2.6k
7/9/2023
Karador (Version 3.0)
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $685.97
Salt Sum: 23.87
No deck tags
2.6k
7/9/2023
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Commander

Quantity: 1Price: $0.99
Karador, Ghost Chieftain

This spell costs {1} less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard.

Creature
Karador, Ghost Chieftain (cmd) 207
1

Artifact

Quantity: 5Price: $33.95
Claws of Gix

{1}, Sacrifice a permanent: You gain 1 life.

Artifact
Claws of Gix (tsb) 107
1
Darksteel Ingot

Indestructible {T}: Add one mana of any color.

Artifact
Darksteel Ingot (m14) 207
1
Staff of Nin

At the beginning of your upkeep, draw a card. {T}: Staff of Nin deals 1 damage to any target.

Artifact
Staff of Nin (m13) 217
1
Tangleweave Armor

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the greatest mana value among your commanders. Equip {4}

Artifact
Tangleweave Armor (onc) 36
1
Trading Post

{1}, {T}, Discard a card: You gain 4 life. {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. {1}, {T}, Sacrifice an artifact: Draw a card.

Artifact
Trading Post (m13) 220
1

Creature

Quantity: 39Price: $257.32
Angel of Salvation

Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

Creature
Angel of Salvation (fut) 1
1
Ashen Rider

Flying When Ashen Rider enters the battlefield or dies, exile target permanent.

Creature
Ashen Rider (ths) 187
1
Bontu the Glorified

Menace, indestructible Bontu the Glorified can't attack or block unless a creature died under your control this turn. {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

Creature
Bontu the Glorified (akh) 82
1
Butcher of Malakir

Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

Creature
Butcher of Malakir (wwk) 53
1
Conclave Naturalists

When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.

Creature
Conclave Naturalists (ori) 171
1
Crusading Knight

Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control.

Creature
Crusading Knight (inv) 12
1
Defiler of Faith

Vigilance As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W} less to cast if you paid life this way. This effect reduces only the amount of white mana you pay. Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.

Creature
Defiler of Faith (dmu) 16
1
Demon of Catastrophes

As an additional cost to cast this spell, sacrifice a creature. Flying, trample

Creature
Demon of Catastrophes (m19) 91
1
Doomed Necromancer

{B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.

Creature
Doomed Necromancer (10e) 137
1
Drana, Kalastria Bloodchief

Flying {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

Creature
Drana, Kalastria Bloodchief (roe) 107
1
Eternal Dragon

Flying {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature
Eternal Dragon (ppro) 2007
1
Fiend Artisan

Fiend Artisan gets +1/+1 for each creature card in your graveyard. {X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Creature
Fiend Artisan (iko) 220
1
Fiend Hunter

When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Fiend Hunter (isd) 15
1
Filth

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.

Creature
Filth (jud) 66
1
Froghemoth

Trample, haste Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.

Creature
Froghemoth (afr) 384
1
Glory

Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.

Creature
Glory (pjud) 11
1
Grave-Shell Scarab

{1}, Sacrifice Grave-Shell Scarab: Draw a card. Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

Creature
Grave-Shell Scarab (rav) 211
1
Heart Warden

{T}: Add {G}. {2}, Sacrifice Heart Warden: Draw a card.

Creature
Heart Warden (uds) 108
1
Intrepid Hero

{T}: Destroy target creature with power 4 or greater.

Creature
Intrepid Hero (8ed) 26★
1
Karmic Guide

Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

Creature
Karmic Guide (j12) 4
1
Kitchen Finks

When Kitchen Finks enters the battlefield, you gain 2 life. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Kitchen Finks (f09) 3
1
Knight of the Reliquary

Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.

Creature
Knight of the Reliquary (con) 113
1
Mindless Automaton

Mindless Automaton enters the battlefield with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card.

Creature Artifact
Mindless Automaton (tsb) 111
1
Mitotic Slime

When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."

Creature
Mitotic Slime (m11) 185
1
Nezumi Graverobber

Creature
Nezumi Graverobber // Nighteyes the Desecrator (chk) 129
1
Pious Evangel

Creature
Pious Evangel // Wayward Disciple (soi) 34Pious Evangel // Wayward Disciple (soi) 34
1
Primeval Herald

Trample Whenever Primeval Herald enters the battlefield or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Primeval Herald (j22) 42
1
Rootwire Amalgam

Prototype {1}{G} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) {3}{G}{G}, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery.

Creature Artifact
Rootwire Amalgam (bro) 203
1
Shriekmaw

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Creature
Shriekmaw (lrw) 139
1
Silverchase Fox

{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment.

Creature
Silverchase Fox (isd) 31
1
Skyclave Shadowcat

{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat. Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

Creature
Skyclave Shadowcat (znr) 126
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (c15) 269
1
Sun Titan

Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (ddl) 1
1
Suture Priest

Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

Creature
Suture Priest (nph) 25
1
Sylvok Replica

{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.

Creature Artifact
Sylvok Replica (som) 210
1
Thrashing Brontodon

{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Creature
Thrashing Brontodon (rix) 148
1
Wall of Reverence

Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control.

Creature
Wall of Reverence (con) 20
1
Wall of Roots

Defender Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn.

Creature
Wall of Roots (f08) 7
1
Wickerbough Elder

Wickerbough Elder enters the battlefield with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.

Creature
Wickerbough Elder (eve) 80
1

Enchantment

Quantity: 3Price: $38.47
Cemetery Tampering

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.

Enchantment
Cemetery Tampering (snc) 69
1
Infernal Genesis

At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value.

Enchantment
Infernal Genesis (pcy) 68
1
Phyrexian Reclamation

{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.

Enchantment
Phyrexian Reclamation (ulg) 63
1

Instant

Quantity: 5Price: $51.25
Faith's Reward

Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.

Instant
Faith's Reward (m13) 14
1
Intervention Pact

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.

Instant
Intervention Pact (fut) 8
1
Oblation

The owner of target nonland permanent shuffles it into their library, then draws two cards.

Instant
Oblation (ons) 46
1
Overwhelming Remorse

This spell costs {1} less to cast for each creature card in your graveyard. Exile target creature or planeswalker.

Instant
Overwhelming Remorse (bro) 110
1
Respite

Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.

Instant
Respite (cns) 176
1

Land

Quantity: 37Price: $126.59
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (cmd) 267
1
Forest

({T}: Add {G}.)

Land
Forest (ori) 269
8
Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (isd) 242
1
Orzhov Basilica

Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (gpt) 161
1
Overgrown Tomb

({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Overgrown Tomb (rtr) 243
1
Plains

({T}: Add {W}.)

Land
Plains (iko) 262
11
Swamp

({T}: Add {B}.)

Land
Swamp (iko) 266
10
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (tor) 140
1
Tainted Wood

{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.

Land
Tainted Wood (tor) 143
1
Temple Garden

({T}: Add {G} or {W}.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Temple Garden (rtr) 248
1
Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (isd) 249
1

Planeswalker

Quantity: 1Price: $1.99
Vivien on the Hunt

+2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle. +1: Mill five cards, then put any number of creature cards milled this way into your hand. −1: Create a 4/4 green Rhino Warrior creature token.

Planeswalker
Vivien on the Hunt (snc) 162
1

Sorcery

Quantity: 9Price: $175.41
Blood for Bones

As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.

Sorcery
Blood for Bones (m20) 89
1
Crime

Sorcery
Crime // Punishment (dis) 150
1
Far Wanderings

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Far Wanderings (tor) 125
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (mma) 151
1
Planar Outburst

Destroy all nonland creatures. Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Sorcery
Planar Outburst (bfz) 42
1
Primal Surge

Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.

Sorcery
Primal Surge (avr) 189
1
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (f04) 10
1
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (g05) 2
1
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (cns) 133
1

Deck Stats

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