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Commander
Size: 100Salt sum: 33.74
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Hypnohyena

366 views2 years ago
Commander
Size: 100Salt sum: 33.74
No deck tags

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Rigo, Streetwise Mentor
Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
Legendary Creature - Cat Citizen
Rigo, Streetwise Mentor (snc) 215

Commander

(Ctrl to add secondary)
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (cmm) 941
Citizen's Crowbar
When this Equipment enters, create a 1/1 green and white Citizen creature token, then attach this Equipment to it.
Equipped creature gets +1/+1 and has "
,
, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Citizen's Crowbar (snc) 8
Halo Fountain
,
, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.
,
, Untap two tapped creatures you control: Draw a card.
,
, Untap fifteen tapped creatures you control: You win the game.
Artifact
Halo Fountain (snc) 15
Scepter of Celebration
Equipped creature gets +2/+0 and has trample.
Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.
Equip
Artifact - Equipment
Scepter of Celebration (ncc) 64
Simic Signet
,
: Add
.
Artifact
Simic Signet (lcc) 312

Artifact

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Bess, Soul Nourisher
Whenever one or more other creatures you control with base power and toughness 1/1 enter, put a +1/+1 counter on Bess.
Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.
Legendary Creature - Human Citizen
Bess, Soul Nourisher (ncc) 67
Boss's Chauffeur
This creature enters with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.
Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature.
When this creature dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.
Creature - Elf Citizen
Boss's Chauffeur (ncc) 13
Brokers Initiate
: This creature has base power and toughness 5/5 until end of turn.
Creature - Cat Citizen
Brokers Initiate (snc) 5
Caldaia Guardian
Whenever this creature or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.
Blitz
(If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature - Human Soldier
Caldaia Guardian (ncc) 56
Cleanup Crew
When this creature enters, choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
• You gain 4 life.
Creature - Human Citizen
Cleanup Crew (snc) 141
Darling of the Masses
Other Citizens you control get +1/+0.
Whenever this creature attacks, create a 1/1 green and white Citizen creature token.
Creature - Elf Citizen
Darling of the Masses (snc) 181
Disciplined Duelist
Double strike
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Human Citizen
Disciplined Duelist (snc) 182
Expendable Lackey
, Exile this card from your graveyard: Create a 1/1 blue Fish creature token with "This token can't be blocked." Activate only as a sorcery.
Creature - Human Citizen
Expendable Lackey (snc) 43
First Responder
Vigilance
At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on this creature.
Creature - Ogre Citizen
First Responder (ncc) 60
Icatian Crier
,
, Discard a card: Create two 1/1 white Citizen creature tokens.
Creature - Human Spellshaper
Icatian Crier (uma) 22
Master of Ceremonies
At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.
Creature - Druid Rhino
Master of Ceremonies (ncc) 18
Prince Imrahil the Fair
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Noble
Prince Imrahil the Fair (ltr) 431
Sanctuary Warden
Flying
This creature enters with two shield counters on it.
Whenever this creature enters or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.
Creature - Soldier Angel
Sanctuary Warden (snc) 30
Scheming Fence
As this creature enters, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
This creature has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
Creature - Human Citizen
Scheming Fence (snc) 219
Sky Crier
Flying, lifelink
: You and target opponent each draw a card.
Creature - Bird Citizen
Sky Crier (snc) 31
Streetwise Negotiator
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature assigns combat damage equal to its toughness rather than its power.
Creature - Cat Citizen
Streetwise Negotiator (mom) 207
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (cmm) 126

Creature

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Kindred Summons
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant
Kindred Summons (afc) 163
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (moc) 379

Draw

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Anointed Procession
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Anointed Procession (plst) AKH-2
Citizen's Arrest
When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield.
Enchantment
Citizen's Arrest (dmu) 11
Cryptolith Rite
Creatures you control have "
: Add one mana of any color."
Enchantment
Cryptolith Rite (soi) 200
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (cmm) 283
Druids' Repository
Whenever a creature you control attacks, put a charge counter on this enchantment.
Remove a charge counter from this enchantment: Add one mana of any color.
Enchantment
Druids' Repository (avr) 176
Epic Struggle
At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
Enchantment
Epic Struggle (jud) 112
Growing Ranks
At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
Enchantment
Growing Ranks (c19) 193
Inexorable Tide
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Enchantment
Inexorable Tide (mm2) 49
Kindred Boon
As this enchantment enters, choose a creature type.
: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.
Enchantment
Kindred Boon (lcc) 129
Kindred Discovery
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchantment
Kindred Discovery (lcc) 159
Rabble Rousing
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
Enchantment
Rabble Rousing (snc) 24
Reflections of Littjara
As this enchantment enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Enchantment
Reflections of Littjara (lcc) 168
Steely Resolve
As this enchantment enters, choose a creature type.
Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
Enchantment
Steely Resolve (ons) 286
True Conviction
Creatures you control have double strike and lifelink.
Enchantment
True Conviction (scd) 38
Witness Protection
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Enchantment - Aura
Witness Protection (snc) 66

Enchantment

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Champion of Lambholt
Creatures with power less than this creature's power can't block creatures you control.
Whenever another creature you control enters, put a +1/+1 counter on this creature.
Creature - Human Warrior
Champion of Lambholt (moc) 293

Evasion

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An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (snc) 51
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (lcc) 233
Biomass Mutation
Creatures you control have base power and toughness X/X until end of turn.
Instant
Biomass Mutation (c21) 209
Brokers Charm
Choose one —
• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.
• Destroy target enchantment.
• Draw two cards.
Instant
Brokers Charm (snc) 171
Coordinated Barrage
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
Instant
Coordinated Barrage (mor) 7
Counterspell
Counter target spell.
Instant
Counterspell (cmm) 81
Grand Crescendo
Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.
Instant
Grand Crescendo (ncc) 16
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (cmm) 295
Luxurious Libation
Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.
Instant
Luxurious Libation (snc) 152
Slip Out the Back
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Instant
Slip Out the Back (snc) 62

Instant

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Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (stx) 262
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Botanical Plaza
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Botanical Plaza (snc) 247
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (clb) 348
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (rvr) 275
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (lcc) 325
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (vow) 262
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (lcc) 329
Forest
(
: Add
.)
Basic Land - Forest
Forest (lci) 401
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rvr) 280
Island
(
: Add
.)
Basic Land - Island
Island (lci) 396
Mobilized District
: Add
.
: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs
less to activate for each legendary creature and planeswalker you control.
Land
Mobilized District (cmm) 1011
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (lcc) 346
Plains
(
: Add
.)
Basic Land - Plains
Plains (lci) 393
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (lcc) 348
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (lcc) 349
Sea of Clouds
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Sea of Clouds (clb) 360
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (cmm) 1029
Sejiri Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Sejiri Refuge (scd) 317
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 257
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (xln) 257
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 290

Land

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 299
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (lcc) 301
Sol Ring
: Add
.
Artifact
Sol Ring (lcc) 313

Ramp

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Endless Detour
The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top or bottom of their library.
Instant
Endless Detour (snc) 183

Removal

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Council's Judgment
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Sorcery
Council's Judgment (plst) CNS-16
Depopulate
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
Sorcery
Depopulate (snc) 10
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (moc) 185
Patch Up
Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.
Sorcery
Patch Up (snc) 23
Planewide Celebration
Choose four. You may choose the same mode more than once.
• Create a 2/2 Citizen creature token that's all colors.
• Return target permanent card from your graveyard to your hand.
• Proliferate.
• You gain 4 life.
Sorcery
Planewide Celebration (war) 172
Plea for Power
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
Sorcery
Plea for Power (plst) CNS-24
Take to the Streets
Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
Sorcery
Take to the Streets (snc) 158
Unnatural Restoration
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Unnatural Restoration (one) 191

Sorcery

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Elspeth Tirel
+2: You gain 1 life for each creature you control.
−2: Create three 1/1 white Soldier creature tokens.
−5: Destroy all other permanents except for lands and tokens.
Legendary Planeswalker - Elspeth
Elspeth Tirel (onc) 64
Flurry of Wings
Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.
Instant
Flurry of Wings (arb) 127

Tokens

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Adaptive Automaton
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Creature Artifact - Construct
Adaptive Automaton (2xm) 231
Angelic Observer
Affinity for Citizens (This spell costs
less to cast for each Citizen you control.)
Flying
Creature - Angel Advisor
Angelic Observer (snc) 1
Brokers Ascendancy
At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
Enchantment
Brokers Ascendancy (snc) 170
Civil Servant
Whenever this creature attacks, you may tap another untapped Citizen you control. If you do, this creature gets +1/+0 and gains lifelink until end of turn.
Creature - Cat Citizen
Civil Servant (snc) 176
Ghalta and Mavren
Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Legendary Creature - Vampire Dinosaur
Ghalta and Mavren (mom) 225
Glass of the Guildpact
Multicolored creatures you control get +1/+1.
Artifact
Glass of the Guildpact (rna) 233
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (dmr) 19
Rally the Ranks
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Enchantment
Rally the Ranks (khm) 20
Revelation of Power
Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Instant
Revelation of Power (snc) 28
Spara's Adjudicators
When this creature enters, target creature an opponent controls can't attack or block until your next turn.
, Exile this card from your hand: Target land gains "
: Add
,
, or
" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Creature - Cat Citizen
Spara's Adjudicators (snc) 224
Speakeasy Server
Flying
When this creature enters, you gain 1 life for each other creature you control.
Creature - Bird Citizen
Speakeasy Server (snc) 32

Maybeboard

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Deck Info

Deck stats

42 pips - 30 cards
23 mana - 23 cards
22 pips - 18 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
35 pips - 27 cards
23 mana - 23 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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