kws
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Commander
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{"ops":[{"insert":"Commander: "},{"attributes":{"italic":true,"bold":true},"insert":{"card-link":"Magar of the Magic Strings"}},{"insert":" \n\nStrategy: Cast whacky and/or high-cmc spells (not mutually exclusive) that usually force opponent(s) to make tough choices. A) Poop or B) Shit\nGet instants and sorceries into GY. Cast em if you can, mill em if you can't."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Make boardstate of [essentially 'cipher'ed] creatures with Magar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ensure combat damage happens (politics, or good ol' fashioned "},{"attributes":{"italic":true},"insert":{"card-link":"Filth"}},{"attributes":{"italic":true},"insert":" "},{"insert":")"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[ Laughs in "},{"attributes":{"italic":true},"insert":{"card-link":"Prisoner's Dilemma"}},{"attributes":{"italic":true},"insert":" , "},{"attributes":{"italic":true},"insert":{"card-link":"Temporal Extortion"}},{"attributes":{"italic":true},"insert":" , "},{"attributes":{"italic":true},"insert":{"card-link":"Boneyard Parley"}},{"attributes":{"italic":true},"insert":" ]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThe fun part about this deck is that there are many weird cards in here that can totally change the trajectory of the game. \n\nAlso, this deck has very few creatures, however it has plenty of chances to reanimate from opponents' GYs, or at least chump with 3/3's to prevent dying immediately.\n\nMy favorite ~Poop or Shit~ cards:\n"},{"attributes":{"italic":true},"insert":{"card-link":"Choice of Damnations"}},{"insert":" is the reason I built this deck. It's often hilariously powerful and "},{"attributes":{"underline":true,"italic":true},"insert":"really"},{"insert":" makes a person think."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Illicit Auction"}},{"attributes":{"italic":true},"insert":" "},{"insert":". Someone's Elesh Norn or Toxrill bullying the rest of the table? Let's see how they like it; Whether I win or not -- it's fun."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Dredge the Mire"}},{"insert":" is so good for this deck that is lacking creature cards. Sometimes a GY will only have beaters and will be a tough choice."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Prisoner's Dilemma"}},{"insert":" is. the. theme. of the deck. It has to be in here."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThe harsh ones:\n"},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Vona's Hunger"}},{"attributes":{"strike":true},"insert":" affects the rest of the table, whether even I like it or not sometimes."},{"insert":" (Removed Vona's Hunger for now -- made the rest of the table hate me)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Make an Example"}},{"attributes":{"italic":true},"insert":" "},{"insert":", another one that affects each opponent. Sorry, I need a way to get around indestructible and hexproof."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Capital Punishment"}},{"insert":" can be real mean in two pretty different ways. I wouldn't be surprised if this card causes some to scoop :/"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Savage Beating"}},{"attributes":{"strike":true},"insert":" made unblockable could actually just be game over. I could include more, but I'd rather only have one of these in here. "},{"insert":"(Removed Savage Beating because it's kinda oppressive and sudden)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nIf an opening hand has a way to mill or wheel, that's probably the best thing for me.\n"},{"attributes":{"italic":true},"insert":{"card-link":"Anger"}},{"attributes":{"italic":true},"insert":" "},{"insert":"or "},{"attributes":{"italic":true},"insert":{"card-link":"Ashling's Prerogative"}},{"insert":" to give reanimated instants and sorceries haste to do their thing asap."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Curse of Opulence"}},{"insert":" is an incredible turn 1 play, would keep an otherwise bad hand for it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Mesmeric Orb"}},{"attributes":{"italic":true},"insert":" "},{"insert":"is a great early move to mass-dump fuel to GYs. "},{"attributes":{"italic":true},"insert":{"card-link":"Stinkweed Imp"}},{"attributes":{"italic":true},"insert":" is great too."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wow is "},{"attributes":{"italic":true},"insert":{"card-link":"Bothersome Quasit"}},{"insert":" an amazing piece. Protects me and taps down potential blockers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Ignite the Future"}},{"insert":" is better than Jeska's Will when cast the Magar pseudo-cypher way. It counts as a GY cast! ("},{"attributes":{"italic":true},"insert":"See 707.14."},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Grave Upheaval"}},{"attributes":{"strike":true,"italic":true},"insert":" "},{"attributes":{"strike":true},"insert":"or any draw/discard spell are awesome in opening hand. Prevent missing early land drops and reanimate for value later."},{"insert":" (Removed Grave Upheaval for now)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Void Maw"}},{"attributes":{"italic":true},"insert":" is"},{"insert":" the only card in the deck that will let me keep my cards from going to exile forever. (Not in the deck right now but "},{"attributes":{"italic":true},"insert":{"card-link":"Necromancer's Magemark"}},{"attributes":{"italic":true},"insert":" ,"},{"insert":" "},{"attributes":{"italic":true},"insert":{"card-link":"Wail of the Nim"}},{"attributes":{"italic":true},"insert":" , "},{"attributes":{"italic":true},"insert":{"card-link":"Hurl Through Hell"}},{"insert":" , and "},{"attributes":{"italic":true},"insert":{"card-link":"Ashnod's Intervention"}},{"attributes":{"italic":true},"insert":" "},{"insert":"are known cards that would go into this category) but I've taken them out to do more self-mill instead."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAny self-imposed deckbuilding rules below:\nBudget under $500. This was pretty easy -- it's sitting well under my meaningless budget goal. When I have a strong theme to the deck I'm fine going over if it means it's more thematic too."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Include as many \"decision\" cards where opponents have to choose between "},{"attributes":{"bold":true},"insert":"poop"},{"insert":" or "},{"attributes":{"bold":true},"insert":"shit"},{"insert":" instead of including the more commonly-seen uber-powerful game enders like "},{"attributes":{"italic":true},"insert":{"card-link":"Rise of the Dark Realms"}},{"attributes":{"italic":true},"insert":" ."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"No tutors. Tutors are boring, and especially for this deck -- a reanimated "},{"attributes":{"italic":true},"insert":{"card-link":"Demonic Tutor"}},{"insert":" that could tutor each combat would make each game play the same way. This ain't a Zur deck, this is chaos baby. I know this commander can be built to go infinite easily and reliably, but I don't want to do that. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Changelog: (Date: Add X, Remove Y. Reason. (delta CMC)"},{"insert":"\n2026-05-14: Add "},{"insert":{"card-link":"Risk Factor"}},{"insert":" , Remove "},{"insert":{"card-link":"Unexpected Windfall"}},{"insert":" . More poopy cards for the fun of it. (-1)\n"},{"attributes":{"italic":true},"insert":"2025-01-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Cursed Mirror"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Hurl Through Hell"}},{"attributes":{"italic":true},"insert":" . I have not actually enjoyed casting hurl through hell because it makes people salty. Avoiding future salt. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Book Burning"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Ashnod's Intervention"}},{"attributes":{"italic":true},"insert":" . Lean more into self-mill and worry less about losing some creatures to exile. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Trial of Agony"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Raging River"}},{"attributes":{"italic":true},"insert":" . Raging River is difficult to explain IRL because the card is hard to read. Trial is also decent removal. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-10: Add "},{"insert":{"card-link":"Ripples of Undeath"}},{"insert":" , Remove "},{"insert":{"card-link":"Pendant of Prosperity"}},{"insert":". More self-mill and so efficient! Pendant always fails in this deck and my play pods. (-1)\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Sadistic Shell Game"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Remorseless Punishment"}},{"attributes":{"italic":true},"insert":" . Remorseless punishment sucks against a tokens deck, sadistic shell game will be better I think. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Browbeat"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Change of Fortune"}},{"attributes":{"italic":true},"insert":" . More poop or shit, but draw 3 is a pretty good upside if targetting the player with the lowest life. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Diresight"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Funeral Rites"}},{"attributes":{"italic":true},"insert":" . I think surveil then draw is better most of the time. I'll try it out for a while and see. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Selective Obliteration"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Shattering Spree"}},{"attributes":{"italic":true},"insert":" . More poop or shit, and a boardwipey one that prefers colorless boardstates is perfect for me. (+4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Blazemire Verge"}},{"attributes":{"italic":true},"insert":" , Remove Swamp . BV just replaces a swamp and can also make red mana most of the time. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-15: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Overwhelming Forces"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Vona's Hunger"}},{"attributes":{"italic":true},"insert":". VH was too mean to the whole table. OF used to be a $100+ card, but is now cheap and can target one problematic opponent. (+5)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Collector's Vault"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Path of the Pyromancer"}},{"attributes":{"italic":true},"insert":" . Need more cheap draw. (-3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Sword of the Animist"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Grave Upheaval"}},{"attributes":{"italic":true},"insert":". Need more cheap ramp. (-4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Explorer's Scope"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Painful Quandary"}},{"attributes":{"italic":true},"insert":" . Need more cheap ramp. (-4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Prisoner's Dilemma"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Cursed Mirror"}},{"attributes":{"italic":true},"insert":" . PD is a perfect poop or shit card, we'll see how it fairs. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-19: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Keen Duelist"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Lightning Greaves"}},{"attributes":{"italic":true},"insert":" . Wanted more draw and I don't recall ever using the greaves so... (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Maze of Ith"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Dockside Extortionist"}},{"attributes":{"italic":true},"insert":" . Dockside too good, I don't want it in here. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Painful Quandary"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Fatal Lore"}},{"attributes":{"italic":true},"insert":" . Hard to think of a better painful choice card. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Dolmen Gate"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Savage Beating"}},{"attributes":{"italic":true},"insert":" . Unblockable Savage Beating is cheap. (-3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Raucous Theater"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Temple of Malice"}},{"attributes":{"italic":true},"insert":" . Make way for my favorite land cycle. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Volcanic Offering"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Chaotic Transformation"}},{"attributes":{"italic":true},"insert":" . More choices and anti landfall strats. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Mob Verdict"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Explosion of Riches"}},{"attributes":{"italic":true},"insert":" . Mob rule is cheaper and can wipe chumps. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Debt to the Kami"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Shrouded Lore"}},{"attributes":{"italic":true},"insert":" . Need enchantment removal. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-01-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Howl of the Horde"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Bone Dancer"}},{"attributes":{"italic":true},"insert":" . Howl is also a good trick in hand so I want it. Bone Dancer is cool but GY tracking sucks. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-01-01: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Bone Dancer"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Struggle for Sanity"}},{"attributes":{"italic":true},"insert":" . S4S is good but Bone Dancer seems fun to try. Might undo in near future for flavor. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-18: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Altar of Dementia"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Fabled Passage"}},{"attributes":{"italic":true},"insert":" . Altar milling gives me value from face-downs I can't save. Do I neeeed 36 lands? (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-18: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Grab the Reins"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Wild Magic Surge"}},{"attributes":{"italic":true},"insert":" . I like the optional sac with grab the reins. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-18: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Tainted Peak"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Access Tunnel"}},{"attributes":{"italic":true},"insert":" . 4 mana is a lot to pay each turn. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-17: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Wildfire Eternal"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Mana Geyser"}},{"attributes":{"italic":true},"insert":" . Mana during combat phase has fizzled more often than I'd like. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Heartstone"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Rakdos Signet"}},{"attributes":{"italic":true},"insert":" . Paying for more than 1 is excellent. RS is prolly comin back too. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Remorseless Punishment"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"This Is How It Ends"}},{"attributes":{"italic":true},"insert":" . Remorseless has better Poop or Shit criteria. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Grim Discovery"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Burnished Hart"}},{"attributes":{"italic":true},"insert":" . With discard/mill I want a way to GY fetch things. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Raging River"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Stand or Fall"}},{"attributes":{"italic":true},"insert":" . Effectiveness of RR depends on flyers, but its 2 less so I want to test it out. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Path of the Pyromancer"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Wheel of Misfortune"}},{"attributes":{"italic":true},"insert":" . Path adds mana I can use for Magar or more! (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Urborg, Tomb of Yawgmoth"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Minas Morgul, Dark Fortress"}},{"attributes":{"italic":true},"insert":" . Urborg + Filth combo could be a wincon. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Filth"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Rime Transfusion"}},{"attributes":{"italic":true},"insert":" . Just got a hold of an Urborg, so I'm goin for the gusto. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-11-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Ignite the Future"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Cosmotronic Wave"}},{"attributes":{"italic":true},"insert":" . When cast the Magar way, ItF counts as from GY for huge value! See 707.14. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-11-26: Swapped out a few tapped lands for untapped lands to smooth out early turns."},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-11-18: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Ashling's Prerogative"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Strionic Resonator"}},{"attributes":{"italic":true},"insert":" . Strionic may come back but haste for me is vv good. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-11-18: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Bothersome Quasit"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Dauthi Embrace"}},{"attributes":{"italic":true},"insert":" . Bothersome Quasit does 2 things for less. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Pendant of Prosperity"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Cabal Ritual"}},{"attributes":{"italic":true},"insert":" . PoP is a win-win choice card to gain an ally in the game. CR is good though... (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Curse of Opulence"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Whispersilk Cloak"}},{"attributes":{"italic":true},"insert":" . 5 mana to cast/equip is a lot. CoO should ramp me nicely! (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Stinkweed Imp"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Perpetual Timepiece"}},{"attributes":{"italic":true},"insert":" . Stinkweed is a ~deathtouch blocker who can help me mill Magar fuel! (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Strionic Resonator"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Lithoform Engine"}},{"attributes":{"italic":true},"insert":" . Strionic works the same way for my intentions for 2 mana less. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Cosmotronic Wave"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Mark for Death"}},{"attributes":{"italic":true},"insert":" . Cosmo wave is just better. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-15: Add "},{"attributes":{"italic":true},"insert":{"card-link":"This Is How It Ends"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Price of Fame"}},{"attributes":{"italic":true},"insert":" . PoF is great, but an opportunity to add a choice card leaves me "},{"attributes":{"underline":true,"italic":true},"insert":"no choice"},{"attributes":{"italic":true},"insert":". (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Berserkers' Onslaught"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Magus of the Wheel"}},{"attributes":{"italic":true},"insert":" . Double strike is the dream, will add more if possible. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Midnight Crusader Shuttle"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Gift of Doom"}},{"attributes":{"italic":true},"insert":" . Gift of doom did nothing for me. Midnight train looks fun! (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Koskun Falls"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Fiery Fall"}},{"attributes":{"italic":true},"insert":" . Protection greatly needed, can always tap Magar. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Ensnared by the Mara"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Sands of Delirium"}},{"attributes":{"italic":true},"insert":" . I'd rather get a payoff now than potentially whiff and wait. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"War Cadence"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Shared Trauma"}},{"attributes":{"italic":true},"insert":" . Protection for attackers greatly needed. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Shattering Spree"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Mind Stone"}},{"attributes":{"italic":true},"insert":" . Need artifact removal. Shattering spree works with Magar cast. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Chaotic Transformation"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Blot Out"}},{"attributes":{"italic":true},"insert":" . More removal in a more fun way. (+3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Cursed Mirror"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Millikin"}},{"attributes":{"italic":true},"insert":" . The amount of times I needed mana the turn I play a rock... CM is great utility too. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Blood for the Blood God!"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Hoarder's Greed"}},{"attributes":{"italic":true},"insert":" . I gotta try B4BG! out in this deck. (+7)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Change of Fortune"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Electric Revelation"}},{"attributes":{"italic":true},"insert":" . Possibility to get a bigger hand makes me want to try. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-01: Initial build finally done after about a year of brewing with a different commander. Changes reflected with latest on top."},{"insert":"\n"}]}
Commander
Magar of the Magic Strings
: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."
Legendary Creature - Minotaur Performer

Commander
(CTRL to add secondary)
Draw
Hostile Negotiations
Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.
Instant

Ignite the Future
Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Draw
(CTRL to add secondary)
Insurance
Bothersome Quasit
Menace
Goaded creatures your opponents control can't block.
Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Goaded creatures your opponents control can't block.
Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature - Demon

Vengeful Pharaoh
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever combat damage is dealt to you or a planeswalker you control, if this card is in your graveyard, destroy target attacking creature, then put this card on top of your library.
Whenever combat damage is dealt to you or a planeswalker you control, if this card is in your graveyard, destroy target attacking creature, then put this card on top of your library.
Creature - Zombie

Insurance
(CTRL to add secondary)
land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Susur Secundi, Void Altar
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Land - Planet

land
(CTRL to add secondary)
Mill
Breach the Multiverse
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
Sorcery

Mill
(CTRL to add secondary)
Poop or Shit
Ensnared by the Mara
Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
Sorcery

Fateful Tempest
Council's dilemma — Starting with you, each player votes for past or present. You mill a card for each past vote, then Fateful Tempest deals damage to each opponent equal to the total mana value of cards milled this way. Exile the top card of your library for each present vote. Until the end of your next turn, you may play the exiled cards.
Sorcery

Illicit Auction
Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
Sorcery

Midnight Crusader Shuttle
Midnight Entity — Whenever this Vehicle attacks, defending player faces a villainous choice — That player sacrifices a creature of their choice, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.
Crew 2
Crew 2
Artifact - Vehicle

Prisoner's Dilemma
Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence.
Flashback
Flashback
Sorcery

Seize the Spotlight
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Sorcery

Poop or Shit
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Save
Dark Dabbling
Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.
Instant

Save
(CTRL to add secondary)
Targeted Removal
Volcanic Offering
Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control.
Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.
Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.
Instant

Targeted Removal
(CTRL to add secondary)
Utility
Bloodsoaked Insight
This spell costs less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Sorcery


Chainer, Nightmare Adept
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.
Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
Legendary Creature - Human Minion

Utility
(CTRL to add secondary)
GCs for Bracket 3 Games
GCs for Bracket 3 Games
(CTRL to add secondary)
Maybeboard
Twins of Discord
Whenever you attack, choose odd or even. Creatures with mana value of that quality can't block this turn. (Zero is even.)
Each other colorless creature you control has bloodthirst 2. (If an opponent was dealt damage this turn, that creature enters with two additional +1/+1 counters on it.)
Each other colorless creature you control has bloodthirst 2. (If an opponent was dealt damage this turn, that creature enters with two additional +1/+1 counters on it.)
Creature - Eldrazi

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Commander: "},{"attributes":{"italic":true,"bold":true},"insert":{"card-link":"Magar of the Magic Strings"}},{"insert":" \n\nStrategy: Cast whacky and/or high-cmc spells (not mutually exclusive) that usually force opponent(s) to make tough choices. A) Poop or B) Shit\nGet instants and sorceries into GY. Cast em if you can, mill em if you can't."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Make boardstate of [essentially 'cipher'ed] creatures with Magar"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ensure combat damage happens (politics, or good ol' fashioned "},{"attributes":{"italic":true},"insert":{"card-link":"Filth"}},{"attributes":{"italic":true},"insert":" "},{"insert":")"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[ Laughs in "},{"attributes":{"italic":true},"insert":{"card-link":"Prisoner's Dilemma"}},{"attributes":{"italic":true},"insert":" , "},{"attributes":{"italic":true},"insert":{"card-link":"Temporal Extortion"}},{"attributes":{"italic":true},"insert":" , "},{"attributes":{"italic":true},"insert":{"card-link":"Boneyard Parley"}},{"attributes":{"italic":true},"insert":" ]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThe fun part about this deck is that there are many weird cards in here that can totally change the trajectory of the game. \n\nAlso, this deck has very few creatures, however it has plenty of chances to reanimate from opponents' GYs, or at least chump with 3/3's to prevent dying immediately.\n\nMy favorite ~Poop or Shit~ cards:\n"},{"attributes":{"italic":true},"insert":{"card-link":"Choice of Damnations"}},{"insert":" is the reason I built this deck. It's often hilariously powerful and "},{"attributes":{"underline":true,"italic":true},"insert":"really"},{"insert":" makes a person think."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Illicit Auction"}},{"attributes":{"italic":true},"insert":" "},{"insert":". Someone's Elesh Norn or Toxrill bullying the rest of the table? Let's see how they like it; Whether I win or not -- it's fun."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Dredge the Mire"}},{"insert":" is so good for this deck that is lacking creature cards. Sometimes a GY will only have beaters and will be a tough choice."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Prisoner's Dilemma"}},{"insert":" is. the. theme. of the deck. It has to be in here."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThe harsh ones:\n"},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Vona's Hunger"}},{"attributes":{"strike":true},"insert":" affects the rest of the table, whether even I like it or not sometimes."},{"insert":" (Removed Vona's Hunger for now -- made the rest of the table hate me)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Make an Example"}},{"attributes":{"italic":true},"insert":" "},{"insert":", another one that affects each opponent. Sorry, I need a way to get around indestructible and hexproof."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Capital Punishment"}},{"insert":" can be real mean in two pretty different ways. I wouldn't be surprised if this card causes some to scoop :/"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Savage Beating"}},{"attributes":{"strike":true},"insert":" made unblockable could actually just be game over. I could include more, but I'd rather only have one of these in here. "},{"insert":"(Removed Savage Beating because it's kinda oppressive and sudden)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nIf an opening hand has a way to mill or wheel, that's probably the best thing for me.\n"},{"attributes":{"italic":true},"insert":{"card-link":"Anger"}},{"attributes":{"italic":true},"insert":" "},{"insert":"or "},{"attributes":{"italic":true},"insert":{"card-link":"Ashling's Prerogative"}},{"insert":" to give reanimated instants and sorceries haste to do their thing asap."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Curse of Opulence"}},{"insert":" is an incredible turn 1 play, would keep an otherwise bad hand for it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Mesmeric Orb"}},{"attributes":{"italic":true},"insert":" "},{"insert":"is a great early move to mass-dump fuel to GYs. "},{"attributes":{"italic":true},"insert":{"card-link":"Stinkweed Imp"}},{"attributes":{"italic":true},"insert":" is great too."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wow is "},{"attributes":{"italic":true},"insert":{"card-link":"Bothersome Quasit"}},{"insert":" an amazing piece. Protects me and taps down potential blockers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Ignite the Future"}},{"insert":" is better than Jeska's Will when cast the Magar pseudo-cypher way. It counts as a GY cast! ("},{"attributes":{"italic":true},"insert":"See 707.14."},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Grave Upheaval"}},{"attributes":{"strike":true,"italic":true},"insert":" "},{"attributes":{"strike":true},"insert":"or any draw/discard spell are awesome in opening hand. Prevent missing early land drops and reanimate for value later."},{"insert":" (Removed Grave Upheaval for now)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Void Maw"}},{"attributes":{"italic":true},"insert":" is"},{"insert":" the only card in the deck that will let me keep my cards from going to exile forever. (Not in the deck right now but "},{"attributes":{"italic":true},"insert":{"card-link":"Necromancer's Magemark"}},{"attributes":{"italic":true},"insert":" ,"},{"insert":" "},{"attributes":{"italic":true},"insert":{"card-link":"Wail of the Nim"}},{"attributes":{"italic":true},"insert":" , "},{"attributes":{"italic":true},"insert":{"card-link":"Hurl Through Hell"}},{"insert":" , and "},{"attributes":{"italic":true},"insert":{"card-link":"Ashnod's Intervention"}},{"attributes":{"italic":true},"insert":" "},{"insert":"are known cards that would go into this category) but I've taken them out to do more self-mill instead."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAny self-imposed deckbuilding rules below:\nBudget under $500. This was pretty easy -- it's sitting well under my meaningless budget goal. When I have a strong theme to the deck I'm fine going over if it means it's more thematic too."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Include as many \"decision\" cards where opponents have to choose between "},{"attributes":{"bold":true},"insert":"poop"},{"insert":" or "},{"attributes":{"bold":true},"insert":"shit"},{"insert":" instead of including the more commonly-seen uber-powerful game enders like "},{"attributes":{"italic":true},"insert":{"card-link":"Rise of the Dark Realms"}},{"attributes":{"italic":true},"insert":" ."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"No tutors. Tutors are boring, and especially for this deck -- a reanimated "},{"attributes":{"italic":true},"insert":{"card-link":"Demonic Tutor"}},{"insert":" that could tutor each combat would make each game play the same way. This ain't a Zur deck, this is chaos baby. I know this commander can be built to go infinite easily and reliably, but I don't want to do that. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Changelog: (Date: Add X, Remove Y. Reason. (delta CMC)"},{"insert":"\n2026-05-14: Add "},{"insert":{"card-link":"Risk Factor"}},{"insert":" , Remove "},{"insert":{"card-link":"Unexpected Windfall"}},{"insert":" . More poopy cards for the fun of it. (-1)\n"},{"attributes":{"italic":true},"insert":"2025-01-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Cursed Mirror"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Hurl Through Hell"}},{"attributes":{"italic":true},"insert":" . I have not actually enjoyed casting hurl through hell because it makes people salty. Avoiding future salt. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Book Burning"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Ashnod's Intervention"}},{"attributes":{"italic":true},"insert":" . Lean more into self-mill and worry less about losing some creatures to exile. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Trial of Agony"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Raging River"}},{"attributes":{"italic":true},"insert":" . Raging River is difficult to explain IRL because the card is hard to read. Trial is also decent removal. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-10: Add "},{"insert":{"card-link":"Ripples of Undeath"}},{"insert":" , Remove "},{"insert":{"card-link":"Pendant of Prosperity"}},{"insert":". More self-mill and so efficient! Pendant always fails in this deck and my play pods. (-1)\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Sadistic Shell Game"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Remorseless Punishment"}},{"attributes":{"italic":true},"insert":" . Remorseless punishment sucks against a tokens deck, sadistic shell game will be better I think. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Browbeat"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Change of Fortune"}},{"attributes":{"italic":true},"insert":" . More poop or shit, but draw 3 is a pretty good upside if targetting the player with the lowest life. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Diresight"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Funeral Rites"}},{"attributes":{"italic":true},"insert":" . I think surveil then draw is better most of the time. I'll try it out for a while and see. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Selective Obliteration"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Shattering Spree"}},{"attributes":{"italic":true},"insert":" . More poop or shit, and a boardwipey one that prefers colorless boardstates is perfect for me. (+4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Blazemire Verge"}},{"attributes":{"italic":true},"insert":" , Remove Swamp . BV just replaces a swamp and can also make red mana most of the time. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-15: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Overwhelming Forces"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Vona's Hunger"}},{"attributes":{"italic":true},"insert":". VH was too mean to the whole table. OF used to be a $100+ card, but is now cheap and can target one problematic opponent. (+5)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Collector's Vault"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Path of the Pyromancer"}},{"attributes":{"italic":true},"insert":" . Need more cheap draw. (-3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Sword of the Animist"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Grave Upheaval"}},{"attributes":{"italic":true},"insert":". Need more cheap ramp. (-4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Explorer's Scope"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Painful Quandary"}},{"attributes":{"italic":true},"insert":" . Need more cheap ramp. (-4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Prisoner's Dilemma"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Cursed Mirror"}},{"attributes":{"italic":true},"insert":" . PD is a perfect poop or shit card, we'll see how it fairs. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-19: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Keen Duelist"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Lightning Greaves"}},{"attributes":{"italic":true},"insert":" . Wanted more draw and I don't recall ever using the greaves so... (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Maze of Ith"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Dockside Extortionist"}},{"attributes":{"italic":true},"insert":" . Dockside too good, I don't want it in here. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Painful Quandary"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Fatal Lore"}},{"attributes":{"italic":true},"insert":" . Hard to think of a better painful choice card. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Dolmen Gate"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Savage Beating"}},{"attributes":{"italic":true},"insert":" . Unblockable Savage Beating is cheap. (-3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Raucous Theater"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Temple of Malice"}},{"attributes":{"italic":true},"insert":" . Make way for my favorite land cycle. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Volcanic Offering"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Chaotic Transformation"}},{"attributes":{"italic":true},"insert":" . More choices and anti landfall strats. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Mob Verdict"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Explosion of Riches"}},{"attributes":{"italic":true},"insert":" . Mob rule is cheaper and can wipe chumps. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Debt to the Kami"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Shrouded Lore"}},{"attributes":{"italic":true},"insert":" . Need enchantment removal. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-01-10: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Howl of the Horde"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Bone Dancer"}},{"attributes":{"italic":true},"insert":" . Howl is also a good trick in hand so I want it. Bone Dancer is cool but GY tracking sucks. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-01-01: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Bone Dancer"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Struggle for Sanity"}},{"attributes":{"italic":true},"insert":" . S4S is good but Bone Dancer seems fun to try. Might undo in near future for flavor. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-18: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Altar of Dementia"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Fabled Passage"}},{"attributes":{"italic":true},"insert":" . Altar milling gives me value from face-downs I can't save. Do I neeeed 36 lands? (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-18: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Grab the Reins"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Wild Magic Surge"}},{"attributes":{"italic":true},"insert":" . I like the optional sac with grab the reins. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-18: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Tainted Peak"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Access Tunnel"}},{"attributes":{"italic":true},"insert":" . 4 mana is a lot to pay each turn. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-17: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Wildfire Eternal"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Mana Geyser"}},{"attributes":{"italic":true},"insert":" . Mana during combat phase has fizzled more often than I'd like. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Heartstone"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Rakdos Signet"}},{"attributes":{"italic":true},"insert":" . Paying for more than 1 is excellent. RS is prolly comin back too. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Remorseless Punishment"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"This Is How It Ends"}},{"attributes":{"italic":true},"insert":" . Remorseless has better Poop or Shit criteria. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Grim Discovery"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Burnished Hart"}},{"attributes":{"italic":true},"insert":" . With discard/mill I want a way to GY fetch things. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Raging River"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Stand or Fall"}},{"attributes":{"italic":true},"insert":" . Effectiveness of RR depends on flyers, but its 2 less so I want to test it out. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Path of the Pyromancer"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Wheel of Misfortune"}},{"attributes":{"italic":true},"insert":" . Path adds mana I can use for Magar or more! (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Urborg, Tomb of Yawgmoth"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Minas Morgul, Dark Fortress"}},{"attributes":{"italic":true},"insert":" . Urborg + Filth combo could be a wincon. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-12-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Filth"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Rime Transfusion"}},{"attributes":{"italic":true},"insert":" . Just got a hold of an Urborg, so I'm goin for the gusto. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-11-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Ignite the Future"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Cosmotronic Wave"}},{"attributes":{"italic":true},"insert":" . When cast the Magar way, ItF counts as from GY for huge value! See 707.14. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-11-26: Swapped out a few tapped lands for untapped lands to smooth out early turns."},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-11-18: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Ashling's Prerogative"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Strionic Resonator"}},{"attributes":{"italic":true},"insert":" . Strionic may come back but haste for me is vv good. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-11-18: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Bothersome Quasit"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Dauthi Embrace"}},{"attributes":{"italic":true},"insert":" . Bothersome Quasit does 2 things for less. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Pendant of Prosperity"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Cabal Ritual"}},{"attributes":{"italic":true},"insert":" . PoP is a win-win choice card to gain an ally in the game. CR is good though... (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Curse of Opulence"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Whispersilk Cloak"}},{"attributes":{"italic":true},"insert":" . 5 mana to cast/equip is a lot. CoO should ramp me nicely! (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Stinkweed Imp"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Perpetual Timepiece"}},{"attributes":{"italic":true},"insert":" . Stinkweed is a ~deathtouch blocker who can help me mill Magar fuel! (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Strionic Resonator"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Lithoform Engine"}},{"attributes":{"italic":true},"insert":" . Strionic works the same way for my intentions for 2 mana less. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-26: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Cosmotronic Wave"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Mark for Death"}},{"attributes":{"italic":true},"insert":" . Cosmo wave is just better. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-15: Add "},{"attributes":{"italic":true},"insert":{"card-link":"This Is How It Ends"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Price of Fame"}},{"attributes":{"italic":true},"insert":" . PoF is great, but an opportunity to add a choice card leaves me "},{"attributes":{"underline":true,"italic":true},"insert":"no choice"},{"attributes":{"italic":true},"insert":". (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Berserkers' Onslaught"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Magus of the Wheel"}},{"attributes":{"italic":true},"insert":" . Double strike is the dream, will add more if possible. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Midnight Crusader Shuttle"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Gift of Doom"}},{"attributes":{"italic":true},"insert":" . Gift of doom did nothing for me. Midnight train looks fun! (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Koskun Falls"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Fiery Fall"}},{"attributes":{"italic":true},"insert":" . Protection greatly needed, can always tap Magar. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Ensnared by the Mara"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Sands of Delirium"}},{"attributes":{"italic":true},"insert":" . I'd rather get a payoff now than potentially whiff and wait. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"War Cadence"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Shared Trauma"}},{"attributes":{"italic":true},"insert":" . Protection for attackers greatly needed. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Shattering Spree"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Mind Stone"}},{"attributes":{"italic":true},"insert":" . Need artifact removal. Shattering spree works with Magar cast. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Chaotic Transformation"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Blot Out"}},{"attributes":{"italic":true},"insert":" . More removal in a more fun way. (+3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Cursed Mirror"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Millikin"}},{"attributes":{"italic":true},"insert":" . The amount of times I needed mana the turn I play a rock... CM is great utility too. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Blood for the Blood God!"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Hoarder's Greed"}},{"attributes":{"italic":true},"insert":" . I gotta try B4BG! out in this deck. (+7)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-11: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Change of Fortune"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Electric Revelation"}},{"attributes":{"italic":true},"insert":" . Possibility to get a bigger hand makes me want to try. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-01: Initial build finally done after about a year of brewing with a different commander. Changes reflected with latest on top."},{"insert":"\n"}]}




















































































