97
9/26/2023
SNC Draft
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $104.82
Salt Sum: 19.87
No deck tags
97
9/26/2023
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Commander

Quantity: 1Price: $5.49
Ziatora, the Incinerator

Flying At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.

Creature
Ziatora, the Incinerator (snc) 231
1

Artifact

Quantity: 9Price: $10.43
Bootleggers' Stash

Lands you control have "{T}: Create a Treasure token."

Artifact
Bootleggers' Stash (snc) 134
1
Brass Knuckles

When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Brass Knuckles (cmm) 372
1
Capenna Express

Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Capenna Express (snc) 139
1
Cement Shoes

Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature." Equipped creature doesn't untap during its controller's untap step. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cement Shoes (snc) 235
1
Gilded Pinions

When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Gilded Pinions (snc) 238
1
Glittering Stockpile

{T}: Add {R}. Put a stash counter on Glittering Stockpile. {T}, Sacrifice Glittering Stockpile: Add X mana of any one color, where X is the number of stash counters on Glittering Stockpile.

Artifact
Glittering Stockpile (snc) 107
1
Hoard Hauler

Trample Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control. Crew 3

Artifact
Hoard Hauler (snc) 109
1
Jackhammer

Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Jackhammer (snc) 111
1
Quick-Draw Dagger

Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Quick-Draw Dagger (snc) 243
1

Creature

Quantity: 31Price: $24.21
Body Dropper

Whenever you sacrifice another creature, put a +1/+1 counter on Body Dropper. {B}{R}, Sacrifice another creature: Body Dropper gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Creature
Body Dropper (snc) 168
1
Body Launderer

Deathtouch Whenever another nontoken creature you control dies, Body Launderer connives. When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.

Creature
Body Launderer (snc) 68
1
Caldaia Strongarm

When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature
Caldaia Strongarm (snc) 138
1
Civic Gardener

Whenever Civic Gardener attacks, untap target creature or land.

Creature
Civic Gardener (snc) 140
1
Cleanup Crew

When Cleanup Crew enters the battlefield, choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. • You gain 4 life.

Creature
Cleanup Crew (snc) 141
1
Crew Captain

Haste Crew Captain has indestructible as long as it entered the battlefield this turn.

Creature
Crew Captain (snc) 180
1
Crooked Custodian

Crooked Custodian enters the battlefield tapped.

Creature
Crooked Custodian (snc) 71
1
Elegant Entourage

Alliance — Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn.

Creature
Elegant Entourage (snc) 143
1
Exhibition Magician

When Exhibition Magician enters the battlefield, choose one — • Create a 1/1 green and white Citizen creature token. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Exhibition Magician (snc) 106
1
Forge Boss

Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn.

Creature
Forge Boss (snc) 189
1
Freelance Muscle

Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.

Creature
Freelance Muscle (snc) 147
1
Girder Goons

When Girder Goons dies, create a tapped 2/2 black Rogue creature token. Blitz {3}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature
Girder Goons (snc) 80
1
Glittermonger

{T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Glittermonger (snc) 149
1
Goldhound

First strike Menace (This creature can't be blocked except by two or more creatures.) {T}, Sacrifice Goldhound: Add one mana of any color.

Creature Artifact
Goldhound (snc) 108
1
High-Rise Sawjack

Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.

Creature
High-Rise Sawjack (snc) 150
1
Jetmir's Fixer

{R}{G}: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead.

Creature
Jetmir's Fixer (snc) 194
1
Jewel Thief

Vigilance, trample When Jewel Thief enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Jewel Thief (snc) 151
1
Masked Bandits

Vigilance Menace (This creature can't be blocked except by two or more creatures.) {2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.

Creature
Masked Bandits (snc) 201
1
Mayhem Patrol

Menace (This creature can't be blocked except by two or more creatures.) Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature
Mayhem Patrol (snc) 114
1
Mr. Orfeo, the Boulder

Whenever you attack, double target creature's power until end of turn.

Creature
Mr. Orfeo, the Boulder (snc) 204
1
Professional Face-Breaker

Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Creature
Professional Face-Breaker (snc) 116
1
Pugnacious Pugilist

Whenever Pugnacious Pugilist attacks, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature
Pugnacious Pugilist (snc) 117
1
Rhox Pummeler

Rhox Pummeler enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Rhox Pummeler has trample as long as it has a shield counter on it.

Creature
Rhox Pummeler (snc) 155
1
Riveteers Initiate

{1}{B/G}: Riveteers Initiate gains deathtouch until end of turn.

Creature
Riveteers Initiate (snc) 120
1
Riveteers Requisitioner

When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature
Riveteers Requisitioner (snc) 121
1
Scuttling Butler

At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.

Creature Artifact
Scuttling Butler (snc) 244
1
Security Rhox

You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.

Creature
Security Rhox (snc) 220
1
Social Climber

Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.

Creature
Social Climber (snc) 157
1
Voice of the Vermin

Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.

Creature
Voice of the Vermin (snc) 163
1
Workshop Warchief

Trample When Workshop Warchief enters the battlefield, you gain 3 life. When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. Blitz {4}{G}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature
Workshop Warchief (snc) 165
1
Ziatora's Envoy

Trample Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand. Blitz {2}{B}{R}{G}

Creature
Ziatora's Envoy (snc) 232
1

Enchantment

Quantity: 5Price: $6.47
Arcane Bombardment

Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.

Enchantment
Arcane Bombardment (snc) 101
1
Fight Rigging

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.

Enchantment
Fight Rigging (snc) 145
1
Most Wanted

Flash Enchant creature Enchanted creature gets +2/+1. When enchanted creature dies, create two Treasure tokens.

Enchantment
Most Wanted (snc) 153
1
Riveteers Ascendancy

Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.

Enchantment
Riveteers Ascendancy (snc) 216
1
Sticky Fingers

Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") When enchanted creature dies, draw a card.

Enchantment
Sticky Fingers (snc) 124
1

Instant

Quantity: 10Price: $5.64
Antagonize

Target creature gets +4/+3 until end of turn.

Instant
Antagonize (snc) 100
1
Big Score

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Big Score (snc) 102
1
Broken Wings

Destroy target artifact, enchantment, or creature with flying.

Instant
Broken Wings (snc) 136
1
Deal Gone Bad

Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)

Instant
Deal Gone Bad (snc) 74
1
Dig Up the Body

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Instant
Dig Up the Body (snc) 76
1
Fake Your Own Death

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Fake Your Own Death (snc) 79
1
For the Family

Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.

Instant
For the Family (snc) 146
1
Murder

Destroy target creature.

Instant
Murder (snc) 88
1
Prizefight

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Prizefight (snc) 154
1
Riveteers Charm

Choose one — • Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. • Exile the top three cards of your library. Until your next end step, you may play those cards. • Exile target player's graveyard.

Instant
Riveteers Charm (snc) 217
1

Land

Quantity: 35Price: $39.21
Cabaretti Courtyard

When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Cabaretti Courtyard (snc) 249
1
Forest

({T}: Add {G}.)

Land
Forest (snc) 280
10
Maestros Theater

When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Maestros Theater (snc) 251
1
Mountain

({T}: Add {R}.)

Land
Mountain (snc) 279
10
Racers' Ring

Racers' Ring enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}, {T}, Sacrifice Racers' Ring: Draw a card.

Land
Racers' Ring (snc) 253
1
Riveteers Overlook

When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Riveteers Overlook (snc) 255
1
Swamp

({T}: Add {B}.)

Land
Swamp (snc) 276
10
Ziatora's Proving Ground

({T}: Add {B}, {R}, or {G}.) Ziatora's Proving Ground enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ziatora's Proving Ground (snc) 261
1

Sorcery

Quantity: 9Price: $3.43
Corpse Explosion

As an additional cost to cast this spell, exile a creature card from your graveyard. Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.

Sorcery
Corpse Explosion (snc) 179
1
Graveyard Shift

This spell has flash as long as there are five or more mana values among cards in your graveyard. Return target creature card from your graveyard to the battlefield.

Sorcery
Graveyard Shift (snc) 81
1
Illicit Shipment

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) Search your library for a card, put it into your hand, then shuffle.

Sorcery
Illicit Shipment (snc) 83
1
Incriminate

Choose two target creatures controlled by the same player. That player sacrifices one of them.

Sorcery
Incriminate (snc) 84
1
Involuntary Employment

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Sorcery
Involuntary Employment (snc) 110
1
Join the Maestros

Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Create a 4/3 black Ogre Warrior creature token.

Sorcery
Join the Maestros (snc) 85
1
Strangle

Strangle deals 3 damage to target creature or planeswalker.

Sorcery
Strangle (snc) 125
1
Structural Assault

Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.

Sorcery
Structural Assault (snc) 126
1
Take to the Streets

Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.

Sorcery
Take to the Streets (snc) 158
1

Sideboard

Quantity: 28Price: $9.94
Arc Spitter

Equipped creature has "{1}: This creature deals 1 damage to target creature that's blocking it." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Arc Spitter (snc) 233
1
Attended Socialite

Alliance — Whenever another creature enters the battlefield under your control, Attended Socialite gets +1/+1 until end of turn.

Creature
Attended Socialite (snc) 133
1
Black Market Tycoon

At the beginning of your upkeep, Black Market Tycoon deals 2 damage to you for each Treasure you control. {T}: Create a Treasure token.

Creature
Black Market Tycoon (snc) 167
1
Chrome Cat

When Chrome Cat enters the battlefield, scry 1.

Creature Artifact
Chrome Cat (snc) 236
1
Corrupt Court Official

When Corrupt Court Official enters the battlefield, target opponent discards a card.

Creature
Corrupt Court Official (snc) 70
1
Cutthroat Contender

Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.

Creature
Cutthroat Contender (snc) 73
1
Daring Escape

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

Instant
Daring Escape (snc) 104
1
Dusk Mangler

As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life. When Dusk Mangler enters the battlefield, each opponent sacrifices a creature, discards a card, and loses 4 life.

Creature
Dusk Mangler (snc) 77
1
Extract the Truth

Choose one — • Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card. • Target opponent sacrifices an enchantment.

Sorcery
Extract the Truth (snc) 78
1
Grisly Sigil

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Choose target creature or planeswalker. If it was dealt noncombat damage this turn, Grisly Sigil deals 3 damage to it and you gain 3 life. Otherwise, Grisly Sigil deals 1 damage to it and you gain 1 life.

Sorcery
Grisly Sigil (snc) 82
1
Halo Scarab

{2}, Exile Halo Scarab from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature Artifact
Halo Scarab (snc) 239
1
Light 'Em Up

Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Light 'Em Up deals 2 damage to target creature or planeswalker.

Sorcery
Light 'Em Up (snc) 113
1
Midnight Assassin

Flying, deathtouch

Creature
Midnight Assassin (snc) 87
1
Ominous Parcel

{2}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. {5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature.

Artifact
Ominous Parcel (snc) 241
1
Paragon of Modernity

Flying {3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.

Creature Artifact
Paragon of Modernity (snc) 242
1
Plasma Jockey

Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature
Plasma Jockey (snc) 115
1
Pyre-Sledge Arsonist

{1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.

Creature
Pyre-Sledge Arsonist (j22) 582
1
Raffine's Silencer

When Raffine's Silencer enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power.

Creature
Raffine's Silencer (snc) 90
1
Ready to Rumble

Choose one — • Ready to Rumble deals 5 damage to target creature or planeswalker. • Destroy target artifact.

Sorcery
Ready to Rumble (snc) 119
1
Revel Ruiner

Menace (This creature can't be blocked except by two or more creatures.) When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Creature
Revel Ruiner (snc) 91
1
Tavern Swindler

{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.

Creature
Tavern Swindler (snc) 96
1
Torch Breath

This spell costs {2} less to cast if it targets a blue permanent. This spell can't be countered. Torch Breath deals X damage to target creature or planeswalker.

Instant
Torch Breath (snc) 127
1
Tramway Station

Tramway Station enters the battlefield tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card.

Land
Tramway Station (snc) 258
1
Unlucky Witness

When Unlucky Witness dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.

Creature
Unlucky Witness (snc) 128
1
Vampire Scrivener

Flying Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener. Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener.

Creature
Vampire Scrivener (snc) 98
1
Warm Welcome

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.

Instant
Warm Welcome (snc) 164
1
Whack

This spell costs {3} less to cast if it targets a white creature. Target creature gets -4/-4 until end of turn.

Sorcery
Whack (snc) 99
1
Wrecking Crew

Reach, trample

Creature
Wrecking Crew (snc) 132
1

Maybeboard

Quantity: 77Price: $56.69
An Offer You Can't Refuse

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
An Offer You Can't Refuse (snc) 51
1
Backstreet Bruiser

Defender As long as there are two or more counters among creatures you control, Backstreet Bruiser can attack as though it didn't have defender.

Creature
Backstreet Bruiser (snc) 35
1
Backup Agent

When Backup Agent enters the battlefield, put a +1/+1 counter on target creature.

Creature
Backup Agent (snc) 2
1
Ballroom Brawlers

Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn.

Creature
Ballroom Brawlers (snc) 3
1
Boon of Safety

Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Scry 1.

Instant
Boon of Safety (snc) 4
1
Botanical Plaza

Botanical Plaza enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a card.

Land
Botanical Plaza (snc) 247
1
Brazen Upstart

Vigilance When Brazen Upstart dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Brazen Upstart (snc) 169
1
Brokers Charm

Choose one — • Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. • Destroy target enchantment. • Draw two cards.

Instant
Brokers Charm (snc) 171
1
Brokers Initiate

{4}{G/U}: Brokers Initiate has base power and toughness 5/5 until end of turn.

Creature
Brokers Initiate (snc) 5
1
Brokers Veteran

When Brokers Veteran dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Creature
Brokers Veteran (snc) 36
1
Buy Your Silence

Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Sorcery
Buy Your Silence (snc) 6
1
Cabaretti Charm

Choose one — • Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens.

Instant
Cabaretti Charm (snc) 173
1
Cabaretti Initiate

{2}{R/W}: Cabaretti Initiate gains double strike until end of turn.

Creature
Cabaretti Initiate (snc) 137
1
Case the Joint

Draw two cards, then look at the top card of each player's library.

Instant
Case the Joint (snc) 37
1
Celebrity Fencer

Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer.

Creature
Celebrity Fencer (snc) 7
1
Celestial Regulator

Flying When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.

Creature
Celestial Regulator (snc) 174
1
Citizen's Crowbar

When Citizen's Crowbar enters the battlefield, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it. Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Citizen's Crowbar (snc) 8
1
Civil Servant

Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains lifelink until end of turn.

Creature
Civil Servant (snc) 176
1
Corpse Appraiser

When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.

Creature
Corpse Appraiser (snc) 178
1
Dapper Shieldmate

Dapper Shieldmate enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) As long as it's your turn, Dapper Shieldmate gets +2/+0.

Creature
Dapper Shieldmate (snc) 9
1
Darling of the Masses

Other Citizens you control get +1/+0. Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token.

Creature
Darling of the Masses (snc) 181
1
Disciplined Duelist

Double strike Disciplined Duelist enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Creature
Disciplined Duelist (snc) 182
1
Disdainful Stroke

Counter target spell with mana value 4 or greater.

Instant
Disdainful Stroke (woe) 47
1
Echo Inspector

Flying When Echo Inspector enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Creature
Echo Inspector (snc) 40
1
Errant, Street Artist

Flash Defender, haste {1}{U}, {T}: Copy target spell you control that wasn't cast. You may choose new targets for the copy.

Creature
Errant, Street Artist (snc) 41
1
Even the Score

This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn. Draw X cards.

Instant
Even the Score (snc) 42
1
Exotic Pets

Create two 1/1 blue Fish creature tokens with "This creature can't be blocked." Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens.

Instant
Exotic Pets (snc) 185
1
Expendable Lackey

{1}{U}, Exile Expendable Lackey from your graveyard: Create a 1/1 blue Fish creature token with "This creature can't be blocked." Activate only as a sorcery.

Creature
Expendable Lackey (snc) 43
1
Faerie Vandal

Flash Flying Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.

Creature
Faerie Vandal (j22) 296
1
Fleetfoot Dancer

Trample, lifelink, haste

Creature
Fleetfoot Dancer (snc) 188
1
Gathering Throng

When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.

Creature
Gathering Throng (snc) 13
1
Giada, Font of Hope

Flying, vigilance Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.

Creature
Giada, Font of Hope (plst) SNC-14
1
Glamorous Outlaw

When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2. {2}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.

Creature
Glamorous Outlaw (snc) 190
1
Halo Fountain

{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.

Artifact
Halo Fountain (snc) 15
1
Hypnotic Grifter

{3}: Hypnotic Grifter connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Creature
Hypnotic Grifter (snc) 45
1
Incandescent Aria

Incandescent Aria deals 3 damage to each nontoken creature.

Sorcery
Incandescent Aria (snc) 192
1
Inspiring Overseer

Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.

Creature
Inspiring Overseer (j22) 200
1
Kill Shot

Destroy target attacking creature.

Instant
Kill Shot (snc) 19
1
Knockout Blow

This spell costs {2} less to cast if it targets a red creature. Knockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life.

Instant
Knockout Blow (snc) 20
1
Maestros Charm

Choose one — • Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. • Each opponent loses 3 life and you gain 3 life. • Maestros Charm deals 5 damage to target creature or planeswalker.

Instant
Maestros Charm (snc) 199
1
Maestros Initiate

{4}{U/R}, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card.

Creature
Maestros Initiate (snc) 86
1
Mage's Attendant

When Mage's Attendant enters the battlefield, create a 1/1 blue Wizard creature token with "{1}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {1}."

Creature
Mage's Attendant (clb) 698
1
Make Disappear

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Counter target spell unless its controller pays {2}.

Instant
Make Disappear (snc) 49
1
Metropolis Angel

Flying Whenever you attack with one or more creatures with counters on them, draw a card.

Creature
Metropolis Angel (snc) 203
1
Nimble Larcenist

Flying When Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.

Creature
Nimble Larcenist (snc) 205
1
Obscura Initiate

Flying {1}{W/B}: Obscura Initiate gains lifelink until end of turn.

Creature
Obscura Initiate (snc) 50
1
Obscura Interceptor

Flash Lifelink When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Creature
Obscura Interceptor (snc) 209
1
Park Heights Pegasus

Flying, trample Whenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn.

Creature
Park Heights Pegasus (snc) 211
1
Psionic Snoop

Flash When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Creature
Psionic Snoop (snc) 53
1
Psychic Pickpocket

When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Creature
Psychic Pickpocket (snc) 54
1
Public Enemy

Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card.

Enchantment
Public Enemy (snc) 55
1
Queza, Augur of Agonies

Whenever you draw a card, target opponent loses 1 life and you gain 1 life.

Creature
Queza, Augur of Agonies (snc) 212
1
Raffine's Guidance

Enchant creature Enchanted creature gets +1/+1. You may cast Raffine's Guidance from your graveyard by paying {2}{W} rather than paying its mana cost.

Enchantment
Raffine's Guidance (snc) 25
1
Raffine's Informant

When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Creature
Raffine's Informant (snc) 26
1
Raffine, Scheming Seer

Flying, ward {1} Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Creature
Raffine, Scheming Seer (snc) 213
1
Rakish Revelers

When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token. {2}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled.

Creature
Rakish Revelers (snc) 214
1
Refuse to Yield

Target creature gets +2/+7 until end of turn. Untap it.

Instant
Refuse to Yield (snc) 27
1
Revelation of Power

Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.

Instant
Revelation of Power (snc) 28
1
Rocco, Cabaretti Caterer

When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Creature
Rocco, Cabaretti Caterer (snc) 218
1
Rooftop Nuisance

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.

Sorcery
Rooftop Nuisance (snc) 57
1
Run Out of Town

The owner of target nonland permanent puts it on the top or bottom of their library.

Instant
Run Out of Town (snc) 58
1
Security Bypass

Enchant creature As long as enchanted creature is attacking alone, it can't be blocked. Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)

Enchantment
Security Bypass (snc) 59
1
Sewer Crocodile

{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.

Creature
Sewer Crocodile (snc) 60
1
Shattered Seraph

Flying When Shattered Seraph enters the battlefield, you gain 3 life. {2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.

Creature
Shattered Seraph (snc) 221
1
Sky Crier

Flying, lifelink {3}{W}: You and target opponent each draw a card.

Creature
Sky Crier (snc) 31
1
Skybridge Towers

Skybridge Towers enters the battlefield tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card.

Land
Skybridge Towers (snc) 256
1
Slip Out the Back

Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

Instant
Slip Out the Back (snc) 62
1
Snooping Newsie

When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.

Creature
Snooping Newsie (snc) 222
1
Soul of Emancipation

When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.

Creature
Soul of Emancipation (snc) 223
1
Spara's Adjudicators

When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn. {2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.

Creature
Spara's Adjudicators (snc) 224
1
Speakeasy Server

Flying When Speakeasy Server enters the battlefield, you gain 1 life for each other creature you control.

Creature
Speakeasy Server (snc) 32
1
Swooping Protector

Flash Flying Swooping Protector enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Creature
Swooping Protector (snc) 33
1
Syndicate Infiltrator

Flying As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.

Creature
Syndicate Infiltrator (snc) 226
1
Waterfront District

Waterfront District enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card.

Land
Waterfront District (snc) 259
1
Widespread Thieving

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost.

Enchantment
Widespread Thieving (snc) 130
1
Wiretapping

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.

Enchantment
Wiretapping (snc) 65
1
Witness Protection

Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Enchantment
Witness Protection (snc) 66
1

Deck Stats

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