Rasberry
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Commander
Size: 100Salt sum: 48.96
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Vorinclex
Reach, trample
When Vorinclex enters, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
When Vorinclex enters, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Praetor Phyrexian


Commander
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The Earth Crystal
Green spells you cast cost less to cast.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
, : Distribute two +1/+1 counters among one or two target creatures you control.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
, : Distribute two +1/+1 counters among one or two target creatures you control.
Legendary Artifact

Artifact
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Battle
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Defiler of Vigor
Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
Creature - Wurm Phyrexian

Fanatic of Rhonas
: Add .
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Creature - Druid Snake

Kodama of the East Tree
Reach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Spirit

Loot, Exuberant Explorer
You may play an additional land on each of your turns.
, : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
, : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Beast Noble

Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Creature - Elemental Hydra

Ojer Kaslem, Deepest Growth
Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - God


Outcaster Trailblazer
When this creature enters, add one mana of any color.
Whenever another creature you control with power 4 or greater enters, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Whenever another creature you control with power 4 or greater enters, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Human Druid

Vigor
Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation

Zopandrel, Hunger Dominus
Reach
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
, Sacrifice two other creatures: Put an indestructible counter on Zopandrel. ( can be paid with either or 2 life.)
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
, Sacrifice two other creatures: Put an indestructible counter on Zopandrel. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Creature
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Khalni Heart Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment

Enchantment
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Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant

Lifestream's Blessing
Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Instant
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Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land

Land
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Nissa, Ascended Animist
Compleated ( can be paid with or 2 life. For each paid with life, this planeswalker enters with two fewer loyalty counters.)
+1: Create an X/X green Phyrexian Horror creature token, where X is Nissa's loyalty.
−1: Destroy target artifact or enchantment.
−7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.
+1: Create an X/X green Phyrexian Horror creature token, where X is Nissa's loyalty.
−1: Destroy target artifact or enchantment.
−7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.
Legendary Planeswalker - Nissa

Nissa, Who Shakes the World
Whenever you tap a Forest for mana, add an additional .
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Legendary Planeswalker - Nissa

Planeswalker
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Eldritch Evolution
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Sorcery

Sorcery
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"In the heart of a land veiled in perpetual twilight, where ancient woods meld with unfathomable mysteries, an unsettling aura shrouds the realm. Whispers, as ancient as the trees themselves, speak of \"The Forests of Madness,\" a place where the boundary between growth and decay is blurred by an uncanny symphony.\nFrom the depths of this enigmatic realm emerges an entity of unparalleled power—"},{"insert":{"card-link":"Vorinclex // The Grand Evolution"}},{"insert":". Its influence, akin to the inscrutable murmurings of forbidden tomes, weaves through the twisted foliage like a haunting melody. Vorinclex's dominion over the land is both awe-inspiring and grotesque, a dissonant harmony that transmutes nature's splendor into a nightmarish canvas.\nAmidst the tangled vegetation, the "},{"insert":{"card-link":"Adaptive Sporesinger"}},{"insert":" holds a sinister prominence. Its melodies, haunting and alluring, beckon unwitting travelers to venture further into the heart of the madness. "},{"insert":{"card-link":"Astral Cornucopia"}},{"insert":" stands as a profane monolith, channeling otherworldly energies that defy the very laws of nature. The "},{"insert":{"card-link":"Awakening Zone"}},{"insert":" births eldritch spawn that slither and writhe—a mockery of life's sanctity.\n"},{"insert":{"card-link":"Azusa, Lost but Seeking"}},{"insert":", once attuned to the pulse of the land, now navigates a treacherous divide between primal harmony and Vorinclex's insidious influence. "},{"insert":{"card-link":"Bramble Sovereign"}},{"insert":" conjures eerie duplicates, fragments of reality that unsettle the senses. "},{"insert":{"card-link":"Brood Monitor"}},{"insert":", in an uncanny cycle, births an unnatural progeny beneath the pale luminescence of a moon tainted by eldritch energy.\n"},{"insert":{"card-link":"Burgeoning"}},{"insert":" tendrils reach out like insidious veins, and "},{"insert":{"card-link":"Cankerbloom"}},{"insert":" thrives as a vile manifestation of decay's embrace. "},{"insert":{"card-link":"Conduit of Worlds"}},{"insert":" warps reality, unraveling the fabric of existence and forging enigmatic passages between dimensions. "},{"insert":{"card-link":"Contagion Engine"}},{"insert":" spreads a taint that twists and metamorphoses the creatures of the forest, while "},{"insert":{"card-link":"Contaminant Grafter"}},{"insert":" embraces this sinister force, mutating into a corrupted reflection of its former self.\nThe court of the realm, the "},{"insert":{"card-link":"Court of Bounty"}},{"insert":", strikes Faustian bargains that promise opulent rewards, extracting a chilling toll in return. "},{"insert":{"card-link":"Deceiver of Form"}},{"insert":" distorts perception, a malevolent trickster weaving illusions that warp the essence of beings. Amidst this, "},{"insert":{"card-link":"Eldrazi Monument"}},{"insert":" gleams with an eerie luminance, offering power at a perilous cost.\nBut even in the shadow of impending doom, glimmers of hope persist. Azusa, stalwart in her determination, strives to restore equilibrium, while "},{"insert":{"card-link":"Nissa, Ascended Animist"}},{"insert":", harnesses elemental might to repel the ravenous darkness. "},{"insert":{"card-link":"Nissa, Who Shakes the World"}},{"insert":", rouses primeval spirits, rallying the forest's defenses against Vorinclex's insatiable hunger.\nAmidst this cosmic struggle, creatures and incantations unite, weaving a tapestry of exquisite dread and haunting beauty. Each card resonates with the essence of the forest's madness, crafting an enigmatic masterpiece that pays homage to the cosmic terror and enchanting darkness that inspired its creation.\n\nNotable synergies:\n\n"},{"insert":{"card-link":"Vorinclex // The Grand Evolution"}},{"insert":" 3rd chapter + "},{"insert":{"card-link":"Vigor"}},{"insert":" \nFight to your hearts content with Vigor in play and then swing face like there's no tomorrow.\n\nProliferate make sagas go brrrrrrrrrr!\n\n"},{"insert":{"card-link":"Awakening Zone"}},{"insert":" /"},{"insert":{"card-link":"From Beyond"}},{"insert":" + "},{"insert":{"card-link":"Eldrazi Monument"}},{"insert":" \nYou can do this with any tokens but it's fun.\n\n"},{"insert":{"card-link":"Deceiver of Form"}},{"insert":" + "},{"insert":{"card-link":"Worldly Tutor"}},{"insert":"/"},{"insert":{"card-link":"Sylvan Tutor"}},{"insert":" \nHave a bunch of 0/1 or 1/1 Eldrazis? With this 8 mana, 2 card play you can turn them all into "},{"insert":{"card-link":"Tyrranax Rex"}},{"insert":"s, "},{"insert":{"card-link":"Vigor"}},{"insert":"s, or heck, into squad of "},{"insert":{"card-link":"Blightsteel Colossus"}},{"insert":"'s or "},{"insert":{"card-link":"It That Betrays"}},{"insert":". Requires set up but feels juicy, could play land animation too to have a wide board.\n\n\n"}]}

























































