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Commander
Size: 100Salt sum: 33.51
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C_SOUPSETTING

678 views27 days ago
Commander
Size: 100Salt sum: 33.51
No deck tags

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Selvala, Explorer Returned
Parley —
: Each player reveals the top card of their library. For each nonland card revealed this way, add
and you gain 1 life. Then each player draws a card. (Activate only as an instant.)
Legendary Creature - Elf Scout
Selvala, Explorer Returned (c16) 220

Commander

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mic) 157
Blinkmoth Urn
At the beginning of each player's first main phase, if this artifact is untapped, that player adds
for each artifact they control.
Artifact
Blinkmoth Urn (c18) 197
Font of Mythos
At the beginning of each player's draw step, that player draws two additional cards.
Artifact
Font of Mythos (plst) CON-136
Gate to the Aether
At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
Artifact
Gate to the Aether (mrd) 174
Ghirapur Orrery
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Artifact
Ghirapur Orrery (kld) 216
Horn of Greed
Whenever a player plays a land, that player draws a card.
Artifact
Horn of Greed (cn2) 211
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (10e) 325
Otherworld Atlas
: Put a charge counter on this artifact.
: Each player draws a card for each charge counter on this artifact.
Artifact - Book
Otherworld Atlas (avr) 219
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (rav) 270
Sol Ring
: Add
.
Artifact
Sol Ring (ncc) 379
Temple Bell
: Each player draws a card.
Artifact
Temple Bell (c13) 265
Timesifter
At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the greatest mana value takes an extra turn after this one. If two or more players' cards are tied for greatest, the tied players repeat this process until the tie is broken.
Artifact
Timesifter (mrd) 262
Venser's Journal
You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.
Artifact - Book
Venser's Journal (som) 220

Artifact

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Akroan Horse
Defender
When this creature enters, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
Creature Artifact - Horse
Akroan Horse (c16) 241
Archangel of Strife
Flying
As this creature enters, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.
Creature - Angel
Archangel of Strife (cma) 5
Avatar of Growth
This spell costs
less to cast for each opponent you have.
Trample
When this creature enters, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.
Creature - Avatar Elemental
Avatar of Growth (gnt) 5
Borderland Explorer
When this creature enters, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Creature - Elf Scout
Borderland Explorer (c18) 133
Centaur Peacemaker
When this creature enters, each player gains 4 life.
Creature - Cleric Centaur
Centaur Peacemaker (grn) 158
Eager Construct
When this creature enters, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Creature Artifact - Construct
Eager Construct (kld) 209
Grave Sifter
When this creature enters, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand.
Creature - Beast Elemental
Grave Sifter (cma) 112
Howling Golem
Whenever this creature attacks or blocks, each player draws a card.
Creature Artifact - Golem
Howling Golem (gn3) 117
Jungle Wayfinder
When this creature enters, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Creature - Warrior Elf
Jungle Wayfinder (bbd) 72
Liege of the Hollows
When this creature dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way.
Creature - Spirit
Liege of the Hollows (wth) 131
Magus of the Vineyard
At the beginning of each player's first main phase, that player adds
.
Creature - Human Wizard
Magus of the Vineyard (cmd) 166
Marching Duodrone
Whenever this creature attacks, each player creates a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Construct
Marching Duodrone (clb) 321
Master of Ceremonies
At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.
Creature - Druid Rhino
Master of Ceremonies (ncc) 18
Nils, Discipline Enforcer
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.
Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays
, where X is the number of counters on that creature.
Legendary Creature - Human Cleric
Nils, Discipline Enforcer (c21) 20
Orzhov Advokist
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
Creature - Human Advisor
Orzhov Advokist (cmr) 35
Rootweaver Druid
When this creature enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
Creature - Elf Druid
Rootweaver Druid (cmr) 250
Runed Servitor
When this creature dies, each player draws a card.
Creature Artifact - Construct
Runed Servitor (ori) 238
Scholarship Sponsor
When this creature enters, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.
Creature - Human Advisor
Scholarship Sponsor (c21) 22
Shizuko, Caller of Autumn
At the beginning of each player's upkeep, that player adds
. Until end of turn, they don't lose this mana as steps and phases end.
Legendary Creature - Shaman Snake
Shizuko, Caller of Autumn (bok) 144
Sunscape Familiar
Defender (This creature can't attack.)
Green spells and blue spells you cast cost
less to cast.
Creature - Wall
Sunscape Familiar (pls) 17
Veteran Explorer
When this creature dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.
Creature - Human Soldier Scout
Veteran Explorer (bbd) 214
Windborn Muse
Flying
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Creature - Spirit
Windborn Muse (c16) 80

Creature

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Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (10e) 249
Dictate of Karametra
Flash
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Enchantment
Dictate of Karametra (jou) 121
Eladamri's Vineyard
At the beginning of each player's first main phase, that player adds
.
Enchantment
Eladamri's Vineyard (tmp) 223
Game Preserve
At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
Enchantment
Game Preserve (mmq) 248
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (cn2) 86
Ley Line
At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.
Enchantment
Ley Line (mmq) 256
Noble Heritage
Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
Legendary Enchantment - Background
Noble Heritage (clb) 35
Oath of Druids
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Enchantment
Oath of Druids (c16) 159
Oath of Lieges
At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.
Enchantment
Oath of Lieges (exo) 11
Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Enchantment
Rites of Flourishing (znc) 80
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (c16) 77
Vernal Bloom
Whenever a Forest is tapped for mana, its controller adds an additional
.
Enchantment
Vernal Bloom (8ed) 286

Enchantment

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Truce
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Instant
Truce (hml) 20

Instant

(Ctrl to add secondary)
Forest
(
: Add
.)
Basic Land - Forest
Forest (4ed) 377
Forest
(
: Add
.)
Basic Land - Forest
Forest (5ed) 448
Mikokoro, Center of the Sea
: Add
.
,
: Each player draws a card.
Legendary Land
Mikokoro, Center of the Sea (dmc) 217
Plains
(
: Add
.)
Basic Land - Plains
Plains (5ed) 433

Land

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Alliance of Arms
Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.
Sorcery
Alliance of Arms (cmd) 4
Bargain
Target opponent draws a card.
You gain 7 life.
Sorcery
Bargain (p02) 14
Clear the Land
Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
Sorcery
Clear the Land (mmq) 235
Collective Voyage
Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.
Sorcery
Collective Voyage (c16) 145
Elephant Resurgence
Each player creates a green Elephant creature token. Those creatures have "This token's power and toughness are each equal to the number of creature cards in its controller's graveyard."
Sorcery
Elephant Resurgence (pcy) 113
Hypergenesis
Suspend 3—

Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Sorcery
Hypergenesis (tsr) 210
Kamahl's Summons
Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.
Sorcery
Kamahl's Summons (ons) 269
Nature's Resurgence
Each player draws a card for each creature card in their graveyard.
Sorcery
Nature's Resurgence (7ed) 259
New Frontiers
Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.
Sorcery
New Frontiers (ody) 257
Pir's Whim
For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment of their choice.
Sorcery
Pir's Whim (plst) BBD-73
Roar of Reclamation
Each player returns all artifact cards from their graveyard to the battlefield.
Sorcery
Roar of Reclamation (5dn) 14
Rousing of Souls
Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.
Sorcery
Rousing of Souls (cns) 19
Sylvan Offering
Choose an opponent. You and that player each create an X/X green Treefolk creature token.
Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.
Sorcery
Sylvan Offering (cma) 150
Temporary Truce
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Sorcery
Temporary Truce (por) 33
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery
Tempt with Discovery (c19) 183
Waiting in the Weeds
Each player creates a 1/1 green Cat creature token for each untapped Forest they control.
Sorcery
Waiting in the Weeds (mir) 252
Weird Harvest
Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
Sorcery
Weird Harvest (ons) 299

Sorcery

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Deck Info

Deck stats

21 pips - 19 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
38 pips - 30 cards
24 mana - 24 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"There is no wincon. Its group hug. Hug your friends\n"}]}
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