3.4k
3/30/2023
Purple Hippos and Maro Sorcerers
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $1733.86
Salt Sum: 38.51
No deck tags
3.4k
3/30/2023
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Commander

Quantity: 1Price: $8.99
Phelddagrif

{G}: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token. {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card.

Creature
Phelddagrif (all) 115
1

Artifact

Quantity: 4Price: $432.96
Akroma's Memorial

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Artifact
Akroma's Memorial (fut) 159
1
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Artifact
Sensei's Divining Top (chk) 268
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (g05) 3
1
The Immortal Sun

Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.

Artifact
The Immortal Sun (rix) 180
1

Creature

Quantity: 27Price: $371.29
Acidic Slime

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

Creature
Acidic Slime (m10) 165
1
Body of Knowledge

Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever Body of Knowledge is dealt damage, draw that many cards.

Creature
Body of Knowledge (cmr) 631
1
Chasm Skulker

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Creature
Chasm Skulker (m15) 46
1
Coiling Oracle

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Creature
Coiling Oracle (dis) 107
1
Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Creature
Consecrated Sphinx (sld) 165
1
Containment Priest

Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

Creature
Containment Priest (uma) 11
1
Defiler of Dreams

Flying As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay. Whenever you cast a blue permanent spell, draw a card.

Creature
Defiler of Dreams (dmu) 46
1
Keruga, the Macrosage

Companion — Your starting deck contains only cards with mana value 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with mana value 3 or greater.

Creature
Keruga, the Macrosage (iko) 354
1
Kozilek, Butcher of Truth

When you cast this spell, draw four cards. Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Creature
Kozilek, Butcher of Truth (roe) 6
1
Mulldrifter

Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Creature
Mulldrifter (lrw) 76
1
Myojin of Seeing Winds

Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.

Creature
Myojin of Seeing Winds (chk) 75
1
Nimble Obstructionist

Flash Flying Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.

Creature
Nimble Obstructionist (hou) 40
1
Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.

Creature
Oracle of Mul Daya (zen) 172
1
Overbeing of Myth

Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card.

Creature
Overbeing of Myth (eve) 157
1
Palace Jailer

When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch.

Creature
Palace Jailer (cn2) 18
1
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (mbs) 126
1
Qasali Pridemage

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

Creature
Qasali Pridemage (arb) 75
1
Realm Seekers

Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands. {2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Creature
Realm Seekers (cns) 38
1
Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (f09) 12
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (m12) 217
1
Soramaro, First to Dream

Flying Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand. {4}, Return a land you control to its owner's hand: Draw a card.

Creature
Soramaro, First to Dream (sok) 58
1
Sturmgeist

Flying Sturmgeist's power and toughness are each equal to the number of cards in your hand. Whenever Sturmgeist deals combat damage to a player, draw a card.

Creature
Sturmgeist (isd) 82
1
The Council of Four

Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

Creature
The Council of Four (clb) 530
1
Toothy, Imaginary Friend

Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.

Creature
Toothy, Imaginary Friend (bbd) 12
1
Trygon Predator

Flying Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Creature
Trygon Predator (dis) 133
1
Ulvenwald Observer

Whenever a creature you control with toughness 4 or greater dies, draw a card.

Creature
Ulvenwald Observer (emn) 176
1
Windreader Sphinx

Flying Whenever a creature with flying attacks, you may draw a card.

Creature
Windreader Sphinx (m14) 81
1

Enchantment

Quantity: 9Price: $222.41
Asceticism

Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Asceticism (som) 110
1
Aura of Silence

Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment.

Enchantment
Aura of Silence (f02) 8
1
Estrid's Invocation

You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."

Enchantment
Estrid's Invocation (c18) 8
1
Ground Seal

When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities.

Enchantment
Ground Seal (ody) 242
1
Kumena's Awakening

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.

Enchantment
Kumena's Awakening (rix) 42
1
Martyr's Bond

Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.

Enchantment
Martyr's Bond (ss2) 2
1
Mirari's Wake

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Enchantment
Mirari's Wake (jud) 139
1
Myth Unbound

Your commander costs {1} less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card.

Enchantment
Myth Unbound (c18) 32
1
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (m21) 294
1

Instant

Quantity: 9Price: $165.41
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (rtr) 35
1
Equal Treatment

If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead. Draw a card.

Instant
Equal Treatment (tor) 4
1
Even the Score

This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn. Draw X cards.

Instant
Even the Score (snc) 42
1
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (rna) 178
1
Joint Exploration

Kicker {G} (You may pay an additional {G} as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.

Instant
Joint Exploration (dmu) 56
1
Keep Watch

Draw a card for each attacking creature.

Instant
Keep Watch (jud) 43
1
Krosan Grip

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

Instant
Krosan Grip (f10) 8
1
Momentous Fall

As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

Instant
Momentous Fall (roe) 197
1
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (sld) 164
1

Land

Quantity: 37Price: $419.13
Azorius Chancery

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (dis) 170
1
Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Breeding Pool (gtc) 240
1
Brokers Hideout

When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
1
Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Land
Celestial Colonnade (wwk) 133
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (j12) 8
1
Deserted Beach

Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 281
1
Forest

({T}: Add {G}.)

Land
Forest (bfz) 271
6
Ghost Quarter

{T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Land
Ghost Quarter (isd) 240
1
Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (sld) 456
1
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Hallowed Fountain (rtr) 241
1
Homeward Path

{T}: Add {C}. {T}: Each player gains control of all creatures they own.

Land
Homeward Path (j17) 4
1
Island

({T}: Add {U}.)

Land
Island (bfz) 259
5
Krosan Verge

Krosan Verge enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (jud) 141
1
Plains

({T}: Add {W}.)

Land
Plains (zen) 231
5
Plaza of Heroes

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.

Land
Plaza of Heroes (dmu) 252
1
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (exp) 1
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (con) 143
1
Sea of Clouds

Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (zne) 16
1
Seaside Citadel

Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (ala) 229
1
Sejiri Steppe

Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.

Land
Sejiri Steppe (wwk) 142
1
Spara's Headquarters

({T}: Add {G}, {W}, or {U}.) Spara's Headquarters enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Spara's Headquarters (snc) 355
1
Sunpetal Grove

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (sld) 460
1
Temple Garden

({T}: Add {G} or {W}.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Temple Garden (unf) 281
1
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (scg) 143
1

Planeswalker

Quantity: 1Price: $9.99
Teferi, Temporal Pilgrim

Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. 0: Draw a card. −2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." −12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.

Planeswalker
Teferi, Temporal Pilgrim (bro) 293
1

Sorcery

Quantity: 12Price: $103.68
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (m21) 317
1
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (wwk) 99
1
Final Judgment

Exile all creatures.

Sorcery
Final Judgment (bok) 4
1
Genesis Storm

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

Sorcery
Genesis Storm (c18) 30
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (uma) 171
1
Play of the Game

Assist (Another player can pay up to {6} of this spell's cost.) Exile all nonland permanents.

Sorcery
Play of the Game (bbd) 29
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (m10) 201
1
Recurring Insight

Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Recurring Insight (roe) 82
1
Rishkar's Expertise

Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Sorcery
Rishkar's Expertise (aer) 123
1
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (nem) 117
1
Unexpected Results

Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.

Sorcery
Unexpected Results (gtc) 203
1
Zndrsplt's Judgment

For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand.

Sorcery
Zndrsplt's Judgment (bbd) 43
1

Deck Stats

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