263
5/1/2024
“But what if EVERYONE had silly cards”-35$ (TCG Player) budget
Deck Size: 100
Commander
Legal
Est deck cost: $80.70
Salt sum: 24.66
263
5/1/2024
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Commander

Qty: 1 Price: $1.99
Karona, False God

Haste At the beginning of each player's upkeep, that player untaps Karona and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.

Creature
Karona, False God (scg) 138

Commander

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Evasion

Qty: 4 Price: $3.98
Archetype of Aggression

Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.

Creature Enchantment
Archetype of Aggression (bng) 88
Archetype of Imagination

Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.

Creature Enchantment
Archetype of Imagination (c18) 81
Nylea's Forerunner

Trample Other creatures you control have trample.

Creature Enchantment
Nylea's Forerunner (thb) 186
Sword Coast Sailor

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."

Enchantment
Sword Coast Sailor (clb) 98

Evasion

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Recursion

Qty: 1 Price: $0.35
Angelic Renewal

Whenever a creature is put into your graveyard from the battlefield, you may sacrifice this enchantment. If you do, return that card to the battlefield.

Enchantment
Angelic Renewal (uma) 10

Recursion

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Copy

Qty: 1 Price: $0.99
Feather, Radiant Arbiter

Flying, lifelink Whenever you cast a noncreature spell that targets only Feather, you may choose any number of other creatures that spell could target and pay {2} for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature. (Copies of permanent spells become tokens.)

Creature
Feather, Radiant Arbiter (mkc) 6

Copy

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Land

Qty: 37 Price: $20.09
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (moc) 390
Black Dragon Gate

This land enters tapped. As this land enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
Citadel Gate

This land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
Cliffgate

This land enters tapped. As this land enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Cliffgate (clb) 350
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (otc) 280
Crumbling Necropolis

This land enters tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (lcc) 326
Forest

({T}: Add {G}.)

Land
Forest (otj) 285
Frontier Bivouac

This land enters tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (cmm) 997
Gond Gate

Gates you control enter untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.

Land
Gond Gate (clb) 353
Island

({T}: Add {U}.)

Land
Island (otj) 279
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (otc) 303
Manor Gate

This land enters tapped. As this land enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Manor Gate (clb) 356
Mountain

({T}: Add {R}.)

Land
Mountain (otj) 283
Mystic Monastery

This land enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (cmm) 1014
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (otc) 306
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (otc) 307
Plains

({T}: Add {W}.)

Land
Plains (otj) 278
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (cmm) 1024
Savage Lands

This land enters tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (cmm) 1025
Sea Gate

This land enters tapped. As this land enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (mkc) 288
Swamp

({T}: Add {B}.)

Land
Swamp (otj) 281
Thriving Bluff

This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (clu) 249
Thriving Grove

This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (clu) 250
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (clu) 251
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (clu) 252
Thriving Moor

This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (clu) 253

Land

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Removal

Qty: 10 Price: $6.02
Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Sorcery
Fractured Identity (c17) 37
Martial Impetus

Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

Enchantment
Martial Impetus (clu) 65
Psychic Impetus

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2.

Enchantment
Psychic Impetus (clu) 92
Rakdos Charm

Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Instant
Rakdos Charm (lcc) 284
Vow of Duty

Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

Enchantment
Vow of Duty (mkc) 89
Vow of Flight

Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

Enchantment
Vow of Flight (cmr) 105
Vow of Lightning

Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.

Enchantment
Vow of Lightning (mkc) 164
Vow of Malice

Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Enchantment
Vow of Malice (cm2) 82
Vow of Torment

Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)

Enchantment
Vow of Torment (cmr) 159
Vow of Wildness

Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.

Enchantment
Vow of Wildness (cmr) 262

Removal

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Creature

Qty: 1 Price: $0.35
Kraken Hatchling

Creature
Kraken Hatchling (bbd) 121

Creature

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Protection

Qty: 16 Price: $9.82
Angelsong

Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Angelsong (plst) DDC-15
Assault Suit

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}

Artifact
Assault Suit (cmm) 369
Blinding Fog

Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

Instant
Blinding Fog (xln) 177
Druid's Deliverance

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

Instant
Druid's Deliverance (c19) 162
Ethereal Haze

Prevent all damage that would be dealt by creatures this turn.

Instant
Ethereal Haze (chk) 9
False Demise

Enchant creature When enchanted creature dies, return that card to the battlefield under your control.

Enchantment
False Demise (mmq) 80
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (plst) EMA-167
Fool's Demise

Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Fool's Demise (c14) 111
Guardian of the Gateless

Flying This creature can block any number of creatures. Whenever this creature blocks, it gets +1/+1 until end of turn for each creature it's blocking.

Creature
Guardian of the Gateless (cn2) 89
High Ground

Each creature you control can block an additional creature each combat.

Enchantment
High Ground (plst) 10E-20
Holy Day

Prevent all combat damage that would be dealt this turn.

Instant
Holy Day (10e) 21
Ironfist Crusher

This creature can block any number of creatures. Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Ironfist Crusher (ons) 42
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (war) 94
Palace Guard

This creature can block any number of creatures.

Creature
Palace Guard (m11) 24
Unhallowed Pact

Enchant creature When enchanted creature dies, return that card to the battlefield under your control.

Enchantment
Unhallowed Pact (ddr) 64
Valor Made Real

Target creature can block any number of creatures this turn.

Instant
Valor Made Real (cns) 86

Protection

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Tokens

Qty: 7 Price: $6.55
Dragon Fodder

Create two 1/1 red Goblin creature tokens.

Sorcery
Dragon Fodder (cmm) 217
Elspeth, Sun's Champion

+1: Create three 1/1 white Soldier creature tokens. −3: Destroy all creatures with power 4 or greater. −7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Planeswalker
Elspeth, Sun's Champion (mkc) 62
Endrek Sahr, Master Breeder

Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls, sacrifice Endrek Sahr.

Creature
Endrek Sahr, Master Breeder (cmm) 155
Hordeling Outburst

Create three 1/1 red Goblin creature tokens.

Sorcery
Hordeling Outburst (onc) 100
Josu Vess, Lich Knight

Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.

Creature
Josu Vess, Lich Knight (moc) 253
Krenko, Mob Boss

{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Creature
Krenko, Mob Boss (rvr) 114
Raise the Alarm

Create two 1/1 white Soldier creature tokens.

Instant
Raise the Alarm (cmr) 41

Tokens

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Draw

Qty: 5 Price: $5.31
Aurelia, the Law Above

Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.

Creature
Aurelia, the Law Above (mkm) 188
Edric, Spymaster of Trest

Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

Creature
Edric, Spymaster of Trest (otc) 221
Jon Irenicus, Shattered One

At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card.

Creature
Jon Irenicus, Shattered One (clb) 278
Nelly Borca, Impulsive Accuser

Vigilance Whenever Nelly Borca attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.) Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.

Creature
Nelly Borca, Impulsive Accuser (mkc) 4
Wall of Runes

Defender (This creature can't attack.) When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Wall of Runes (m21) 85

Draw

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Ramp

Qty: 14 Price: $16.68
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (otc) 252
Awakening Zone

At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."

Enchantment
Awakening Zone (ncc) 281
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (clu) 219
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (lcc) 235
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (clu) 221
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 138
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (clu) 223
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (otc) 194
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (otc) 259
Open the Gates

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Gates (rvr) 151
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (otc) 265
Selesnya Signet

{1}, {T}: Add {G}{W}.

Artifact
Selesnya Signet (clu) 227
Shiny Impetus

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Shiny Impetus (otc) 180
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (otc) 267

Ramp

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Wincons

Qty: 3 Price: $8.57
Disrupt Decorum

Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Sorcery
Disrupt Decorum (mkc) 151
Isshin, Two Heavens as One

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Isshin, Two Heavens as One (neo) 224
Taunt from the Rampart

Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Sorcery
Taunt from the Rampart (ltc) 71

Wincons

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More Expensive Options

Qty: 5 Price: $57.95
Concordant Crossroads

All creatures have haste.

Enchantment
Concordant Crossroads (2x2) 141
Darkness

Prevent all combat damage that would be dealt this turn.

Instant
Darkness (40k) 197
Helm of the Host

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}

Artifact
Helm of the Host (plst) DOM-217
Maskwood Nexus

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

Artifact
Maskwood Nexus (pkhm) 240p
Rune-Tail, Kitsune Ascendant

Creature
Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence (plst) SOK-27

More Expensive Options

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Deck Info

Deck stats

22 pips - 20 cards
18 mana - 18 cards
13 pips - 12 cards
17 mana - 17 cards
11 pips - 10 cards
17 mana - 17 cards
18 pips - 14 cards
18 mana - 18 cards
12 pips - 12 cards
17 mana - 17 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":{"card-link":"Fractured Identity"}},{"insert":" was the card that inspired this deck, where I give everyone a copy of some kind of silly card that does fun things. \n\nKarona is also a commander I’ve wanted to build for a long time, and does a similar thing. Your goal is to pass around Karona, using the fog spells to protect yourself a lot.\n\nThis deck is also built on a 35$ budget off of TCG player for those players like me who don’t have a lot of money. \n\nFor anyone willing to exceed the budget, I added a list of a couple cards that I think would be very fun to run in this deck. The manabase currently is lacking a lot of power, and I would recommend adding some support to that. \n"}]}
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