2311 views2 months ago
Commander
Size: 100Est cost: $6053.63Salt sum: 45.49
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KornDude93

2311 views2 months ago
Commander
Size: 100Est cost: $6053.63Salt sum: 45.49

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Commander

Qty: 1 Price: $0.79
Roon of the Hidden Realm
Vigilance, trample
,
: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Legendary Creature - Soldier Rhino
Roon of the Hidden Realm (2x2) 270

Commander

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Counters

Qty: 5 Price: $38.75
Disallow
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Instant
Disallow (aer) 31
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (p30a) 27
Mystic Snake
Flash
When this creature enters, counter target spell.
Creature - Snake
Mystic Snake (spg) 35
Permission Denied
Counter target noncreature spell. Your opponents can't cast noncreature spells this turn.
Instant
Permission Denied (rex) 17
Voidslime
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Instant
Voidslime (otp) 60

Counters

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Creature Tutors

Qty: 2 Price: $52.98
Eladamri's Call
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Eladamri's Call (mh1) 197
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (6ed) 269

Creature Tutors

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Equipments

Qty: 2 Price: $37.48
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (pw22) 4
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Artifact - Equipment
Sword of Light and Shadow (j12) 7

Equipments

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Land

Qty: 38 Price: $3285.85
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (9ed) 317★
Alchemist's Refuge
: Add
.
,
: You may cast spells this turn as though they had flash.
Land
Alchemist's Refuge (plst) AVR-225
Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (mb2) 102
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (exp) 15
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (9ed) 319★
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c16) 286
Detection Tower
: Add
.
,
: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Land
Detection Tower (pm19) 249s
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (zne) 1
Forest
(
: Add
.)
Basic Land - Forest
Forest (ugl) 88
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (xln) 255
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (exp) 6
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (dom) 240
Island
(
: Add
.)
Basic Land - Island
Island (ugl) 85
Minamo, School at Water's Edge
: Add
.
,
: Untap target legendary permanent.
Legendary Land
Minamo, School at Water's Edge (chk) 279
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (zne) 10
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Plains
(
: Add
.)
Basic Land - Plains
Plains (ugl) 84
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (h1r) 40
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (3ed) 285
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 257
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (xln) 257
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (exp) 10
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (3ed) 288
Tundra
(
: Add
or
.)
Land - Plains Island
Tundra (3ed) 289
Wastes
: Add
.
Basic Land
Wastes (ogw) 184
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (zne) 5
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (9ed) 330★

Land

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Ramp

Qty: 7 Price: $643.93
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (dis) 159
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (j18) 4
Farhaven Elf
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Farhaven Elf (shm) 113
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (rav) 270
Simic Signet
,
: Add
.
Artifact
Simic Signet (dis) 166
Sol Ring
: Add
.
Artifact
Sol Ring (g05) 3
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (m21) 319

Ramp

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Reanimate Creatures

Qty: 2 Price: $46.48
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit
Karmic Guide (sld) 281
Reveillark
Flying
When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Reveillark (mor) 22

Reanimate Creatures

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Removal

Qty: 8 Price: $813.92
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rtr) 35
Day of Judgment
Destroy all creatures.
Sorcery
Day of Judgment (p11) 1
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (mh1) 11
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Krosan Grip (f10) 8
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (f15) 7
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (prtr) 201★
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (f01) 6
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (p07) 1

Removal

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Support

Qty: 6 Price: $654.94
Containment Priest
Flash
If a nontoken creature would enter and it wasn't cast, exile it instead.
Creature - Human Cleric
Containment Priest (m21) 314
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (rna) 130
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (pkld) 226s
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (lgn) 138
Simic Charm
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Instant
Simic Charm (gtc) 195
Wickerbough Elder
This creature enters with a -1/-1 counter on it.
, Remove a -1/-1 counter from this creature: Destroy target artifact or enchantment.
Creature - Shaman Treefolk
Wickerbough Elder (eve) 80

Support

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Maybeboard

Qty: 3 Price: $466.47
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (exp) 36
Eldrazi Confluence
Choose three. You may choose the same mode more than once.
• Target creature gets +3/-3 until end of turn.
• Exile target nonland permanent, then return it to the battlefield tapped under its owner's control.
• Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this token: Add
."
Instant
Eldrazi Confluence (m3c) 32
Hide on the Ceiling
Exile X target artifacts and/or creatures. Return the exiled cards to the battlefield under their owners' control at the beginning of the next end step.
Instant
Hide on the Ceiling (pspm) 32s

Maybeboard

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Deck Info

Deck stats

31 pips - 26 cards
18 mana - 18 cards
27 pips - 22 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
23 pips - 18 cards
18 mana - 18 cards
0 pips - 0 cards
10 mana - 9 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This is Roon, he can be a premadonna at times, sometimes he wants to cooperate and others he is stubborn and does not want to play, but he is still my favorite since 2013. The deck has stayed fairly consistent the moment I started upgrading the deck. I built it as a toolbox to answer whatever pod I played in and to avoid some of the more common tropes that I have seen with other Roon decks. In the early days I had two different token decks and I did not want Roon to be a token heavy deck. "},{"insert":{"card-link":"Myr Battlesphere"}},{"insert":" was the only \"big\" token card I wanted to add as that can end the game on its own. "},{"insert":{"card-link":"Thragtusk"}},{"insert":" and "},{"insert":{"card-link":"Terastodon"}},{"insert":" are the other token makers but they offer some life gain and removal with their tokens respectively. I kept "},{"insert":{"card-link":"Angel of Finality"}},{"insert":" to deal with graveyards and she has done a lot to have in the deck. "},{"insert":{"card-link":"Karmic Guide"}},{"insert":" and "},{"insert":{"card-link":"Reveillark"}},{"insert":" are just solid reanimation targets, it is fun to bring back "},{"insert":{"card-link":"Karmic Guide"}},{"insert":" and "},{"insert":{"card-link":"Phyrexian Metamorph"}},{"insert":" with "},{"insert":{"card-link":"Reveillark"}},{"insert":" to bring back more creatures. "},{"insert":{"card-link":"Containment Priest"}},{"insert":" is special to this deck because I saw immediately once she was spoiled how I can turn her into removal for Roon and shaped how I built the deck. With Roon I want to try to control the board in different ways, that why I have fewer blink effects that target only my own creatures and have more universal blink effects. I want to have the option to switch blinking my opponents creatures with "},{"insert":{"card-link":"Planar Incision"}},{"insert":" , "},{"insert":{"card-link":"Disorder in the Court"}},{"insert":" ,"},{"insert":{"card-link":"Otherworldly Journey"}},{"insert":", "},{"insert":{"card-link":"Mistmeadow Witch"}},{"insert":" , "},{"insert":{"card-link":"Eldrazi Displacer"}},{"insert":" and "},{"insert":{"card-link":"Twining Twins // Swift Spiral"}},{"insert":" plus Roon so I can start exiling them with "},{"insert":{"card-link":"Containment Priest"}},{"insert":", and start controlling what enters and leaves on my terms. "},{"insert":{"card-link":"Planar Incision"}},{"insert":" is unique in that you can blink artifacts, so you can have pesky equipments, like "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" and "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" ("},{"insert":{"card-link":"Arcane Lighthouse"}},{"insert":" and "},{"insert":{"card-link":"Detection Tower"}},{"insert":" help too), fall off and blink away creatures. "},{"insert":{"card-link":"Wickerbough Elder"}},{"insert":" is in to deal with cards that stop enter the battlefield effects like "},{"insert":{"card-link":"Torpor Orb"}},{"insert":" as the Elder comes in with the counter ready to blow stuff up. "},{"insert":{"card-link":"Sword of Light and Shadow"}},{"insert":" is a new addition that I am trying out to see if returning my creatures from the Sword is good, at the least it gives protection from the two best removal colors. "},{"insert":{"card-link":"Simic Charm"}},{"insert":" offers solid versatility by giving hexproof to everything, bouncing a creatures, or just buff something for the finish. "},{"insert":{"card-link":"Generous Gift"}},{"insert":" and "},{"insert":{"card-link":"Wall of Omens"}},{"insert":" are in because those are what I have but I see them at the white alternatives to "},{"insert":{"card-link":"Beast Within"}},{"insert":" and "},{"insert":{"card-link":"Wall of Blossoms"}},{"insert":" respectively and I do not need two copies of each and my manabase is leaned to white. Overall the deck seems slower than most other Roon decks I have seen but I made it with my own spin and is can be nasty if everything comes together. In the end it is up to how the deck wants to play and if he is not feeling it, then it is not a fun game.\n"}]}
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