nv77
11.9k views4 years ago
Commander
Size: 100Salt sum: 52.48
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Counter Magic
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant

Counter Magic
(CTRL to add secondary)
Draw
Draw
(CTRL to add secondary)
Flex
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Flex
(CTRL to add secondary)
Land-Color
Land-Color
(CTRL to add secondary)
Land-Tapped
Land-Tapped
(CTRL to add secondary)
Land-Utility
Land-Utility
(CTRL to add secondary)
Parity Break
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment

Parity Break
(CTRL to add secondary)
Pillow Fort
Pillow Fort
(CTRL to add secondary)
Ramp
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery

Ramp
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Wincon
Wincon
(CTRL to add secondary)
Wipe
Wipe
(CTRL to add secondary)
Sideboard
Sideboard
(CTRL to add secondary)
Maybeboard
Commandeer
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)
Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)
Instant

Mystic Reflection
Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter this turn, they enter as copies of the chosen creature.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Oath of Druids
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Enchantment

Rootweaver Druid
When this creature enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
Creature - Elf Druid

Split Decision
Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.
Instant

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"The Gay Agenda goes as follows:\n\n-Step 1: Make Everyone Happy. (AKA, Give ramp and draw power to everyone)\n-Step 2: Be subtle. (AKA, Due to deck construction all your cards should benefit you more. Ex: Kynaios real deal is playing more lands, so your deck should have more lands than normal *40*)\n-Step 3: Don't let other players bully others. (AKA use removal and counters to keep the game on hold)\n-Step 4: ?????\n-Step 5: Profit (AKA win the game)\n\nDisclaimer #1: Step 4 is probably using your card advantage, mana advantage, and card selection to play a winning the game spell, such as "},{"insert":{"card-link":"Approach of the Second Sun"}},{"insert":" or "},{"insert":{"card-link":"Divine Intervention"}},{"insert":" , wait for a turn and win.\n\nDisclaimer #2: This deck would definitely be stronger by changing the removal spells, counter spells and draw cards for more efficient versions, but it is at its core a Group Hug deck, therefore choices were made with that in mind.\n"}]}








































































































































