wall
Wall of Blood (plst) MRD-82

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Blood Celebrant
, Pay 1 life: Add one mana of any color.
Creature - Human Cleric
Blood Celebrant (lgn) 61
Blood Vassal
Sacrifice this creature: Add
.
Creature - Thrull
Blood Vassal (usg) 118
Carrier Thrall
When this creature dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add
."
Creature - Vampire
Carrier Thrall (bfz) 106
Chandra, Dressed to Kill
+1: Add
. Chandra deals 1 damage to up to one target player or planeswalker.
+1: Exile the top card of your library. If it's red, you may cast it this turn.
−7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
Legendary Planeswalker - Chandra
Chandra, Dressed to Kill (vow) 149
Chandra, Dressed to Kill
+1: Add
. Chandra deals 1 damage to up to one target player or planeswalker.
+1: Exile the top card of your library. If it's red, you may cast it this turn.
−7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
Legendary Planeswalker - Chandra
Chandra, Dressed to Kill (vow) 279
Cormela, Glamour Thief
Haste
,
: Add
. Spend this mana only to cast instant and/or sorcery spells.
When Cormela dies, return up to one target instant or sorcery card from your graveyard to your hand.
Legendary Creature - Vampire Rogue
Cormela, Glamour Thief (snc) 177
Cormela, Glamour Thief
Haste
,
: Add
. Spend this mana only to cast instant and/or sorcery spells.
When Cormela dies, return up to one target instant or sorcery card from your graveyard to your hand.
Legendary Creature - Vampire Rogue
Cormela, Glamour Thief (snc) 301
Glamorous Outlaw
When this creature enters, it deals 2 damage to each opponent and you scry 2.
, Exile this card from your hand: Target land gains "
: Add
,
, or
" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Creature - Vampire Rogue
Glamorous Outlaw (snc) 190
Glamorous Outlaw
When this creature enters, it deals 2 damage to each opponent and you scry 2.
, Exile this card from your hand: Target land gains "
: Add
,
, or
" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Creature - Vampire Rogue
Glamorous Outlaw (snc) 309
Jhoira, Ageless Innovator
: Put two ingenuity counters on Jhoira, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
Legendary Creature - Human Artificer
Jhoira, Ageless Innovator (dmu) 301
Legion's Landing
When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.
Legendary Enchantment
Legion's Landing // Adanto, the First Fort (xln) 22Legion's Landing // Adanto, the First Fort (xln) 22
Legion's Landing
When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.
Legendary Enchantment
Legion's Landing // Adanto, the First Fort (pxtc) 22Legion's Landing // Adanto, the First Fort (pxtc) 22
Master of Dark Rites
, Sacrifice another creature: Add
. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.
Creature - Vampire Cleric
Master of Dark Rites (lcc) 83
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dci) 11
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (clb) 325
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (40k) 244
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (40k) 245
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (ltc) 282
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (who) 244
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (lcc) 309
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (pip) 235
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (blc) 280
Nirkana Revenant
Whenever you tap a Swamp for mana, add an additional
.
: This creature gets +1/+1 until end of turn.
Creature - Vampire Shade
Nirkana Revenant (roe) 120
Nirkana Revenant
Whenever you tap a Swamp for mana, add an additional
.
: This creature gets +1/+1 until end of turn.
Creature - Vampire Shade
Nirkana Revenant (voc) 134
Olivia, Opulent Outlaw
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
Legendary Creature - Vampire Assassin
Olivia, Opulent Outlaw (otc) 2
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (sld) 294
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (lcc) 310
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (rvr) 263
Pawn of Ulamog
Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add
."
Creature - Vampire Shaman
Pawn of Ulamog (roe) 122
Sol Ring
: Add
.
Artifact
Sol Ring (lcc) 313
Soldevi Adnate
, Sacrifice a black or artifact creature: Add an amount of
equal to the sacrificed creature's mana value.
Creature - Human Cleric
Soldevi Adnate (all) 60a
Sorin, Imperious Bloodlord
+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
+1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life.
−3: You may put a Vampire creature card from your hand onto the battlefield.
Legendary Planeswalker - Sorin
Sorin, Imperious Bloodlord (m20) 115
Sorin, Imperious Bloodlord
+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
+1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life.
−3: You may put a Vampire creature card from your hand onto the battlefield.
Legendary Planeswalker - Sorin
Sorin, Imperious Bloodlord (sld) 1244
Strefan, Maurer Progenitor
Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
Legendary Creature - Vampire Noble
Strefan, Maurer Progenitor (voc) 2
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (lcc) 315

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Another Chance
You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)
Instant
Another Chance (lci) 90
Bishop of Rebirth
Vigilance
Whenever this creature attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Vampire Cleric
Bishop of Rebirth (pxln) 5
Bishop of Rebirth
Vigilance
Whenever this creature attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Vampire Cleric
Bishop of Rebirth (xln) 5
Blood Fountain
When this artifact enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
,
, Sacrifice this artifact: Return up to two target creature cards from your graveyard to your hand.
Artifact
Blood Fountain (vow) 95
Blood Fountain
When this artifact enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
,
, Sacrifice this artifact: Return up to two target creature cards from your graveyard to your hand.
Artifact
Blood Fountain (dbl) 362
Bloodghast
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Creature - Vampire Spirit
Bloodghast (zen) 83
Bloodghast
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Creature - Vampire Spirit
Bloodghast (lcc) 184
Bloodline Necromancer
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Creature - Wizard Vampire
Bloodline Necromancer (c17) 14
Bloodline Necromancer
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Creature - Wizard Vampire
Bloodline Necromancer (lcc) 185
Bloodthirsty Adversary
Haste
When this creature enters, you may pay
any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.
Creature - Vampire
Bloodthirsty Adversary (mid) 351
Bloodthirsty Adversary
Haste
When this creature enters, you may pay
any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.
Creature - Vampire
Bloodthirsty Adversary (dbl) 129
Carmen, Cruel Skymarcher
Flying
Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen and you gain 1 life.
Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.
Legendary Creature - Vampire Soldier
Carmen, Cruel Skymarcher (lcc) 5
Connive
Gain control of target creature with power 2 or less.
Sorcery
Connive // Concoct (grn) 222
Courier Bat
Flying
When this creature enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand.
Creature - Bat
Courier Bat (vow) 102
Courier Bat
Flying
When this creature enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand.
Creature - Bat
Courier Bat (dbl) 369
Deathless Ancient
Flying
Tap three untapped Vampires you control: Return this card from your graveyard to your hand.
Creature - Knight Vampire
Deathless Ancient (xln) 100
Dig Up the Body
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Instant
Dig Up the Body (snc) 76
Disentomb
Return target creature card from your graveyard to your hand.
Sorcery
Disentomb (m13) 89
Drana, the Last Bloodchief
Flying
Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Legendary Creature - Vampire Cleric
Drana, the Last Bloodchief (znr) 98
Driver of the Dead
When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Creature - Vampire
Driver of the Dead (avr) 99
Dutiful Return
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Dutiful Return (bfz) 110
Edgar's Awakening
Return target creature card from your graveyard to the battlefield.
When you discard this card, you may pay
. When you do, return target creature card from your graveyard to your hand.
Sorcery
Edgar's Awakening (vow) 110
Edgar's Awakening
Return target creature card from your graveyard to the battlefield.
When you discard this card, you may pay
. When you do, return target creature card from your graveyard to your hand.
Sorcery
Edgar's Awakening (dbl) 377
Elixir of Immortality
,
: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
Artifact
Elixir of Immortality (plst) M11-206
Endbringer's Revel
: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.
Enchantment
Endbringer's Revel (pcy) 63
Falkenrath Forebear
Flying
This creature can't block.
Whenever this creature deals combat damage to a player, create a Blood token.
, Sacrifice two Blood tokens: Return this card from your graveyard to the battlefield.
Creature - Vampire
Falkenrath Forebear (vow) 111
Falkenrath Forebear
Flying
This creature can't block.
Whenever this creature deals combat damage to a player, create a Blood token.
, Sacrifice two Blood tokens: Return this card from your graveyard to the battlefield.
Creature - Vampire
Falkenrath Forebear (vow) 291
Falkenrath Forebear
Flying
This creature can't block.
Whenever this creature deals combat damage to a player, create a Blood token.
, Sacrifice two Blood tokens: Return this card from your graveyard to the battlefield.
Creature - Vampire
Falkenrath Forebear (vow) 334
Falkenrath Forebear
Flying
This creature can't block.
Whenever this creature deals combat damage to a player, create a Blood token.
, Sacrifice two Blood tokens: Return this card from your graveyard to the battlefield.
Creature - Vampire
Falkenrath Forebear (dbl) 378
Grim Captain's Call
Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
Sorcery
Grim Captain's Call (xln) 108
Haunt of the Dead Marshes
When this creature enters, scry 1.
: Return this card from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.
Creature - Elf Nightmare
Haunt of the Dead Marshes (ltr) 90
Illicit Masquerade
Flash
When this enchantment enters, put an impostor counter on each creature you control.
Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.
Enchantment
Illicit Masquerade (mkm) 88
It Doesn't Add Up
Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.)
Instant
It Doesn't Add Up (mkm) 299
It Doesn't Add Up
Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.)
Instant
It Doesn't Add Up (mkm) 89
Kinzu of the Bleak Coven
Flying
Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.)
Legendary Creature - Vampire Phyrexian
Kinzu of the Bleak Coven (one) 406
Maestros Ascendancy
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
Enchantment
Maestros Ascendancy (snc) 198
Maestros Ascendancy
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
Enchantment
Maestros Ascendancy (snc) 316
Mirko, Obsessive Theorist
Flying, vigilance
Whenever you surveil, put a +1/+1 counter on Mirko.
At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.)
Legendary Creature - Vampire Detective
Mirko, Obsessive Theorist (mkc) 2
Necromantic Thirst
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Enchantment - Aura
Necromantic Thirst (rav) 97
Nullpriest of Oblivion
Kicker
(You may pay an additional
as you cast this spell.)
Lifelink
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if it was kicked, return target creature card from your graveyard to the battlefield.
Creature - Vampire Cleric
Nullpriest of Oblivion (znr) 118
Oathsworn Vampire
This creature enters tapped.
You may cast this card from your graveyard if you gained life this turn.
Creature - Knight Vampire
Oathsworn Vampire (j22) 70
Oathsworn Vampire
This creature enters tapped.
You may cast this card from your graveyard if you gained life this turn.
Creature - Knight Vampire
Oathsworn Vampire (lcc) 204
Olivia, Crimson Bride
Flying, haste
Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Legendary Creature - Vampire Noble
Olivia, Crimson Bride (vow) 245
Olivia, Crimson Bride
Flying, haste
Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Legendary Creature - Vampire Noble
Olivia, Crimson Bride (vow) 315
Olivia, Crimson Bride
Flying, haste
Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Legendary Creature - Vampire Noble
Olivia, Crimson Bride (vow) 343
Olivia, Crimson Bride
Flying, haste
Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Legendary Creature - Vampire Noble
Olivia, Crimson Bride (dbl) 512
Past in Flames
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Past in Flames (isd) 155
Queen's Bay Paladin
Whenever this creature enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Knight Vampire
Queen's Bay Paladin (lci) 115
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (arc) 21
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (cc2) 5
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (otp) 18
Recover
Return target creature card from your graveyard to your hand.
Draw a card.
Sorcery
Recover (rix) 84
Redemption Choir
Lifelink
Coven — Whenever this creature enters or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Vampire Cleric
Redemption Choir (lcc) 74
Rise from the Grave
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Sorcery
Rise from the Grave (dci) 31
Rise from the Grave
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Sorcery
Rise from the Grave (m10) 109
Rise from the Grave
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Sorcery
Rise from the Grave (znc) 53
Rodolf Duskbringer
Flying, deathtouch, lifelink
Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn.
At the beginning of your end step, you may pay
. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Vampire Angel
Rodolf Duskbringer (j22) 25
Rogues' Gallery
For each color, return up to one target creature card of that color from your graveyard to your hand.
Sorcery
Rogues' Gallery (snc) 92
Runo Stromkirk
Flying
When Runo enters, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo.
Legendary Creature - Vampire Cleric
Runo Stromkirk // Krothuss, Lord of the Deep (vow) 246Runo Stromkirk // Krothuss, Lord of the Deep (vow) 246
Runo Stromkirk
Flying
When Runo enters, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo.
Legendary Creature - Vampire Cleric
Runo Stromkirk // Krothuss, Lord of the Deep (vow) 316Runo Stromkirk // Krothuss, Lord of the Deep (vow) 316
Runo Stromkirk
Flying
When Runo enters, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo.
Legendary Creature - Vampire Cleric
Runo Stromkirk // Krothuss, Lord of the Deep (vow) 327Runo Stromkirk // Krothuss, Lord of the Deep (vow) 327
Runo Stromkirk
Flying
When Runo enters, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo.
Legendary Creature - Vampire Cleric
Runo Stromkirk // Krothuss, Lord of the Deep (dbl) 513Runo Stromkirk // Krothuss, Lord of the Deep (dbl) 513
Sanguine Indulgence
This spell costs
less to cast if you've gained 3 or more life this turn.
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Sanguine Indulgence (m21) 121
Sinister Waltz
Choose three target creature cards in your graveyard. Return two of them at random to the battlefield and put the other on the bottom of your library.
Sorcery
Sinister Waltz (voc) 30
Sorin, Vengeful Bloodlord
During your turn, creatures and planeswalkers you control have lifelink.
+2: Sorin deals 1 damage to target player or planeswalker.
−X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
Legendary Planeswalker - Sorin
Sorin, Vengeful Bloodlord (war) 217
Sorin, Vengeful Bloodlord
During your turn, creatures and planeswalkers you control have lifelink.
+2: Sorin deals 1 damage to target player or planeswalker.
−X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
Legendary Planeswalker - Sorin
Sorin, Vengeful Bloodlord (war) 217★
Sorin, Vengeful Bloodlord
During your turn, creatures and planeswalkers you control have lifelink.
+2: Sorin deals 1 damage to target player or planeswalker.
−X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
Legendary Planeswalker - Sorin
Sorin, Vengeful Bloodlord (sld) 524
Timothar, Baron of Bats
Ward—Discard a card.
Whenever another nontoken Vampire you control dies, you may pay
and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
Legendary Creature - Vampire Noble
Timothar, Baron of Bats (voc) 4
Vampire Charmseeker
Assist (Another player can pay up to
of this spell's cost.)
Flying
When this creature enters, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
Creature - Wizard Vampire
Vampire Charmseeker (bbd) 78

Recursion

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Aggravate
Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.
Instant
Aggravate (avr) 125
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (snc) 51
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (psoi) 242
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (soi) 242
Anowon, the Ruin Sage
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Legendary Creature - Vampire Shaman
Anowon, the Ruin Sage (wwk) 49
Astarion's Thirst
Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
Instant
Astarion's Thirst (clb) 114
Avatar of Woe
If there are ten or more creature cards total in all graveyards, this spell costs
less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Destroy target creature. It can't be regenerated.
Creature - Avatar
Avatar of Woe (tsb) 37
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (blb) 1
Banishing Stroke
Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Instant
Banishing Stroke (avr) 7
Barter in Blood
Each player sacrifices two creatures of their choice.
Sorcery
Barter in Blood (mrd) 57
Barter in Blood
Each player sacrifices two creatures of their choice.
Sorcery
Barter in Blood (avr) 85
Bishop of Binding
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Whenever this creature attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
Creature - Vampire Cleric
Bishop of Binding (rix) 2
Bitter Triumph
As an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
Instant
Bitter Triumph (lci) 91
Bleed Dry
Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
Instant
Bleed Dry (vow) 94
Bleed Dry
Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
Instant
Bleed Dry (dbl) 361
Blood Feud
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Sorcery
Blood Feud (dka) 83
Bloodchief's Thirst
Kicker
(You may pay an additional
as you cast this spell.)
Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
Sorcery
Bloodchief's Thirst (znr) 94
Bloodhall Priest
Whenever this creature enters or attacks, if you have no cards in hand, this creature deals 2 damage to any target.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Cleric
Bloodhall Priest (emn) 181
Bloodline Culling
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
Instant
Bloodline Culling (mid) 89
Bloodline Culling
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
Instant
Bloodline Culling (dbl) 89
Bloodtithe Harvester
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature - Vampire
Bloodtithe Harvester (vow) 232
Bloodtithe Harvester
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature - Vampire
Bloodtithe Harvester (vow) 310
Bloodtithe Harvester
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature - Vampire
Bloodtithe Harvester (dbl) 499
Bouncer's Beatdown
This spell costs
less to cast if it targets a black permanent.
Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.
Instant
Bouncer's Beatdown (snc) 135
Bright Reprisal
Destroy target attacking creature.
Draw a card.
Instant
Bright Reprisal (xln) 7
Burn from Within
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Sorcery
Burn from Within (soi) 148
Butcher of Malakir
Flying
Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
Creature - Vampire Warrior
Butcher of Malakir (wwk) 53
Butcher of Malakir
Flying
Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
Creature - Vampire Warrior
Butcher of Malakir (lcc) 187
Call for Blood
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
Instant - Arcane
Call for Blood (bok) 63
Circle of Confinement
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less until this enchantment leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with this enchantment, you gain 2 life.
Enchantment
Circle of Confinement (vow) 7
Circle of Confinement
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less until this enchantment leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with this enchantment, you gain 2 life.
Enchantment
Circle of Confinement (dbl) 274
Confirm Suspicions
Counter target spell.
Investigate three times. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Confirm Suspicions (soi) 53
Containment Breach
Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Sorcery - Lesson
Containment Breach (stx) 125
Damn
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Damn (lcc) 191
Damnation
Destroy all creatures. They can't be regenerated.
Sorcery
Damnation (p08) 1
Damnation
Destroy all creatures. They can't be regenerated.
Sorcery
Damnation (mp2) 39
Damnation
Destroy all creatures. They can't be regenerated.
Sorcery
Damnation (2x2) 73
Dark Impostor
: Exile target creature and put a +1/+1 counter on this creature.
This creature has all activated abilities of all creature cards exiled with it.
Creature - Vampire Assassin
Dark Impostor (avr) 92
Deadly Alliance
This spell costs
less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Destroy target creature or planeswalker.
Instant
Deadly Alliance (znr) 96
Deadly Allure
Target creature gains deathtouch until end of turn and must be blocked this turn if able.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deadly Allure (dka) 58
Deathgrip
: Counter target green spell.
Enchantment
Deathgrip (lea) 100
Declaration in Stone
Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
Sorcery
Declaration in Stone (soi) 12
Defang
Enchant creature
Prevent all damage that would be dealt by enchanted creature.
Enchantment - Aura
Defang (avr) 15
Divine Verdict
Destroy target attacking or blocking creature.
Instant
Divine Verdict (rix) 5
Dominating Vampire
When this creature enters, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.
Creature - Vampire
Dominating Vampire (pvow) 154p
Dominating Vampire
When this creature enters, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.
Creature - Vampire
Dominating Vampire (vow) 305
Drana, Kalastria Bloodchief
Flying
: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.
Legendary Creature - Vampire Shaman
Drana, Kalastria Bloodchief (roe) 107
End the Festivities
End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control.
Sorcery
End the Festivities (vow) 155
Etrata, the Silencer
Etrata can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Legendary Creature - Vampire Assassin
Etrata, the Silencer (grn) 170
Etrata, the Silencer
Etrata can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Legendary Creature - Vampire Assassin
Etrata, the Silencer (gk1) 1
Falkenrath Exterminator
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
: This creature deals damage to target creature equal to the number of +1/+1 counters on this creature.
Creature - Vampire Archer
Falkenrath Exterminator (avr) 134
Fateful Absence
Destroy target creature or planeswalker. Its controller investigates. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Fateful Absence (mid) 18
Fateful Absence
Destroy target creature or planeswalker. Its controller investigates. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Fateful Absence (dbl) 18
Fathom Fleet Cutthroat
When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
Creature - Human Pirate
Fathom Fleet Cutthroat (xln) 107
Feast of Blood
Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
Sorcery
Feast of Blood (zen) 88
Feast of Blood
Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
Sorcery
Feast of Blood (pidw) 4
Feast of Blood
Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
Sorcery
Feast of Blood (j22) 118
Fierce Retribution
Cleave
(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Destroy target [attacking] creature.
Instant
Fierce Retribution (vow) 13
Fierce Retribution
Cleave
(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Destroy target [attacking] creature.
Instant
Fierce Retribution (dbl) 280
Fiery Cannonade
Fiery Cannonade deals 2 damage to each non-Pirate creature.
Instant
Fiery Cannonade (xln) 143
Final Flourish
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
Instant
Final Flourish (mom) 104
Flame-Blessed Bolt
Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Instant
Flame-Blessed Bolt (vow) 158
Flame-Blessed Bolt
Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Instant
Flame-Blessed Bolt (dbl) 425
Gatekeeper of Malakir
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Creature - Vampire Warrior
Gatekeeper of Malakir (zen) 89
Gatekeeper of Malakir
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Creature - Vampire Warrior
Gatekeeper of Malakir (f10) 11
Get Lost
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Instant
Get Lost (lci) 14
Gift of Fangs
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Enchantment - Aura
Gift of Fangs (vow) 113
Gift of Fangs
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Enchantment - Aura
Gift of Fangs (dbl) 380
Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (f11) 11
Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (c17) 114
Golden Demise
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
Sorcery
Golden Demise (rix) 73
Guul Draz Assassin
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
,
: Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
,
: Target creature gets -4/-4 until end of turn.
Creature - Vampire Assassin
Guul Draz Assassin (roe) 112
Guul Draz Assassin
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
,
: Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
,
: Target creature gets -4/-4 until end of turn.
Creature - Vampire Assassin
Guul Draz Assassin (proe) 112★
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (vow) 120
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (dbl) 387
Hornswoggle
Counter target creature spell. You create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Hornswoggle (rix) 39
Huatli's Final Strike
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Instant
Huatli's Final Strike (lci) 190
Human Frailty
Destroy target Human creature.
Instant
Human Frailty (avr) 109
Hurl into History
Counter target artifact or creature spell. Discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Instant
Hurl into History (lci) 59
Impale
Destroy target creature.
Sorcery
Impale (rix) 76
Innocent Blood
Each player sacrifices a creature of their choice.
Sorcery
Innocent Blood (hop) 33
Invasion of Ulgrotha
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, it deals 3 damage to any other target and you gain 3 life.
Battle - Siege
Invasion of Ulgrotha // Grandmother Ravi Sengir (mom) 116Invasion of Ulgrotha // Grandmother Ravi Sengir (mom) 116
Isolation Zone
When this enchantment enters, exile target creature or enchantment an opponent controls until this enchantment leaves the battlefield. (That permanent returns under its owner's control.)
Enchantment
Isolation Zone (ogw) 22
Kalitas, Bloodchief of Ghet
,
: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
Legendary Creature - Vampire Warrior
Kalitas, Bloodchief of Ghet (zen) 99
Kill Shot
Destroy target attacking creature.
Instant
Kill Shot (snc) 19
Lacerate Flesh
Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sorcery
Lacerate Flesh (vow) 166
Lava Coil
Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
Sorcery
Lava Coil (grn) 108
Legion's Judgment
Destroy target creature with power 4 or greater.
Sorcery
Legion's Judgment (xln) 21
Light 'Em Up
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Light 'Em Up deals 2 damage to target creature or planeswalker.
Sorcery
Light 'Em Up (snc) 113
Lord Xander, the Collector
When Lord Xander enters, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.
Legendary Creature - Vampire Demon Noble
Lord Xander, the Collector (snc) 197
Lord Xander, the Collector
When Lord Xander enters, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.
Legendary Creature - Vampire Demon Noble
Lord Xander, the Collector (snc) 315
Luminous Bonds
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Luminous Bonds (rix) 12
Makeshift Binding
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Enchantment
Makeshift Binding (mkm) 23
Malamet Battle Glyph
Choose target creature you control and target creature you don't control. If the creature you control entered this turn, put a +1/+1 counter on it. Then those creatures fight each other.
Sorcery
Malamet Battle Glyph (lci) 198
Malicious Eclipse
All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.
Sorcery
Malicious Eclipse (lci) 111
Markov Retribution
Choose one or both —
• Creatures you control get +1/+0 until end of turn.
• Target Vampire you control deals damage equal to its power to another target creature.
Sorcery
Markov Retribution (vow) 171
Markov Retribution
Choose one or both —
• Creatures you control get +1/+0 until end of turn.
• Target Vampire you control deals damage equal to its power to another target creature.
Sorcery
Markov Retribution (dbl) 438
Massacre
If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.
All creatures get -2/-2 until end of turn.
Sorcery
Massacre (nem) 58
Midnight Arsonist
When this creature enters, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.
Creature - Vampire
Midnight Arsonist (voc) 27
Moment of Craving
Target creature gets -2/-2 until end of turn. You gain 2 life.
Instant
Moment of Craving (rix) 79
Murder
Destroy target creature.
Instant
Murder (m19) 110
Murder
Destroy target creature.
Instant
Murder (plst) M20-109
Murder
Destroy target creature.
Instant
Murder (snc) 88
Murder
Destroy target creature.
Instant
Murder (clb) 134
Murder
Destroy target creature.
Instant
Murder (mkm) 300
Murder
Destroy target creature.
Instant
Murder (mkm) 95
Murder
Destroy target creature.
Instant
Murder (otp) 16
Murder
Destroy target creature.
Instant
Murder (acr) 92
Nahiri's Wrath
As an additional cost to cast this spell, discard X cards.
Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers.
Sorcery
Nahiri's Wrath (emn) 137
New Blood
As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
Sorcery
New Blood (lcc) 202
Not on My Watch
Exile target attacking creature.
Instant
Not on My Watch (mkm) 28
Not on My Watch
Exile target attacking creature.
Instant
Not on My Watch (mkm) 291
Olivia Voldaren
Flying
: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
: Gain control of target Vampire for as long as you control Olivia Voldaren.
Legendary Creature - Vampire
Olivia Voldaren (isd) 215
Olivia Voldaren
Flying
: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
: Gain control of target Vampire for as long as you control Olivia Voldaren.
Legendary Creature - Vampire
Olivia Voldaren (sld) 1264
Olivia's Midnight Ambush
Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
Instant
Olivia's Midnight Ambush (mid) 118
Olivia's Midnight Ambush
Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
Instant
Olivia's Midnight Ambush (dbl) 118
Olivia's Wrath
Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.
Sorcery
Olivia's Wrath (lcc) 205
Patron of the Vein
Flying
When this creature enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Creature - Vampire Shaman
Patron of the Vein (lcc) 207
Perish
Destroy all green creatures. They can't be regenerated.
Sorcery
Perish (plst) TMP-147
Pious Interdiction
Enchant creature
When this Aura enters, you gain 2 life.
Enchanted creature can't attack or block.
Enchantment - Aura
Pious Interdiction (xln) 26
Price of Fame
This spell costs
less to cast if it targets a legendary creature.
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Price of Fame (grn) 83
Profane Procession
: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.
Legendary Enchantment
Profane Procession // Tomb of the Dusk Rose (rix) 166Profane Procession // Tomb of the Dusk Rose (rix) 166
Puncturing Light
Destroy target attacking or blocking creature with power 3 or less.
Instant
Puncturing Light (roe) 41
Quicksand Whirlpool
This spell costs
less to cast if it targets a tapped creature.
Exile target creature.
Instant
Quicksand Whirlpool (lci) 31
Raging Swordtooth
Trample
When this creature enters, it deals 1 damage to each other creature.
Creature - Dinosaur
Raging Swordtooth (xln) 226
Reduce to Ashes
Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Sorcery
Reduce to Ashes (m20) 155
Return to Dust
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Instant
Return to Dust (lcc) 136
Rooftop Assassin
Flash
Flying, lifelink
When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
Creature - Vampire Assassin
Rooftop Assassin (otj) 103
Run Afoul
Target opponent sacrifices a creature of their choice with flying.
Instant
Run Afoul (m21) 201
Ruthless Lawbringer
When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent.
Creature - Vampire Assassin
Ruthless Lawbringer (otj) 229
Sadistic Sacrament
Kicker
(You may pay an additional
as you cast this spell.)
Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.
Sorcery
Sadistic Sacrament (zen) 110
Savior of Ollenbock
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever this creature trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When this creature leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
Creature - Human Soldier
Savior of Ollenbock (vow) 34
Scour from Existence
Exile target permanent.
Instant
Scour from Existence (bfz) 13
Serpentine Spike
Devoid (This card has no color.)
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
Sorcery
Serpentine Spike (bfz) 133
Shadowfeed
Exile target card from a graveyard. You gain 3 life.
Instant
Shadowfeed (ala) 86
Shauku, Endbringer
Flying
Shauku can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
: Exile target creature and put a +1/+1 counter on Shauku.
Legendary Creature - Vampire
Shauku, Endbringer (mir) 142
Sheoldred's Edict
Choose one —
• Each opponent sacrifices a nontoken creature of their choice.
• Each opponent sacrifices a creature token of their choice.
• Each opponent sacrifices a planeswalker of their choice.
Instant
Sheoldred's Edict (one) 108
Shock
Shock deals 2 damage to any target.
Instant
Shock (mkm) 144
Sigarda's Imprisonment
Enchant creature
Enchanted creature can't attack or block.
: Exile enchanted creature. Create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Enchantment - Aura
Sigarda's Imprisonment (vow) 35
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (war) 30
Snuff Out
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Instant
Snuff Out (gvl) 53
Sonar Strike
Sonar Strike deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you control a Bat.
Instant
Sonar Strike (blb) 32
Sorin Markov
+2: Sorin Markov deals 2 damage to any target and you gain 2 life.
−3: Target opponent's life total becomes 10.
−7: You control target player during that player's next turn.
Legendary Planeswalker - Sorin
Sorin Markov (zen) 111
Sorin Markov
+2: Sorin Markov deals 2 damage to any target and you gain 2 life.
−3: Target opponent's life total becomes 10.
−7: You control target player during that player's next turn.
Legendary Planeswalker - Sorin
Sorin Markov (med) RA3
Sorin Markov
+2: Sorin Markov deals 2 damage to any target and you gain 2 life.
−3: Target opponent's life total becomes 10.
−7: You control target player during that player's next turn.
Legendary Planeswalker - Sorin
Sorin Markov (sld) 1698
Sorin's Thirst
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
Instant
Sorin's Thirst (m12) 110
Sorin's Thirst
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
Instant
Sorin's Thirst (war) 104
Tetzimoc, Primal Death
Deathtouch
, Reveal this card from your hand: Put a prey counter on target creature. Activate only during your turn.
When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it.
Legendary Creature - Elder Dinosaur
Tetzimoc, Primal Death (rix) 86
Thief of Blood
Flying
As this creature enters, remove all counters from all permanents. This creature enters with a +1/+1 counter on it for each counter removed this way.
Creature - Vampire
Thief of Blood (c15) 22
Tithing Blade
When this artifact enters, each opponent sacrifices a creature of their choice.
Craft with creature
(
, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact
Tithing Blade // Consuming Sepulcher (lci) 128Tithing Blade // Consuming Sepulcher (lci) 128
Tragic Slip
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Instant
Tragic Slip (dka) 76
Trapjaw Tyrant
Enrage — Whenever this creature is dealt damage, exile target creature an opponent controls until this creature leaves the battlefield.
Creature - Dinosaur
Trapjaw Tyrant (rix) 29
Tribute to Hunger
Target opponent sacrifices a creature of their choice. You gain life equal to that creature's toughness.
Instant
Tribute to Hunger (isd) 119
Unauthorized Exit
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Unauthorized Exit (mkm) 298
Unauthorized Exit
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Unauthorized Exit (mkm) 74
Unstable Glyphbridge
When this artifact enters, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.
Craft with artifact
(
, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact
Unstable Glyphbridge // Sandswirl Wanderglyph (lci) 41Unstable Glyphbridge // Sandswirl Wanderglyph (lci) 41
Urge to Feed
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Instant
Urge to Feed (wwk) 70
Utter End
Exile target nonland permanent.
Instant
Utter End (lcc) 292
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (vow) 42
Vampire Hexmage
First strike
Sacrifice this creature: Remove all counters from target permanent.
Creature - Vampire Shaman
Vampire Hexmage (zen) 114
Vampires' Vengeance
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Instant
Vampires' Vengeance (vow) 180
Vampires' Vengeance
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Instant
Vampires' Vengeance (vow) 339
Vampires' Vengeance
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Instant
Vampires' Vengeance (dbl) 447
Vanquish the Weak
Destroy target creature with power 3 or less.
Instant
Vanquish the Weak (xln) 127
Vein Drinker
Flying
,
: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature.
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Vampire
Vein Drinker (ala) 91
Vein Drinker
Flying
,
: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature.
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Vampire
Vein Drinker (ala) 91
Vendetta
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Instant
Vendetta (roe) 130
Vengeant Vampire
Lifelink
When this creature dies, destroy target creature an opponent controls and you gain 4 life.
Creature - Vampire
Vengeant Vampire (g18) GP3
Victim of Night
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
Instant
Victim of Night (isd) 124
Vindicate
Destroy target permanent.
Sorcery
Vindicate (j13) 7
Vish Kal, Blood Arbiter
Flying, lifelink
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, where X is the sacrificed creature's power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
Legendary Creature - Vampire
Vish Kal, Blood Arbiter (cmd) 234
Voldaren Ambusher
When this creature enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.
Creature - Vampire Archer
Voldaren Ambusher (mid) 166
Voldaren Ambusher
When this creature enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.
Creature - Vampire Archer
Voldaren Ambusher (dbl) 166
Voldaren Pariah
Flying
Sacrifice three other creatures: Transform this creature.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Horror
Voldaren Pariah // Abolisher of Bloodlines (emn) 111Voldaren Pariah // Abolisher of Bloodlines (emn) 111
Voldaren Thrillseeker
Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
, Sacrifice this creature: It deals damage equal to its power to any target.
Creature - Vampire Warrior
Voldaren Thrillseeker (mom) 171
Vona, Butcher of Magan
Vigilance, lifelink
, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
Legendary Creature - Knight Vampire
Vona, Butcher of Magan (sld) 1413
Vona, Butcher of Magan
Vigilance, lifelink
, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
Legendary Creature - Knight Vampire
Vona, Butcher of Magan (lcc) 293
Vona's Hunger
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Each opponent sacrifices a creature of their choice. If you have the city's blessing, instead each opponent sacrifices half the creatures they control of their choice, rounded up.
Instant
Vona's Hunger (rix) 90
Vraska's Contempt
Exile target creature or planeswalker. You gain 2 life.
Instant
Vraska's Contempt (xln) 129
Waylaying Pirates
When this creature enters, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Human Pirate
Waylaying Pirates (lci) 85
Whack
This spell costs
less to cast if it targets a white creature.
Target creature gets -4/-4 until end of turn.
Sorcery
Whack (snc) 99
Wild Instincts
Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Sorcery
Wild Instincts (ori) 206
Zagras, Thief of Heartbeats
This spell costs
less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
Legendary Creature - Vampire Rogue
Zagras, Thief of Heartbeats (znr) 241
Zealous Persecution
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Instant
Zealous Persecution (e02) 41

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Acolyte of Aclazotz
, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.
Creature - Vampire Cleric
Acolyte of Aclazotz (lci) 89
Bartolomé del Presidio
Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.
Legendary Creature - Knight Vampire
Bartolomé del Presidio (lci) 224
Blood Bairn
Sacrifice another creature: This creature gets +2/+2 until end of turn.
Creature - Vampire
Blood Bairn (m14) 87
Blood Host
, Sacrifice another creature: Put a +1/+1 counter on this creature and you gain 2 life.
Creature - Vampire
Blood Host (m15) 87
Bloodflow Connoisseur
Sacrifice a creature: Put a +1/+1 counter on this creature.
Creature - Vampire
Bloodflow Connoisseur (avr) 87
Bloodmist Infiltrator
Whenever this creature attacks, you may sacrifice another creature. If you do, this creature can't be blocked this turn.
Creature - Vampire
Bloodmist Infiltrator (rna) 65
Bloodthrone Vampire
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature - Vampire
Bloodthrone Vampire (roe) 98
Falkenrath Aristocrat
Flying, haste
Sacrifice a creature: This creature gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
Creature - Vampire Noble
Falkenrath Aristocrat (dka) 138
Falkenrath Torturer
Sacrifice a creature: This creature gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
Creature - Vampire
Falkenrath Torturer (dka) 60
Immersturm Predator
Flying
Whenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature.
Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.
Creature - Vampire Dragon
Immersturm Predator (khm) 214
Indulgent Aristocrat
Lifelink
, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
Creature - Vampire Noble
Indulgent Aristocrat (lcc) 200
Legion Vanguard
, Sacrifice another creature: This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Vampire Soldier
Legion Vanguard (mh2) 90
Pitiless Pontiff
, Sacrifice another creature: This creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Vampire Cleric
Pitiless Pontiff (rna) 194
Vampire Aristocrat
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature - Vampire Rogue Noble
Vampire Aristocrat (m10) 117
Vanguard of the Rose
, Sacrifice another creature or artifact: This creature gains indestructible until end of turn. Tap it.
Creature - Knight Vampire
Vanguard of the Rose (lci) 42
Vermin Gorger
, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
Creature - Vampire
Vermin Gorger (mh2) 107
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (m11) 120
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (sld) VS
Vito's Inquisitor
, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.
Creature - Knight Vampire
Vito's Inquisitor (lci) 130
Yahenni, Undying Partisan
Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni.
Sacrifice another creature: Yahenni gains indestructible until end of turn.
Legendary Creature - Vampire Aetherborn
Yahenni, Undying Partisan (lcc) 214

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Cleansing Ray
Choose one —
• Destroy target Vampire.
• Destroy target enchantment.
Sorcery
Cleansing Ray (rix) 4
Feast of Flesh
Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.
Sorcery
Feast of Flesh (csp) 56
Last Caress
Target player loses 1 life and you gain 1 life.
Draw a card.
Sorcery
Last Caress (apc) 41
Mind Extraction
As an additional cost to cast this spell, sacrifice a creature.
Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.
Sorcery
Mind Extraction (apc) 42
Stronghold Discipline
Each player loses 1 life for each creature they control.
Sorcery
Stronghold Discipline (nem) 73
Taste of Blood
Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.
Sorcery
Taste of Blood (m12) 113
Vampiric Touch
Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
Sorcery
Vampiric Touch (por) 115
Vicious Hunger
Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Sorcery
Vicious Hunger (nem) 74
Witness the End
Devoid (This card has no color.)
Target opponent exiles two cards from their hand and loses 2 life.
Sorcery
Witness the End (ogw) 82

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Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (chr) 46
Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (prm) 82824
Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (mp2) 46
Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (a25) 122
Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (sld) 366
Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (wot) 40
Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (wot) 97
Drana and Linvala
Flying, vigilance
Activated abilities of creatures your opponents control can't be activated.
Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.
Legendary Creature - Vampire Angel
Drana and Linvala (mom) 222
Drana and Linvala
Flying, vigilance
Activated abilities of creatures your opponents control can't be activated.
Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.
Legendary Creature - Vampire Angel
Drana and Linvala (mom) 305
Kinjalli's Sunwing
Flying
Creatures your opponents control enter tapped.
Creature - Dinosaur
Kinjalli's Sunwing (xln) 19

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Coercive Recruiter
Whenever this creature or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
Creature - Orc Pirate
Coercive Recruiter (cmr) 662
Don Andres, the Renegade
Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.
Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.
Legendary Creature - Vampire Pirate
Don Andres, the Renegade (lcc) 6
Etrata, Deadly Fugitive
Deathtouch
Face-down creatures you control have "
: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
Legendary Creature - Vampire Assassin
Etrata, Deadly Fugitive (mkm) 200
Etrata, Deadly Fugitive
Deathtouch
Face-down creatures you control have "
: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
Legendary Creature - Vampire Assassin
Etrata, Deadly Fugitive (mkm) 359
Fiend of the Shadows
Flying
Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate this creature.
Creature - Wizard Vampire
Fiend of the Shadows (dka) 62
Jeleva, Nephalia's Scourge
Flying
When Jeleva enters, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva.
Whenever Jeleva attacks, you may cast an instant or sorcery spell from among cards exiled with Jeleva without paying its mana cost.
Legendary Creature - Wizard Vampire
Jeleva, Nephalia's Scourge (c13) 194
Press into Service
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery
Press into Service (ogw) 114
Siphon Insight
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback
Instant
Siphon Insight (mid) 375
Siphon Insight
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback
Instant
Siphon Insight (dbl) 241
Soul Collector
Flying
Whenever a creature dealt damage by this creature this turn dies, return that card to the battlefield under your control.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Vampire
Soul Collector (tsb) 47
Xander's Pact
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.)
Each opponent exiles the top card of their library. You may cast spells from among those cards this turn. If you cast a spell this way, pay life equal to that spell's mana value rather than pay its mana cost.
Sorcery
Xander's Pact (ncc) 43

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Arterial Alchemy
When this enchantment enters, create a Blood token for each opponent you have. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip
.
Enchantment
Arterial Alchemy (voc) 23
Baron Bertram Graywater
Whenever one or more tokens you control enter, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn.
, Sacrifice another creature or artifact: Draw a card.
Legendary Creature - Vampire Noble
Baron Bertram Graywater (otj) 195
Belligerent Guest
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever this creature deals combat damage to a player, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Belligerent Guest (vow) 144
Belligerent Guest
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever this creature deals combat damage to a player, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Belligerent Guest (vow) 301
Belligerent Guest
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever this creature deals combat damage to a player, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Belligerent Guest (dbl) 411
Blood Petal Celebrant
This creature has first strike as long as it's attacking.
When this creature dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Blood Petal Celebrant (vow) 146
Blood Petal Celebrant
This creature has first strike as long as it's attacking.
When this creature dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Blood Petal Celebrant (vow) 303
Blood Petal Celebrant
This creature has first strike as long as it's attacking.
When this creature dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Blood Petal Celebrant (dbl) 413
Bloodcrazed Socialite
Menace
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Creature - Vampire
Bloodcrazed Socialite (vow) 288
Bloodcrazed Socialite
Menace
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Creature - Vampire
Bloodcrazed Socialite (vow) 96
Bloodcrazed Socialite
Menace
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Creature - Vampire
Bloodcrazed Socialite (dbl) 363
Bloodline Keeper
Flying
: Create a 2/2 black Vampire creature token with flying.
: Transform this creature. Activate only if you control five or more Vampires.
Creature - Vampire
Bloodline Keeper // Lord of Lineage (isd) 90Bloodline Keeper // Lord of Lineage (isd) 90
Bloodline Keeper
Flying
: Create a 2/2 black Vampire creature token with flying.
: Transform this creature. Activate only if you control five or more Vampires.
Creature - Vampire
Bloodline Keeper // Lord of Lineage (sld) 1157Bloodline Keeper // Lord of Lineage (sld) 1157
Bloodvial Purveyor
Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Creature - Vampire
Bloodvial Purveyor (vow) 290
Bloodvial Purveyor
Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Creature - Vampire
Bloodvial Purveyor (vow) 98
Bloodvial Purveyor
Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Creature - Vampire
Bloodvial Purveyor (dbl) 365
Call to the Feast
Create three 1/1 white Vampire creature tokens with lifelink.
Sorcery
Call to the Feast (xln) 219
Charismatic Conqueror
Vigilance
Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
Creature - Vampire Soldier
Charismatic Conqueror (lcc) 70
Clavileño, First of the Blessed
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
Legendary Creature - Vampire Cleric
Clavileño, First of the Blessed (lcc) 122
Clavileño, First of the Blessed
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
Legendary Creature - Vampire Cleric
Clavileño, First of the Blessed (lcc) 18
Clavileño, First of the Blessed
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
Legendary Creature - Vampire Cleric
Clavileño, First of the Blessed (lcc) 2
Edgar, Charmed Groom
Other Vampires you control get +1/+1.
When Edgar dies, return it to the battlefield transformed under its owner's control.
Legendary Creature - Vampire Noble
Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 236Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 236
Edgar, Charmed Groom
Other Vampires you control get +1/+1.
When Edgar dies, return it to the battlefield transformed under its owner's control.
Legendary Creature - Vampire Noble
Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 311Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 311
Edgar, Charmed Groom
Other Vampires you control get +1/+1.
When Edgar dies, return it to the battlefield transformed under its owner's control.
Legendary Creature - Vampire Noble
Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 341Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 341
Edgar, Charmed Groom
Other Vampires you control get +1/+1.
When Edgar dies, return it to the battlefield transformed under its owner's control.
Legendary Creature - Vampire Noble
Edgar, Charmed Groom // Edgar Markov's Coffin (dbl) 503Edgar, Charmed Groom // Edgar Markov's Coffin (dbl) 503
Elenda, the Dusk Rose
Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Legendary Creature - Knight Vampire
Elenda, the Dusk Rose (rix) 157
Elenda, the Dusk Rose
Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Legendary Creature - Knight Vampire
Elenda, the Dusk Rose (sld) 1411
Elenda, the Dusk Rose
Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Legendary Creature - Knight Vampire
Elenda, the Dusk Rose (2x2) 377
Elenda's Hierophant
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Creature - Vampire Cleric
Elenda's Hierophant (lcc) 71
Falkenrath Celebrants
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, create two Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Falkenrath Celebrants (vow) 156
Falkenrath Celebrants
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, create two Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Falkenrath Celebrants (vow) 306
Falkenrath Celebrants
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, create two Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Falkenrath Celebrants (dbl) 423
Felisa, Fang of Silverquill
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.
Legendary Creature - Wizard Vampire
Felisa, Fang of Silverquill (c21) 2
Ghalta and Mavren
Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Legendary Creature - Vampire Dinosaur
Ghalta and Mavren (mom) 225
Ghalta and Mavren
Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Legendary Creature - Vampire Dinosaur
Ghalta and Mavren (mom) 307
Ghalta and Mavren
Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Legendary Creature - Vampire Dinosaur
Ghalta and Mavren (mom) 386
Glass-Cast Heart
Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
,
, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink.
,
, Sacrifice this artifact and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.
Artifact
Glass-Cast Heart (lcc) 199
Hungry for More
Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Hungry for More (mid) 228
Hungry for More
Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Hungry for More (dbl) 228
Ichor Drinker
Lifelink
, Exile this card from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and "
: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Creature - Vampire Phyrexian
Ichor Drinker (mom) 111
Join the Maestros
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.)
Create a 4/3 black Ogre Warrior creature token.
Sorcery
Join the Maestros (snc) 85
Kalitas, Traitor of Ghet
Lifelink
If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.
, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas.
Legendary Creature - Vampire Warrior
Kalitas, Traitor of Ghet (ogw) 86
Kaya, Geist Hunter
+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.
−2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.
−6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
Legendary Planeswalker - Kaya
Kaya, Geist Hunter (vow) 280
Maestros Diabolist
Deathtouch, haste
Whenever this creature attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Creature - Vampire Warrior
Maestros Diabolist (snc) 200
Maestros Diabolist
Deathtouch, haste
Whenever this creature attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Creature - Vampire Warrior
Maestros Diabolist (snc) 318
March of the Canonized
When this enchantment enters, create X 1/1 white Vampire creature tokens with lifelink.
At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.
Enchantment
March of the Canonized (lcc) 73
Martyr of Dusk
When this creature dies, create a 1/1 white Vampire creature token with lifelink.
Creature - Vampire Soldier
Martyr of Dusk (rix) 14
Mavren Fein, Dusk Apostle
Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.
Legendary Creature - Vampire Cleric
Mavren Fein, Dusk Apostle (lcc) 133
Olivia's Attendants
Menace
Whenever this creature deals damage, create that many Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
: This creature deals 1 damage to any target.
Creature - Vampire
Olivia's Attendants (vow) 172
Olivia's Attendants
Menace
Whenever this creature deals damage, create that many Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
: This creature deals 1 damage to any target.
Creature - Vampire
Olivia's Attendants (vow) 307
Olivia's Attendants
Menace
Whenever this creature deals damage, create that many Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
: This creature deals 1 damage to any target.
Creature - Vampire
Olivia's Attendants (dbl) 439
Paladin of the Bloodstained
When this creature enters, create a 1/1 white Vampire creature token with lifelink.
Creature - Knight Vampire
Paladin of the Bloodstained (xln) 25
Polyraptor
Enrage — Whenever this creature is dealt damage, create a token that's a copy of this creature.
Creature - Dinosaur
Polyraptor (spg) 12
Promise of Aclazotz
At the beginning of your end step, you may sacrifice a non-Demon creature. If you do, populate. (Create a token that's a copy of a creature token you control.)
Enchantment
Promise of Aclazotz // Foul Rebirth (lcc) 84
Queen's Commission
Create two 1/1 white Vampire creature tokens with lifelink.
Sorcery
Queen's Commission (xln) 29
Regal Bloodlord
Flying
At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying.
Creature - Vampire Soldier
Regal Bloodlord (m19) 222
Restless Bloodseeker
At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sacrifice two Blood tokens: Transform this creature. Activate only as a sorcery.
Creature - Vampire
Restless Bloodseeker // Bloodsoaked Reveler (vow) 128Restless Bloodseeker // Bloodsoaked Reveler (vow) 128
Restless Bloodseeker
At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sacrifice two Blood tokens: Transform this creature. Activate only as a sorcery.
Creature - Vampire
Restless Bloodseeker // Bloodsoaked Reveler (vow) 295Restless Bloodseeker // Bloodsoaked Reveler (vow) 295
Restless Bloodseeker
At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sacrifice two Blood tokens: Transform this creature. Activate only as a sorcery.
Creature - Vampire
Restless Bloodseeker // Bloodsoaked Reveler (dbl) 395Restless Bloodseeker // Bloodsoaked Reveler (dbl) 395
Sanguine Evangelist
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When this creature enters or dies, create a 1/1 black Bat creature token with flying.
Creature - Vampire Cleric
Sanguine Evangelist (lci) 34
Sanguine Statuette
When this artifact enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Blood token, you may have this artifact become a 3/3 Vampire artifact creature with haste until end of turn.
Artifact
Sanguine Statuette (vow) 177
Sanguine Statuette
When this artifact enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Blood token, you may have this artifact become a 3/3 Vampire artifact creature with haste until end of turn.
Artifact
Sanguine Statuette (dbl) 444
Sengir Autocrat
When this creature enters, create three 0/1 black Serf creature tokens.
When this creature leaves the battlefield, exile all Serf tokens.
Creature - Human
Sengir Autocrat (hml) 56
Sengir Autocrat
When this creature enters, create three 0/1 black Serf creature tokens.
When this creature leaves the battlefield, exile all Serf tokens.
Creature - Human
Sengir Autocrat (ema) 105
Skeletal Vampire
Flying
When this creature enters, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate this creature.
Creature - Vampire Skeleton
Skeletal Vampire (gvl) 46
Slaughter Specialist
When this creature enters, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
Creature - Vampire Warrior
Slaughter Specialist (mid) 122
Slaughter Specialist
When this creature enters, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
Creature - Vampire Warrior
Slaughter Specialist (dbl) 122
Sorin, Lord of Innistrad
+1: Create a 1/1 black Vampire creature token with lifelink.
−2: You get an emblem with "Creatures you control get +1/+0."
−6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
Legendary Planeswalker - Sorin
Sorin, Lord of Innistrad (dka) 142
Sorin, Lord of Innistrad
+1: Create a 1/1 black Vampire creature token with lifelink.
−2: You get an emblem with "Creatures you control get +1/+0."
−6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
Legendary Planeswalker - Sorin
Sorin, Lord of Innistrad (ddk) 1
Sorin, Lord of Innistrad
+1: Create a 1/1 black Vampire creature token with lifelink.
−2: You get an emblem with "Creatures you control get +1/+0."
−6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
Legendary Planeswalker - Sorin
Sorin, Lord of Innistrad (lcc) 289
Sorin, Solemn Visitor
+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.
−2: Create a 2/2 black Vampire creature token with flying.
−6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice."
Legendary Planeswalker - Sorin
Sorin, Solemn Visitor (ktk) 202
Squire's Devotion
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When this Aura enters, create a 1/1 white Vampire creature token with lifelink.
Enchantment - Aura
Squire's Devotion (rix) 25
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (ptsnc) 1
Valentin, Dean of the Vein
Menace, lifelink
If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay
. If you do, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Legendary Creature - Vampire Warlock
Valentin, Dean of the Vein // Lisette, Dean of the Root (stx) 161Valentin, Dean of the Vein // Lisette, Dean of the Root (stx) 161

Tokens

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Tutor

Qty: 9 Price: $210.43
Dark Petition
Search your library for a card, put that card into your hand, then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add
.
Sorcery
Dark Petition (sch) 19
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (pls) 42
Forerunner of the Legion
When this creature enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire you control enters, target creature gets +1/+1 until end of turn.
Creature - Knight Vampire
Forerunner of the Legion (rix) 9
Liliana Vess
+1: Target player discards a card.
−2: Search your library for a card, then shuffle and put that card on top.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
Legendary Planeswalker - Liliana
Liliana Vess (pdp10) 1
Liliana Vess
+1: Target player discards a card.
−2: Search your library for a card, then shuffle and put that card on top.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
Legendary Planeswalker - Liliana
Liliana Vess (ps14) 103
Liliana Vess
+1: Target player discards a card.
−2: Search your library for a card, then shuffle and put that card on top.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
Legendary Planeswalker - Liliana
Liliana Vess (m15) 103
Liliana Vess
+1: Target player discards a card.
−2: Search your library for a card, then shuffle and put that card on top.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
Legendary Planeswalker - Liliana
Liliana Vess (gvl) 32
Liliana Vess
+1: Target player discards a card.
−2: Search your library for a card, then shuffle and put that card on top.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
Legendary Planeswalker - Liliana
Liliana Vess (sld) 1455
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (j18) 2

Tutor

(CTRL to add secondary)

Deck Info

Deck stats

221 pips - 193 cards
23 mana - 22 cards
75 pips - 68 cards
19 mana - 18 cards
925 pips - 704 cards
55 mana - 47 cards
236 pips - 215 cards
38 mana - 28 cards
29 pips - 23 cards
12 mana - 11 cards
0 pips - 0 cards
28 mana - 26 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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