151
10/5/2023
Inalla, Archmage Ritualist
Deck Size: 43
Custom
Legal
Est deck cost: $134.88
151
10/5/2023
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $3.99
Inalla, Archmage Ritualist

Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. Tap five untapped Wizards you control: Target player loses 7 life.

Creature
Inalla, Archmage Ritualist (c17) 38
1

Creature

Quantity: 14Price: $14.66
Aphetto Grifter

Tap two untapped Wizards you control: Tap target permanent.

Creature
Aphetto Grifter (ons) 65
1
Augur of Bolas

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Creature
Augur of Bolas (mm3) 30
2
Azami, Lady of Scrolls

Tap an untapped Wizard you control: Draw a card.

Creature
Azami, Lady of Scrolls (cmm) 74
1
Basalt Ravager

When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.

Creature
Basalt Ravager (khm) 122
1
Bloodline Necromancer

Lifelink When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.

Creature
Bloodline Necromancer (voc) 120
2
Harmonic Prodigy

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Creature
Harmonic Prodigy (mh2) 132
1
Obeka, Brute Chronologist

{T}: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Creature
Obeka, Brute Chronologist (cmr) 289
1
Patron Wizard

Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.

Creature
Patron Wizard (ody) 89
1
Sedraxis Alchemist

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

Creature
Sedraxis Alchemist (con) 54
1
Stonybrook Banneret

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Merfolk spells and Wizard spells you cast cost {1} less to cast.

Creature
Stonybrook Banneret (mor) 51
2
Tolarian Entrancer

Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

Creature
Tolarian Entrancer (wth) 56
1

Instant

Quantity: 6Price: $8.26
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 81
2
Ovinize

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

Instant
Ovinize (dmr) 63
2
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (dmc) 172
2

Land

Quantity: 16Price: $100.24
Black Dragon Gate

Black Dragon Gate enters the battlefield tapped. As Black Dragon Gate enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
1
Cliffgate

Cliffgate enters the battlefield tapped. As Cliffgate enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Cliffgate (clb) 350
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmm) 420
4
Gond Gate

Gates you control enter the battlefield untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.

Land
Gond Gate (clb) 353
4
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (plst) THS-223
2
Sea Gate

Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
4

Sorcery

Quantity: 6Price: $2.10
Clear the Mind

Target player shuffles their graveyard into their library. Draw a card.

Sorcery
Clear the Mind (rna) 34
2
Step Through

Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

Sorcery
Step Through (mh2) 66
4

Sideboard

Quantity: 5Price: $5.63
Apprentice Wizard

{U}, {T}: Add {C}{C}{C}.

Creature
Apprentice Wizard (2xm) 40
2
Galecaster Colossus

Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.

Creature
Galecaster Colossus (c17) 10
1
Kaho, Minamo Historian

When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle. {X}, {T}: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.

Creature
Kaho, Minamo Historian (cmm) 101
1
Naban, Dean of Iteration

If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Naban, Dean of Iteration (dom) 58
1

Maybeboard

Quantity: 137Price: $448.55
Aether Adept

When Aether Adept enters the battlefield, return target creature to its owner's hand.

Creature
Aether Adept (ddm) 12
4
Aether Channeler

When Aether Channeler enters the battlefield, choose one — • Create a 1/1 white Bird creature token with flying. • Return another target nonland permanent to its owner's hand. • Draw a card.

Creature
Aether Channeler (dmu) 42
1
Aphetto Alchemist

{T}: Untap target artifact or creature. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Aphetto Alchemist (ons) 64
2
Apprentice Necromancer

{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

Creature
Apprentice Necromancer (uma) 84
1
Archaeomancer

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (uma) 45
2
Archetype of Imagination

Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.

Creature Enchantment
Archetype of Imagination (c18) 81
1
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (stx) 37
1
Archmage of Echoes

Flying, ward {2} Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)

Creature
Archmage of Echoes (woc) 9
1
Battle Hymn

Add {R} for each creature you control.

Instant
Battle Hymn (avr) 128
3
Beguiler of Wills

{T}: Gain control of target creature with power less than or equal to the number of creatures you control.

Creature
Beguiler of Wills (dka) 28
1
Cabal Coffers

{2}, {T}: Add {B} for each Swamp you control.

Land
Cabal Coffers (mh2) 301
1
Cerulean Wisps

Target creature becomes blue until end of turn. Untap that creature. Draw a card.

Instant
Cerulean Wisps (shm) 31
3
Clever Conjurer

Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.

Creature
Clever Conjurer (afr) 51
1
Conjurer's Closet

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Artifact
Conjurer's Closet (2xm) 243
1
Crystal Shard

{3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.

Artifact
Crystal Shard (mrd) 159
1
Cursecatcher

Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}.

Creature
Cursecatcher (a25) 53
2
Cyclone Summoner

When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.

Creature
Cyclone Summoner (khm) 52
1
Descendants' Fury

Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Enchantment
Descendants' Fury (cmm) 736
1
Determined Iteration

At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.)

Enchantment
Determined Iteration (ncc) 45
1
Dimir Guildmage

({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a sorcery.

Creature
Dimir Guildmage (uma) 213
1
Disruptive Pitmage

{T}: Counter target spell unless its controller pays {1}. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Disruptive Pitmage (ons) 81
1
Diviner's Wand

Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3}

Artifact Tribal
Diviner's Wand (mor) 142
2
Docent of Perfection

Creature
Docent of Perfection // Final Iteration (emn) 56Docent of Perfection // Final Iteration (emn) 56
1
Door of Destinies

As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

Artifact
Door of Destinies (c17) 208
1
Dream's Grip

Choose one — • Tap target permanent. • Untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.)

Instant
Dream's Grip (mrd) 34
2
Drowner of Secrets

Tap an untapped Merfolk you control: Target player mills a card.

Creature
Drowner of Secrets (lrw) 58
2
Duskmantle Guildmage

{1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. {2}{U}{B}: Target player mills two cards.

Creature
Duskmantle Guildmage (gtc) 158
1
Flame of Anor

Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature.

Instant
Flame of Anor (ltr) 203
1
Flameshadow Conjuring

Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Enchantment
Flameshadow Conjuring (moc) 280
1
Freed from the Real

Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.

Enchantment
Freed from the Real (sok) 38
3
Ghostly Flicker

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

Instant
Ghostly Flicker (cmm) 98
2
Goblin Electromancer

Instant and sorcery spells you cast cost {1} less to cast.

Creature
Goblin Electromancer (ncc) 341
1
Goblin Flectomancer

Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.

Creature
Goblin Flectomancer (gpt) 116
1
Herald's Horn

As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (cmm) 953
2
Hidden Strings

You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Hidden Strings (dgm) 12
2
Impact Tremors

Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

Enchantment
Impact Tremors (moc) 285
1
Isochron Scepter

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Artifact
Isochron Scepter (mrd) 188
2
Izzet Guildmage

({U/R} can be paid with either {U} or {R}.) {2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.

Creature
Izzet Guildmage (ddj) 4
1
Kess, Dissident Mage

Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.

Creature
Kess, Dissident Mage (ncc) 344
1
Merchant of Secrets

When Merchant of Secrets enters the battlefield, draw a card.

Creature
Merchant of Secrets (c17) 87
2
Merfolk Secretkeeper

Creature
Merfolk Secretkeeper // Venture Deeper (eld) 53
2
Molten Echoes

As Molten Echoes enters the battlefield, choose a creature type. Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Enchantment
Molten Echoes (voc) 148
1
Mystic Sanctuary

({T}: Add {U}.) Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
4
Nightscape Familiar

Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate Nightscape Familiar.

Creature
Nightscape Familiar (e01) 35
4
Nivix Guildmage

{1}{U}{R}: Draw a card, then discard a card. {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Creature
Nivix Guildmage (c17) 186
1
Oracle of Tragedy

When Oracle of Tragedy enters the battlefield or dies, choose one — • Draw a card, then discard a card. • Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.

Creature
Oracle of Tragedy (mom) 71
2
Overwhelmed Apprentice

When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Creature
Overwhelmed Apprentice (eld) 60
2
Panharmonicon

If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Artifact
Panharmonicon (j22) 788
1
Perplex

Counter target spell unless its controller discards their hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Perplex (rav) 217
2
Pit Keeper

When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

Creature
Pit Keeper (tsr) 130
2
Raise the Draugr

Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.

Instant
Raise the Draugr (khm) 105
4
Realmwright

As Realmwright enters the battlefield, choose a basic land type. Lands you control are the chosen type in addition to their other types.

Creature
Realmwright (gtc) 45
1
Reflections of Littjara

As Reflections of Littjara enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Enchantment
Reflections of Littjara (clb) 733
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 425
4
Riptide Laboratory

{T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand.

Land
Riptide Laboratory (mh2) 303
2
Rootwater Mystic

{1}{U}: Look at the top card of target player's library.

Creature
Rootwater Mystic (exo) 44
4
Sage of Fables

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. {2}, Remove a +1/+1 counter from a creature you control: Draw a card.

Creature
Sage of Fables (mor) 47
1
Sage's Dousing

Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card.

Instant Tribal
Sage's Dousing (mor) 48
2
Secluded Courtyard

As Secluded Courtyard enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (cmm) 1030
4
Sigil Tracer

{1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.

Creature
Sigil Tracer (mor) 49
1
Slave of Bolas

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Sorcery
Slave of Bolas (e01) 86
2
Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Creature
Snapcaster Mage (uma) 71
1
Snaremaster Sprite

Flying When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature
Snaremaster Sprite (woe) 68
4
Sorcerer Class

(Gain the next level as a sorcery to add its ability.) When Sorcerer Class enters the battlefield, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

Enchantment
Sorcerer Class (afr) 233
1
Sower of Temptation

Flying When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.

Creature
Sower of Temptation (bbd) 131
1
Stream of Unconsciousness

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Instant Tribal
Stream of Unconsciousness (mor) 52
2
Sundial of the Infinite

{1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Artifact
Sundial of the Infinite (m12) 218
1
Supreme Inquisitor

Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles.

Creature
Supreme Inquisitor (ons) 117
1
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (cmm) 124
1
Thalakos Deceiver

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)

Creature
Thalakos Deceiver (sth) 45
1
Thassa's Oracle

When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creature
Thassa's Oracle (thb) 73
1
Toils of Night and Day

You may tap or untap target permanent, then you may tap or untap another target permanent.

Instant
Toils of Night and Day (bok) 57
2
Training Grounds

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Enchantment
Training Grounds (mat) 9
1
Tribute Mage

When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.

Creature
Tribute Mage (mh1) 73
2
Trinket Mage

When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.

Creature
Trinket Mage (ddu) 41
1
Trophy Mage

When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.

Creature
Trophy Mage (ddu) 42
1
Trophy Mage

When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.

Creature
Trophy Mage (ddu) 42
1
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (tsr) 287
2
Virtue of Knowledge

Enchantment
Virtue of Knowledge // Vantress Visions (woe) 76
1
Willbreaker

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.

Creature
Willbreaker (ori) 84
1
Winter Eladrin

Gust of Wind — When Winter Eladrin enters the battlefield, return up to one other target creature to its owner's hand.

Creature
Winter Eladrin (clb) 104
1
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81
2
Wizards of Thay

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Instant and sorcery spells you cast cost {1} less to cast. You may cast sorcery spells as though they had flash.

Creature
Wizards of Thay (clb) 105
1

Deck Stats

Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments