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Commander
+1: Create a 3/3 Kavu creature token with trample that's all colors. −3: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. −6: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. Jared Carthalion can be your commander.
Default
If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Land
The World Tree enters the battlefield tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Planeswalker
+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. −2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. −7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. −2: Exile target creature. Its controller gains life equal to its power. −9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
+1: Distribute three +1/+1 counters among one, two, or three target creatures you control. +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. −8: You gain 100 life.
Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. −3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. −6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. −2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." 0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." −3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. −7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.
0: Put a loyalty counter on each red planeswalker you control. 0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. −2: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.
+1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. −3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. −7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control.
+1: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker. +1: Exile the top card of your library. If it's red, you may cast it this turn. −7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. +2: Add two mana in any combination of colors. +1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. −X: Chandra, Hope's Beacon deals X damage to each of up to two targets.
At the beginning of your end step, Chandra, Legacy of Fire deals X damage to each opponent, where X is the number of planeswalkers you control. +1: Add {R} for each planeswalker you control. 0: Remove a loyalty counter from each of any number of permanents you control. Exile that many cards from the top of your library. You may play them this turn.
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent. +1: Add {R}{R}. −3: Chandra, Torch of Defiance deals 4 damage to target creature. −7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
At the beginning of your end step, put a loyalty counter on another target planeswalker you control. +1: Create a 1/1 red Wizard creature token with "{T}: Add {R}. Spend this mana only to cast a planeswalker spell." −3: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control. Commodore Guff can be your commander.
+1: Create a 1/1 colorless Construct artifact creature token with defender. −1: You may sacrifice an artifact. If you do, destroy target artifact or creature. −6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. −3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. −11: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. Dihada, Binder of Wills can be your commander.
+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.) −3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. −8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
+1: Destroy another target planeswalker. +1: Create a 3/3 black Beast creature token with deathtouch. −3: Destroy target creature. You gain life equal to its toughness. −8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
Protection from permanents with corruption counters on them +1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. −3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. −7: Gain control of each permanent with a corruption counter on it.
Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage. +2: Scry 1. −X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. −8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.
+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. −2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. −6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. +2: Surveil 2, then exile a card from a graveyard. +1: Create a 1/1 white and black Spirit creature token with flying. −2: Exile target creature you control. For each other player, exile up to one target creature that player controls.
+1: Untap up to one target creature and up to one target land. −2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. −8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.
+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. −1: Draw a card. You may play an additional land this turn. −5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. −3: Return up to two target land cards from your graveyard to the battlefield. −11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander.
When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. +1: Put three +1/+1 counters on up to one target creature with trample or haste. −2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. Minsc & Boo, Timeless Heroes can be your commander.
+1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. −2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker. −6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. −3: Destroy target creature or planeswalker. −8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
+3: Destroy target noncreature permanent. −2: Gain control of target creature. −9: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.
+2: Untap up to two target creatures and up to two target lands. −3: Target creature gets +5/+5 until end of turn. −10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
+2: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. −5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
+2: During target player's next turn, each creature that player controls attacks if able. −2: Rowan Kenrith deals 3 damage to each tapped creature target player controls. −8: Target player gets an emblem with "Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy." Partner with Will Kenrith Rowan Kenrith can be your commander.
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. −2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
+1: Create a 1/1 colorless Servo artifact creature token. +1: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it. −7: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step. Saheeli, the Gifted can be your commander.
+1: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures. −3: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle. −7: Destroy all non-Dragon creatures. Sivitri, Dragon Master can be your commander.
+1: Create a 1/1 black Vampire creature token with lifelink. −2: You get an emblem with "Creatures you control get +1/+0." −6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
As long as it's your turn, creatures and planeswalkers you control have lifelink. +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. −X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
Compleated ({G/U/P} can be paid with {G}, {U}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step. −X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card. −7: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."
+1: Draw a card. At the beginning of the next end step, untap up to two lands. −3: Put target nonland permanent into its owner's library third from the top. −8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one.
+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. −1: Untap up to four target permanents. −10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." Teferi, Temporal Archmage can be your commander.
+2: Create two 0/1 black Thrull creature tokens. +1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. −10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner
When Teyo, Geometric Tactician enters the battlefield, create a 0/4 white Wall creature token with defender and flying. +1: You and target opponent each draw a card. −2: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
+1: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color." −2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. −7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."
+1: Create a 1/1 colorless Thopter artifact creature token with flying. 0: Draw a card. If you control three or more artifacts, draw two cards instead. −9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."
Elves you control have "{T}: Add {B}." +1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. 0: Create a 1/1 green Elf Warrior creature token. −6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) 0: You draw a card and you lose 1 life. Proliferate. −2: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. −9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
+2: Create a 2/2 black Pirate creature token with menace. −3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") −10: Target player's life total becomes 1.
+1: Up to two other target planeswalkers you control phase out at the beginning of the next end step. (Treat them and anything attached to them as though they don't exist until your next turn.) −2: For each opponent, return up to one target nonland permanent that player controls to its owner's hand. −7: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked."
+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. −2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast. −8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy." Partner with Rowan Kenrith Will Kenrith can be your commander.
Lands you control have "{T}: Add one mana of any color." +1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. −2: Mill three cards. You may put a permanent card from among the milled cards into your hand. −7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
+1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control. 0: Create a 2/2 red and green Satyr creature token with haste. −6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.
Sideboard
Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) As Umori, the Collector enters the battlefield, choose a card type. Spells you cast of the chosen type cost {1} less to cast.
Deck Stats
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