346 views5 years ago
Commander
Size: 101Salt sum: 48.67
No deck tags
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arrghmatey32

346 views5 years ago
Commander
Size: 101Salt sum: 48.67
No deck tags

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Commander

Qty: 1 Price: $2.79
Inalla, Archmage Ritualist
Eminence — Whenever another nontoken Wizard you control enters, if Inalla is in the command zone or on the battlefield, you may pay
. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.
Tap five untapped Wizards you control: Target player loses 7 life.
Legendary Creature - Human Wizard
Inalla, Archmage Ritualist (c17) 38

Commander

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Copy

Qty: 4 Price: $16.26
Dualcaster Mage
Flash
When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Creature - Human Wizard
Dualcaster Mage (ema) 127
Mirror March
Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Enchantment
Mirror March (prna) 108s
Naban, Dean of Iteration
If a Wizard you control entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Human Wizard
Naban, Dean of Iteration (dom) 58
Naru Meha, Master Wizard
Flash
When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.
Legendary Creature - Human Wizard
Naru Meha, Master Wizard (pdom) 59s

Copy

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Creature

Qty: 1 Price: $0.35
Izzet Chronarch
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Izzet Chronarch (c17) 175

Creature

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Draw

Qty: 8 Price: $153.18
Arcanis the Omnipotent
: Draw three cards.
: Return Arcanis to its owner's hand.
Legendary Creature - Wizard
Arcanis the Omnipotent (ema) 39
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
Legendary Creature - Human Wizard
Azami, Lady of Scrolls (c17) 82
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (ddj) 13
Kindred Discovery
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchantment
Kindred Discovery (c17) 11
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (m12) 73
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (cm1) 15
Sea Gate Oracle
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Creature - Human Wizard
Sea Gate Oracle (mm3) 48
Shadowmage Infiltrator
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature deals combat damage to a player, you may draw a card.
Creature - Human Wizard
Shadowmage Infiltrator (c17) 193

Draw

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Finisher

Qty: 2 Price: $15.98
Timestream Navigator
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
,
, Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
Creature - Human Wizard Pirate
Timestream Navigator (rix) 59
Wanderwine Prophets
Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
Creature - Wizard Merfolk
Wanderwine Prophets (lrw) 95

Finisher

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Land

Qty: 36 Price: $355.68
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c17) 242
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (c17) 244
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (pc2) 116
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (c16) 291
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (e01) 94
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (ddp) 31
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (cm2) 250
Grixis Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Land
Grixis Panorama (c17) 254
Island
(
: Add
.)
Basic Land - Island
Island (m19) 267
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (c18) 256
Jwar Isle Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jwar Isle Refuge (cm2) 256
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (pmps06) 4
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (c17) 56
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (ima) 245
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (m19) 254
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (exp) 12
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (som) 238
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (c18) 284
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (cm2) 272
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (ddn) 74
Vivid Crag
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Crag (c15) 316
Vivid Creek
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Creek (c17) 290
Vivid Marsh
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Marsh (c17) 292
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (exp) 7

Land

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Protection

Qty: 1 Price: $0.49
Portal Mage
Flash
When this creature enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)
Creature - Human Wizard
Portal Mage (c17) 13

Protection

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Ramp

Qty: 10 Price: $39.86
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (ema) 218
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (cma) 213
Darksteel Ingot
Indestructible (Effects that say "destroy" don't destroy this artifact.)
: Add one mana of any color.
Artifact
Darksteel Ingot (cma) 215
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (cm2) 185
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (c16) 254
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (gk1) 46
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (cma) 226
Sol Ring
: Add
.
Artifact
Sol Ring (cmd) 261
Stonybrook Banneret
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
Creature - Wizard Merfolk
Stonybrook Banneret (mor) 51
Worn Powerstone
This artifact enters tapped.
: Add
.
Artifact
Worn Powerstone (usg) 318

Ramp

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Recursion

Qty: 9 Price: $14.87
Apprentice Necromancer
,
, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
Creature - Wizard Zombie
Apprentice Necromancer (uds) 51
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (c17) 81
Bloodline Necromancer
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Creature - Wizard Vampire
Bloodline Necromancer (c17) 14
Havengul Lich
: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.
Creature - Wizard Zombie
Havengul Lich (c17) 173
Izzet Chronarch
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Izzet Chronarch (c17) 175
Kess, Dissident Mage
Flying
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
Legendary Creature - Human Wizard
Kess, Dissident Mage (c17) 39
Marchesa, the Black Rose
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
Legendary Creature - Human Wizard
Marchesa, the Black Rose (cns) 49
Puppeteer Clique
Flying
When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Wizard Faerie
Puppeteer Clique (mm2) 91
Spelltwine
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Sorcery
Spelltwine (ddm) 34

Recursion

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Removal

Qty: 22 Price: $93.80
Academy Journeymage
This spell costs
less to cast if you control a Wizard.
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Human Wizard
Academy Journeymage (plst) DOM-41
Bedevil
Destroy target artifact, creature, or planeswalker.
Instant
Bedevil (prna) 157s
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (cm1) 1
Counterspell
Counter target spell.
Instant
Counterspell (3ed) 54
Crosis's Charm
Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.
Instant
Crosis's Charm (c13) 181
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (c14) 104
Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Sorcery
Decree of Pain (c17) 111
Exclusion Mage
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Human Wizard
Exclusion Mage (m19) 55
Galecaster Colossus
Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
Creature - Wizard Giant
Galecaster Colossus (c17) 10
Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (f11) 11
Harbinger of the Tides
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
When this creature enters, you may return target tapped creature an opponent controls to its owner's hand.
Creature - Wizard Merfolk
Harbinger of the Tides (ddt) 7
Kindred Dominance
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Kindred Dominance (c17) 18
Necromantic Selection
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Sorcery
Necromantic Selection (c14) 26
Nevinyrral's Disk
This artifact enters tapped.
,
: Destroy all artifacts, creatures, and enchantments.
Artifact
Nevinyrral's Disk (ptc) gb338sb
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (c16) 218
Reality Shift
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Reality Shift (c17) 91
Silumgar's Command
Choose two —
• Counter target noncreature spell.
• Return target permanent to its owner's hand.
• Target creature gets -3/-3 until end of turn.
• Destroy target planeswalker.
Instant
Silumgar's Command (dtk) 232
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (c17) 199
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (c15) 170
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (v13) 15
Vindictive Lich
When this creature dies, choose one or more. Each mode must target a different player.
• Target opponent sacrifices a creature of their choice.
• Target opponent discards two cards.
• Target opponent loses 5 life.
Creature - Wizard Zombie
Vindictive Lich (c17) 21
Wizard's Retort
This spell costs
less to cast if you control a Wizard.
Counter target spell.
Instant
Wizard's Retort (dom) 75

Removal

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Theft

Qty: 1 Price: $1.79
Memory Plunder
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
Instant
Memory Plunder (shm) 169

Theft

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Tokens

Qty: 1 Price: $0.99
Docent of Perfection
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform this creature.
Creature - Horror Insect
Docent of Perfection // Final Iteration (emn) 56Docent of Perfection // Final Iteration (emn) 56

Tokens

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Tutor

Qty: 4 Price: $100.26
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (uma) 93
Spellseeker
When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Spellseeker (bbd) 41
Trophy Mage
When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Trophy Mage (aer) 48
Vedalken Aethermage
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, return target Sliver to its owner's hand.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Creature - Wizard Vedalken
Vedalken Aethermage (fut) 61

Tutor

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Sideboard

Qty: 11 Price: $63.61
Aether Adept
When this creature enters, return target creature to its owner's hand.
Creature - Human Wizard
Aether Adept (ddm) 12
Archmage Emeritus
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Creature - Human Wizard
Archmage Emeritus (stx) 295
Basalt Ravager
When this creature enters, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
Creature - Wizard Giant
Basalt Ravager (khm) 122
Cloudkin Seer
Flying
When this creature enters, draw a card.
Creature - Wizard Elemental
Cloudkin Seer (plst) M20-54
Cyclone Summoner
When this creature enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.
Creature - Wizard Giant
Cyclone Summoner (khm) 343
Harmonic Prodigy
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a triggered ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Creature - Human Wizard
Harmonic Prodigy (mh2) 352
Molten Echoes
As this enchantment enters, choose a creature type.
Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Enchantment
Molten Echoes (c20) 54
Reflections of Littjara
As this enchantment enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Enchantment
Reflections of Littjara (khm) 73
Step Through
Return two target creatures to their owners' hands.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Sorcery
Step Through (mh2) 66
Thassa, Deep-Dwelling
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
: Tap another target creature.
Legendary Creature Enchantment - God
Thassa, Deep-Dwelling (thb) 261
Watcher for Tomorrow
Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This creature enters tapped.
When this creature leaves the battlefield, put the exiled card into its owner's hand.
Creature - Human Wizard
Watcher for Tomorrow (mh1) 76

Sideboard

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Maybeboard

Qty: 105 Price: $172.95
Aether Adept
When this creature enters, return target creature to its owner's hand.
Creature - Human Wizard
Aether Adept (ddm) 12
Alchemist's Apprentice
Sacrifice this creature: Draw a card.
Creature - Human Wizard
Alchemist's Apprentice (avr) 42
Anarchist
When this creature enters, you may return target sorcery card from your graveyard to your hand.
Creature - Human Wizard
Anarchist (9ed) 173
Anathemancer
When this creature enters, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Wizard Zombie
Anathemancer (arb) 33
Apprentice Necromancer
,
, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
Creature - Wizard Zombie
Apprentice Necromancer (uma) 84
Arcanis the Omnipotent
: Draw three cards.
: Return Arcanis to its owner's hand.
Legendary Creature - Wizard
Arcanis the Omnipotent (c17) 80
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (plst) C17-81
Archetype of Imagination
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
Creature Enchantment - Human Wizard
Archetype of Imagination (plst) C18-81
Augur of Bolas
When this creature enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature - Wizard Merfolk
Augur of Bolas (plst) MM3-30
Aven Fogbringer
Flying
When this creature enters, return target land to its owner's hand.
Creature - Wizard Bird
Aven Fogbringer (jud) 34
Bazaar Trademage
Flying
When this creature enters, draw two cards, then discard three cards.
Creature - Human Wizard
Bazaar Trademage (mh1) 41
Beguiler of Wills
: Gain control of target creature with power less than or equal to the number of creatures you control.
Creature - Human Wizard
Beguiler of Wills (dka) 28
Bone Miser
Whenever you discard a creature card, create a 2/2 black Zombie creature token.
Whenever you discard a land card, add
.
Whenever you discard a noncreature, nonland card, draw a card.
Creature - Wizard Zombie
Bone Miser (c19) 15
Boneclad Necromancer
When this creature enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
Creature - Human Wizard
Boneclad Necromancer (m20) 93
Cephalid Constable
Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.
Creature - Wizard Octopus
Cephalid Constable (10e) 72
Cephalid Pathmage
This creature can't be blocked.
, Sacrifice this creature: Target creature can't be blocked this turn.
Creature - Wizard Octopus
Cephalid Pathmage (lgn) 31
Champion of Wits
When this creature enters, you may draw cards equal to its power. If you do, discard two cards.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
Creature - Wizard Snake
Champion of Wits (hou) 31
Cloudkin Seer
Flying
When this creature enters, draw a card.
Creature - Wizard Elemental
Cloudkin Seer (plst) M20-54
Corpse Augur
When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
Creature - Wizard Zombie
Corpse Augur (c17) 106
Corpse Connoisseur
When this creature enters, you may search your library for a creature card, put that card into your graveyard, then shuffle.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Wizard Zombie
Corpse Connoisseur (mm3) 61
Cyclops Electromancer
When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Creature - Wizard Cyclops
Cyclops Electromancer (war) 122
Dire Fleet Ravager
Menace, deathtouch
When this creature enters, each player loses a third of their life, rounded up.
Creature - Wizard Orc Pirate
Dire Fleet Ravager (xln) 104
Disciple of Bolas
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Creature - Human Wizard
Disciple of Bolas (c14) 140
Dismissive Pyromancer
,
, Discard a card: Draw a card.
,
, Sacrifice this creature: It deals 4 damage to target creature.
Creature - Human Wizard
Dismissive Pyromancer (m19) 136
Dreadhorde Arcanist
Trample
Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Creature - Wizard Zombie
Dreadhorde Arcanist (war) 125
Dreamstealer
Menace
Whenever this creature deals combat damage to a player, that player discards that many cards.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
Creature - Human Wizard
Dreamstealer (hou) 63
Dualcaster Mage
Flash
When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Creature - Human Wizard
Dualcaster Mage (cm2) 94
Eternal Skylord
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.
Creature - Wizard Zombie
Eternal Skylord (war) 49
Etherium-Horn Sorcerer
: Return this creature to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature Artifact - Wizard Minotaur Sorcerer
Etherium-Horn Sorcerer (c17) 171
Faerie Seer
Flying
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Wizard Faerie
Faerie Seer (mh1) 51
Fallowsage
Whenever this creature becomes tapped, you may draw a card.
Creature - Wizard Merfolk
Fallowsage (lrw) 63
Fiend of the Shadows
Flying
Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate this creature.
Creature - Wizard Vampire
Fiend of the Shadows (dka) 62
Firefist Adept
When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.
Creature - Human Wizard
Firefist Adept (dom) 121
Gadwick, the Wizened
When Gadwick enters, draw X cards.
Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
Legendary Creature - Human Wizard
Gadwick, the Wizened (eld) 344
Ghoulcaller Gisa
,
, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
Legendary Creature - Human Wizard
Ghoulcaller Gisa (c14) 23
Gleaming Overseer
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have hexproof and menace.
Creature - Wizard Zombie
Gleaming Overseer (war) 198
Grixis Battlemage
,
: Draw a card, then discard a card.
,
: Target creature can't block this turn.
Creature - Human Wizard
Grixis Battlemage (ala) 78
Irencrag Pyromancer
Whenever you draw your second card each turn, this creature deals 3 damage to any target.
Creature - Human Wizard
Irencrag Pyromancer (eld) 363
Jace's Archivist
,
: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Creature - Wizard Vedalken
Jace's Archivist (c15) 95
Jalira, Master Polymorphist
,
, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature - Human Wizard
Jalira, Master Polymorphist (a25) 63
Keeper of the Dead
,
: Choose target opponent who has at least two fewer creature cards in their graveyard than you do as you activate this ability. Destroy target nonblack creature that player controls.
Creature - Human Wizard
Keeper of the Dead (exo) 65
Kess, Dissident Mage
Flying
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
Legendary Creature - Human Wizard
Kess, Dissident Mage (mh1) 206
Magus of the Wheel
,
, Sacrifice this creature: Each player discards their hand, then draws seven cards.
Creature - Human Wizard
Magus of the Wheel (c19) 149
Master of Waves
Protection from red
Elemental creatures you control get +1/+1.
When this creature enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk
Master of Waves (ths) 53
Mercurial Chemister
,
: Draw two cards.
,
, Discard a card: This creature deals damage to target creature equal to the discarded card's mana value.
Creature - Human Wizard
Mercurial Chemister (c17) 180
Merfolk Trickster
Flash
When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.
Creature - Wizard Merfolk
Merfolk Trickster (dom) 56
Minotaur Illusionist
: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
, Sacrifice this creature: It deals damage equal to its power to target creature.
Creature - Wizard Minotaur
Minotaur Illusionist (apc) 111
Mizzium Meddler
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, you may change a target of target spell or ability to this creature.
Creature - Wizard Vedalken
Mizzium Meddler (ori) 64
Mundungu
: Counter target spell unless its controller pays
and 1 life.
Creature - Human Wizard
Mundungu (vis) 132
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (grn) 45
Nameless One
Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Wizard Avatar
Nameless One (ons) 100
Naru Meha, Master Wizard
Flash
When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.
Legendary Creature - Human Wizard
Naru Meha, Master Wizard (dom) 59
Neurok Invisimancer
This creature can't be blocked.
When this creature enters, target creature can't be blocked this turn.
Creature - Human Wizard
Neurok Invisimancer (ddi) 8
Nightscape Apprentice
,
: Put target creature you control on top of its owner's library.
,
: Target creature gains first strike until end of turn.
Creature - Wizard Zombie
Nightscape Apprentice (inv) 112
Nightscape Master
,
: Return target creature to its owner's hand.
,
: This creature deals 2 damage to target creature.
Creature - Wizard Zombie
Nightscape Master (inv) 113
Noggle Hedge-Mage
When this creature enters, if you control two or more Islands, you may tap two target permanents.
When this creature enters, if you control two or more Mountains, you may have this creature deal 2 damage to target player or planeswalker.
Creature - Wizard Noggle
Noggle Hedge-Mage (eve) 108
Overwhelmed Apprentice
When this creature enters, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Human Wizard
Overwhelmed Apprentice (eld) 60
Pit Keeper
When this creature enters, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Creature - Human Wizard
Pit Keeper (plst) MM3-81
Pondering Mage
When this creature enters, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Creature - Human Wizard
Pondering Mage (plst) MH1-63
Puppeteer Clique
Flying
When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Wizard Faerie
Puppeteer Clique (c17) 121
Queen of Ice
Whenever this creature deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.
Creature - Human Wizard Noble
Queen of Ice // Rage of Winter (eld) 285
Rakdos Augermage
First strike
: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate only as a sorcery.
Creature - Human Wizard
Rakdos Augermage (dis) 127
Rimewind Cryomancer
,
: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)
Creature - Human Wizard
Rimewind Cryomancer (csp) 43
Riptide Director
,
: Draw a card for each Wizard you control.
Creature - Human Wizard
Riptide Director (lgn) 50
Riptide Entrancer
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Wizard
Riptide Entrancer (ons) 108
Riverwise Augur
When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order.
Creature - Wizard Merfolk
Riverwise Augur (rix) 48
Sage of Fables
Each other Wizard creature you control enters with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Wizard Merfolk
Sage of Fables (mor) 47
Salvager of Secrets
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Wizard Merfolk
Salvager of Secrets (gn2) 25
Scholar of the Ages
When this creature enters, return up to two target instant and/or sorcery cards from your graveyard to your hand.
Creature - Human Wizard
Scholar of the Ages (m20) 74
Sea Gate Oracle
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Creature - Human Wizard
Sea Gate Oracle (plst) C17-92
Sedraxis Alchemist
When this creature enters, if you control a blue permanent, return target nonland permanent to its owner's hand.
Creature - Wizard Zombie
Sedraxis Alchemist (con) 54
Separatist Voidmage
When this creature enters, you may return target creature to its owner's hand.
Creature - Human Wizard
Separatist Voidmage (ori) 72
Shadowmage Infiltrator
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature deals combat damage to a player, you may draw a card.
Creature - Human Wizard
Shadowmage Infiltrator (tsb) 99
Sigil Tracer
, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
Creature - Wizard Merfolk
Sigil Tracer (mor) 49
Sower of Temptation
Flying
When this creature enters, gain control of target creature for as long as this creature remains on the battlefield.
Creature - Wizard Faerie
Sower of Temptation (bbd) 131
Spawnbroker
When this creature enters, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
Creature - Human Wizard
Spawnbroker (rav) 65
Spellstutter Sprite
Flash
Flying
When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
Creature - Wizard Faerie
Spellstutter Sprite (mma) 65
Supreme Inquisitor
Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles.
Creature - Human Wizard
Supreme Inquisitor (ons) 117
Survivor of the Unseen
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
: Draw two cards, then put a card from your hand on top of your library.
Creature - Human Wizard
Survivor of the Unseen (csp) 48
Teferi, Mage of Zhalfir
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
Legendary Creature - Human Wizard
Teferi, Mage of Zhalfir (ima) 75
Tempest Caller
When this creature enters, tap all creatures target opponent controls.
Creature - Wizard Merfolk
Tempest Caller (xln) 86
Thalakos Deceiver
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)
Creature - Wizard Thalakos
Thalakos Deceiver (sth) 45
Thalakos Dreamsower
Shadow (This creature can block or be blocked by only creatures with shadow.)
You may choose not to untap this creature during your untap step.
Whenever this creature deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
Creature - Wizard Thalakos
Thalakos Dreamsower (tmp) 92
Thalakos Seer
Shadow (This creature can block or be blocked by only creatures with shadow.)
When this creature leaves the battlefield, draw a card.
Creature - Wizard Thalakos
Thalakos Seer (tmp) 94
Tidebinder Mage
When this creature enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Creature - Wizard Merfolk
Tidebinder Mage (ddt) 22
Tomebound Lich
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever this creature enters or deals combat damage to a player, draw a card, then discard a card.
Creature - Wizard Zombie
Tomebound Lich (m20) 219
Treasure Mage
When this creature enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Treasure Mage (dci) 67
Tribute Mage
When this creature enters, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.
Creature - Human Wizard
Tribute Mage (mh1) 73
Trinket Mage
When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
Creature - Human Wizard
Trinket Mage (plst) DDU-41
Trophy Mage
When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Trophy Mage (paer) 48
Vampire Charmseeker
Assist (Another player can pay up to
of this spell's cost.)
Flying
When this creature enters, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
Creature - Wizard Vampire
Vampire Charmseeker (bbd) 78
Vedalken Dismisser
When this creature enters, put target creature on top of its owner's library.
Creature - Wizard Vedalken
Vedalken Dismisser (mma) 69
Vedalken Plotter
When this creature enters, exchange control of target land you control and target land an opponent controls.
Creature - Wizard Vedalken
Vedalken Plotter (cmd) 66
Vela the Night-Clad
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other creatures you control have intimidate.
Whenever Vela or another creature you control leaves the battlefield, each opponent loses 1 life.
Legendary Creature - Human Wizard
Vela the Night-Clad (c17) 201
Vendilion Clique
Flash
Flying
When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Legendary Creature - Wizard Faerie
Vendilion Clique (a25) 76
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (mm3) 55
Viashino Pyromancer
When this creature enters, it deals 2 damage to target player or planeswalker.
Creature - Wizard Lizard
Viashino Pyromancer (m19) 166
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (c13) 99
Vizier of the Scorpion
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have deathtouch.
Creature - Wizard Zombie
Vizier of the Scorpion (war) 111
Voidmage Prodigy
, Sacrifice a Wizard: Counter target spell.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Wizard
Voidmage Prodigy (p03) 1
Watcher for Tomorrow
Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This creature enters tapped.
When this creature leaves the battlefield, put the exiled card into its owner's hand.
Creature - Human Wizard
Watcher for Tomorrow (mh1) 76
Watertrap Weaver
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Wizard Merfolk
Watertrap Weaver (xln) 87
Wizard Mentor
: Return this creature and target creature you control to their owner's hand.
Creature - Human Wizard
Wizard Mentor (usg) 112
Wojek Embermage
Radiance —
: This creature deals 1 damage to target creature and each other creature that shares a color with it.
Creature - Human Wizard
Wojek Embermage (rav) 152
Youthful Scholar
When this creature dies, draw two cards.
Creature - Human Wizard
Youthful Scholar (plst) DTK-84

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 9 cards
55 pips - 38 cards
29 mana - 28 cards
29 pips - 20 cards
24 mana - 23 cards
14 pips - 13 cards
19 mana - 18 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
10 mana - 6 cards
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