82
7/15/2023
Set MID
Deck Size: 86
Custom
Legal
Est deck cost: $31.04
No deck tags
82
7/15/2023
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Artifact

Quantity: 3Price: $1.05
Bramble Armor

When Bramble Armor enters, attach it to target creature you control. Equipped creature gets +2/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bramble Armor (mid) 171
Silver Bolt

{3}, {T}, Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.

Artifact
Silver Bolt (mid) 258
Stuffed Bear

{2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.

Artifact
Stuffed Bear (mid) 259

Artifact

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Creature

Quantity: 66Price: $23.10
Ardent Elementalist

When Ardent Elementalist enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Ardent Elementalist (mid) 128
Arrogant Outlaw

When Arrogant Outlaw enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.

Creature
Arrogant Outlaw (mid) 84
Baithook Angler

Creature
Baithook Angler // Hook-Haunt Drifter (mid) 42Baithook Angler // Hook-Haunt Drifter (mid) 42
Baneblade Scoundrel

Creature
Baneblade Scoundrel // Baneclaw Marauder (mid) 289Baneblade Scoundrel // Baneclaw Marauder (mid) 289
Bird Admirer

Creature
Bird Admirer // Wing Shredder (mid) 169Bird Admirer // Wing Shredder (mid) 169
Bladestitched Skaab

Other Zombies you control get +1/+0.

Creature
Bladestitched Skaab (mid) 212
Burly Breaker

Creature
Burly Breaker // Dire-Strain Demolisher (mid) 174Burly Breaker // Dire-Strain Demolisher (mid) 174
Burly Breaker

Creature
Burly Breaker // Dire-Strain Demolisher (mid) 299Burly Breaker // Dire-Strain Demolisher (mid) 299
Candlegrove Witch

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.

Creature
Candlegrove Witch (mid) 287
Candlegrove Witch

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.

Creature
Candlegrove Witch (mid) 8
Candlelit Cavalry

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

Creature
Candlelit Cavalry (mid) 175
Component Collector

If it's neither day nor night, it becomes day as Component Collector enters. Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.

Creature
Component Collector (mid) 43
Dawnhart Mentor

When Dawnhart Mentor enters, create a 1/1 white Human creature token. Coven — {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.

Creature
Dawnhart Mentor (mid) 300
Dawnhart Rejuvenator

When Dawnhart Rejuvenator enters, you gain 3 life. {T}: Add one mana of any color.

Creature
Dawnhart Rejuvenator (mid) 180
Dawnhart Rejuvenator

When Dawnhart Rejuvenator enters, you gain 3 life. {T}: Add one mana of any color.

Creature
Dawnhart Rejuvenator (mid) 301
Devoted Grafkeeper

Creature
Devoted Grafkeeper // Departed Soulkeeper (mid) 218Devoted Grafkeeper // Departed Soulkeeper (mid) 218
Drownyard Amalgam

When Drownyard Amalgam enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) {2}{U}: Drownyard Amalgam can't be blocked this turn.

Creature
Drownyard Amalgam (mid) 50
Ecstatic Awakener

Creature
Ecstatic Awakener // Awoken Demon (mid) 100Ecstatic Awakener // Awoken Demon (mid) 100
Fangblade Brigand

Creature
Fangblade Brigand // Fangblade Eviscerator (mid) 139Fangblade Brigand // Fangblade Eviscerator (mid) 139
Firmament Sage

If it's neither day nor night, it becomes day as Firmament Sage enters. Whenever day becomes night or night becomes day, draw a card.

Creature
Firmament Sage (mid) 53
Galedrifter

Creature
Galedrifter // Waildrifter (mid) 55Galedrifter // Waildrifter (mid) 55
Gavony Trapper

{2}, {T}: Tap target creature.

Creature
Gavony Trapper (mid) 22
Grizzly Ghoul

Trample Grizzly Ghoul enters with a +1/+1 counter on it for each creature that died this turn.

Creature
Grizzly Ghoul (mid) 226
Harvesttide Infiltrator

Creature
Harvesttide Infiltrator // Harvesttide Assailant (mid) 143Harvesttide Infiltrator // Harvesttide Assailant (mid) 143
Harvesttide Infiltrator

Creature
Harvesttide Infiltrator // Harvesttide Assailant (mid) 293Harvesttide Infiltrator // Harvesttide Assailant (mid) 293
Harvesttide Sentry

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.

Creature
Harvesttide Sentry (mid) 186
Kessig Naturalist

Creature
Kessig Naturalist // Lord of the Ulvenwald (mid) 231Kessig Naturalist // Lord of the Ulvenwald (mid) 231
Lambholt Harrier

{3}{R}: Target creature can't block this turn.

Creature
Lambholt Harrier (mid) 145
Mounted Dreadknight

Trample Mounted Dreadknight enters with a +1/+1 counter on it if an opponent lost life this turn.

Creature
Mounted Dreadknight (mid) 150
Mourning Patrol

Creature
Mourning Patrol // Morning Apparition (mid) 28Mourning Patrol // Morning Apparition (mid) 28
Obsessive Astronomer

If it's neither day nor night, it becomes day as Obsessive Astronomer enters. Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.

Creature
Obsessive Astronomer (mid) 152
Odric's Outrider

Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control.

Creature
Odric's Outrider (mid) 29
Organ Hoarder

When Organ Hoarder enters, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.

Creature
Organ Hoarder (mid) 66
Phantom Carriage

Flying When Phantom Carriage enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.

Creature
Phantom Carriage (mid) 70
Ritual Guardian

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.

Creature
Ritual Guardian (mid) 30
Rootcoil Creeper

{T}: Add one mana of any color. {T}: Add two mana of any one color. Spend this mana only to cast spells from your graveyard. {G}{U}, {T}, Exile Rootcoil Creeper: Return target card with flashback you own from exile to your hand.

Creature
Rootcoil Creeper (mid) 238
Shady Traveler

Creature
Shady Traveler // Stalking Predator (mid) 120Shady Traveler // Stalking Predator (mid) 120
Shady Traveler

Creature
Shady Traveler // Stalking Predator (mid) 291Shady Traveler // Stalking Predator (mid) 291
Spellrune Painter

Creature
Spellrune Painter // Spellrune Howler (mid) 295Spellrune Painter // Spellrune Howler (mid) 295
Sunrise Cavalier

Trample, haste If it's neither day nor night, it becomes day as Sunrise Cavalier enters. Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.

Creature
Sunrise Cavalier (mid) 244
Tavern Ruffian

Creature
Tavern Ruffian // Tavern Smasher (mid) 163Tavern Ruffian // Tavern Smasher (mid) 163
Tavern Ruffian

Creature
Tavern Ruffian // Tavern Smasher (mid) 296Tavern Ruffian // Tavern Smasher (mid) 296
Timberland Guide

When Timberland Guide enters, put a +1/+1 counter on target creature.

Creature
Timberland Guide (mid) 202
Tireless Hauler

Creature
Tireless Hauler // Dire-Strain Brawler (mid) 305Tireless Hauler // Dire-Strain Brawler (mid) 305
Unblinking Observer

{T}: Add {U}. Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.

Creature
Unblinking Observer (mid) 82
Vampire Interloper

Flying This creature can't block.

Creature
Vampire Interloper (mid) 125
Voldaren Stinger

Voldaren Stinger has first strike as long as it's attacking. {2}{R}: Voldaren Stinger gets +2/+0 until end of turn.

Creature
Voldaren Stinger (mid) 167

Creature

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Enchantment

Quantity: 1Price: $0.35
Immolation

Enchant creature Enchanted creature gets +2/-2.

Enchantment
Immolation (mid) 144

Enchantment

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Instant

Quantity: 11Price: $4.79
Blood Pact

Target player draws two cards and loses 2 life.

Instant
Blood Pact (mid) 88
Defend the Celestus

Distribute three +1/+1 counters among one, two, or three target creatures you control.

Instant
Defend the Celestus (mid) 182
Dissipate

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Dissipate (mid) 49
Faithful Mending

You gain 2 life, draw two cards, then discard two cards. Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Faithful Mending (mid) 221
Olivia's Midnight Ambush

Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.

Instant
Olivia's Midnight Ambush (mid) 118
Revenge of the Drowned

Target creature's owner puts it on their choice of the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Instant
Revenge of the Drowned (mid) 72
Ritual of Hope

Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.

Instant
Ritual of Hope (mid) 31
Sacred Fire

Sacred Fire deals 2 damage to any target and you gain 2 life. Flashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Sacred Fire (mid) 239
Secrets of the Key

Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Flashback {3}{U}

Instant
Secrets of the Key (mid) 73
Sungold Barrage

Destroy target creature with toughness 4 or greater.

Instant
Sungold Barrage (mid) 36

Instant

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Sorcery

Quantity: 5Price: $1.75
Abandon the Post

Up to two target creatures can't block this turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Abandon the Post (mid) 127
Diregraf Rebirth

This spell costs {1} less to cast for each creature that died this turn. Return target creature card from your graveyard to the battlefield. Flashback {5}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Diregraf Rebirth (mid) 220
Hungry for More

Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step. Flashback {1}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Hungry for More (mid) 228
Winterthorn Blessing

Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step. Flashback {1}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Winterthorn Blessing (mid) 251

Sorcery

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Deck Info

Deck stats

15 pips - 15 cards
9 mana - 5 cards
21 pips - 18 cards
10 mana - 6 cards
18 pips - 18 cards
9 mana - 5 cards
22 pips - 22 cards
11 mana - 6 cards
27 pips - 24 cards
11 mana - 6 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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Deck Tokens & Extras (4)

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