381
7/18/2024
General Ferrous Rokiric: Red, White, No Blue
Deck Size: 100
Commander
Legal
Est deck cost: $550.95
Salt sum: 35.2
381
7/18/2024
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Commander

Quantity: 1Price: $0.99
General Ferrous Rokiric

Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.

Creature
General Ferrous Rokiric (mh2) 198

Commander

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Ramp

Quantity: 10Price: $152.16
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (otc) 252
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (cmm) 942
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (otc) 255
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Pearl Medallion

White spells you cast cost {1} less to cast.

Artifact
Pearl Medallion (mh3) 294
Ruby Medallion

Red spells you cast cost {1} less to cast.

Artifact
Ruby Medallion (mh3) 295
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (wot) 67
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (m3c) 305
Sword of Hearth and Home

Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Sword of Hearth and Home (mh2) 324
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (ltc) 285

Ramp

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Card Draw

Quantity: 10Price: $51.06
Cut a Deal

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Sorcery
Cut a Deal (clb) 14
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Artifact
Idol of Oblivion (otc) 258
Losheel, Clockwork Scholar

Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures you control enter, draw a card. This ability triggers only once each turn.

Creature
Losheel, Clockwork Scholar (cmm) 38
Secret Rendezvous

You and target opponent each draw three cards.

Sorcery
Secret Rendezvous (stx) 26
Showdown of the Skalds

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.

Enchantment
Showdown of the Skalds (khm) 229
Thrilling Discovery

You gain 2 life. Then you may discard two cards. If you do, draw three cards.

Sorcery
Thrilling Discovery (otc) 245
Tocasia's Welcome

Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.

Enchantment
Tocasia's Welcome (bro) 30
Tome of the Guildpact

Whenever you cast a multicolored spell, draw a card. {T}: Add one mana of any color.

Artifact
Tome of the Guildpact (rna) 242
Trouble in Pairs

If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

Enchantment
Trouble in Pairs (mkc) 15
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52

Card Draw

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Removal

Quantity: 9Price: $13.53
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (mkc) 56
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (lcc) 216
Justice Strike

Target creature deals damage to itself equal to its power.

Instant
Justice Strike (grn) 182
Lightning Helix

Lightning Helix deals 3 damage to any target and you gain 3 life.

Instant
Lightning Helix (mkm) 218
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (otc) 85
Rip Apart

Choose one — • Rip Apart deals 3 damage to target creature or planeswalker. • Destroy target artifact or enchantment.

Sorcery
Rip Apart (onc) 124
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (mkc) 88
Wear

Instant
Wear // Tear (moc) 343

Removal

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Land

Quantity: 35Price: $160.55
Arena of Glory

This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Land
Arena of Glory (mh3) 215
Arid Mesa

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (otc) 271
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (2x2) 401
Clifftop Retreat

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (lcc) 324
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (otc) 280
Eiganjo, Seat of the Empire

{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

Land
Eiganjo, Seat of the Empire (neo) 413
Elegant Parlor

({T}: Add {R} or {W}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Elegant Parlor (mkm) 325
Flamekin Village

As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn.

Land
Flamekin Village (plst) CM2-251
Minas Tirith

Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Land
Minas Tirith (ltr) 420
Monumental Henge

This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Land
Monumental Henge (mh3) 222
Mountain

({T}: Add {R}.)

Land
Mountain (acr) 107
Plains

({T}: Add {W}.)

Land
Plains (acr) 102
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (otc) 314
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (rvr) 297
Sacred Peaks

({T}: Add {R} or {W}.) This land enters tapped.

Land
Sacred Peaks (mkc) 285
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (otc) 316
Slayers' Stronghold

{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Land
Slayers' Stronghold (mkc) 295
Sokenzan, Crucible of Defiance

{T}: Add {R}. Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.

Land
Sokenzan, Crucible of Defiance (neo) 415
Spectator Seating

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmm) 427
Sundown Pass

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}.

Land
Sundown Pass (vow) 266
Sunscorched Divide

{1}, {T}: Add {R}{W}.

Land
Sunscorched Divide (pip) 445
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (otc) 335

Land

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Utility

Quantity: 4Price: $71.56
Akroma's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.

Instant
Akroma's Will (lcc) 125
Rising of the Day

Creatures you control have haste. Legendary creatures you control get +1/+0.

Enchantment
Rising of the Day (ltr) 145
Sundering Eruption

Sorcery
Sundering Eruption // Volcanic Fissure (mh3) 248Sundering Eruption // Volcanic Fissure (mh3) 248
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (sta) 74

Utility

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Multicolored Creatures

Quantity: 19Price: $60.66
Adriana, Captain of the Guard

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

Creature
Adriana, Captain of the Guard (onc) 114
Alibou, Ancient Witness

Other artifact creatures you control have haste. Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.

Creature Artifact
Alibou, Ancient Witness (c21) 7
Arbaaz Mir

Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)

Creature
Arbaaz Mir (acr) 46
Arcbound Shikari

First strike When this creature enters, put a +1/+1 counter on each other artifact creature you control. Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Shikari (mh2) 184
Aurelia, Exemplar of Justice

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Creature
Aurelia, Exemplar of Justice (rvr) 436
Aurelia, the Law Above

Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.

Creature
Aurelia, the Law Above (mkm) 188
Aurelia, the Warleader

Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Creature
Aurelia, the Warleader (mul) 35
Aya of Alexandria

Menace, lifelink Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.)

Creature
Aya of Alexandria (acr) 48
Balefire Liege

Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life.

Creature
Balefire Liege (2x2) 180
Blade Historian

Attacking creatures you control have double strike.

Creature
Blade Historian (stx) 165
Craig Boone, Novac Guard

Reach, lifelink One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.

Creature
Craig Boone, Novac Guard (pip) 100
Duergar Hedge-Mage

When this creature enters, if you control two or more Mountains, you may destroy target artifact. When this creature enters, if you control two or more Plains, you may destroy target enchantment.

Creature
Duergar Hedge-Mage (moc) 324
Iroas, God of Victory

Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.

Creature Enchantment
Iroas, God of Victory (c16) 205
Jor Kadeen, the Prevailer

First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.

Creature
Jor Kadeen, the Prevailer (onc) 119
Merry, Esquire of Rohan

Haste Merry has first strike as long as it's equipped. Whenever you attack with Merry and another legendary creature, draw a card.

Creature
Merry, Esquire of Rohan (ltr) 325
Neyali, Suns' Vanguard

Attacking tokens you control have double strike. Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.

Creature
Neyali, Suns' Vanguard (onc) 2
Paladin Elizabeth Taggerdy

Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power.

Creature
Paladin Elizabeth Taggerdy (pip) 114
Tori D'Avenant, Fury Rider

Vigilance, trample Whenever Tori D'Avenant attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.

Creature
Tori D'Avenant, Fury Rider (dmu) 223
Éowyn, Fearless Knight

Haste When Éowyn enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.

Creature
Éowyn, Fearless Knight (ltr) 201

Multicolored Creatures

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Multicolored Spells

Quantity: 12Price: $40.44
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (otc) 216
Chance for Glory

Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Instant
Chance for Glory (grn) 159
Deafening Clarion

Choose one or both — • Deafening Clarion deals 3 damage to each creature. • Creatures you control gain lifelink until end of turn.

Sorcery
Deafening Clarion (grn) 165
Deflecting Palm

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Instant
Deflecting Palm (mkc) 205
Legion Leadership

Instant
Legion Leadership // Legion Stronghold (mh3) 255Legion Leadership // Legion Stronghold (mh3) 255
Legion's Initiative

Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

Enchantment
Legion's Initiative (2x2) 242
Prosperous Partnership

When this enchantment enters, create two 1/1 green and white Citizen creature tokens. Tap three untapped creatures you control: Create a Treasure token.

Enchantment
Prosperous Partnership (ncc) 78
Response

Instant
Response // Resurgence (rvr) 247
Squee's Embrace

Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, return that card to its owner's hand.

Enchantment
Squee's Embrace (apc) 122
Take the Bait

Cast this spell only during combat on an opponent's turn. Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.

Instant
Take the Bait (mkc) 353
Taunt from the Rampart

Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Sorcery
Taunt from the Rampart (ltc) 71
Warleader's Call

Creatures you control get +1/+1. Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Warleader's Call (mkm) 315

Multicolored Spells

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Deck Info

Deck stats

62 pips - 51 cards
36 mana - 33 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
50 pips - 41 cards
33 mana - 28 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
7 mana - 6 cards
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Description

{"ops":[{"insert":"Power Level: 6-7\n\nTheme: Cast multi-colored Boros cards to generate additional army of Golems\n\nWincon: Go wide with army of Golems and Boros bombs\n\nNotes:\nHas an infinite with Aurelia, the Warleader plus Sword of Hearth and Home but no way to tutor it up so have to draw it (not reliant on it either)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Playing Boros bombs (that happen to be mostly legendary/historic) instead of smaller multicolored creatures in order to maximize impact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Needs a lot of mana in order to double-spell during a turn to make two Golems"},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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