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Commander
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HeavenlyGuardian

192 views22 days ago
Commander
Size: 100Salt sum: 0

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Commander

Qty: 1 Price: $0.35
Kwende, Pride of Femeref
Double strike
Creatures you control with first strike have double strike.
Legendary Creature - Human Knight
Kwende, Pride of Femeref (j22) 205

Commander

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Artifact

Qty: 18 Price: $19.74
Arcane Encyclopedia
,
: Draw a card.
Artifact - Book
Arcane Encyclopedia (clb) 297
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (scd) 257
Bonder's Ornament
: Add one mana of any color.
,
: Each player who controls a permanent named Bonder's Ornament draws a card.
Artifact
Bonder's Ornament (c20) 67
Bonesplitter
Equipped creature gets +2/+0.
Equip
Artifact - Equipment
Bonesplitter (cmr) 458
Hall of Triumph
As Hall of Triumph enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Legendary Artifact
Hall of Triumph (jou) 162
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (scd) 267
Honored Heirloom
: Add one mana of any color.
,
: Exile target card from a graveyard.
Artifact
Honored Heirloom (vow) 257
Jousting Lance
Equipped creature gets +2/+0.
During your turn, equipped creature has first strike.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Jousting Lance (j22) 779
Letter of Acceptance
: Add one mana of any color.
,
, Sacrifice this artifact: Draw a card.
Artifact
Letter of Acceptance (stx) 256
Mana Geode
When this artifact enters, scry 1.
: Add one mana of any color.
Artifact
Mana Geode (jmp) 472
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (clb) 320
Maul of the Skyclaves
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.(It deals combat damage before creatures without first strike.)
Equip
Artifact - Equipment
Maul of the Skyclaves (moc) 195
No-Dachi
Equipped creature gets +2/+0 and has first strike.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
No-Dachi (chk) 264
Runechanter's Pike
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Equip
Artifact - Equipment
Runechanter's Pike (isd) 231
Scepter of Dominance
,
: Tap target permanent.
Artifact
Scepter of Dominance (con) 17
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (afc) 218
Sword of Vengeance
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip
Artifact - Equipment
Sword of Vengeance (plst) M11-216
Viridian Claw
Equipped creature gets +1/+0 and has first strike.
Equip
Artifact - Equipment
Viridian Claw (mbs) 143

Artifact

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Creature

Qty: 24 Price: $17.70
Attended Knight
First strike
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Knight
Attended Knight (mm3) 1
Ballynock Cohort
First strike
This creature gets +1/+1 as long as you control another white creature.
Creature - Soldier Kithkin
Ballynock Cohort (plst) EMA-3
Benalish Knight
Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)
Creature - Human Knight
Benalish Knight (10e) 11
Benalish Marshal
Other creatures you control get +1/+1.
Creature - Human Knight
Benalish Marshal (dom) 6
Chaplain of Alms
First strike
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Cleric
Chaplain of Alms // Chapel Shieldgeist (mid) 13Chaplain of Alms // Chapel Shieldgeist (mid) 13
Consul's Lieutenant
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever this creature attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
Creature - Human Soldier
Consul's Lieutenant (ori) 11
Danitha Capashen, Paragon
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost
less to cast.
Legendary Creature - Human Knight
Danitha Capashen, Paragon (j22) 168
Dragon's Eye Sentry
Defender, first strike
Creature - Human Monk
Dragon's Eye Sentry (plst) DTK-11
Elite Inquisitor
First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies
Creature - Human Soldier
Elite Inquisitor (isd) 13
Haunted Guardian
Defender, first strike
Creature Artifact - Construct
Haunted Guardian (avr) 216
Knight Exemplar
First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Creature - Human Knight
Knight Exemplar (moc) 192
Kor Scythemaster
This creature has first strike as long as it's attacking.
Creature - Soldier Kor Ally
Kor Scythemaster (ogw) 23
Longbow Archer
Reach (This creature can block creatures with flying.)
First strike
Creature - Human Soldier Archer
Longbow Archer (7ed) 26
Lossarnach Captain
First strike
Whenever this creature or another Human you control enters, tap target creature an opponent controls.
At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
Lossarnach Captain (ltc) 16
Nightguard Patrol
First strike, vigilance
Creature - Human Soldier
Nightguard Patrol (j22) 220
Odric, Lunarch Marshal
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Legendary Creature - Human Soldier
Odric, Lunarch Marshal (cmr) 379
Odric, Master Tactician
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
Legendary Creature - Human Soldier
Odric, Master Tactician (mic) 90
Shepherd of the Lost
Flying, first strike, vigilance
Creature - Angel
Shepherd of the Lost (zen) 34
Soul of Theros
Vigilance
: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
, Exile this card from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
Creature - Avatar
Soul of Theros (m15) 34
Space Marine Scout
First strike, vigilance
Concealed Position — When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Scout Astartes
Space Marine Scout (40k) 15
Syr Alin, the Lion's Claw
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Syr Alin attacks, other creatures you control get +1/+1 until end of turn.
Legendary Creature - Human Knight
Syr Alin, the Lion's Claw (j22) 252
Thalia's Lancers
First strike
When this creature enters, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
Creature - Human Knight
Thalia's Lancers (plst) EMN-47
Warded Battlements
Defender (This creature can't attack.)
Attacking creatures you control get +1/+0.
Creature - Wall
Warded Battlements (m21) 44
Youthful Knight
First strike
Creature - Human Knight
Youthful Knight (plst) MM3-29

Creature

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Enchantment

Qty: 13 Price: $8.17
Always Watching
Nontoken creatures you control get +1/+1 and have vigilance.
Enchantment
Always Watching (plst) SOI-1
Cartouche of Solidarity
Enchant creature you control
When this Aura enters, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike. (It deals combat damage before creatures without first strike.)
Enchantment - Aura Cartouche
Cartouche of Solidarity (plst) AKH-7
Commanding Presence
Enchant creature
Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."
Enchantment - Aura
Commanding Presence (thb) 7
Dictate of Heliod
Flash
Creatures you control get +2/+2.
Enchantment
Dictate of Heliod (scd) 19
Dub
Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
Enchantment - Aura
Dub (m21) 16
Ethereal Armor
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Enchantment - Aura
Ethereal Armor (rtr) 9
Face of Divinity
Enchant creature
Enchanted creature gets +2/+2.
As long as another Aura is attached to enchanted creature, it has first strike and lifelink.
Enchantment - Aura
Face of Divinity (jmp) 103
Force of Virtue
If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost.
Flash
Creatures you control get +1/+1.
Enchantment
Force of Virtue (mh1) 10
Glorious Anthem
Creatures you control get +1/+1.
Enchantment
Glorious Anthem (m21) 21
Hope Against Hope
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
As long as enchanted creature is a Human, it has first strike.
Enchantment - Aura
Hope Against Hope (soi) 22
Hyena Umbra
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Hyena Umbra (2x2) 13
Military Discipline
Flash
Enchant creature
When this Aura enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +1/+0.
Enchantment - Aura
Military Discipline (bro) 17
Paladin Class
(Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost
more to cast.
: Level 2
Creatures you control get +1/+1.
: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
Enchantment - Class
Paladin Class (afr) 29

Enchantment

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Instant

Qty: 10 Price: $10.56
Aura Blast
Destroy target enchantment.
Draw a card.
Instant
Aura Blast (pls) 1
Charge
Creatures you control get +1/+1 until end of turn.
Instant
Charge (plst) DOM-10
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (scd) 20
Guardians' Pledge
White creatures you control get +2/+2 until end of turn.
Instant
Guardians' Pledge (m12) 22
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (j22) 211
Rally Maneuver
Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.
Instant
Rally Maneuver (afr) 36
Sanctified Charge
Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Instant
Sanctified Charge (m15) 30
Skillful Lunge
Target creature gets +2/+0 and gains first strike until end of turn.
Instant
Skillful Lunge (dka) 22
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (moc) 211
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (moc) 213

Instant

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Land

Qty: 33 Price: $16.17
Plains
(
: Add
.)
Basic Land - Plains
Plains (dmu) 262

Land

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Sorcery

Qty: 1 Price: $0.99
Ravnica at War
Exile all multicolored permanents.
Sorcery
Ravnica at War (plst) WAR-28

Sorcery

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Deck Info

Deck stats

66 pips - 50 cards
40 mana - 40 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 0 cards
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Description

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