MTG_Savant
801 views11 months ago
Commander
Size: 100Salt sum: 54.06
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1) Ramp
1) Ramp
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2) Draw / Advantage
Mission Briefing
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant

Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

2) Draw / Advantage
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3) Removal / Interaction
3) Removal / Interaction
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5) Infinite X --> Combo Part 2
5) Infinite X --> Combo Part 2
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6) Infinite X --> Combo Part 3
6) Infinite X --> Combo Part 3
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7) Infinite Y --> Dualcaster/Naru Meha + Blink/Copy
Twinflame
Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Sorcery

7) Infinite Y --> Dualcaster/Naru Meha + Blink/Copy
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8) Infinite Z --> Exarch/Pester. + Kiki/Twin
8) Infinite Z --> Exarch/Pester. + Kiki/Twin
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9) Infinite Finishers --> Outlet
Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk

9) Infinite Finishers --> Outlet
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10) Recursion
Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
At the beginning of the end step, sacrifice this enchantment.
Enchantment

10) Recursion
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11) Tutors
11) Tutors
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12) Lands
12) Lands
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"🔹 Deck Identity"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"This build sits in the Optimised tier: it’s tuned to compete with strong pods, but avoids the expensive staples (eg. Lotus Petal, Moxes, ABUR Duals, etc...). The focus is on speed, resilience, and flexibility — assembling infinite combos by turn 4–5 consistently while staying inconspicuous until it’s time to win."},{"insert":"\n\n\n\n"},{"attributes":{"bold":true},"insert":"🔹 Gameplan Overview"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"The deck is built around Kess, Dissident Mage, who provides repeatable recursion for your tutors, interaction, and combo pieces. The core idea is:"},{"insert":"\n\nRamp and cantrip aggressively → set up mana and dig for combo pieces."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tutor and protect → use the 8 tutor package to find the missing piece(s)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Assemble an infinite line → execute on turns 4–5 with protection backup."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Win through one of 4 outlets → multiple redundancies mean you can pivot lines based on board state and graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"This makes the deck hard to disrupt unless the table is stax heavy and/or punishes pods that let you quietly build."},{"insert":"\n\n\n\n"},{"attributes":{"bold":true},"insert":"🔹 Combo Packages"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"Infinite X (Mana/ETB loops)"},{"insert":"\n\nPart 1: Peregrine Drake / Cloud of Faeries"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Part 2: Archaeomancer / Ardent Elementalist"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Part 3: Ghostly Flicker / Displace / Illusionist’s Stratagem"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n→ Generates infinite mana + recursion of instants/sorceries. Stratagem also draws your deck into an outlet.\n\n\n"},{"attributes":{"bold":true},"insert":"Infinite Y (Deadeye loops)"},{"insert":"\n\nDeadeye Navigator + Drake or Faeries → infinite mana + ETBs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Infinite Z (Copy loops)"},{"insert":"\n\nDualcaster Mage / Naru Meha + Heat Shimmer / Twinflame / Baral’s Expertise → Infinite hasty bodies, usually lethal on the spot."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Infinite W (Kiki/Twin)"},{"insert":"\n\nKiki-Jiki, Mirror Breaker + Pestermite / Deceiver Exarch / Splinter Twin → Infinite hasty attackers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"🔹 Outlets (7)"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"The deck closes through flexible, overlapping win conditions:"},{"insert":"\n\nStorm kills: Brain Freeze, Grapeshot"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite mana: Comet Storm, Cut // Ribbons"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite ETBs: Impact Tremors, Altar of the Brood"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Self-mill into win: Thassa’s Oracle"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Every combo has at least 2 outlets that connect, ensuring no dead ends."},{"insert":"\n\n\n\n"},{"attributes":{"bold":true},"insert":"🔹 Supporting Package"},{"insert":"\n\nTutors (8) → Demonic, Vampiric, Mystical, Solve the Equation, etc. Cover all missing pieces."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Draw/Advantage (11) → heavy cantrip density (Ponder, Preordain, Brainstorm, Consider) plus engines (Remora, Rhystic)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Interaction (8) → counter suite (Pact, Swan Song, Counterspell, Negate, Drown) + universal answers (Chaos Warp, Feed the Swarm, Toxic Deluge)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Synergy (2) → Underworld Breach (backup win engine) and Reanimate (protects combo creatures)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"🔹 Mana Base"},{"insert":"\n\n35 lands, 11 rocks = consistent early mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Avoids expensive duals, but still runs an efficient mix of shocks, checks, and utility."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bounce lands (Dimir Aqueduct, Rakdos Carnarium, Izzet Boilerworks) synergize with Ghostly Flicker for infinite mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Average curve is 2.25 raw / 2.23 effective, thanks to mana-positive spells like Drake, Faeries, and Frantic Search."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"🔹 Strengths"},{"insert":"\n\nWins by turn 4–5 consistently in testing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Multiple combo families → opponents can’t predict or stop them all."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flexible outlets → no line is ever truly dead."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Resilient recursion via Kess, Mission Briefing, Archaeomancer, Reanimate."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can pivot between storm, creature ETB, or self-mill/Oracle finishes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"🔹 Weaknesses"},{"insert":"\n\nVulnerable to stax (Rule of Law, Rest in Peace, Collector Ouphe)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Reliant on colored mana → careful sequencing of bounce lands required."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Graveyard hate slows Breach, Reanimate, and Kess value lines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protection is good but limited (8 counters/interaction)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"🔹 Swap Options (meta flex)"},{"insert":"\n\nGilded Lotus → slower but another possible combo with Flicker."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Possessed Skaab → recursion creature if removal-heavy meta & starts infinite X with Peregrine Drake in graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pyroblast → meta call vs blue/counter wars."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Coldsteel Heart → in stax heavy environment instead of Jeska's Will, whose effect might get potentially stifled. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"🔹 Final Note"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"This is a streamlined, non-budget and optimised Kess deck:"},{"insert":"\n\nFast enough to pressure high-powered pods."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flexible enough to grind with recursion."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Inconspicuous enough to sneak wins in multiplayer."},{"attributes":{"list":"bullet"},"insert":"\n"}]}





























































































