470 views37 days ago
Commander
Size: 100Salt sum: 30.83
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tuzlak

470 views37 days ago
Commander
Size: 100Salt sum: 30.83

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Mayael the Anima
,
: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Legendary Creature - Elf Shaman
Mayael the Anima (c13) 199

Commander

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Cliffrunner Behemoth
This creature has haste as long as you control a red permanent.
This creature has lifelink as long as you control a white permanent.
Creature - Beast Rhino
Cliffrunner Behemoth (con) 79
Meglonoth
Vigilance, trample
Whenever this creature blocks a creature, this creature deals damage to that creature's controller equal to this creature's power.
Creature - Beast
Meglonoth (con) 118
Rakeclaw Gargantuan
: Target creature with power 5 or greater gains first strike until end of turn.
Creature - Beast
Rakeclaw Gargantuan (c13) 205

Creature

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Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (grn) 123
Descendants' Path
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Enchantment
Descendants' Path (lcc) 238
Drumhunter
At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
: Add
.
Creature - Human Warrior Druid
Drumhunter (c13) 142
Elder Gargaroth
Reach, vigilance, trample
Whenever this creature attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
Creature - Beast
Elder Gargaroth (drc) 111
Elemental Bond
Whenever a creature you control with power 3 or greater enters, draw a card.
Enchantment
Elemental Bond (ori) 174
Garruk's Horde
Trample
Play with the top card of your library revealed.
You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
Creature - Beast
Garruk's Horde (w17) 24
Garruk's Packleader
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Creature - Beast
Garruk's Packleader (c19) 168
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (m21) 186
Harmonize
Draw three cards.
Sorcery
Harmonize (cmr) 427
Up the Beanstalk
When this enchantment enters and whenever you cast a spell with mana value 5 or greater, draw a card.
Enchantment
Up the Beanstalk (woe) 195
Wirewood Savage
Whenever a Beast enters, you may draw a card.
Creature - Elf
Wirewood Savage (ons) 304
Woodland Liege
Whenever a Beast you control enters, draw a card.
Creature - Elf Druid Noble
Woodland Liege (j25) 27

Draw

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Siege Behemoth
Hexproof
As long as this creature is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.
Creature - Beast
Siege Behemoth (c14) 46
Surrak, the Hunt Caller
Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and
no matter when it came under your control.)
Legendary Creature - Human Warrior
Surrak, the Hunt Caller (dtk) 210

Evasion

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Mayael's Aria
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
Enchantment
Mayael's Aria (2x2) 253
Titanic Ultimatum
Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
Sorcery
Titanic Ultimatum (ala) 204

Finisher

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Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (e02) 3

Instant

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Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (dmc) 203
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c19) 237
Contested Cliffs
: Add
.
,
: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Land
Contested Cliffs (ons) 314
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ncc) 400
Forest
(
: Add
.)
Basic Land - Forest
Forest (j25) 93
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (c19) 255
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (c20) 284
Krosan Verge
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Land
Krosan Verge (c19) 257
Mossfire Valley
,
: Add
.
Land
Mossfire Valley (c20) 290
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (c20) 291
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ddt) 60
Naya Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Land
Naya Panorama (c13) 308
Plains
(
: Add
.)
Basic Land - Plains
Plains (ddn) 38
Sheltering Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Sheltering Landscape (mh3) 227
Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land
Spinerock Knoll (lrw) 274
Temple of Abandon
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Abandon (thb) 244
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (thb) 248
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (c20) 319
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (m20) 257
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (cmr) 357
Tyrite Sanctum
: Add
.
,
: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
,
, Sacrifice this land: Put an indestructible counter on target God.
Land
Tyrite Sanctum (khm) 272
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (xln) 258

Land

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Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (c19) 176

Landfall

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Oath of Druids
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Enchantment
Oath of Druids (c16) 159

Mill

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Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (c13) 179
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (fic) 349
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rna) 201
Spearbreaker Behemoth
Indestructible
: Target creature with power 5 or greater gains indestructible until end of turn.
Creature - Beast
Spearbreaker Behemoth (ala) 150
Spellbreaker Behemoth
This spell can't be countered.
Creature spells you control with power 5 or greater can't be countered.
Creature - Beast
Spellbreaker Behemoth (c13) 216

Protection

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Gahiji, Honored One
Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.
Legendary Creature - Beast
Gahiji, Honored One (c13) 191
Thunderfoot Baloth
Trample
Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.
Creature - Beast
Thunderfoot Baloth (c14) 49
Ulvenwald Oddity
Trample, haste
: Transform this creature.
Creature - Beast
Ulvenwald Oddity // Ulvenwald Behemoth (vow) 225Ulvenwald Oddity // Ulvenwald Behemoth (vow) 225

Pump

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Agatha of the Vile Cauldron
Activated abilities of creatures you control cost
less to activate, where X is Agatha's power. This effect can't reduce the mana in that cost to less than one mana.
: Other creatures you control get +1/+1 and gain trample and haste until end of turn.
Legendary Creature - Human Warlock
Agatha of the Vile Cauldron (woe) 199
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (c21) 234
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (m21) 177
Domri, Chaos Bringer
+1: Add
or
. If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.)
−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
−8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
Legendary Planeswalker - Domri
Domri, Chaos Bringer (rna) 166
Druid of the Anima
: Add
,
, or
.
Creature - Elf Druid
Druid of the Anima (ala) 128
Elvish Piper
,
: You may put a creature card from your hand onto the battlefield.
Creature - Elf Shaman
Elvish Piper (m10) 177
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (c19) 165
Heartstone
Activated abilities of creatures cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Artifact
Heartstone (plst) STH-134
Knotvine Mystic
,
: Add
.
Creature - Elf Druid
Knotvine Mystic (con) 114
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (uma) 171
Krosan Warchief
Beast spells you cast cost
less to cast.
: Regenerate target Beast.
Creature - Beast
Krosan Warchief (c13) 155
Mirari's Wake
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Enchantment
Mirari's Wake (mh2) 291
Quicksilver Amulet
,
: You may put a creature card from your hand onto the battlefield.
Artifact
Quicksilver Amulet (brr) 108
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (dds) 48
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (nec) 128
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
,
: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout
Selvala, Heart of the Wilds (m3c) 246
Slinza, the Spiked Stampede
Beast spells you cast cost
less to cast.
Each other Beast creature you control enters with an additional +1/+1 counter on it.
Whenever Slinza or another creature with power 4 or greater enters, you may pay
. When you do, Slinza fights target creature you don't control.
Legendary Creature - Beast
Slinza, the Spiked Stampede (j25) 55
Sol Ring
: Add
.
Artifact
Sol Ring (c13) 259
Zhur-Taa Ancient
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Creature - Beast
Zhur-Taa Ancient (dgm) 119
Zirda, the Dawnwaker
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
Abilities you activate that aren't mana abilities cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
,
: Target creature can't block this turn.
Legendary Creature - Elemental Fox
Zirda, the Dawnwaker (iko) 233

Ramp

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Paleoloth
Whenever another creature you control with power 5 or greater enters, you may return target creature card from your graveyard to your hand.
Creature - Beast
Paleoloth (con) 88

Recursion

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Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (c20) 168
Crater Hellion
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, it deals 4 damage to each other creature.
Creature - Beast Hellion
Crater Hellion (c13) 104
Ezuri's Predation
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Sorcery
Ezuri's Predation (c15) 36
Manglehorn
When this creature enters, you may destroy target artifact.
Artifacts your opponents control enter tapped.
Creature - Beast
Manglehorn (plst) AKH-175
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (wwk) 108
Naya Charm
Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
Instant
Naya Charm (c13) 200
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ema) 32
Where Ancients Tread
Whenever a creature you control with power 5 or greater enters, you may have this enchantment deal 5 damage to any target.
Enchantment
Where Ancients Tread (c13) 130

Removal

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Godsire
Vigilance
: Create an 8/8 Beast creature token that's red, green, and white.
Creature - Beast
Godsire (plst) ALA-170
Quartzwood Crasher
Trample
Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
Creature - Beast Dinosaur
Quartzwood Crasher (iko) 201
Thragtusk
When this creature enters, you gain 5 life.
When this creature leaves the battlefield, create a 3/3 green Beast creature token.
Creature - Beast
Thragtusk (c19) 185

Tokens

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Deck Info

Deck stats

16 pips - 14 cards
14 mana - 14 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
23 pips - 19 cards
19 mana - 19 cards
70 pips - 52 cards
26 mana - 26 cards
0 pips - 0 cards
12 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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