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Commander
Size: 100Salt sum: 33.45
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DefconZero

318 views2 months ago
Commander
Size: 100Salt sum: 33.45

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Commander

Qty: 1 Price: $1.99
Lord Xander, the Collector
When Lord Xander enters, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.
Legendary Creature - Vampire Demon Noble
Lord Xander, the Collector (snc) 197

Commander

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Artifact

Qty: 2 Price: $0.84
Ominous Parcel
,
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
,
, Sacrifice this artifact: It deals 4 damage to target creature.
Artifact
Ominous Parcel (snc) 241
Quick-Draw Dagger
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Quick-Draw Dagger (snc) 243

Artifact

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Creature

Qty: 29 Price: $42.25
Aven Heartstabber
Flying
As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2 and has deathtouch.
When this creature dies, mill two cards, then draw a card.
Creature - Bird Assassin
Aven Heartstabber (snc) 433
Body Dropper
Whenever you sacrifice another creature, put a +1/+1 counter on this creature.
, Sacrifice another creature: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature - Warrior Devil
Body Dropper (snc) 168
Chrome Cat
When this creature enters, scry 1.
Creature Artifact - Cat
Chrome Cat (snc) 236
Cormela, Glamour Thief
Haste
,
: Add
. Spend this mana only to cast instant and/or sorcery spells.
When Cormela dies, return up to one target instant or sorcery card from your graveyard to your hand.
Legendary Creature - Vampire Rogue
Cormela, Glamour Thief (snc) 301
Corpse Appraiser
When this creature enters, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.
Creature - Vampire Rogue
Corpse Appraiser (snc) 178
Corrupt Court Official
When this creature enters, target opponent discards a card.
Creature - Human Advisor
Corrupt Court Official (snc) 70
Cutthroat Contender
Pay 1 life: This creature gets +1/+0 until end of turn. Activate only once each turn.
Creature - Vampire Warrior
Cutthroat Contender (snc) 73
Expendable Lackey
, Exile this card from your graveyard: Create a 1/1 blue Fish creature token with "This token can't be blocked." Activate only as a sorcery.
Creature - Human Citizen
Expendable Lackey (snc) 43
Glamorous Outlaw
When this creature enters, it deals 2 damage to each opponent and you scry 2.
, Exile this card from your hand: Target land gains "
: Add
,
, or
" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Creature - Vampire Rogue
Glamorous Outlaw (snc) 309
Halo Scarab
, Exile this card from your graveyard: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Insect
Halo Scarab (snc) 239
Hellspur Brute
Affinity for outlaws (This spell costs
less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.)
Trample
Creature - Minotaur Mercenary
Hellspur Brute (otj) 127
Hellspur Posse Boss
Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When this creature enters, create two 1/1 red Mercenary creature tokens with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature - Rogue Lizard
Hellspur Posse Boss (otj) 128
Laughing Jasper Flint
Creatures you control but don't own are Mercenaries in addition to their other types.
At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.
Legendary Creature - Rogue Lizard
Laughing Jasper Flint (otj) 215
Maestros Diabolist
Deathtouch, haste
Whenever this creature attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Creature - Vampire Warrior
Maestros Diabolist (snc) 318
Maestros Initiate
, Exile this card from your graveyard: Draw two cards, then discard a card.
Creature - Human Citizen
Maestros Initiate (snc) 86
Mari, the Killing Quill
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
Legendary Creature - Vampire Assassin
Mari, the Killing Quill (ncc) 89
Midnight Assassin
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Vampire Assassin
Midnight Assassin (snc) 87
Outlaw Stitcher
When this creature enters, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Human Warlock
Outlaw Stitcher (otj) 59
Paragon of Modernity
Flying
: This creature gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
Creature Artifact - Warrior Angel
Paragon of Modernity (snc) 242
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (j25) 122
Scuttling Butler
At the beginning of combat on your turn, if you control two or more multicolored permanents, this creature gains double strike until end of turn.
Creature Artifact - Construct
Scuttling Butler (snc) 244
Sewer Crocodile
: This creature can't be blocked this turn. This ability costs
less to activate if there are five or more mana values among cards in your graveyard.
Creature - Crocodile
Sewer Crocodile (snc) 60
Suspicious Bookcase
Defender
,
: Target creature can't be blocked this turn.
Creature Artifact - Wall
Suspicious Bookcase (snc) 245
Syndicate Infiltrator
Flying
As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2.
Creature - Wizard Vampire
Syndicate Infiltrator (snc) 226
Tavern Swindler
, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Creature - Human Rogue
Tavern Swindler (snc) 96
Tinybones, Bauble Burglar
Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
,
: Each opponent discards a card. Activate only as a sorcery.
Legendary Creature - Skeleton Rogue
Tinybones, Bauble Burglar (fdn) 324
Unlucky Witness
When this creature dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.
Creature - Human Citizen
Unlucky Witness (snc) 128
Vampire Scrivener
Flying
Whenever you gain life during your turn, put a +1/+1 counter on this creature.
Whenever you lose life during your turn, put a +1/+1 counter on this creature.
Creature - Vampire Warlock
Vampire Scrivener (snc) 98
Vial Smasher, Gleeful Grenadier
Whenever another outlaw you control enters, Vial Smasher deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Legendary Creature - Goblin Mercenary
Vial Smasher, Gleeful Grenadier (otj) 235

Creature

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Enchantment

Qty: 8 Price: $6.94
At Knifepoint
During your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you commit a crime, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
Enchantment
At Knifepoint (otj) 193
Double Down
Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)
Enchantment
Double Down (otj) 44
Extravagant Replication
At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.
Enchantment
Extravagant Replication (fdn) 154
Maestros Ascendancy
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
Enchantment
Maestros Ascendancy (snc) 198
Public Enemy
Enchant creature
All creatures attack enchanted creature's controller each combat if able.
When enchanted creature dies, draw a card.
Enchantment - Aura
Public Enemy (snc) 55
Sleep with the Fishes
Enchant creature
When this Aura enters, tap enchanted creature and you create a 1/1 blue Fish creature token with "This token can't be blocked."
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Sleep with the Fishes (snc) 61
Stensia Masquerade
Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Enchantment
Stensia Masquerade (inr) 172
Thousand-Year Storm
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Enchantment
Thousand-Year Storm (fdn) 248

Enchantment

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Instant

Qty: 15 Price: $13.93
A Little Chat
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Instant
A Little Chat (snc) 47
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (snc) 51
Artistic Refusal
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose one or both —
• Counter target spell.
• Draw two cards, then discard a card.
Instant
Artistic Refusal (mom) 46
Caught in the Crossfire
Spree (Choose one or more additional costs.)
+
— Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
+
— Caught in the Crossfire deals 2 damage to each non-outlaw creature.
Instant
Caught in the Crossfire (otj) 117
Deal Gone Bad
Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)
Instant
Deal Gone Bad (snc) 74
Dig Up the Body
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Instant
Dig Up the Body (snc) 76
Fake Your Own Death
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Fake Your Own Death (snc) 79
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (plst) A25-141
Maestros Charm
Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.
Instant
Maestros Charm (snc) 317
Make Disappear
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Counter target spell unless its controller pays
.
Instant
Make Disappear (snc) 49
Neonate's Rush
This spell costs
less to cast if you control a Vampire.
Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.
Instant
Neonate's Rush (inr) 166
Outlaws' Fury
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Instant
Outlaws' Fury (otj) 136
Run Out of Town
The owner of target nonland permanent puts it on their choice of the top or bottom of their library.
Instant
Run Out of Town (snc) 58
Take the Fall
Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Draw a card.
Instant
Take the Fall (otj) 73
Think Twice
Draw a card.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Think Twice (inr) 92

Instant

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Land

Qty: 33 Price: $40.47
Island
(
: Add
.)
Basic Land - Island
Island (ths) 234
Island
(
: Add
.)
Basic Land - Island
Island (ths) 235
Island
(
: Add
.)
Basic Land - Island
Island (ths) 236
Island
(
: Add
.)
Basic Land - Island
Island (ths) 237
Island
(
: Add
.)
Basic Land - Island
Island (dds) 30
Island
(
: Add
.)
Basic Land - Island
Island (eld) 256
Island
(
: Add
.)
Basic Land - Island
Island (snc) 264
Island
(
: Add
.)
Basic Land - Island
Island (snc) 265
Island
(
: Add
.)
Basic Land - Island
Island (snc) 274
Island
(
: Add
.)
Basic Land - Island
Island (acr) 104
Maestros Theater
When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Maestros Theater (snc) 251
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (m14) 244
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (m14) 245
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (afr) 276
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (afr) 277
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (snc) 268
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (snc) 269
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (snc) 279
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (acr) 107
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (zen) 239
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (snc) 267
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (snc) 276
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j22) 104
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j22) 105
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j22) 106
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (who) 1161
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dsk) 274
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j25) 87
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j25) 88
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j25) 89
Tramway Station
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Tramway Station (snc) 356
Waterfront District
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Waterfront District (snc) 357
Xander's Lounge
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Mountain
Xander's Lounge (snc) 260

Land

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Sorcery

Qty: 12 Price: $13.32
Bribery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Bribery (cmm) 77
Fatal Grudge
As an additional cost to cast this spell, sacrifice a nonland permanent.
Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.
Draw a card.
Sorcery
Fatal Grudge (snc) 187
Grisly Sigil
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Choose target creature or planeswalker. If it was dealt noncombat damage this turn, Grisly Sigil deals 3 damage to it and you gain 3 life. Otherwise, Grisly Sigil deals 1 damage to it and you gain 1 life.
Sorcery
Grisly Sigil (snc) 82
Illicit Shipment
Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
Search your library for a card, put it into your hand, then shuffle.
Sorcery
Illicit Shipment (snc) 83
Incriminate
Choose two target creatures controlled by the same player. That player sacrifices one of them of their choice.
Sorcery
Incriminate (snc) 84
Join the Maestros
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.)
Create a 4/3 black Ogre Warrior creature token.
Sorcery
Join the Maestros (snc) 85
Light 'Em Up
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Light 'Em Up deals 2 damage to target creature or planeswalker.
Sorcery
Light 'Em Up (snc) 113
Maestros Confluence
Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
• Target creature gets -3/-3 until end of turn.
• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Maestros Confluence (ncc) 75
Rob the Archives
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Exile the top two cards of your library. You may play those cards this turn.
Sorcery
Rob the Archives (snc) 122
Rogues' Gallery
For each color, return up to one target creature card of that color from your graveyard to your hand.
Sorcery
Rogues' Gallery (snc) 92
Rooftop Nuisance
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
Sorcery
Rooftop Nuisance (snc) 57
Strangle
Strangle deals 3 damage to target creature or planeswalker.
Sorcery
Strangle (snc) 125

Sorcery

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Sideboard

Qty: 1 Price: $0.49
Whack
This spell costs
less to cast if it targets a white creature.
Target creature gets -4/-4 until end of turn.
Sorcery
Whack (snc) 99

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
31 pips - 27 cards
17 mana - 17 cards
35 pips - 32 cards
19 mana - 19 cards
27 pips - 25 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 0 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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