90
12/10/2020
Zedruu
Deck Size: 100
Commander
Legal
Est deck cost: $122.47
Salt sum: 40.17
No deck tags
90
12/10/2020
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $2.49
Zedruu the Greathearted

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. {U}{R}{W}: Target opponent gains control of target permanent you control.

Creature
Zedruu the Greathearted (c16) 231

Commander

(CTRL to add secondary)

Artifact

Qty: 12 Price: $9.56
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (c20) 238
Boros Locket

{T}: Add {R} or {W}. {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Boros Locket (grn) 231
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (c20) 239
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.

Artifact
Elixir of Immortality (plst) M11-206
Izzet Locket

{T}: Add {U} or {R}. {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Izzet Locket (c19) 215
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (c20) 243
Jeskai Banner

{T}: Add {U}, {R}, or {W}. {U}{R}{W}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Jeskai Banner (ktk) 222
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (dvd) 24
Neurok Stealthsuit

Equipped creature has shroud. (It can't be the target of spells or abilities.) {U}{U}: Attach Neurok Stealthsuit to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Neurok Stealthsuit (5dn) 140
Prismatic Lens

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Artifact
Prismatic Lens (uma) 234
Star Compass

This artifact enters tapped. {T}: Add one mana of any color that a basic land you control could produce.

Artifact
Star Compass (ima) 229
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (cm2) 229

Artifact

(CTRL to add secondary)

Creature

Qty: 15 Price: $33.27
Akroan Horse

Defender When this creature enters, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.

Creature Artifact
Akroan Horse (plst) C16-241
Alabaster Leech

White spells you cast cost {W} more to cast.

Creature
Alabaster Leech (inv) 1
Baird, Steward of Argive

Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.

Creature
Baird, Steward of Argive (dom) 4
Bazaar Trader

{T}: Target player gains control of target artifact, creature, or land you control.

Creature
Bazaar Trader (wwk) 72
Djinn of Infinite Deceits

Flying {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.

Creature
Djinn of Infinite Deceits (cma) 38
Goblin Cadets

Whenever this creature blocks or becomes blocked, target opponent gains control of it. (This removes this creature from combat.)

Creature
Goblin Cadets (cmd) 125
Goldnight Castigator

Flying, haste If a source would deal damage to you, it deals double that damage to you instead. If a source would deal damage to this creature, it deals double that damage to this creature instead.

Creature
Goldnight Castigator (soi) 162
Grid Monitor

You can't cast creature spells.

Creature Artifact
Grid Monitor (mrd) 183
Humble Defector

{T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.

Creature
Humble Defector (c20) 154
Marble Titan

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Creature
Marble Titan (9ed) 26
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (c20) 248
Rust Elemental

Flying At the beginning of your upkeep, sacrifice another artifact. If you can't, tap this creature and you lose 4 life.

Creature Artifact
Rust Elemental (mrd) 234
Sphinx of the Second Sun

Flying At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

Creature
Sphinx of the Second Sun (cmr) 643
Steel Golem

You can't cast creature spells.

Creature Artifact
Steel Golem (10e) 344
Vedalken Plotter

When this creature enters, exchange control of target land you control and target land an opponent controls.

Creature
Vedalken Plotter (cmd) 66

Creature

(CTRL to add secondary)

Enchantment

Qty: 31 Price: $51.50
Absolute Grace

All creatures have protection from black.

Enchantment
Absolute Grace (usg) 1
Aggressive Mining

You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn.

Enchantment
Aggressive Mining (m15) 127
Alexi's Cloak

Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Enchantment
Alexi's Cloak (pcy) 29
Banishing Light

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Banishing Light (thb) 4
Bitter Feud

As this enchantment enters, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.

Enchantment
Bitter Feud (cm2) 84
Cast Out

Flash When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)

Enchantment
Cast Out (c20) 79
Clout of the Dominus

Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste.

Enchantment
Clout of the Dominus (eve) 99
Conclave Tribunal

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Conclave Tribunal (grn) 6
Curse of Bloodletting

Enchant player If a source would deal damage to enchanted player, it deals double that damage to that player instead.

Enchantment
Curse of Bloodletting (dka) 85
Curse of Exhaustion

Enchant player Enchanted player can't cast more than one spell each turn.

Enchantment
Curse of Exhaustion (dka) 5
Delusions of Mediocrity

When this enchantment enters, you gain 10 life. When this enchantment leaves the battlefield, you lose 10 life.

Enchantment
Delusions of Mediocrity (7ed) 70
Divine Presence

If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.

Enchantment
Divine Presence (inv) 15
Dream Tides

Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.

Enchantment
Dream Tides (vis) 31
Fight or Flight

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

Enchantment
Fight or Flight (inv) 16
Form of the Dragon

At the beginning of your upkeep, this enchantment deals 5 damage to any target. At the beginning of each end step, your life total becomes 5. Creatures without flying can't attack you.

Enchantment
Form of the Dragon (9ed) 187
Island Sanctuary

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Enchantment
Island Sanctuary (5ed) 39
Kismet

Artifacts, creatures, and lands your opponents control enter tapped.

Enchantment
Kismet (6ed) 27
Land's Edge

Discard a card: If the discarded card was a land card, this enchantment deals 2 damage to target player or planeswalker. Any player may activate this ability.

Enchantment
Land's Edge (chr) 52
Magnetic Mountain

Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {4} for each creature chosen this way. If the player does, untap those creatures.

Enchantment
Magnetic Mountain (4bb) 209
Molten Vortex

{R}, Discard a land card: This enchantment deals 2 damage to any target.

Enchantment
Molten Vortex (ori) 156
Oblivion Ring

When this enchantment enters, exile another target nonland permanent. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Enchantment
Oblivion Ring (mm2) 29
Paradox Haze

Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.

Enchantment
Paradox Haze (tsp) 71
Pyromancer's Swath

If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand.

Enchantment
Pyromancer's Swath (mma) 125
Quarantine Field

This enchantment enters with X isolation counters on it. When this enchantment enters, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Quarantine Field (bfz) 43
Robe of Mirrors

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Enchantment
Robe of Mirrors (10e) 101
Seismic Assault

Discard a land card: This enchantment deals 2 damage to any target.

Enchantment
Seismic Assault (uma) 146
Smoke

Players can't untap more than one creature during their untap steps.

Enchantment
Smoke (5ed) 268
Spectral Grasp

Enchant creature Enchanted creature can't attack you or planeswalkers you control. Enchanted creature can't block creatures you control.

Enchantment
Spectral Grasp (cn2) 24
Sphere of Safety

Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.

Enchantment
Sphere of Safety (c16) 77
Statecraft

Prevent all combat damage that would be dealt to and dealt by creatures you control.

Enchantment
Statecraft (mmq) 106
Words of War

{1}: The next time you would draw a card this turn, this enchantment deals 2 damage to any target instead.

Enchantment
Words of War (ons) 244

Enchantment

(CTRL to add secondary)

Instant

Qty: 4 Price: $5.86
Reins of Power

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

Instant
Reins of Power (c16) 96
Rewind

Counter target spell. Untap up to four lands.

Instant
Rewind (mm3) 47
Shifting Borders

Exchange control of two target lands. Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Shifting Borders (sok) 56
Unwind

Counter target noncreature spell. Untap up to three lands.

Instant
Unwind (dom) 72

Instant

(CTRL to add secondary)

Land

Qty: 35 Price: $12.81
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (c20) 256
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (rna) 243
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (c20) 260
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (c19) 234
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c20) 264
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (iko) 247
Grixis Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Land
Grixis Panorama (c17) 254
Highland Lake

This land enters tapped. {T}: Add {U} or {R}.

Land
Highland Lake (c19) 251
Island

({T}: Add {U}.)

Land
Island (iko) 264
Izzet Boilerworks

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.

Land
Izzet Boilerworks (c20) 283
Izzet Guildgate

This land enters tapped. {T}: Add {U} or {R}.

Land
Izzet Guildgate (c19) 253
Meandering River

This land enters tapped. {T}: Add {W} or {U}.

Land
Meandering River (c18) 265
Mountain

({T}: Add {R}.)

Land
Mountain (iko) 270
Mystic Monastery

This land enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (c20) 293
Naya Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.

Land
Naya Panorama (c19) 263
Plains

({T}: Add {W}.)

Land
Plains (iko) 261
Sejiri Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Sejiri Refuge (plst) C18-280
Stone Quarry

This land enters tapped. {T}: Add {R} or {W}.

Land
Stone Quarry (c19) 276
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (iko) 255
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (c19) 281
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (iko) 257
Warped Landscape

{T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Warped Landscape (c18) 291
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (iko) 258

Land

(CTRL to add secondary)

Sorcery

Qty: 2 Price: $6.98
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (plst) AKH-4
Mob Rule

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mob Rule (frf) 109

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

21 pips - 18 cards
23 mana - 23 cards
20 pips - 15 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 3 cards
28 pips - 18 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
4 mana - 4 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard