Wisbick
2.7k views2 months ago
Commander
Size: 100Salt sum: 49.38
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Commander
Commander
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Artifact
Gustha's Scepter
: Exile a card from your hand face down. You may look at it for as long as it remains exiled.
: Return a card you own exiled with this artifact to your hand.
When you lose control of this artifact, put all cards exiled with this artifact into their owner's graveyard.
: Return a card you own exiled with this artifact to your hand.
When you lose control of this artifact, put all cards exiled with this artifact into their owner's graveyard.
Artifact

Artifact
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Counters
Counters
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Draw
Draw
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Enchantment
Case of the Lost Witness
When this Case enters, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card.
To solve — You control a legendary Homunculus.
Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
To solve — You control a legendary Homunculus.
Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
Enchantment - Case

Enchantment
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Land
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Land
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Mill
Mill
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Protection
Protection
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Ramp
Ramp
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Recursion
Snapcaster Mage
Flash
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature - Human Wizard

Recursion
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Removal
Removal
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Tokens
Geralf, the Fleshwright
Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.
Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.
Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.
Legendary Creature - Human Warlock

Tokens
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Tutor
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Tutor
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Sideboard
Founding the Third Path
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.
II — Target player mills four cards.
III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.
II — Target player mills four cards.
III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
Enchantment - Saga

Sideboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"All right. this is a glass cannon. \nUltimate Goal: Plot everything you can before turn 7, play aetherflux, spell bomb with everything, win. (17 spells minimum, or 18 to be safe).\nOpening Hand: \n\nhigh tide and snapcaster can net you huge mana, thats their goal here ive pretty comonly had explosive turns with island producing 3 mana each and my untapers get me close to 18 mana on one turn.\nfetches are there to clear lands out of the way while plotting early on when every other resource has been used on that turn.\ntwo artifact clones are there to make the combo that much more powerful. if you have the mana, clone aetherflux, double or triple the output!\nretraced image is your friend when ramping.. in fact. its really the only ramp you have that puts one more land into play.\n\nkey note: you cant respond to removal with a plotted card as it is only cast at sorcery speed when the stack is empty. people should know that already but just making sure.\n\nSIDE BOARD:\nI know i know, commander doesnt have a side board... but i dont care. i consider it the alternate strategy space.\nif people begin to know the plan of your deck because you play it too much, switch it up. mill them. twin cast, narsets reversal, and brain freeze would be a fun alternative way to play the deck (in my mind)\ni havent tried it as of yet, but im thinking it will play the same way but different. \n\nMODIFICATIONS:\nif i had the money, id throw in more fast mana to plot as it would be more useful than half the bs artifacts in here. \n\nfull on suspend cards do not work with plot as they have no mana value, and fblthp needs cards with an inherent mana value to plot.\n"}]}




















































































