897 views3 years ago
Commander
Size: 100Salt sum: 29.45
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Upsco001

897 views3 years ago
Commander
Size: 100Salt sum: 29.45

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Commander

Qty: 1 Price: $1.99
Giada, Font of Hope
Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
: Add
. Spend this mana only to cast an Angel spell.
Legendary Creature - Angel
Giada, Font of Hope (snc) 14

Commander

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Artifact

Qty: 9 Price: $23.51
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (cmr) 693
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (eld) 222
Letter of Acceptance
: Add one mana of any color.
,
, Sacrifice this artifact: Draw a card.
Artifact
Letter of Acceptance (stx) 256
Lotus Bloom
Suspend 3—
(Rather than cast this card from your hand, pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
, Sacrifice this artifact: Add three mana of any one color.
Artifact
Lotus Bloom (ptsp) 259★
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (cmr) 323
Moonsilver Spear
Equipped creature has first strike.
Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying.
Equip
Artifact - Equipment
Moonsilver Spear (pavr) 217★
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (c14) 260
Traveler's Amulet
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Traveler's Amulet (ths) 221
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (clb) 344

Artifact

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Creature

Qty: 32 Price: $395.28
Akroma, Angel of Wrath
Flying, first strike, vigilance, trample, haste, protection from black and from red
Legendary Creature - Angel
Akroma, Angel of Wrath (tsb) 1
Angel of Mercy
Flying
When this creature enters, you gain 3 life.
Creature - Angel
Angel of Mercy (inv) 2
Angel of Sanctions
Flying
When this creature enters, you may exile target nonland permanent an opponent controls until this creature leaves the battlefield.
Embalm
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
Creature - Angel
Angel of Sanctions (akh) 1
Angel of Serenity
Flying
When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Creature - Angel
Angel of Serenity (rtr) 1
Angelic Curator
Flying, protection from artifacts
Creature - Angel Spirit
Angelic Curator (ulg) 1
Angelic Field Marshal
Flying
Lieutenant — As long as you control your commander, this creature gets +2/+2 and creatures you control have vigilance.
Creature - Angel
Angelic Field Marshal (c14) 2
Angelic Guardian
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Creature - Angel
Angelic Guardian (g18) GP1
Angelic Page
Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.
Creature - Angel Spirit
Angelic Page (7ed) 1
Angelic Skirmisher
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Creature - Angel
Angelic Skirmisher (gtc) 3
Avacyn, Angel of Hope
Flying, vigilance, indestructible
Other permanents you control have indestructible.
Legendary Creature - Angel
Avacyn, Angel of Hope (v15) 5
Avacyn, Guardian Angel
Flying, vigilance
: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.
: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.
Legendary Creature - Angel
Avacyn, Guardian Angel (m15) 3
Baneslayer Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
Creature - Angel
Baneslayer Angel (v15) 6
Bishop of Wings
Whenever an Angel you control enters, you gain 4 life.
Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
Creature - Human Cleric
Bishop of Wings (m20) 8
Blinding Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
Creature - Angel
Blinding Angel (8ed) 8
Deathless Angel
Flying
: Target creature gains indestructible until end of turn.
Creature - Angel
Deathless Angel (dci) 49
Emeria Angel
Flying
Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
Creature - Angel
Emeria Angel (zen) 11
Emeria Shepherd
Flying
Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Creature - Angel
Emeria Shepherd (bfz) 22
Herald of War
Flying
Whenever this creature attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost
less to cast for each +1/+1 counter on this creature.
Creature - Angel
Herald of War (avr) 24
Luminous Angel
Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
Creature - Angel
Luminous Angel (mrd) 15
Lyra Dawnbringer
Flying
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Other Angels you control get +1/+1 and have lifelink.
Legendary Creature - Angel
Lyra Dawnbringer (dom) 26
Malach of the Dawn
Flying
: Regenerate this creature.
Creature - Angel
Malach of the Dawn (plc) 24
Pristine Angel
Flying
As long as this creature is untapped, it has protection from artifacts and from each color.
Whenever you cast a spell, you may untap this creature.
Creature - Angel
Pristine Angel (dst) 9
Resolute Archangel
Flying
When this creature enters, if your life total is less than your starting life total, it becomes equal to your starting life total.
Creature - Angel
Resolute Archangel (m15) 28
Reya Dawnbringer
Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
Legendary Creature - Angel
Reya Dawnbringer (cns) 79
Seraph of Dawn
Flying, lifelink
Creature - Angel
Seraph of Dawn (avr) 35
Seraph of the Sword
Flying
Prevent all combat damage that would be dealt to this creature.
Creature - Angel
Seraph of the Sword (m14) 31
Serra Avenger
You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
Creature - Angel
Serra Avenger (m13) 33
Shattered Angel
Flying
Whenever a land an opponent controls enters, you may gain 3 life.
Creature - Angel Phyrexian
Shattered Angel (nph) 23
Starnheim Aspirant
Angel spells you cast cost
less to cast.
Creature - Human Cleric
Starnheim Aspirant (khm) 380
Steel Seraph
Prototype
— 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
Creature Artifact - Angel
Steel Seraph (bro) 311
Voice of All
Flying
As this creature enters, choose a color.
This creature has protection from the chosen color.
Creature - Angel
Voice of All (pls) 19
Windshaper Planetar
Flash
Flying
When this creature enters during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.)
Creature - Angel
Windshaper Planetar (clb) 50

Creature

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Enchantment

Qty: 5 Price: $40.95
Angelic Chorus
Whenever a creature you control enters, you gain life equal to its toughness.
Enchantment
Angelic Chorus (10e) 4
Flowering of the White Tree
Legendary creatures you control get +2/+1 and have ward
.
Nonlegendary creatures you control get +1/+1.
Legendary Enchantment
Flowering of the White Tree (ltr) 15
Glorious Anthem
Creatures you control get +1/+1.
Enchantment
Glorious Anthem (m21) 341
Martial Law
At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Enchantment
Martial Law (rtr) 14
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (ons) 47

Enchantment

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Instant

Qty: 8 Price: $23.92
Angelsong
Prevent all combat damage that would be dealt this turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Angelsong (ala) 4
Condemn
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Instant
Condemn (m11) 11
Crush Contraband
Choose one or both —
• Exile target artifact.
• Exile target enchantment.
Instant
Crush Contraband (grn) 7
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (mh1) 11
Immolating Glare
Destroy target attacking creature.
Instant
Immolating Glare (ogw) 20
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (ogw) 26
Scour from Existence
Exile target permanent.
Instant
Scour from Existence (bfz) 13
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ema) 32

Instant

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Land

Qty: 35 (36 w/ MDFC)Price: $87.35
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (ima) 235
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (xln) 254
Forbidding Watchtower
This land enters tapped.
: Add
.
: This land becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Land
Forbidding Watchtower (ulg) 140
Gods' Eye, Gate to the Reikai
: Add
.
When Gods' Eye is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.
Legendary Land
Gods' Eye, Gate to the Reikai (bok) 164
Kabira Crossroads
This land enters tapped.
When this land enters, you gain 2 life.
: Add
.
Land
Kabira Crossroads (zen) 216
New Benalia
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Land
New Benalia (fut) 172
Plains
(
: Add
.)
Basic Land - Plains
Plains (mmq) 333
Plains
(
: Add
.)
Basic Land - Plains
Plains (ons) 331
Plains
(
: Add
.)
Basic Land - Plains
Plains (zen) 233
Plains
(
: Add
.)
Basic Land - Plains
Plains (h09) 37
Plains
(
: Add
.)
Basic Land - Plains
Plains (ori) 255
Plains
(
: Add
.)
Basic Land - Plains
Plains (pss2) 1
Plains
(
: Add
.)
Basic Land - Plains
Plains (g17) 1
Plains
(
: Add
.)
Basic Land - Plains
Plains (pf20) 2
Plains
(
: Add
.)
Basic Land - Plains
Plains (znr) 266
Plains
(
: Add
.)
Basic Land - Plains
Plains (mid) 269
Plains
(
: Add
.)
Basic Land - Plains
Plains (dmu) 277
Plains
(
: Add
.)
Basic Land - Plains
Plains (unf) 486
Plains
(
: Add
.)
Basic Land - Plains
Plains (bro) 278
Plains
(
: Add
.)
Basic Land - Plains
Plains (bro) 279
Plains
(
: Add
.)
Basic Land - Plains
Plains (one) 262
Plains
(
: Add
.)
Basic Land - Plains
Plains (one) 267
Plains
(
: Add
.)
Basic Land - Plains
Plains (mom) 282
Radiant Fountain
When this land enters, you gain 2 life.
: Add
.
Land
Radiant Fountain (ima) 244
Seraph Sanctuary
When this land enters, you gain 1 life.
Whenever an Angel you control enters, you gain 1 life.
: Add
.
Land
Seraph Sanctuary (avr) 228
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (m11) 229

Land

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Sorcery

Qty: 10 Price: $106.00
Akroma's Vengeance
Destroy all artifacts, creatures, and enchantments.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Akroma's Vengeance (v13) 11
Blinding Light
Tap all nonwhite creatures.
Sorcery
Blinding Light (inv) 9
Day of Judgment
Destroy all creatures.
Sorcery
Day of Judgment (p11) 1
Decree of Justice
Create X 4/4 white Angel creature tokens with flying.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, you may pay
. If you do, create X 1/1 white Soldier creature tokens.
Sorcery
Decree of Justice (g07) 5
Emeria's Call
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
Sorcery
Emeria's Call // Emeria, Shattered Skyclave (znr) 12Emeria's Call // Emeria, Shattered Skyclave (znr) 12
Entreat the Angels
Create X 4/4 white Angel creature tokens with flying.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Entreat the Angels (v15) 7
Invoke Justice
Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Sorcery
Invoke Justice (neo) 21
Mass Calcify
Destroy all nonwhite creatures.
Sorcery
Mass Calcify (shm) 12
Planar Outburst
Destroy all nonland creatures.
Awaken 4—
(If you cast this spell for
, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Planar Outburst (bfz) 42
Resurrection
Return target creature card from your graveyard to the battlefield.
Sorcery
Resurrection (f08) 6

Sorcery

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Deck Info

Deck stats

102 pips - 54 cards
38 mana - 36 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
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Deck extras (0)

Description

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