LegendaryCreature-Kyle
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Commander
Size: 100Salt sum: 43.54
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<3 Creatures
Vivien, Champion of the Wilds
You may cast creature spells as though they had flash.
+1: Until your next turn, up to one target creature gains reach and vigilance.
−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.
+1: Until your next turn, up to one target creature gains reach and vigilance.
−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.
Legendary Planeswalker - Vivien

<3 Creatures
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Big Bois
Big Bois
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Draw
Domri Rade
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
−2: Target creature you control fights another target creature.
−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
−2: Target creature you control fights another target creature.
−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Legendary Planeswalker - Domri

Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment


Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment

Draw
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Land
Land
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Ramp
Nylea, Keen-Eyed
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature.
Creature spells you cast cost less to cast.
: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
As long as your devotion to green is less than five, Nylea isn't a creature.
Creature spells you cast cost less to cast.
: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
Legendary Creature Enchantment - God

Ramp
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Recycle
Recycle
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Removal
Removal
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Utility
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Utility
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Maybeboard
Domri, Chaos Bringer
+1: Add or . If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.)
−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
−8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
−8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
Legendary Planeswalker - Domri

See the Unwritten
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
Sorcery

Selvala's Stampede
Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Sorcery

Sunbird's Invocation
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Enchantment

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Based on the deck list of a listener of the Legendary Creature - Podcast. "},{"attributes":{"link":"https://archidekt.com/decks/611835#Ruric_Thar......Fuck_Blue"},"insert":"Check out their list here"},{"insert":".\n\n"},{"attributes":{"bold":true},"insert":"Things I like:"},{"insert":"\nThe deck seeks to address issues with blue players. Keeping real problems in mind when building a deck is a great way to stay focused."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lots of cards draw. Gruul has a tendency to run out of steam, so I really believe that you need to keep fueling your hand to stay in games."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lots of ramp. Again, Gruul is hungry. It wants to get in there. So extra ramp is usually warranted in the colors."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Given that, it can demonstrate that a deck is primarily about building resources through mana and options through card draw. Gruul is perfect for leveraging green to do this and then letting red fill in the gaps with ways to win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Primal Surge is a balls-y way to win. There are just a handful of non-permanents in the deck, so let’s just get the deck to where it has no non-permanents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Areas of Possible Improvement:"},{"insert":"\nNeeds more lands, despite having lots of ramp. Especially if we are going to have cards like Burgeoning and Mina and Denn, Wildborn in the deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"There are some potential non-bos in the deck. While I can accept this in some instances, there are some that we should consider if they fundamentally fit our deck’s endeavor. Example: Rampaging Ferocidon. It stops lifegain. It slows down aggressive creatures strategies, but we have an aggressive creature strategy and it allows our opponenents to potentially kill us with the Dragonlair Spider."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"On the note of creature heavy strategy. Ruric Thar is so interested in creatures, he could almost read like Nikya of the Old Ways: “You can’t cast creature spells.” I want to make sure that we aren’t including any non-creature spells that don’t "},{"attributes":{"underline":true,"italic":true},"insert":"need"},{"insert":" to be in the deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mana Crypt is a scary card to see as an opponent. I get if you own the card, wanting to put it to use in a deck like this where it could help get your high CMC commander out sooner, but I’d rather use something more synergistic with the deck like Oracle of Mul Daya if I’m going to put down a little coin."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}











































































