1812 views10 months ago
Commander
Size: 100Est cost: $12705.30Salt sum: 76.59
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Mach30

1812 views10 months ago
Commander
Size: 100Est cost: $12705.30Salt sum: 76.59
No deck tags

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Commander

Qty: 1 Price: $379.99
Sliver Overlord
: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
: Gain control of target Sliver. (This effect lasts indefinitely.)
Legendary Creature - Mutant Sliver
Sliver Overlord (scg) 139

Commander

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Counterspells

Qty: 7 Price: $392.93
Flusterstorm
Counter target instant or sorcery spell unless its controller pays
.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Flusterstorm (mh3) 496
Force of Negation
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Force of Negation (2x2) 346
Force of Will
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
Instant
Force of Will (dmr) 418
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (cmr) 80
Pact of Negation
Counter target spell.
At the beginning of your next upkeep, pay
. If you don't, you lose the game.
Instant
Pact of Negation (a25) 68
Strix Serenade
Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Strix Serenade (mh3) 327
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (ths) 65

Counterspells

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Draw

Qty: 5 Price: $377.95
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (sch) 3
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (pmh2) 12s
Mystic Remora
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays
.
Enchantment
Mystic Remora (dmr) 288
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (pcy) 45
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (dmr) 441

Draw

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Enchantment

Qty: 3 Price: $129.97
Carpet of Flowers
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Enchantment
Carpet of Flowers (sld) 279
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (rna) 22
Unnatural Selection
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Enchantment
Unnatural Selection (apc) 32

Enchantment

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Land

Qty: 32 Price: $8748.18
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (zne) 9
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (3ed) 282
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (3ed) 283
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (zne) 3
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (rvr) 399
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (2x2) 402
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (md1) 15
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cmr) 350
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (who) 1084
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (zne) 1
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (exp) 39
Gemstone Mine
This land enters with three mining counters on it.
, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Land
Gemstone Mine (dmr) 455
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rvr) 404
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (jou) 163
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 437
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 438
Plateau
(
: Add
or
.)
Land - Plains Mountain
Plateau (3ed) 284
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (zne) 2
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (3ed) 285
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 439
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (3ed) 286
Sliver Hive
: Add
.
: Add one mana of any color. Spend this mana only to cast a Sliver spell.
,
: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
Land
Sliver Hive (m15) 247
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (3ed) 287
Tarnished Citadel
: Add
.
: Add one mana of any color. This land deals 3 damage to you.
Land
Tarnished Citadel (ody) 329
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (3ed) 288
Tundra
(
: Add
or
.)
Land - Plains Island
Tundra (3ed) 289
Underground Sea
(
: Add
or
.)
Land - Island Swamp
Underground Sea (3ed) 290
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 440
Volcanic Island
(
: Add
or
.)
Land - Island Mountain
Volcanic Island (3ed) 291
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (rvr) 415
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (ktk) 248
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ons) 330

Land

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Mana Dorks

Qty: 8 Price: $228.92
Avacyn's Pilgrim
: Add
.
Creature - Human Monk
Avacyn's Pilgrim (f12) 8
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rvr) 344
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (sld) 284
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color.
,
: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
,
: Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman
Deathrite Shaman (rvr) 363
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (peld) 190s
Ignoble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Goblin Shaman
Ignoble Hierarch (pmh2) 166s
Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.
Creature - Snake
Lotus Cobra (pgpx) 2012b
Noble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Human Druid
Noble Hierarch (ppro) 2018

Mana Dorks

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Protection

Qty: 2 Price: $72.98
Angel's Grace
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant
Angel's Grace (mma) 4
Silence
Your opponents can't cast spells this turn.
Instant
Silence (m11) 30

Protection

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Removal

Qty: 4 Price: $91.96
Abrupt Decay
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Instant
Abrupt Decay (rtr) 141
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (2x2) 372
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (dci) 24
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (sta) 73

Removal

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Rocks

Qty: 5 Price: $489.45
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (who) 830
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (2xm) 240
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (tmp) 294
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (3ed) 263
Sol Ring
: Add
.
Artifact
Sol Ring (plg22) 1

Rocks

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S|ivers

Qty: 18 Price: $843.62
Basal Sliver
All Slivers have "Sacrifice this permanent: Add
."
Creature - Sliver
Basal Sliver (sld) 629
Cloudshredder Sliver
Sliver creatures you control have flying and haste.
Creature - Sliver
Cloudshredder Sliver (sld) 660
Crystalline Sliver
All Slivers have shroud. (They can't be the targets of spells or abilities.)
Creature - Sliver
Crystalline Sliver (f03) 3
Dregscape Sliver
Each Sliver creature card in your graveyard has unearth
.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Sliver
Dregscape Sliver (sld) 631
Galerider Sliver
Sliver creatures you control have flying.
Creature - Sliver
Galerider Sliver (m14) 57
Gemhide Sliver
All Slivers have "
: Add one mana of any color."
Creature - Sliver
Gemhide Sliver (sld) 648
Harmonic Sliver
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
Creature - Sliver
Harmonic Sliver (sld) 663
Hibernation Sliver
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
Creature - Sliver
Hibernation Sliver (sld) 664
Homing Sliver
Each Sliver card in each player's hand has slivercycling
.
Slivercycling
(
, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)
Creature - Sliver
Homing Sliver (fut) 118
Lavabelly Sliver
Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life."
Creature - Sliver
Lavabelly Sliver (h1r) 29
Manaweft Sliver
Sliver creatures you control have "
: Add one mana of any color."
Creature - Sliver
Manaweft Sliver (sld) 650
Morophon, the Boundless
Changeling (This card is every creature type.)
As Morophon enters, choose a creature type.
Spells of the chosen type you cast cost
less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
Legendary Creature - Shapeshifter
Morophon, the Boundless (mh1) 1
Quick Sliver
Flash
Any player may cast Sliver spells as though they had flash.
Creature - Sliver
Quick Sliver (lgn) 136
Root Sliver
This spell can't be countered.
Sliver spells can't be countered.
Creature - Sliver
Root Sliver (sld) 656
Sliver Hivelord
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature - Sliver
Sliver Hivelord (sld) 276
Sliver Legion
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
Legendary Creature - Sliver
Sliver Legion (j19) 2
Sliver Queen
: Create a 1/1 colorless Sliver creature token.
Legendary Creature - Sliver
Sliver Queen (sth) 129
The First Sliver
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Sliver spells you cast have cascade.
Legendary Creature - Sliver
The First Sliver (sld) 1371

S|ivers

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Tutors

Qty: 9 Price: $785.41
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (3ed) 105
Eladamri's Call
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Eladamri's Call (a25) 203
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (6ed) 19
Idyllic Tutor
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Sorcery
Idyllic Tutor (thb) 301
Imperial Seal
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Sorcery
Imperial Seal (j16) 6
Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant
Lim-Dûl's Vault (all) 107
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (vis) 72
Wishclaw Talisman
This artifact enters with three wish counters on it.
,
, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Artifact
Wishclaw Talisman (eld) 110
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (dmr) 353

Tutors

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Win Cons

Qty: 6 Price: $163.94
Altar of the Brood
Whenever another permanent you control enters, each opponent mills a card.
Artifact
Altar of the Brood (ktk) 216
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (ema) 218
Biomancer's Familiar
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
Creature - Mutant
Biomancer's Familiar (prna) 158s
Intruder Alarm
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters, untap all creatures.
Enchantment
Intruder Alarm (plst) 8ED-86
Mana Echoes
Whenever a creature enters, you may add an amount of
equal to the number of creatures you control that share a creature type with it.
Enchantment
Mana Echoes (2xm) 136
Training Grounds
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment
Training Grounds (mat) 9

Win Cons

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Maybeboard

Qty: 7 Price: $215.93
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (psoi) 242
Archivist of Oghma
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.
Creature - Cleric Halfling
Archivist of Oghma (clb) 4
Destiny Spinner
Creature and enchantment spells you control can't be countered.
: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
Creature Enchantment - Human
Destiny Spinner (thb) 168
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (c20) 35
Oubliette
When this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
Enchantment
Oubliette (2xm) 100
Summoner's Pact
Search your library for a green creature card, reveal it, put it into your hand, then shuffle.
At the beginning of your next upkeep, pay
. If you don't, you lose the game.
Instant
Summoner's Pact (tsr) 234
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (j18) 5

Maybeboard

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Deck Info

Deck stats

19 pips - 19 cards
28 mana - 28 cards
24 pips - 21 cards
29 mana - 29 cards
17 pips - 17 cards
29 mana - 28 cards
10 pips - 9 cards
26 mana - 26 cards
25 pips - 25 cards
28 mana - 28 cards
0 pips - 0 cards
12 mana - 8 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"There are a few win conditions this deck is capable of. They are all possible on turn three, probable on turn four, and something is going wrong if not done by turn five or six.\n\n"},{"attributes":{"bold":true},"insert":"Win Condition 1"},{"insert":"\nThe primary win condition of this deck is casting these three cards as soon as possible:\nSliver Queen"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lavabelly Sliver - or - Impact Tremors - or - Altar of the Brood"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Basal Sliver - or - Ashnod's Altar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Once Basal Sliver or Ashnod's Altar are out, you can sacrifice any other sliver (or creature in the case of Ashnod's Altar) to generate two mana (either black or colorless) and create a 1/1 colorless sliver token with Sliver Queen, which will trigger Lavabelly's or Impact Tremor's ETB effect. Then sacrifice that token and repeat until every opponent is dead.\n\n"},{"attributes":{"bold":true},"insert":"Win Condition 2"},{"insert":"\nThis secondary win condition involves generating infinite mana with Mana Echoes. Since it does not generate colored mana, it's difficult to cast slivers with it, but what you can do with the generic mana is use Sliver Overlord to tutor and cast Morophon, the Boundless. Once he is cast, the colored mana cost if your slivers is eliminated and you can then tutor and cast the creatures mentioned in Win Condition 1. Alternatively, for a combat-based win, you could tutor out Cloudshredder Sliver, Sliver Legion, and any other slivers necessary in order to swing lethal damage against your opponents.\n\n"},{"attributes":{"bold":true},"insert":"Win Condition 3"},{"insert":"\nThis win condition involves generating infinite mana with Intruder Alarm. If you have any mana dorks (Noble Hierarch, Faeburrow Elder, Birds of Paradise) or mana-generating slivers (Gemhide or Manaweft) along with Intruder alarm, you will probably be able to use Overlord's ability to tutor and cast just about anything. Tutor Cloudshredder first for haste so each subsequent sliver can tap for mana. Also make sure to tap any untapped creatures for mana and float it before triggering Intruder Alarm's ETB effect; otherwise it's just lost mana. If you tutor and cast Sliver Queen, you will be able to create a sliver token for 2 generic, which will untap all your other creatures, and then repeat infinitely. Similar to Win Condition 2, you can then use your infinite mana to initiate Win Condition 1 or swing out with lethal combat damage.\n\n"},{"attributes":{"bold":true},"insert":"Win Condition 4"},{"insert":"\nIf your opponents are wise to your shenanigans and manage to remove or counterspell part of your infinite, there's always combat. Slivers gonna sliver. Get out legion and as many other slivers as possible and swing out as hard as you can. If it means only taking down one opponent at a time, so be it.\n\nUseful notes and other combos:\nTraining grounds and Biomancer's Familiar reduce both of Sliver Overlord's abilities and Sliver Queen's ability to 1 generic mana. Getting those out early significantly reduces the necessary mana needed to pop off."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lotus Cobra + fetch lands = three mana. Turn one or two Cobra means a turn two or three Overlord if you have a fetch."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If one of the three slivers necessary for your infinite end up in the graveyard from removal or a counterspell, just tutor out Dregscape Sliver. Its ability will only bring the necessary piece back for that turn, though, so make sure you can pop off immediately."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":" Hibernation Sliver can be a game-winner in more ways than one. You can cast it, return it to hand, and then recast it repeatedly to gain mana from Mana Echoes or Intruder Alarm. Alternatively, you can keep it on the field in the event of a mass board wipe. You might lose some life doing it, but keeping key combo pieces in your hand instead of the graveyard or exile is preferable. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Don't be afraid to discard something like Sliver Legion to Chrome Mox. 99% of the time you're going for a non-combat win and the extra mana early is much more useful to that end than a high-CMC creature hanging out in your hand."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Don't be afraid to take a significant amount of damage from Lim'Dul's Vault. If getting to your combo pieces earlier costs some life, that's fine. Life is a resource and winning at 1 is the same as winning at 100."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This should go without saying, but Smothering Tithe on turn one or two is absolutely broken. If you luck into an opening hand with two mana rocks, a land, and Tithe, you pretty much have the game wrapped up."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If you're playing with a group that doesn't have much interaction, feel free to sub out protection, counter, and/or removal spells for other win conditions. Bonescythe Sliver will give double strike and make combat win conditions easier. Shifting and Shadow Sliver will make your army unblockable. Magma Sliver will make it possible for a Volton-esque win by pumping Overlod. Virulent Sliver will make slivers poisonous; an especially fun time if they have double strike. There are so many ways to make slivers work."},{"attributes":{"list":"ordered"},"insert":"\n"}]}
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