2822 views2 years ago
Commander
Size: 100Est cost: $611.17Salt sum: 37.65
DougYnerd
2822 views2 years ago
Commander
Size: 100Est cost: $611.17Salt sum: 37.65
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Commander
Commander
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Basalt Monolith Combos
Basalt Monolith Combos
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Cogwork Combos
Cogwork Combos
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Draw
Chimil, the Inner Sun
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Artifact

Weatherlight
Flying
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Legendary Artifact - Vehicle

Draw
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Forge Combo
Ugin, the Ineffable
Colorless spells you cast cost less to cast.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
−3: Destroy target permanent that's one or more colors.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
−3: Destroy target permanent that's one or more colors.
Legendary Planeswalker - Ugin

Forge Combo
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Helm Combos
Helm Combos
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Karn Combos
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn

Karn Combos
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Land
Gallifrey Council Chamber
When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
: Add .
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
: Add .
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Legendary Land

Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Land
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Magistrate's Scepter Combos
Magistrate's Scepter Combos
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Other
Liberator, Urza's Battlethopter
Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
Legendary Creature Artifact - Thopter

Other
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Ramp
Karn, Legacy Reforged
Karn's power and toughness are each equal to the greatest mana value among artifacts you control.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature Artifact - Golem

Karn, Living Legacy
+1: Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
−1: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
−7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."
−1: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
−7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."
Legendary Planeswalker - Karn

Ramp
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Realmbreaker Combos
Realmbreaker, the Invasion Tree
, : Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."
, , Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
, , Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
Legendary Artifact

Realmbreaker Combos
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Rings Combos
Rings Combos
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Sands of Time Combos
Lithoform Engine
, : Copy target activated or triggered ability you control. You may choose new targets for the copy.
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
Legendary Artifact

Sands of Time Combos
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Spawnsire Combos
Spawnsire of Ulamog
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)
: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add ."
: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.
: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add ."
: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.
Creature - Eldrazi

Spawnsire Combos
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Syr Ginger Combos
Syr Ginger, the Meal Ender
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
, , Sacrifice Syr Ginger: You gain life equal to its power.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
, , Sacrifice Syr Ginger: You gain life equal to its power.
Legendary Creature Artifact - Knight Food

Syr Ginger Combos
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Maybeboard
Aetherworks Marvel
Whenever a permanent you control is put into a graveyard, you get (an energy counter).
, Pay six : Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
, Pay six : Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Artifact

Bitterthorn, Nissa's Animus
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment

Karn, Scion of Urza
+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.
−1: Put a card you own with a silver counter on it from exile into your hand.
−2: Create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
−1: Put a card you own with a silver counter on it from exile into your hand.
−2: Create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Legendary Planeswalker - Karn

Knowledge Pool
Imprint — When this artifact enters, each player exiles the top three cards of their library.
Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.
Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.
Artifact

Palantír of Orthanc
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Legendary Artifact

The Filigree Sylex
: Put an oil counter on The Filigree Sylex.
, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex.
, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target.
, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex.
, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target.
Legendary Artifact

The Moment
At the beginning of your upkeep, put a time counter on The Moment.
, : Untap target creature you control. It phases out until The Moment leaves the battlefield.
, : Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
, : Untap target creature you control. It phases out until The Moment leaves the battlefield.
, : Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
Legendary Artifact

Urza's Avenger
: This creature gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature Artifact - Shapeshifter

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"PRIMER"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n\"Oops, All Combos\" is a complicated deck with a simple premise: What if you just played all of the combos?\n\nThe Peregrine Dynamo facilitates this by copying the abilities of legendary permanents, almost all of which featured in the deck either tutor or look at a whole bunch of cards, meaning if you can double the copies, you can find a two-card combo.\n\nLegendary \"Tutors\":"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nSkyship Weatherlight"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weatherlight"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tamiyo's Journal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Chimil, the Inner Sun"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Planar Bridge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Karn, Living Legacy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Inventors' Fair"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nOnce you have found a tutor, you now need to build a combo or two to win the game. There are several two-card combos, but also several three-card combos featuring a Legendary permanent. More importantly, the nature of broken cards has several of these combos have some overlap. Let's go over the important cards that facilitate that overlap.\n\nInfinite Mana Combos"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Basalt Monolith: "},{"insert":" As the most popular combo piece in probably all of Magic, Basalt Monolith really needs no introduction. Out of the box it can infinitely tap and untap itself, and any sort of copy or cost reduction of its tap ability gives you infinite mana. "},{"attributes":{"bold":true},"insert":"Combos With: Rings of Brighthearth, Forsaken Monument, Heartstone if it's a creature from Karn, Voltaic Construct if it's a creature with Karn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rings of Brighthearth"},{"insert":": Far from just comboing with Basalt Monolith, Rings breaks a whole cavalcade of cards, provided you already have more mana than god and have an untapper that can target itself. "},{"attributes":{"bold":true},"insert":"Combos With: Basalt Monolith, Voltaic Key/Manifold Key & Doubling Cube "},{"insert":"(You need at least 10 mana)"},{"attributes":{"bold":true},"insert":", or Voltaic Key/Manifold Key & Everflowing Chalice "},{"insert":"(Chalice must have 4 or more counte"},{"attributes":{"bold":true},"insert":"rs)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sands of Time: "},{"insert":"A quirky reserved list card that should've never been let out to play, the long and short of Sands of Time is that it untaps all your tapped stuff, then taps all your untapped stuff. In other words, if you tap all your untapped stuff in response to the trigger, then copy Sands of Time's trigger, you immediately get to untap all your stuff, including whatever you just tapped to copy the trigger. Rinse & repeat for infinite mana during your upkeep. "},{"attributes":{"bold":true},"insert":"Combos With: Lithoform Engine or Strionic Resonator."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Syr Ginger: "},{"insert":"With a trigger that cares about artifacts going to the graveyard and a deck almost entirely made of artifacts, you'll get some use out of Syr Ginger no matter what. With that said, a sac outlet that gives you mana and a token generator to feed that mana back into is all you need to break this cute Gingerbread Woman. "},{"attributes":{"bold":true},"insert":"Combos With: Animation Module & Ashnod's Altar, Animation Module & Krark-Clan Ironworks."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Karn: "},{"insert":"With either Karn, Silver Golem, or Karn, the Great Creator, you can make a non-creature artifact into an artifact, allowing things that let you untap creatures to affect them. "},{"attributes":{"bold":true},"insert":"Combos With: Umbral Mantle & Basalt Monolith/Thran Dynamo/Dreamstone Hedron/Doubling Cube, Voltaic Construct & Basalt Monolith/Thran Dynamo/Dreamstone Hedron/Doubling Cube, Sword of the Paruns & Doubling Cube, or as previously discussed, Heartstone & Basalt Monolith."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cogwork Assembler"},{"insert":": Along with being half of an infinite mana combo by itself, you'll also be stoked to see Cogwork Assembler any time you get tons of mana in general, as it will generally find a card to pair up with to get you the win. So keep an eye out, even if you don't have the Shard in hand to start going infinite immediately. "},{"attributes":{"bold":true},"insert":"Combos With: Powerstone Shard "},{"insert":"(requires 17 mana/seven copies of Shard)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Infinite Card Draw/Turns Combos"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Mystic Forge"},{"insert":": This is near the top of the list of combos that get put in decks without people realizing they're putting in a combo, simply because every card on the list is likely to end up in the average artifact deck. Well, this one is no different. The trick is, with a Mystic Forge to let you play artifacts off the top, and a means of returning a zero cost artifact that can draw you a card to the top, you can draw your entire deck. There aren't any such zero cost artifacts? Well then I guess we'll just have to make some. "},{"attributes":{"bold":true},"insert":"Combos With: Sensei's Divining Top and any Cost Reducer "},{"insert":"(Ugin, the Ineffable, Foundry Inspector)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Magistrate's Scepter: "},{"insert":"Put simply, if you can get three counters a turn on Scepter, you're taking infinite turns. The real trick is doing so without tapping it. "},{"attributes":{"bold":true},"insert":"Combos With: Clock of Omens "},{"insert":"(requires 12 mana available to repeatedly tap Scepter), "},{"attributes":{"bold":true},"insert":"Coretapper & Contagion Engine, Contagion Engine & Lithoform Engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nOther Combos:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Spawnsire of Ulamog: "},{"insert":"Spawnsire is probably better known for meme decks with binders of Eldrazi nearby, but even in those, its four mana ability to make two Eldrazi Spawn tokens is usually looped to make infinite mana. How so? By either doubling two tokens to four, or one mana to two. "},{"attributes":{"bold":true},"insert":"Combos With: Illusionist's Bracers or Ashnod's Altar."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Realmbreaker: "},{"insert":"What if every creature in your deck was a Praetor? Well, then you'd be putting them all on the battlefield! (Note: There is not an instant win available when you do this, you still need pieces of either Karn , Syr Ginger, or Cogwork combos) "},{"attributes":{"bold":true},"insert":"Combos With: Maskwood Nexus."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThat is the list of all the intended combos, but I can tell you that you will routinely find board states where you are infinite involving various broken pieces listed above that have yet to find their designated partners. So again, keep an eye out, if it looks like yolu can do something ridiculous, chances are, you can!\n\nFinally, there is one further addition to the deck, outside of 20+ combos and more ramp than you can shake a stick at: Rocket Launcher. Why? Because I'm too lazy to think of a fancy way to win with infinite mana when there's a perfectly ludicrous bad card that will just let you do so. = )\n\n"},{"attributes":{"bold":true},"insert":"Deck Construction Rules:"},{"insert":"\n\nAll non-ramp cards must either be part of a two-part combo, legendary, or part of a three-card combo that includes a legend.\n\nNo card may exceed $30.\n\nNo Locks, Just Kills\n\nNo creature kills unless they apply to all players.\n\nNo colored mana.\n\n\n\n\n"}]}
































































































































