153
7/30/2024
Druid Conclave
Deck Size: 100
Commander
Legal
Est deck cost: $554.17
Salt sum: 33.82
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153
7/30/2024
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Commander

Qty: 1 Price: $1.49
Roxanne, Starfall Savant

Whenever Roxanne enters or attacks, create a tapped colorless artifact token named Meteorite with "When this token enters, it deals 2 damage to any target" and "{T}: Add one mana of any color." Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.

Creature
Roxanne, Starfall Savant (otj) 228

Commander

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Land

Qty: 34 Price: $147.29
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 266
Bristling Backwoods

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {R} or {G}.

Land
Bristling Backwoods (otj) 253
Cabaretti Courtyard

When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Cabaretti Courtyard (snc) 249
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (ncc) 394
Command Beacon

{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.

Land
Command Beacon (otc) 279
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (clb) 351
Commercial District

({T}: Add {R} or {G}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Commercial District (mkm) 259
Copperline Gorge

This land enters tapped unless you control two or fewer other lands. {T}: Add {R} or {G}.

Land
Copperline Gorge (one) 249
Forest

({T}: Add {G}.)

Land
Forest (bro) 277
Game Trail

As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.

Land
Game Trail (ncc) 405
Gruul Turf

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (c18) 252
Highland Forest

({T}: Add {R} or {G}.) This land enters tapped.

Land
Highland Forest (clb) 896
Mountain

({T}: Add {R}.)

Land
Mountain (bro) 274
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (moc) 418
Riveteers Overlook

When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Riveteers Overlook (snc) 255
Rockfall Vale

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {G}.

Land
Rockfall Vale (mid) 266
Rootbound Crag

This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.

Land
Rootbound Crag (xln) 256
Sheltered Thicket

({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Sheltered Thicket (otc) 319
Spire Garden

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {G}.

Land
Spire Garden (clb) 361
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (rna) 259
Taiga

({T}: Add {R} or {G}.)

Land
Taiga (vma) 317
Wooded Foothills

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (ktk) 249
Wooded Ridgeline

({T}: Add {R} or {G}.) This land enters tapped.

Land
Wooded Ridgeline (dmu) 260

Land

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Artifact

Qty: 11 Price: $91.35
Amulet of Vigor

Whenever a permanent you control enters tapped, untap it.

Artifact
Amulet of Vigor (plst) WWK-121
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (m3c) 283
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Conduit of Worlds

You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Artifact
Conduit of Worlds (one) 163
Conjurer's Closet

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Artifact
Conjurer's Closet (2xm) 243
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (otc) 260
Panharmonicon

If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Artifact
Panharmonicon (j22) 788
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (m3c) 305
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (otc) 268
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (cmm) 413

Artifact

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Sorcery

Qty: 8 Price: $18.62
Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Sorcery
Decimate (otc) 220
Enter the Unknown

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play an additional land this turn.

Sorcery
Enter the Unknown (rix) 128
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 138
Many Partings

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Sorcery
Many Partings (ltr) 627
Open the Way

X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

Sorcery
Open the Way (mat) 23
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (cmm) 321
Storm the Festival

Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback {7}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Storm the Festival (mid) 200
Summer Bloom

You may play up to three additional lands this turn.

Sorcery
Summer Bloom (2x2) 160

Sorcery

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Creature

Qty: 32 Price: $194.24
Aloe Alchemist

Trample When this card becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Aloe Alchemist (otj) 152
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (plst) A25-160
Archetype of Aggression

Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.

Creature Enchantment
Archetype of Aggression (plst) BNG-88
Attended Socialite

Alliance — Whenever another creature you control enters, this creature gets +1/+1 until end of turn.

Creature
Attended Socialite (snc) 133
Augur of Autumn

You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.

Creature
Augur of Autumn (mid) 168
Baru, Wurmspeaker

Wurms you control get +2/+2 and have trample. {7}{G}, {T}: Create a 4/4 green Wurm creature token. This ability costs {X} less to activate, where X is the greatest power among Wurms you control.

Creature
Baru, Wurmspeaker (dmc) 26
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (clu) 158
Beastbond Outcaster

When this creature enters, if you control a creature with power 4 or greater, draw a card. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Beastbond Outcaster (otj) 154
Bristly Bill, Spine Sower

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.

Creature
Bristly Bill, Spine Sower (otj) 157
Circle of Dreams Druid

{T}: Add {G} for each creature you control.

Creature
Circle of Dreams Druid (afr) 176
Deeproot Historian

Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)

Creature
Deeproot Historian (lcc) 91
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (cmm) 891
Elvish Harbinger

When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color.

Creature
Elvish Harbinger (evg) 4
Faldorn, Dread Wolf Herald

Whenever you cast a spell from exile or a land you control enters from exile, create a 2/2 green Wolf creature token. {1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.

Creature
Faldorn, Dread Wolf Herald (clb) 647
Fanatic of Rhonas

{T}: Add {G}. Ferocious — {T}: Add {G}{G}{G}{G}. Activate only if you control a creature with power 4 or greater. Eternalize {2}{G}{G} ({2}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)

Creature
Fanatic of Rhonas (mh3) 152
Farhaven Elf

When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Farhaven Elf (scd) 182
Gala Greeters

Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Put a +1/+1 counter on this creature. • Create a tapped Treasure token. • You gain 2 life.

Creature
Gala Greeters (snc) 148
Gilt-Leaf Archdruid

Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls.

Creature
Gilt-Leaf Archdruid (plst) MOR-124
Incubation Druid

{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Creature
Incubation Druid (moc) 302
Kamahl, Heart of Krosa

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.)

Creature
Kamahl, Heart of Krosa (cmr) 237
Karametra's Acolyte

{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Creature
Karametra's Acolyte (ths) 160
Keeper of Progenitus

Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.

Creature
Keeper of Progenitus (ala) 135
Leafkin Avenger

{T}: Add {G} for each creature with power 4 or greater you control. {7}{R}: This creature deals damage equal to its power to target player or planeswalker.

Creature
Leafkin Avenger (m21) 220
Ley Weaver

Partner with Lore Weaver (When this creature enters, target player may put Lore Weaver into their hand from their library, then shuffle.) {T}: Untap two target lands.

Creature
Ley Weaver (bbd) 21
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (plst) M19-314
Mirkwood Channeler

At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.

Creature
Mirkwood Channeler (ltr) 828
Roaming Throne

Ward {2} As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

Creature Artifact
Roaming Throne (lci) 258
Shigeki, Jukai Visionary

{1}{G}, {T}, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. Channel — {X}{X}{G}{G}, Discard this card: Return X target nonlegendary cards from your graveyard to your hand.

Creature Enchantment
Shigeki, Jukai Visionary (neo) 206
Sprouting Goblin

Kicker {G} (You may pay an additional {G} as you cast this spell.) When this creature enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {R}, {T}, Sacrifice a land: Draw a card.

Creature
Sprouting Goblin (dmu) 145
Tana, the Bloodsower

Trample Whenever Tana deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Partner (You can have two commanders if both have partner.)

Creature
Tana, the Bloodsower (c16) 45
Wulfgar of Icewind Dale

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Wulfgar of Icewind Dale (afc) 56
Zopandrel, Hunger Dominus

Reach At the beginning of each combat, double the power and toughness of each creature you control until end of turn. {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel. ({G/P} can be paid with either {G} or 2 life.)

Creature
Zopandrel, Hunger Dominus (one) 195

Creature

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Enchantment

Qty: 10 Price: $80.70
Aggravated Assault

{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Enchantment
Aggravated Assault (ons) 185
Case of the Locked Hothouse

You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

Enchantment
Case of the Locked Hothouse (mkm) 155
Colossal Majesty

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Enchantment
Colossal Majesty (clu) 160
Druid Class

(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Enchantment
Druid Class (afr) 180
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
Garruk's Uprising

When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Enchantment
Garruk's Uprising (scd) 185
Glorious Sunrise

At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.

Enchantment
Glorious Sunrise (vow) 200
Spelunking

When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.

Enchantment
Spelunking (lci) 213
Tribute to the World Tree

Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.

Enchantment
Tribute to the World Tree (mom) 211
Unnatural Growth

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

Enchantment
Unnatural Growth (mid) 206

Enchantment

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Instant

Qty: 4 Price: $20.48
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (lci) 131
Artifact Mutation

Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.

Instant
Artifact Mutation (ncc) 326
Realms Uncharted

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Instant
Realms Uncharted (roe) 206
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (moc) 309

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
12 pips - 11 cards
30 mana - 26 cards
69 pips - 51 cards
46 mana - 36 cards
0 pips - 0 cards
3 mana - 2 cards
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