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Commander
Size: 100Est cost: $133.85Salt sum: 44.41
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Balanced_Play_49

341 views2 years ago
Commander
Size: 100Est cost: $133.85Salt sum: 44.41

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Commander

Qty: 1 Price: $9.99
Minn, Wily Illusionist
Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control."
Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
Legendary Creature - Wizard Gnome
Minn, Wily Illusionist (afc) 16

Commander

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Copy

Qty: 1 Price: $15.99
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (rvr) 62

Copy

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Counters

Qty: 1 Price: $0.59
Oneirophage
Flying
Whenever you draw a card, put a +1/+1 counter on this creature.
Creature - Illusion Squid
Oneirophage (j22) 331

Counters

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Creature

Qty: 11 Price: $3.85
Aetherplasm
Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Creature - Illusion
Aetherplasm (rvr) 34
Gossamer Phantasm
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Illusion
Gossamer Phantasm (tsr) 70
Illusionary Servant
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Illusion
Illusionary Servant (m10) 57
Krovikan Mist
Flying
Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.
Creature - Illusion
Krovikan Mist (ddm) 8
Labyrinth Guardian
When this creature becomes the target of a spell, sacrifice it.
Embalm
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)
Creature - Warrior Illusion
Labyrinth Guardian (plst) AKH-60
Leyline Phantom
When this creature deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
Creature - Illusion
Leyline Phantom (ddm) 16
Mistform Wakecaster
Flying
: This creature becomes the creature type of your choice until end of turn.
,
: Choose a creature type. Each creature you control becomes that type until end of turn.
Creature - Illusion
Mistform Wakecaster (lgn) 48
Nivix Barrier
Flash (You may cast this spell any time you could cast an instant.)
Defender (This creature can't attack.)
When this creature enters, target attacking creature gets -4/-0 until end of turn.
Creature - Illusion Wall
Nivix Barrier (ori) 66
Phantasmal Dragon
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Dragon Illusion
Phantasmal Dragon (plst) DDM-14
Phantasmal Dreadmaw
Trample
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Dinosaur Illusion
Phantasmal Dreadmaw (mh2) 55
Phantom Beast
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Beast Illusion
Phantom Beast (m11) 69

Creature

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Draw

Qty: 35 Price: $69.95
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (afc) 79
Chart a Course
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Chart a Course (lci) 48
Compulsion
, Discard a card: Draw a card.
, Sacrifice this enchantment: Draw a card.
Enchantment
Compulsion (tor) 34
Confounding Conundrum
When this enchantment enters, draw a card.
Whenever a land an opponent controls enters, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
Enchantment
Confounding Conundrum (znr) 53
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (woc) 87
Curate
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Draw a card.
Instant
Curate (bro) 44
Curiosity
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura
Curiosity (jmp) 147
Deliberate
Scry 2, then draw a card.
Instant
Deliberate (znr) 56
Ghostly Pilferer
Whenever this creature becomes untapped, you may pay
. If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: This creature can't be blocked this turn.
Creature - Rogue Spirit
Ghostly Pilferer (ncc) 223
Gitaxian Probe
(
can be paid with either
or 2 life.)
Look at target player's hand.
Draw a card.
Sorcery
Gitaxian Probe (plst) NPH-35
Goggles of Night
Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Goggles of Night (clb) 74
Illusory Ambusher
Flash (You may cast this spell any time you could cast an instant.)
Whenever this creature is dealt damage, draw that many cards.
Creature - Cat Illusion
Illusory Ambusher (c20) 113
Inscription of Insight
Kicker

Choose one. If this spell was kicked, choose any number instead.
• Return up to two target creatures to their owners' hands.
• Scry 2, then draw two cards.
• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
Sorcery
Inscription of Insight (znr) 61
Jace, Cunning Castaway
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
−2: Create a 2/2 blue Illusion creature token with "When this token becomes the target of a spell, sacrifice it."
−5: Create two tokens that are copies of Jace, except they're not legendary.
Legendary Planeswalker - Jace
Jace, Cunning Castaway (xln) 60
Lat-Nam's Legacy
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
Instant
Lat-Nam's Legacy (all) 30b
Leap
Target creature gains flying until end of turn.
Draw a card.
Instant
Leap (plst) STH-35
Lore Broker
: Each player draws a card, then discards a card.
Creature - Human Rogue
Lore Broker (rav) 57
Mental Note
Mill two cards.
Draw a card.
Instant
Mental Note (jud) 46
Military Intelligence
Whenever you attack with two or more creatures, draw a card.
Enchantment
Military Intelligence (j22) 322
Minds Aglow
Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.
Sorcery
Minds Aglow (cmm) 105
Mordenkainen
+2: Draw two cards, then put a card from your hand on the bottom of your library.
−2: Create a blue Dog Illusion creature token with "This token's power and toughness are each equal to twice the number of cards in your hand."
−10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."
Legendary Planeswalker - Mordenkainen
Mordenkainen (afr) 64
Obsessive Search
Draw a card.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Obsessive Search (dmr) 61
Occult Epiphany
Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
Instant
Occult Epiphany (voc) 14
Open into Wonder
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
Sorcery
Open into Wonder (znc) 34
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (woc) 101
Peek
Look at target player's hand.
Draw a card.
Instant
Peek (10e) 94
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (ncc) 229
Prosperity
Each player draws X cards.
Sorcery
Prosperity (c13) 54
Quicken
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.
Instant
Quicken (rvr) 57
Read the Runes
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Instant
Read the Runes (plst) ONS-104
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (j22) 345
Sorcerous Sight
Look at target opponent's hand.
Draw a card.
Sorcery
Sorcerous Sight (por) 68
Thought Scour
Target player mills two cards.
Draw a card.
Instant
Thought Scour (2x2) 65
Visions of Beyond
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Instant
Visions of Beyond (uma) 81
Wizard Class
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Enchantment - Class
Wizard Class (afr) 81

Draw

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Evasion

Qty: 2 Price: $0.70
Faerie Vandal
Flash (You may cast this spell any time you could cast an instant.)
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Rogue Faerie
Faerie Vandal (j22) 296
Phantom Warrior
This creature can't be blocked.
Creature - Warrior Illusion
Phantom Warrior (bbd) 129

Evasion

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Instant

Qty: 1 Price: $0.35
Dance of the Skywise
Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.
Instant
Dance of the Skywise (dtk) 50

Instant

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Land

Qty: 36 Price: $19.14
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (clb) 885
Coral Atoll
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand.
: Add
.
Land
Coral Atoll (cmr) 480
Faerie Conclave
This land enters tapped.
: Add
.
: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Land
Faerie Conclave (woc) 160
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (afc) 244
Island
(
: Add
.)
Basic Land - Island
Island (lci) 395

Land

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Mill

Qty: 3 Price: $1.23
Jace's Mindseeker
Flying
When this creature enters, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.
Creature - Illusion Fish
Jace's Mindseeker (ddm) 19
Jace's Phantasm
Flying
This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Creature - Illusion
Jace's Phantasm (plst) IMA-60
Merfolk Windrobber
Flying
Whenever this creature deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.)
Sacrifice this creature: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.
Creature - Merfolk Rogue
Merfolk Windrobber (znr) 70

Mill

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Protection

Qty: 1 Price: $0.99
Lord of the Unreal
Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Creature - Human Wizard
Lord of the Unreal (m12) 62

Protection

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Recursion

Qty: 1 Price: $0.49
Narcomoeba
Flying
When this card is put into your graveyard from your library, you may put it onto the battlefield.
Creature - Illusion
Narcomoeba (grn) 47

Recursion

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Removal

Qty: 3 Price: $1.73
Draining Whelk
Flash
Flying
When this creature enters, counter target spell. Put X +1/+1 counters on this creature, where X is that spell's mana value.
Creature - Illusion
Draining Whelk (tsr) 62
Dress Down
Flash
When this enchantment enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Dress Down (mh2) 39
Repeal
Return target nonland permanent with mana value X to its owner's hand.
Draw a card.
Instant
Repeal (rvr) 60

Removal

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Tokens

Qty: 3 Price: $7.07
Meloku the Clouded Mirror
Flying
, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
Legendary Creature - Wizard Moonfolk
Meloku the Clouded Mirror (cmr) 399
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (rvr) 51
Ominous Seas
Whenever you draw a card, put a foreshadow counter on this enchantment.
Remove eight foreshadow counters from this enchantment: Create an 8/8 blue Kraken creature token.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Ominous Seas (plst) IKO-61

Tokens

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Sideboard

Qty: 1 Price: $0.99
Dismiss into Dream
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
Enchantment
Dismiss into Dream (m14) 50

Sideboard

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Maybeboard

Qty: 21 Price: $314.11
Ancestral Vision
Suspend 4—
(Rather than cast this card from your hand, pay
and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Target player draws three cards.
Sorcery
Ancestral Vision (tsr) 52
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (plst) TMP-315
Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (plst) IKO-245
Breakthrough
Draw four cards, then choose X cards in your hand and discard the rest.
Sorcery
Breakthrough (2x2) 41
Cartouche of Knowledge
Enchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+1 and has flying.
Enchantment - Aura Cartouche
Cartouche of Knowledge (plst) AKH-45
Chronozoa
Flying
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature dies, if it had no time counters on it, create two tokens that are copies of it.
Creature - Illusion
Chronozoa (plc) 37
Compelling Argument
Target player mills five cards.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Compelling Argument (plst) AKH-47
Dream Strix
Flying
When this creature becomes the target of a spell, sacrifice it.
When this creature dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature - Bird Illusion
Dream Strix (stx) 42
Fascination
Choose one —
• Each player draws X cards.
• Each player mills X cards.
Sorcery
Fascination (plst) FRF-34
Ledger Shredder
Flying
Whenever a player casts their second spell each turn, this creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Creature - Bird Advisor
Ledger Shredder (snc) 46
Palinchron
Flying
When this creature enters, untap up to seven lands.
: Return this creature to its owner's hand.
Creature - Illusion
Palinchron (ulg) 38
Phantasmal Abomination
Defender
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Illusion
Phantasmal Abomination (roe) 80
Phantasmal Bear
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Illusion Bear
Phantasmal Bear (plst) A25-69
Phantasmal Image
You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
Creature - Illusion
Phantasmal Image (afc) 89
Sea Gate Restoration
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
Search for Azcanta
At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)
Legendary Enchantment
Search for Azcanta // Azcanta, the Sunken Ruin (plst) XLN-74Search for Azcanta // Azcanta, the Sunken Ruin (plst) XLN-74
Shared Discovery
As an additional cost to cast this spell, tap four untapped creatures you control.
Draw three cards.
Sorcery
Shared Discovery (roe) 87
Summoner's Bane
Counter target creature spell. Create a 2/2 blue Illusion creature token.
Instant
Summoner's Bane (ddm) 31
Tolaria West
This land enters tapped.
: Add
.
Transmute
(
, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Land
Tolaria West (plst) TSR-286
Toothy, Imaginary Friend
Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
Legendary Creature - Illusion
Toothy, Imaginary Friend (bbd) 12
True-Name Nemesis
As this creature enters, choose a player.
This creature has protection from the chosen player.
Creature - Merfolk Rogue
True-Name Nemesis (plst) C13-63

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
76 pips - 64 cards
36 mana - 36 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
1 mana - 1 card
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Description

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