34
4/19/2024
Big Daddy
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $129.00
Salt Sum: 22.68
34
4/19/2024
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Commander

Quantity: 1Price: $1.29
Goreclaw, Terror of Qal Sisma

Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

Creature
Goreclaw, Terror of Qal Sisma (cmm) 293
1

Bounce

Quantity: 1Price: $0.35
Roaring Primadox

At the beginning of your upkeep, return a creature you control to its owner's hand.

Creature
Roaring Primadox (m13) 188
1

Counters

Quantity: 3Price: $7.83
Blessings of Nature

Distribute four +1/+1 counters among any number of target creatures. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Blessings of Nature (avr) 168
1
Loyal Guardian

Trample Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

Creature
Loyal Guardian (cmm) 304
1
Surrak and Goreclaw

Trample Other creatures you control have trample. Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.

Creature
Surrak and Goreclaw (mom) 337
1

Creature

Quantity: 5Price: $1.89
Brambleweft Behemoth

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Brambleweft Behemoth (hou) 202
1
Coati Scavenger

Descend 4 — When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand.

Creature
Coati Scavenger (lci) 179
1
Ghastbark Twins

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Ghastbark Twins can block an additional creature each combat.

Creature
Ghastbark Twins (m19) 181
1
Obstinate Baloth

When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.

Creature
Obstinate Baloth (bro) 187
1
Skyscythe Engulfer

Reach, trample Skyscythe Engulfer can't be blocked by creatures with flying.

Creature
Skyscythe Engulfer (one) 183
1

Draw

Quantity: 9Price: $6.37
Keeper of Fables

Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.

Creature
Keeper of Fables (plst) ELD-163
1
Nissa's Revelation

Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.

Sorcery
Nissa's Revelation (ori) 191
1
Pelakka Wurm

Trample When Pelakka Wurm enters the battlefield, you gain 7 life. When Pelakka Wurm dies, draw a card.

Creature
Pelakka Wurm (m19) 192
1
Skalla Wolf

When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Skalla Wolf (m19) 303
1
Soul of the Harvest

Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

Creature
Soul of the Harvest (jmp) 432
1
Ulvenwald Observer

Whenever a creature you control with toughness 4 or greater dies, draw a card.

Creature
Ulvenwald Observer (emn) 176
1
Vivien's Arkbow

{X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Artifact
Vivien's Arkbow (war) 181
1
Vivien's Invocation

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.

Sorcery
Vivien's Invocation (m19) 209
1
Vivien's Stampede

Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.

Sorcery
Vivien's Stampede (ncc) 65
1

Enchantment

Quantity: 3Price: $1.99
Harmonious Emergence

Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.

Enchantment
Harmonious Emergence (neo) 190
1
Nissa's Zendikon

Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand.

Enchantment
Nissa's Zendikon (znr) 197
1
Sylvan Anthem

Green creatures you control get +1/+1. Whenever a green creature enters the battlefield under your control, scry 1.

Enchantment
Sylvan Anthem (mh2) 176
1

Evasion

Quantity: 3Price: $3.43
Aggressive Mammoth

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other creatures you control have trample.

Creature
Aggressive Mammoth (m20) 337
1
Bellowing Tanglewurm

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other green creatures you control have intimidate.

Creature
Bellowing Tanglewurm (som) 111
1
Surrak, the Hunt Caller

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.

Creature
Surrak, the Hunt Caller (cmm) 326
1

Land

Quantity: 36Price: $12.60
Forest

({T}: Add {G}.)

Land
Forest (otj) 285
34
Hidden Nursery

Hidden Nursery enters the battlefield tapped. {T}: Add {G}. {4}{G}, {T}, Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Nursery (lci) 276
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (a25) 243
1

Landfall

Quantity: 1Price: $0.35
Roaring Earth

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.

Enchantment
Roaring Earth (neo) 204
1

Protection

Quantity: 4Price: $4.32
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (plst) EMA-167
1
Root Snare

Prevent all combat damage that would be dealt this turn.

Instant
Root Snare (rna) 137
1
Tamiyo's Safekeeping

Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tamiyo's Safekeeping (neo) 211
1
Yeva, Nature's Herald

Flash (You may cast this spell any time you could cast an instant.) You may cast green creature spells as though they had flash.

Creature
Yeva, Nature's Herald (rvr) 162
1

Pump

Quantity: 6Price: $3.40
Blanchwood Armor

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Enchantment
Blanchwood Armor (m19) 169
1
Gift of Strength

Target creature gets +3/+3 and gains reach until end of turn.

Instant
Gift of Strength (rna) 127
1
Prodigious Growth

Enchant creature Enchanted creature gets +7/+7 and has trample.

Enchantment
Prodigious Growth (m19) 194
1
Sylvan Advocate

Vigilance As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.

Creature
Sylvan Advocate (znc) 84
1
Thunderfoot Baloth

Trample Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.

Creature
Thunderfoot Baloth (scd) 213
1
Ulvenwald Oddity

Creature
Ulvenwald Oddity // Ulvenwald Behemoth (vow) 225Ulvenwald Oddity // Ulvenwald Behemoth (vow) 225
1

Ramp

Quantity: 16Price: $71.30
Ashaya, Soul of the Wild

Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

Creature
Ashaya, Soul of the Wild (znr) 179
1
Boseiju Reaches Skyward

Enchantment
Boseiju Reaches Skyward // Branch of Boseiju (neo) 177Boseiju Reaches Skyward // Branch of Boseiju (neo) 177
1
Caged Sun

As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (plst) CM2-178
1
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
1
Kodama of the West Tree

Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Kodama of the West Tree (neo) 199
1
Leafkin Druid

{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.

Creature
Leafkin Druid (m20) 178
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (plst) M19-314
1
Llanowar Loamspeaker

{T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.

Creature
Llanowar Loamspeaker (dmu) 170
1
Llanowar Scout

{T}: You may put a land card from your hand onto the battlefield.

Creature
Llanowar Scout (dom) 170
1
Nissa's Expedition

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Nissa's Expedition (scd) 199
1
Nissa, Genesis Mage

+2: Untap up to two target creatures and up to two target lands. −3: Target creature gets +5/+5 until end of turn. −10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Planeswalker
Nissa, Genesis Mage (hou) 200
1
Nissa, Vastwood Seer

Creature
Nissa, Vastwood Seer // Nissa, Sage Animist (plst) ORI-189Nissa, Vastwood Seer // Nissa, Sage Animist (plst) ORI-189
1
Nissa, Who Shakes the World

Whenever you tap a Forest for mana, add an additional {G}. +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

Planeswalker
Nissa, Who Shakes the World (war) 169
1
Ulvenwald Captive

Creature
Ulvenwald Captive // Ulvenwald Abomination (emn) 175Ulvenwald Captive // Ulvenwald Abomination (emn) 175
1
Ulvenwald Hydra

Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.

Creature
Ulvenwald Hydra (jmp) 439
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (mkc) 195
1

Recursion

Quantity: 3Price: $2.13
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (plst) A25-187
1
Revive

Return target green card from your graveyard to your hand.

Sorcery
Revive (mmq) 262
1
Revive the Shire

Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sorcery
Revive the Shire (ltr) 185
1

Removal

Quantity: 7Price: $6.77
Aerial Predation

Destroy target creature with flying. You gain 2 life.

Instant
Aerial Predation (ima) 154
1
Carnivorous Canopy

Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Carnivorous Canopy (one) 162
1
Declare Dominance

Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.

Sorcery
Declare Dominance (m19) 175
1
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (9ed) 258
1
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (war) 175
1
Vivien of the Arkbow

+2: Put two +1/+1 counters on up to one target creature. −3: Target creature you control deals damage equal to its power to target creature you don't control. −9: Creatures you control get +4/+4 and gain trample until end of turn.

Planeswalker
Vivien of the Arkbow (m19) 301
1
Vivien Reid

+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Destroy target artifact, enchantment, or creature with flying. −8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."

Planeswalker
Vivien Reid (plst) M19-208
1

Sorcery

Quantity: 1Price: $0.49
Nissa's Encouragement

Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.

Sorcery
Nissa's Encouragement (hou) 203
1

Tutor

Quantity: 1Price: $4.49
Shared Summons

Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.

Instant
Shared Summons (m20) 193
1

Deck Stats

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