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Commander
Size: 100Salt sum: 40.24
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princessinp1nk89

3.9k views46 days ago
Commander
Size: 100Salt sum: 40.24

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Edgar Markov
Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
Legendary Creature - Knight Vampire
Edgar Markov (pj21) 3

Commander

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 589
Idol of Oblivion
: Draw a card. Activate only if you created a token this turn.
,
, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Artifact
Idol of Oblivion (tdc) 319
Jet Medallion
Black spells you cast cost
less to cast.
Artifact
Jet Medallion (mh3) 292
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (rvr) 263
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (fic) 355
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1696

Artifact

(Ctrl to add secondary)
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (inr) 326
Bloodletter of Aclazotz
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Creature - Vampire Demon
Bloodletter of Aclazotz (lci) 336
Bloodline Keeper
Flying
: Create a 2/2 black Vampire creature token with flying.
: Transform this creature. Activate only if you control five or more Vampires.
Creature - Vampire
Bloodline Keeper // Lord of Lineage (sld) 1157Bloodline Keeper // Lord of Lineage (sld) 1157
Bloodthirsty Conqueror
Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Creature - Knight Vampire
Bloodthirsty Conqueror (fdn) 460
Bloodvial Purveyor
Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Creature - Vampire
Bloodvial Purveyor (vow) 290
Charismatic Conqueror
Vigilance
Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
Creature - Vampire Soldier
Charismatic Conqueror (lcc) 70
Cordial Vampire
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
Creature - Vampire
Cordial Vampire (lcc) 189
Creeping Bloodsucker
At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
Creature - Vampire
Creeping Bloodsucker (j22) 21
Cruel Celebrant
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Vampire
Cruel Celebrant (lcc) 267
Drana and Linvala
Flying, vigilance
Activated abilities of creatures your opponents control can't be activated.
Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.
Legendary Creature - Vampire Angel
Drana and Linvala (mom) 222
Drana, the Last Bloodchief
Flying
Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Legendary Creature - Vampire Cleric
Drana, the Last Bloodchief (sld) 1684
Edgar, Ancient Bloodlord
Whenever another creature or planeswalker you control dies, you gain 1 life.
, Sacrifice another creature or planeswalker: Put a +1/+1 counter on Edgar. He gains menace until end of turn. (He can't be blocked except by two or more creatures.)
Legendary Creature - Vampire Noble
Edgar, Ancient Bloodlord (fra) 270
Elenda's Hierophant
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Creature - Vampire Cleric
Elenda's Hierophant (lcc) 71
Emeritus of Woe
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared.
Creature - Vampire Warlock
Emeritus of Woe // Demonic Tutor (sos) 324
Evereth, Viceroy of Plunder
Flying
Sacrifice another creature or artifact: Put a +1/+1 counter on Evereth. If the sacrificed permanent was a Treasure, Evereth gains lifelink until end of turn. Activate only as a sorcery.
When Evereth dies, you may pay
. When you do, Evereth deals damage equal to its power to each opponent.
Legendary Creature - Vampire Soldier
Evereth, Viceroy of Plunder (j25) 41
Indulging Patrician
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.
Creature - Vampire Noble
Indulging Patrician (tdc) 292
Kalastria Highborn
Whenever this creature or another Vampire you control dies, you may pay
. If you do, target player loses 2 life and you gain 2 life.
Creature - Vampire Shaman
Kalastria Highborn (fdn) 607
Malakir Bloodwitch
Flying, protection from white
When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Creature - Vampire Shaman
Malakir Bloodwitch (voc) 131
Master of Dark Rites
, Sacrifice another creature: Add
. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.
Creature - Vampire Cleric
Master of Dark Rites (lcc) 83
Ocelot Pride
First strike, lifelink
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
Creature - Cat
Ocelot Pride (mh3) 394
Order of Sacred Dusk
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.
Creature - Knight Vampire
Order of Sacred Dusk (lcc) 97
Preacher of the Schism
Deathtouch
Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.
Whenever this creature attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
Creature - Vampire Cleric
Preacher of the Schism (sch) 34
Qarsi Revenant
Flying, deathtouch, lifelink
Renew —
, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.
Creature - Vampire
Qarsi Revenant (tdm) 338
Scheming Silvertongue
Flying, lifelink
At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Vampire Warlock
Scheming Silvertongue // Sign in Blood (sos) 99
Sorin of House Markov
Lifelink
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each of your postcombat main phases, if you gained 3 or more life this turn, exile Sorin, then return him to the battlefield transformed under his owner's control.
Legendary Creature - Human Noble
Sorin of House Markov // Sorin, Ravenous Neonate (mh3) 245Sorin of House Markov // Sorin, Ravenous Neonate (mh3) 245
Tithe Drinker
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Vampire
Tithe Drinker (plst) C17-200
Vampire Gourmand
Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card and this creature can't be blocked this turn.
Creature - Vampire
Vampire Gourmand (fdn) 74
Vampire of the Dire Moon
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Vampire of the Dire Moon (m20) 120
Vein Ripper
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Assassin
Vein Ripper (mkm) 110
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (lcc) 213
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (j22) 487
Vraan, Executioner Thane
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
Legendary Creature - Vampire Phyrexian
Vraan, Executioner Thane (one) 114
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (vow) 287
Wispdrinker Vampire
Flying
Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.
: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.
Creature - Vampire Rogue
Wispdrinker Vampire (mkm) 243

Creature

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Black Market
Whenever a creature dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add
for each charge counter on this enchantment.
Enchantment
Black Market (sld) 1577
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (acr) 87
Cover of Darkness
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Cover of Darkness (acr) 89
Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer
Enduring Innocence (dsk) 6
Enduring Tenacity
Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Snake Glimmer
Enduring Tenacity (dsk) 390
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (sld) 1798
Phyrexian Arena
At the beginning of your upkeep, you draw a card and lose 1 life.
Enchantment
Phyrexian Arena (fdn) 322
Renewed Solidarity
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+0.
At the beginning of your end step, for each token you control of the chosen type that entered this turn, create a token that's a copy of it.
Enchantment
Renewed Solidarity (drc) 23
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (sld) 1799
The Meathook Massacre
When The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Whenever a creature an opponent controls dies, you gain 1 life.
Legendary Enchantment
The Meathook Massacre (inr) 122

Enchantment

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Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Instant
Crackling Doom (2x2) 196
Dark Ritual
Add
.
Instant
Dark Ritual (sta) 89
Darkness
Prevent all combat damage that would be dealt this turn.
Instant
Darkness (40k) 197
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 9
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (cmm) 147
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (sld) 2534
Inevitable Defeat
This spell can't be countered.
Exile target nonland permanent. Its controller loses 3 life and you gain 3 life.
Instant
Inevitable Defeat (tdm) 194
Withering Torment
Destroy target creature or enchantment. You lose 2 life.
Instant
Withering Torment (dsk) 124

Instant

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Accursed Duneyard
: Add
.
,
: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Accursed Duneyard (drc) 20
Bleachbone Verge
: Add
.
: Add
. Activate only if you control a Plains or a Swamp.
Land
Bleachbone Verge (dft) 371
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rvr) 292
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 435
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (lcc) 320
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 1496
Concealed Courtyard
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Concealed Courtyard (sld) 1372
Elegant Parlor
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Mountain
Elegant Parlor (mkm) 325
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (gtc) 242
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (mid) 282
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (lcc) 337
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (inr) 295
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (c20) 294
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (jmp) 493
Plains
(
: Add
.)
Basic Land - Plains
Plains (one) 365
Raucous Theater
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Mountain
Raucous Theater (mkm) 329
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (pf23) 3
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (sld) 131
Savai Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Mountain
Savai Triome (iko) 312
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (vow) 283
Shizo, Death's Storehouse
: Add
.
,
: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Legendary Land
Shizo, Death's Storehouse (dmc) 233
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (otc) 321
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (sos) 264
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (inr) 293
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sos) 276
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 505
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (tsr) 287
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 436
Voldaren Estate
: Add
.
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
,
: Create a Blood token. This ability costs
less to activate for each Vampire you control. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Land
Voldaren Estate (vow) 403

Land

(Ctrl to add secondary)
Sorin, Imperious Bloodlord
+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
+1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life.
−3: You may put a Vampire creature card from your hand onto the battlefield.
Legendary Planeswalker - Sorin
Sorin, Imperious Bloodlord (m20) 115

Planeswalker

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Blasphemous Edict
You may pay
rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.
Each player sacrifices thirteen creatures of their choice.
Sorcery
Blasphemous Edict (fdn) 57
Blood Tribute
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Sorcery
Blood Tribute (c17) 100
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (sld) 7110
Risky Shortcut
Draw two cards. Each player loses 2 life.
Sorcery
Risky Shortcut (dft) 103

Sorcery

(Ctrl to add secondary)

Deck Info

Deck stats

20 pips - 18 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 3 cards
72 pips - 50 cards
34 mana - 29 cards
3 pips - 3 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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