3781 views23 days ago
Commander
Size: 100Est cost: $2703.02Salt sum: 55.61
Haedes
3781 views23 days ago
Commander
Size: 100Est cost: $2703.02Salt sum: 55.61
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Commander
Mikaeus, the Unhallowed
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature - Cleric Zombie

Commander
(CTRL to add secondary)
Drain
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment

Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Drain
(CTRL to add secondary)
Draw
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Yawgmoth, Thran Physician
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Human Cleric

Draw
(CTRL to add secondary)
Land
Susur Secundi, Void Altar
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Land - Planet

Land
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Recursion
Sheoldred, Whispering One
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Legendary Creature - Praetor Phyrexian

Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Sac Outlet
Sac Outlet
(CTRL to add secondary)
Tutor
Grim Servant
Menace
When this creature enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each in the mana costs of permanents you control counts toward your devotion to black.)
When this creature enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie Warlock

Tutor
(CTRL to add secondary)
Undying Reset
Undying Reset
(CTRL to add secondary)
Maybeboard
Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"The current iteration of the deck is a combo recursion burn/drain. This is my first deck I started playing mtg with so my baby only gets the prettiest printings I can get. Due to this the deck is actually a little cheeper then it shows it as. Dispite that, It's a beautiful deck so far and I want to try and continue foiling it out and getting the nicer printings for it.\n\nThe decks power level is pretty decent, definitely good for a higher powered table. I refuse to put things in the deck like "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" or "},{"insert":{"card-link":"Crystalline Crawler"}},{"insert":". I personally don't like the way it feels, I don't want those kinds of combos in this deck. I just don't like how little the combo can be interacted with; it just feels cheep. I have my "},{"insert":{"card-link":"Ghave, Guru of Spores"}},{"insert":" deck with "},{"insert":{"card-link":"Mikaeus, the Unhallowed"}},{"insert":" in it that have these kind of combos and I still am not a fan. \n\nFor anyone who isn't sure how "},{"insert":{"card-link":"Mikaeus, the Unhallowed"}},{"insert":" and "},{"insert":{"card-link":"Cauldron of Souls"}},{"insert":" or anything with persist works, the first time a creature dies one of these two triggeres can be chosen. It will come back with ether undying or persist (+1/+1 or -1/-1 counter). Once it dies again, say the creature has a +1/+1 counter, undying does not see the creature but the persist does. Esentually you can keep cycling the creature so long as you have a constant sorce of both undying and persist or as long as that +1/+1 counter falls of the creature in some way before it were to "},{"attributes":{"underline":true},"insert":"die."},{"insert":"\n\nThe deck can make a crazy amount of mana, but despite that it can take a little to get the deck moving. Overall this is a cool deck to play with and can cause some crazy shenanigans to happen. If you do decide to play my deck for yourself or something similar, I'll let you have fun figuring out it's more intricate inner workings for yourself.\n\n -GLHF\n"}]}











































































