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Commander
Size: 100Salt sum: 41.54
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Draw
For the Ancestors
Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant

Icon of Ancestry
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
, : Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creatures you control of the chosen type get +1/+1.
, : Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact

Kindred Summons
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant

Draw
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Evasion
Evasion
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Protection
Protection
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Pump
Pump
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Ramp
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact

Ramp
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Removal
Removal
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Tokens
Lazotep Sliver
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
Creature - Zombie Sliver

Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"Overview:"},{"insert":"\nThis deck started life as the "},{"attributes":{"link":"https://moxfield.com/decks/VgocEf5MwUC9SxeIj4iXzQ"},"insert":"Sliver Swarm"},{"insert":" precon from Commander Masters but I made some changes, including:\n\nDitched "},{"insert":{"card-link":"Sliver Gravemother"}},{"insert":" and made "},{"insert":{"card-link":"Sliver Legion"}},{"insert":" the commander instead. For a while I was running "},{"insert":{"card-link":"Sliver Overlord"}},{"insert":", but I found I would just cast it then search for "},{"insert":{"card-link":"Sliver Legion"}},{"insert":" anyway. And then the game would end, so this saves some tempo."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nImproved the manabase a bit -- Added "},{"insert":{"card-link":"Sliver Hive"}},{"insert":" ..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nTook out some of the lackluster slivers and added in some good missing ones with a focus on slivers that grant haste and/or evasion ("},{"insert":{"card-link":"Shadow Sliver"}},{"insert":", "},{"insert":{"card-link":"Heart Sliver"}},{"insert":", "},{"insert":{"card-link":"Pulmonic Sliver"}},{"insert":", "},{"insert":{"card-link":"Cloudshredder Sliver"}},{"insert":" ...)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nBetter support cards ("},{"insert":{"card-link":"Kindred Summons"}},{"insert":" vs "},{"insert":{"card-link":"Distant Melody"}},{"insert":", "},{"insert":{"card-link":"Farewell"}},{"insert":" vs "},{"insert":{"card-link":"Cleansing Nova"}},{"insert":", etc.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Play pattern:"},{"insert":"\nIt's pretty simple. Draw cards, play slivers, swing in. If you start with "},{"insert":{"card-link":"Gemhide Sliver"}},{"insert":" and/or "},{"insert":{"card-link":"Homing Sliver"}},{"insert":" you'll probably do pretty well. "},{"insert":{"card-link":"Hatchery Sliver"}},{"insert":" can also make your board explode.\n\nIf you're playing against another sliver player (or some annoying nonsense like "},{"insert":{"card-link":"Maskwood Nexus"}},{"insert":") you may want to swap in "},{"insert":{"card-link":"Sliver Hivelord"}},{"insert":" from the 99 to be your commander.\n\n"},{"attributes":{"bold":true},"insert":"Weaknesses:"},{"insert":"\nThe deck is mostly slivers and otherwise doesn't have a huge amount of interaction or card draw. Save what you get for when it really matters!\n\n"},{"attributes":{"bold":true},"insert":"Deck cost:"},{"insert":" $199.66\n"}]}























































































