445
3/21/2025
WUB Urza
Deck Size: 98
Commander
Est deck cost: $1167.52
Salt sum: 42.87
445
3/21/2025
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Commander

Qty: 1 Price: $6.99
Urza, Chief Artificer

Affinity for artifact creatures (This spell costs {1} less to cast for each artifact creature you control.) Artifact creatures you control have menace. At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

Creature
Urza, Chief Artificer (brc) 49

Commander

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Counter

Qty: 1 Price: $2.79
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (a25) 41

Counter

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Ramp

Qty: 11 Price: $148.59
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (znc) 106
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (mm3) 215
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (mm3) 219
Etherium Sculptor

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Etherium Sculptor (c16) 89
Mox Amber

{T}: Add one mana of any color among legendary creatures and planeswalkers you control.

Artifact
Mox Amber (dom) 224
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (rna) 22
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (nec) 161
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (c16) 273
The Mightstone and Weakstone

When The Mightstone and Weakstone enters, choose one — • Draw two cards. • Target creature gets -5/-5 until end of turn. {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. (Melds with Urza, Lord Protector.)

Artifact
The Mightstone and Weakstone (bro) 238a
Urza, Lord High Artificer

When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control." Tap an untapped artifact you control: Add {U}. {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

Creature
Urza, Lord High Artificer (mh1) 75
Urza, Lord Protector

Artifact, instant, and sorcery spells you cast cost {1} less to cast. {7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.

Creature
Urza, Lord Protector (bro) 225

Ramp

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Tokens

Qty: 8 Price: $82.02
Digsite Engineer

Whenever you cast an artifact spell, you may pay {2}. If you do, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

Creature
Digsite Engineer (c21) 15
Officious Interrogation

This spell costs {W}{U} more to cast for each target beyond the first. Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.

Instant
Officious Interrogation (mkm) 222
Sai, Master Thopterist

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. {1}{U}, Sacrifice two artifacts: Draw a card.

Creature
Sai, Master Thopterist (drc) 82
Simulacrum Synthesizer

When this artifact enters, scry 2. Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

Artifact
Simulacrum Synthesizer (big) 6
Stridehangar Automaton

Thopters you control get +1/+1. If one or more artifact tokens would be created under your control, those tokens plus an additional 1/1 colorless Thopter artifact creature token with flying are created instead.

Creature Artifact
Stridehangar Automaton (drc) 19
Thousand Moons Smithy

Artifact
Thousand Moons Smithy // Barracks of the Thousand (lci) 39Thousand Moons Smithy // Barracks of the Thousand (lci) 39
Transmutation Font

{T}: Create your choice of a Blood token, a Clue token, or a Food token. {3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Artifact
Transmutation Font (big) 28
Urza's Command

Choose two — • Creatures you don't control get -2/-0 until end of turn. • Create a tapped Powerstone token. • Create a tapped 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control." • Scry 1, then draw a card.

Instant
Urza's Command (bro) 70

Tokens

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Anthem

Qty: 1 Price: $2.49
Urza, Prince of Kroog

Artifact creatures you control get +2/+2. {6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.

Creature
Urza, Prince of Kroog (bro) 296

Anthem

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Draw

Qty: 11 Price: $137.89
Baleful Strix

Flying, deathtouch When this creature enters, draw a card.

Creature Artifact
Baleful Strix (c16) 181
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 328
Karn, Scion of Urza

+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. −1: Put a card you own with a silver counter on it from exile into your hand. −2: Create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

Planeswalker
Karn, Scion of Urza (dom) 1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (m12) 73
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put this artifact on top of its owner's library.

Artifact
Sensei's Divining Top (2x2) 398
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (clb) 870
Tezzeret, Artifice Master

+1: Create a 1/1 colorless Thopter artifact creature token with flying. 0: Draw a card. If you control three or more artifacts, draw two cards instead. −9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."

Planeswalker
Tezzeret, Artifice Master (pm19) 79s
Thopter Spy Network

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

Enchantment
Thopter Spy Network (drc) 83
Thought Monitor

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When this creature enters, draw two cards.

Creature Artifact
Thought Monitor (mh2) 341
Thoughtcast

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.

Sorcery
Thoughtcast (nec) 99
Voyage Home

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) You draw three cards and gain 3 life.

Sorcery
Voyage Home (dft) 227

Draw

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Recursion

Qty: 3 Price: $9.97
Emry, Lurker of the Loch

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Emry enters, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Creature
Emry, Lurker of the Loch (eld) 43
Sharuum the Hegemon

Flying When Sharuum enters, you may return target artifact card from your graveyard to the battlefield.

Creature Artifact
Sharuum the Hegemon (v11) 11
Tameshi, Reality Architect

Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. {X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

Creature
Tameshi, Reality Architect (neo) 375

Recursion

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Tutor

Qty: 3 Price: $59.27
Fabricate

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Sorcery
Fabricate (40k) 181
Tamiyo's Journal

At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") {T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.

Artifact
Tamiyo's Journal (soi) 265
Tezzeret the Seeker

+1: Untap up to two target artifacts. −X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. −5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

Planeswalker
Tezzeret the Seeker (med) WS4

Tutor

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Board Wipe

Qty: 2 Price: $5.78
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (mh2) 80
Supreme Verdict

This spell can't be countered. Destroy all creatures.

Sorcery
Supreme Verdict (prtr) 201★

Board Wipe

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Land

Qty: 36 (37 w/ MDFC)Price: $388.34
Academy Ruins

{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

Land
Academy Ruins (2xm) 309
Ancient Den

{T}: Add {W}.

Artifact Land
Ancient Den (mrd) 278
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (mm3) 228
Archway of Innovation

This land enters tapped unless you control an Island. {T}: Add {U}. {U}, {T}: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Land
Archway of Innovation (mh3) 214
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (nec) 167
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 281
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (ktk) 233
Floodfarm Verge

{T}: Add {W}. {T}: Add {U}. Activate only if you control a Plains or an Island.

Land
Floodfarm Verge (dsk) 259
Fomori Vault

{T}: Add {C}. {3}, {T}, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Land
Fomori Vault (big) 29
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (gtc) 242
Goldmire Bridge

This land enters tapped. Indestructible {T}: Add {W} or {B}.

Artifact Land
Goldmire Bridge (mh2) 247
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rtr) 241
Inventors' Fair

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Land
Inventors' Fair (plst) KLD-247
Island

({T}: Add {U}.)

Land
Island (lci) 288
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
Meticulous Archive

({T}: Add {W} or {U}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Meticulous Archive (mkm) 264
Mistvault Bridge

This land enters tapped. Indestructible {T}: Add {U} or {B}.

Artifact Land
Mistvault Bridge (mh2) 249
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 271
Plains

({T}: Add {W}.)

Land
Plains (lci) 287
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 224
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (nec) 175
Raffine's Tower

({T}: Add {W}, {U}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raffine's Tower (snc) 254
Razortide Bridge

This land enters tapped. Indestructible {T}: Add {W} or {U}.

Artifact Land
Razortide Bridge (mh2) 252
Seat of the Synod

{T}: Add {U}.

Artifact Land
Seat of the Synod (j22) 820
Shadowy Backstreet

({T}: Add {W} or {B}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Shadowy Backstreet (mkm) 268
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (vow) 283
Shipwreck Marsh

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (mid) 267
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (otc) 325
Swamp

({T}: Add {B}.)

Land
Swamp (lci) 289
Undercity Sewers

({T}: Add {U} or {B}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Undercity Sewers (mkm) 270
Vault of Whispers

{T}: Add {B}.

Artifact Land
Vault of Whispers (mrd) 286
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (grn) 259

Land

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Removal

Qty: 10 Price: $48.50
Anguished Unmaking

Exile target nonland permanent. You lose 3 life.

Instant
Anguished Unmaking (psoi) 242
Assimilation Aegis

When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield. Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, that creature becomes a copy of a creature card exiled with this Equipment. Equip {2}

Artifact
Assimilation Aegis (otj) 192
Cataclysmic Gearhulk

Vigilance When this creature enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

Creature Artifact
Cataclysmic Gearhulk (pkld) 9s
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (sta) 59
Dispeller's Capsule

{2}{W}, {T}, Sacrifice this artifact: Destroy target artifact or enchantment.

Artifact
Dispeller's Capsule (cmr) 18
Executioner's Capsule

{1}{B}, {T}, Sacrifice this artifact: Destroy target nonblack creature.

Artifact
Executioner's Capsule (2xm) 92
Fell the Profane

Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Riptide Gearhulk

Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.

Creature Artifact
Riptide Gearhulk (dft) 219
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (a25) 35
Void Rend

This spell can't be countered. Destroy target nonland permanent.

Instant
Void Rend (snc) 230

Removal

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Untap

Qty: 1 Price: $29.99
Unwinding Clock

Untap all artifacts you control during each other player's untap step.

Artifact
Unwinding Clock (nph) 164

Untap

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Copy

Qty: 2 Price: $17.98
Machine God's Effigy

You may have this artifact enter as a copy of any creature on the battlefield, except it's an artifact and it has "{T}: Add {U}." (It's not a creature.) {T}: Add {U}.

Artifact
Machine God's Effigy (brc) 63
Phyrexian Metamorph

({U/P} can be paid with either {U} or 2 life.) You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.

Creature Artifact
Phyrexian Metamorph (pnph) 42★

Copy

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Protection

Qty: 3 Price: $27.97
Dawn's Truce

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.

Instant
Dawn's Truce (blb) 9
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (cmd) 253
Spellskite

{U/P}: Change a target of target spell or ability to this creature. ({U/P} can be paid with either {U} or 2 life.)

Creature Artifact
Spellskite (mm2) 230

Protection

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Token Multiplier

Qty: 5 Price: $198.95
Academy Manufactor

If you would create a Clue, Food, or Treasure token, instead create one of each.

Creature Artifact
Academy Manufactor (mh2) 219
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (akh) 2
Mondrak, Glory Dominus

If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ({W/P} can be paid with either {W} or 2 life.)

Creature
Mondrak, Glory Dominus (one) 23
Ojer Taq, Deepest Foundation

Creature
Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 314Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 314
Worldwalker Helm

If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.") {1}{U}, {T}: Create a token that's a copy of target artifact token you control.

Artifact
Worldwalker Helm (big) 7

Token Multiplier

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Maybeboard

Qty: 25 Price: $233.21
Abuelo, Ancestral Echo

Flying, ward {2} {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

Creature
Abuelo, Ancestral Echo (lci) 297
Alquist Proft, Master Sleuth

Vigilance When Alquist Proft enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") {X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life.

Creature
Alquist Proft, Master Sleuth (mkm) 185
Arcane Proxy

Prototype {1}{U}{U} — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When this creature enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.

Creature Artifact
Arcane Proxy (pbro) 75s
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (onc) 147
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (40k) 235
Darksteel Citadel

Indestructible {T}: Add {C}.

Artifact Land
Darksteel Citadel (m15) 242
Darksteel Forge

Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)

Artifact
Darksteel Forge (m14) 206
Desynchronization

Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)

Instant
Desynchronization (acr) 16
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 6
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 13
Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Sorcery
Fractured Identity (who) 1068
Grand Architect

Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Creature
Grand Architect (plst) SOM-33
Kaya, Geist Hunter

+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. −2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. −6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.

Planeswalker
Kaya, Geist Hunter (vow) 240
March of Progress

Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Sorcery
March of Progress (brc) 55
Mechanized Production

Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

Enchantment
Mechanized Production (aer) 38
Mirrorworks

Whenever another nontoken artifact you control enters, you may pay {2}. If you do, create a token that's a copy of that artifact.

Artifact
Mirrorworks (c18) 211
Monumental Henge

This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Land
Monumental Henge (mh3) 222
Nuka-Cola Vending Machine

{1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Artifact
Nuka-Cola Vending Machine (pip) 137
Padeem, Consul of Innovation

Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.

Creature
Padeem, Consul of Innovation (kld) 59
Perilous Snare

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery.

Artifact
Perilous Snare (dft) 23
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (wot) 25
Tawnos, Solemn Survivor

{2}, {T}: Create a token that's a copy of up to one target artifact token you control. Mill two cards. {1}{W}{U}{B}, {T}, Sacrifice two artifact tokens, Exile an artifact or creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an artifact in addition to its other types. Activate only as a sorcery.

Creature
Tawnos, Solemn Survivor (brc) 42
Tezzeret, Betrayer of Flesh

The first activated ability of an artifact you activate each turn costs {2} less to activate. +1: Draw two cards. Then discard two cards unless you discard an artifact card. −2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. −6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."

Planeswalker
Tezzeret, Betrayer of Flesh (neo) 376
Thopter Foundry

{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.

Artifact
Thopter Foundry (2xm) 222
Urza, Powerstone Prodigy

Vigilance {1}, {T}: Draw a card, then discard a card. Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Creature
Urza, Powerstone Prodigy (bro) 69

Maybeboard

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Deck Info

Deck stats

29 pips - 23 cards
22 mana - 22 cards
34 pips - 28 cards
28 mana - 27 cards
11 pips - 9 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
7 mana - 5 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"Summary"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis is a casual level Urza deck. It's Urza themed (using lots of Urza cards, good or bad) and not really meant for cEDH, but can still be fairly fun and competitive.\n\nFocus"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe deck heavily utilizes token doublers ("},{"insert":{"card-link":"Anointed Procession"}},{"insert":", "},{"insert":{"card-link":"Mondrak, Glory Dominus"}},{"insert":", "},{"insert":{"card-link":"Ojer Taq, Deepest Foundation // Temple of Civilization"}},{"insert":" and "},{"insert":{"card-link":"Kaya, Geist Hunter"}},{"insert":") and doubling up the various tokens produced in the deck. It's all about trying to take advantage of getting extra powerful and useful tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe main tokens you're looking to double up on are the Construct and Gnome Tokens produced by "},{"insert":{"card-link":"Urza, Chief Artificer"}},{"insert":", "},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":", "},{"insert":{"card-link":"Urza's Command"}},{"insert":", "},{"insert":{"card-link":"Digsite Engineer"}},{"insert":", "},{"insert":{"card-link":"Karn, Scion of Urza"}},{"insert":" and "},{"insert":{"card-link":"Thousand Moons Smithy // Barracks of the Thousand"}},{"insert":". These quickly gain high power and toughness, and can close out games when left unchecked."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nExtras"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Tamiyo's Journal"}},{"insert":" and "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" are pretty reliable token producers, and when doubled up, can really start to push you ahead. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" can be very resourceful, while also helping produce extra tokens. When combined with "},{"insert":{"card-link":"Tamiyo's Journal"}},{"insert":", "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":", "},{"insert":{"card-link":"Nuka-Cola Vending Machine"}},{"insert":" or "},{"insert":{"card-link":"Officious Interrogation"}},{"insert":", you can make a lot of tokens at once. This will not only help pump up your 0/0 Construct and Gnome Tokens, but also provide you with a lot of resources in Treasure, Food and Clue tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCombos"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Mechanized Production"}},{"insert":" can be a game-ending combo piece. Placing this enchantment on a Treasure or Clue token can often win you games, but is often not utilized this way at more casual tables. It's generally only used like this when the game has either lasted far too long or is looking hopeless. Most of the time, it's placed on either a Construct token to make more Constructs, or used on other creatures like "},{"insert":{"card-link":"Esper Sentinel"}},{"insert":", "},{"insert":{"card-link":"Academy Manufactor"}},{"insert":", or "},{"insert":{"card-link":"Machine God's Effigy"}},{"insert":" to make really crazy/wacky fun board states."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nConclusion"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe deck has many, many variations it can undertake, cards that can be added or cut, so feel free to play around and come up with your own version. :)\n\n\n\nNotable Sideboard Options:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Time Sieve"}},{"insert":" is a game-ending combo piece. This one is often taken out at more casual tables (as extra turns can often ruin some experiences). It's really only used at slightly more competitive tables. If you have a Token Doubler + Token Producer, or have cards like "},{"insert":{"card-link":"Tamiyo's Journal"}},{"insert":" + "},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" out, then you're able to reach 5 artifacts every turn easily and take infinite turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Lita, Mechanical Engineer"}},{"insert":" (or any Vehicle) and "},{"insert":{"card-link":"Halo Fountain"}},{"insert":" combo. You can overcrew a vehicle, so the idea here is to have Halo Fountain, a Vehicle and create lots of token creatures, then overcrew the Vehicle and use Halo Fountains last activated ability to untap all of the crewed creatures and win the game. You can also make lots of artifact tokens, and use animator effects like "},{"insert":{"card-link":"Cyberdrive Awakener"}},{"insert":" or "},{"insert":{"card-link":"Tezzeret the Seeker"}},{"insert":" ultimate, and then use them to crew the Vehicle for Halo combo, or simply swing in with tons of creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Memnarch"}},{"insert":" can be a powerful card, but requires a lot of mana. Great card for slower games."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Bronze Guardian"}},{"insert":" for added protection."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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