1.8k
4/29/2024
Urza, Lord Protector Faces the Consequences of His Actions - Artifact Combo - Read Description
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $1653.06
Salt Sum: 64.77
1.8k
4/29/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $32.99
Urza, Lord Protector

Artifact, instant, and sorcery spells you cast cost {1} less to cast. {7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.

Creature
Urza, Lord Protector (pbro) 225s
1

Artifact

Quantity: 25Price: $594.25
Aetherflux Reservoir

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.

Artifact
Aetherflux Reservoir (brr) 65
1
Agatha's Soul Cauldron

You may spend mana as though it were mana of any color to activate abilities of creatures you control. Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. {T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.

Artifact
Agatha's Soul Cauldron (woe) 242
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (sld) 589
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (sld) 286
1
Basalt Monolith

Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.

Artifact
Basalt Monolith (3ed) 235
1
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (brr) 17
1
Isochron Scepter

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Artifact
Isochron Scepter (mrd) 188
1
Mana Vault

Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.

Artifact
Mana Vault (3ed) 263
1
Manifold Key

{1}, {T}: Untap another target artifact. {3}, {T}: Target creature can't be blocked this turn.

Artifact
Manifold Key (tsr) 398
1
Memory Jar

{T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Artifact
Memory Jar (ulg) 129
1
Mox Amber

{T}: Add one mana of any color among legendary creatures and planeswalkers you control.

Artifact
Mox Amber (brr) 35
1
Mystic Forge

You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.

Artifact
Mystic Forge (brr) 36
1
Portal to Phyrexia

When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.

Artifact
Portal to Phyrexia (bro) 240
1
Rings of Brighthearth

Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.

Artifact
Rings of Brighthearth (lrw) 259
1
Scroll Rack

{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Artifact
Scroll Rack (tmp) 308
1
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Artifact
Sensei's Divining Top (ema) 232
1
Simulacrum Synthesizer

When Simulacrum Synthesizer enters the battlefield, scry 2. Whenever another artifact with mana value 3 or greater enters the battlefield under your control, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

Artifact
Simulacrum Synthesizer (big) 6
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (3ed) 274
1
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.

Artifact
Talisman of Progress (sld) 1052
1
The Mightstone and Weakstone

When The Mightstone and Weakstone enters the battlefield, choose one — • Draw two cards. • Target creature gets -5/-5 until end of turn. {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. (Melds with Urza, Lord Protector.)

Artifact
The Mightstone and Weakstone (pbro) 238as
1
The One Ring

Indestructible When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Artifact
The One Ring (ltr) 380
1
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (uds) 139
1
Unstable Glyphbridge

Artifact
Unstable Glyphbridge // Sandswirl Wanderglyph (lci) 41Unstable Glyphbridge // Sandswirl Wanderglyph (lci) 41
1
Unwinding Clock

Untap all artifacts you control during each other player's untap step.

Artifact
Unwinding Clock (brr) 61
1
Voltaic Key

{1}, {T}: Untap target artifact.

Artifact
Voltaic Key (usg) 314
1

Creature

Quantity: 12Price: $178.88
Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Creature
Consecrated Sphinx (mbs) 21
1
Displacer Kitten

Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.

Creature
Displacer Kitten (clb) 63
1
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power.

Creature Artifact
Esper Sentinel (mh2) 12
1
Forensic Gadgeteer

Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Activated abilities of artifacts you control cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Creature
Forensic Gadgeteer (mkm) 57
1
Karn, Legacy Reforged

Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control. At the beginning of your upkeep, add {C} for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.

Creature Artifact
Karn, Legacy Reforged (mat) 99
1
Liberator, Urza's Battlethopter

Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.

Creature Artifact
Liberator, Urza's Battlethopter (bro) 237
1
Phyrexian Metamorph

({U/P} can be paid with either {U} or 2 life.) You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.

Creature Artifact
Phyrexian Metamorph (pnph) 42★
1
Spellskite

{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)

Creature Artifact
Spellskite (clb) 873
1
The Reality Chip

You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
The Reality Chip (neo) 74
1
Thought Monitor

Affinity for artifacts Flying When Thought Monitor enters the battlefield, draw two cards.

Creature Artifact
Thought Monitor (brc) 98
1
Urza, Lord High Artificer

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." Tap an untapped artifact you control: Add {U}. {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

Creature
Urza, Lord High Artificer (dmr) 296
1
Wurmcoil Engine

Deathtouch, lifelink When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.

Creature Artifact
Wurmcoil Engine (2xm) 368
1

Enchantment

Quantity: 3Price: $101.97
Mind Over Matter

Discard a card: You may tap or untap target artifact, creature, or land.

Enchantment
Mind Over Matter (exo) 40
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
1
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (plst) PCY-45
1

Instant

Quantity: 16Price: $162.35
An Offer You Can't Refuse

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
An Offer You Can't Refuse (snc) 51
1
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (all) 22a
1
Chain of Vapor

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

Instant
Chain of Vapor (ons) 73
1
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (rvr) 313
1
Dispatch

Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.

Instant
Dispatch (nph) 7
1
Dramatic Reversal

Untap all nonland permanents you control.

Instant
Dramatic Reversal (p30a) 24
1
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 263
1
March of Otherworldly Light

As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way. Exile target artifact, creature, or enchantment with mana value X or less.

Instant
March of Otherworldly Light (neo) 28
1
March of Swirling Mist

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way. Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Instant
March of Swirling Mist (neo) 61
1
Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Muddle the Mixture (rvr) 315
1
Narset's Reversal

Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

Instant
Narset's Reversal (war) 62
1
Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Instant
Pact of Negation (tsr) 77
1
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (ths) 65
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (4ed) 52
1
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (sld) 1691
1
Three Steps Ahead

Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. + {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card.

Instant
Three Steps Ahead (otj) 323
1

Land

Quantity: 33Price: $427.15
Academy Ruins

{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

Land
Academy Ruins (2xm) 369
1
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

Land
Adarkar Wastes (6ed) 319
1
Cephalid Coliseum

{T}: Add {U}. Cephalid Coliseum deals 1 damage to you. Threshold — {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

Land
Cephalid Coliseum (ody) 317
1
City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (chr) 112
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (brc) 178
1
Demolition Field

{T}: Add {C}. {2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Demolition Field (bro) 260
1
Deserted Beach

Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 260
1
Eiganjo, Seat of the Empire

{T}: Add {W}. Channel — {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

Land
Eiganjo, Seat of the Empire (neo) 413
1
Flooded Strand

{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (mh3) 436
1
Fomori Vault

{T}: Add {C}. {3}, {T}, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Land
Fomori Vault (big) 29
1
Glacial Chasm

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters the battlefield, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.

Land
Glacial Chasm (ice) 353
1
Glimmervoid

At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color.

Land
Glimmervoid (mrd) 281
1
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Hallowed Fountain (rvr) 404
1
Inventors' Fair

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Land
Inventors' Fair (kld) 247
1
Island

({T}: Add {U}.)

Land
Island (mrd) 291
1
Island

({T}: Add {U}.)

Land
Island (som) 234
1
Island

({T}: Add {U}.)

Land
Island (som) 235
1
Island

({T}: Add {U}.)

Land
Island (som) 236
1
Island

({T}: Add {U}.)

Land
Island (som) 237
1
Island

({T}: Add {U}.)

Land
Island (mbs) 148
1
Island

({T}: Add {U}.)

Land
Island (one) 366
1
Meticulous Archive

({T}: Add {W} or {U}.) Meticulous Archive enters the battlefield tapped. When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Meticulous Archive (mkm) 264
1
Misty Rainforest

{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (mh2) 438
1
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 414
1
Plains

({T}: Add {W}.)

Land
Plains (usg) 331
1
Polluted Delta

{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 438
1
Prismatic Vista

{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Prismatic Vista (h1r) 40
1
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.

Land
Reflecting Pool (tmp) 322
1
Scalding Tarn

{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mh2) 439
1
Sea of Clouds

Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (zne) 16
1
Seat of the Synod

{T}: Add {U}.

Artifact Land
Seat of the Synod (mrd) 283
1
Tolaria West

Tolaria West enters the battlefield tapped. {T}: Add {U}. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Land
Tolaria West (v16) 13
1
Urza's Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Urza's Saga gains "{T}: Add {C}." II — Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.

Land Enchantment
Urza's Saga (mh2) 259
1

Planeswalker

Quantity: 1Price: $39.99
Tezzeret the Seeker

+1: Untap up to two target artifacts. −X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. −5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

Planeswalker
Tezzeret the Seeker (sld) 1111
1

Sorcery

Quantity: 9Price: $99.41
All Is Dust

Each player sacrifices all permanents they control that are one or more colors.

Sorcery Tribal
All Is Dust (pgpx) 2013b
1
Echo of Eons

Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Echo of Eons (mh1) 46
1
Emeria's Call

Sorcery
Emeria's Call // Emeria, Shattered Skyclave (znr) 12Emeria's Call // Emeria, Shattered Skyclave (znr) 12
1
Fabricate

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Sorcery
Fabricate (mrd) 35
1
Lórien Revealed

Draw three cards. Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Sorcery
Lórien Revealed (ltr) 60
1
Reshape

As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Sorcery
Reshape (dst) 31
1
Sea Gate Restoration

Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
1
Search for Glory

Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.)

Sorcery
Search for Glory (pkhm) 27p
1
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (p30a) 6
1

Maybeboard

Quantity: 1Price: $3.49
Assimilation Aegis

When Assimilation Aegis enters the battlefield, exile up to one target creature until Assimilation Aegis leaves the battlefield. Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis. Equip {2}

Artifact
Assimilation Aegis (otj) 192
1

Tokens & Extras

Quantity: 13Price: $16.07
Angel Warrior

Flying

Creature Token
Angel Warrior (tznr) 1
2
Bird

Flying

Creature Token
Bird (tltc) 6
1
Clue

{2}, Sacrifice this artifact: Draw a card.

Artifact Token
Clue (tmh2) 14
1
Construct

This creature gets +1/+1 for each artifact you control.

Creature Artifact Token
Construct (tmh2) 16
2
Copy

(This token can be used to represent a token that's a copy of a permanent.)

Token
Copy (tclb) 19
2
Soldier

Creature Artifact Token
Soldier (tbro) 9
2
Treasure

{T}, Sacrifice this artifact: Add one mana of any color.

Artifact Token
Treasure (tmom) 21
1
Wurm

Deathtouch

Creature Artifact Token
Wurm (t2xm) 29
1
Wurm

Lifelink

Creature Artifact Token
Wurm (t2xm) 30
1

Deck Stats

Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

{"ops":[{"insert":"This is a pretty quick and efficient combo (ie. salty) deck, although I would not say it is cEDH, it's close. It is by far my favorite deck I own and I woudl highly recommend you try it out.\n\n"},{"attributes":{"underline":true},"insert":"Main Combos"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Urza, Lord Protector"}},{"insert":" + "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" + "},{"insert":{"card-link":"Mystic Forge"}},{"insert":"/"},{"insert":{"card-link":"The Reality Chip"}},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Infinite card draw and storm count."},{"insert":" The easiest, best way to win at this point is with "},{"insert":{"card-link":"Aetherflux Reservoir"}},{"insert":", hitting everyone for 50 damage over and over. Read an explanation of the combo "},{"attributes":{"link":"https://commanderspellbook.com/combo/15989/"},"insert":"here"},{"insert":". If "},{"insert":{"card-link":"Aetherflux Reservoir"}},{"insert":" is exiled you can try to loop "},{"insert":{"card-link":"Echo of Eons"}},{"insert":". To do this cast "},{"insert":{"card-link":"Echo of Eons"}},{"insert":", "},{"insert":{"card-link":"Narset's Reversal"}},{"insert":" it back to your hand, draw your whole deck, and repeat. You need infinite mana to do this, but if you've draw your whole deck that should be easy. Countering your own spell with "},{"insert":{"card-link":"Swan Song"}},{"insert":" once per loop creates infinite flying 2/2 birds.\n\n"},{"insert":{"card-link":"Isochron Scepter"}},{"insert":" + "},{"insert":{"card-link":"Dramatic Reversal"}},{"insert":" "},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Infinite untaps of all your non-land permanents. "},{"insert":"If you can tap your non-land permanents for three mana this creates infinite mana. "},{"insert":{"card-link":"Muddle the Mixture"}},{"insert":" is a very good way to get this combo together. One potential outlet is using "},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" to exile and play your entire library. Read an explanation of the combo "},{"attributes":{"link":"https://commanderspellbook.com/combo/891/"},"insert":"here"},{"insert":".\n\n"},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" + "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":"/"},{"insert":{"card-link":"Forensic Gadgeteer"}},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Infinite colorless mana. "},{"insert":"Again, "},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" casting your whole deck is the best way to win with this combo. Read an explanation of the combo "},{"attributes":{"link":"https://commanderspellbook.com/combo/4131-4235/"},"insert":"here"},{"insert":". If you have "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":", "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":", and "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" you also have infinte card draw. Read an explanation of that combo "},{"attributes":{"link":"https://commanderspellbook.com/combo/4131-4235-5078/"},"insert":"here"},{"insert":".\n\n"},{"insert":{"card-link":"Mind Over Matter"}},{"insert":" + "},{"insert":{"card-link":"The One Ring"}},{"insert":" "},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Infinite card draw and artifact, or creature untaps."},{"insert":" This is very useful for getting into another, game-winning combo. Read an explanation of the combo "},{"attributes":{"link":"https://commanderspellbook.com/combo/18779/"},"insert":"here"},{"insert":". Again, you can loop this combo with "},{"insert":{"card-link":"Echo of Eons"}},{"insert":", but win that turn, or remove "},{"insert":{"card-link":"The One Ring"}},{"insert":".\n\n"},{"attributes":{"underline":true},"insert":"Notes on Deck Stats:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The true CMC of this deck is 3, but with "},{"insert":{"card-link":"Urza, Lord Protector"}},{"insert":" out the average CMC this deck becomes 2.4*.\n\nThis deck actually has 35 lands, not 33. "},{"insert":{"card-link":"Lórien Revealed"}},{"insert":", "},{"insert":{"card-link":"Sea Gate Restoration // Sea Gate, Reborn"}},{"insert":", and "},{"insert":{"card-link":"Emeria's Call // Emeria, Shattered Skyclave"}},{"insert":" also count. "},{"insert":{"card-link":"Glacial Chasm"}},{"insert":" doesn't count. In fact, "},{"insert":{"card-link":"Lórien Revealed"}},{"insert":" is better than a basic island because it lets you get duals like "},{"insert":{"card-link":"Hallowed Fountain"}},{"insert":" and a shuffle for 1 mana.\n\n"},{"attributes":{"italic":true},"insert":"*I factored a lot of alternative costs into this number including things like: paying the life for "},{"attributes":{"italic":true},"insert":{"card-link":"Phyrexian Metamorph"}},{"attributes":{"italic":true},"insert":" and casting "},{"attributes":{"italic":true},"insert":{"card-link":"Echo of Eons"}},{"attributes":{"italic":true},"insert":" from hand."},{"insert":"\n\n"},{"attributes":{"underline":true},"insert":"Random Notes:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck is weak to fast-aggro decks, but this is true for most combo decks. If you know you are going into a match up like this, sandbag, counter spells that will impact you, and try to make it to later turns, when you can storm off. If "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" get's exiled, or if there is a card like a "},{"insert":{"card-link":"Null Rod"}},{"insert":" in play you can still win, albeit more creatively. I've won a game with three copies of "},{"insert":{"card-link":"Wurmcoil Engine"}},{"insert":", a couple counterspells, and luck.\n\nYou do not need to flip "},{"insert":{"card-link":"Urza, Planeswalker"}},{"insert":" to win the game and it can distract from combo-ing. "},{"insert":{"card-link":"Urza, Planeswalker"}},{"insert":" is fun to meld, but I usually only do so when I naturally draw "},{"insert":{"card-link":"The Mightstone and Weakstone"}},{"insert":" and hold on to my tutors for combo pieces. The best time to use "},{"insert":{"card-link":"Urza, Planeswalker"}},{"insert":", I think, is to dump your hand, pressing a large advantage, and assuming you are not going to untap with him next turn.\n\nAside from "},{"insert":{"card-link":"Mox Amber"}},{"insert":" and "},{"insert":{"card-link":"Pact of Negation"}},{"insert":", often more meaningful tutor targets for "},{"insert":{"card-link":"Tolaria West"}},{"insert":" are lands. For example:\n"},{"insert":{"card-link":"Inventors' Fair"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Urza's Saga"}},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Glacial Chasm"}},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Academy Ruins"}},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fomori Vault"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n80% of the time you should use "},{"insert":{"card-link":"Urza's Saga"}},{"insert":" to get "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":".\n\nIf you put the basic islands that are used in this deck, in order, it makes a panorama of the Phyrexian corruption of Mirrodin: "},{"attributes":{"link":"https://i.imgur.com/qBV0JxT.jpg"},"insert":"https://i.imgur.com/qBV0JxT.jpg"},{"insert":".\n\n"},{"attributes":{"underline":true},"insert":"Upgrades:"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Metalworker"}},{"insert":": I think it would be fun, but not amazing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mana Crypt"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mox Opal"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fierce Guardianship"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Force of Negation"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Force of Will"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mana Drain"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Intuition"}},{"insert":" + "},{"insert":{"card-link":"Sevinne's Reclamation"}},{"insert":": Choose "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":", "},{"insert":{"card-link":"The Reality Chip"}},{"insert":", and "},{"insert":{"card-link":"Sevinne's Reclamation"}},{"insert":". No matter what, you can end up with both the "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" and "},{"insert":{"card-link":"The Reality Chip"}},{"insert":". I think this is the best upgrade to the deck. If it's in your opening hand you will win turn 3 or 4 pretty consistently."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
Unable to load comments