iggybolante
2.4k views56 days ago
Commander
Size: 100Salt sum: 36.32
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Card Advantage
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Enhancements
Enhancements
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Finisher
Finisher
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Land
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
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, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land

Land
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Ramp
Ramp
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Removal
Removal
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The Fort
The Fort
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Tokens
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Tokens & Extras
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Deck Info
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Description
{"ops":[{"insert":"The decklist has a weird restriction, wherein I only included cards from M11 and prior (this was the last set I played before quitting, I returned to playing during War of the Spark thru MTG Arena). The restriction is to simulate what it was like to play commander at that time, as I had only ever played standard back then. The added bonus is that I get to play with certain cards that were my pet cards back in the day (my commander was the first non-bulk pile single I bought for myself when I was a teenager). \n\nThe deck plays like a normal battlecruiser-style deck for more casual tables, concentrating primarily on amassing tokens to win out games, with some stall cards and removal to get you there, and some alternative win-cons just for fun.\n\nThe deck could use some further optimization, like Stoneforge Mystic for the Taj-Nar Swordsmith. I personally only play this because it was part of those kitchen table decks I had, the minor interactions from its soldier subtype, and because Stoneforge Mystic is expensive.\n"}]}




















































































