3289 views2 years ago
Commander
Size: 100Est cost: $705.99Salt sum: 32.93
Spectrar_Ghost
3289 views2 years ago
Commander
Size: 100Est cost: $705.99Salt sum: 32.93
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Commander
Pharika, God of Affliction
Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
Legendary Creature Enchantment - God

Commander
(CTRL to add secondary)
Combat
Necrosynthesis
Enchant creature
Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature."
When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature."
When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Enchantment - Aura

Combat
(CTRL to add secondary)
Damage
Warlock Class
(Gain the next level as a sorcery to add its ability.)
At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.
: Level 2
When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
: Level 3
At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.
: Level 2
When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
: Level 3
At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Enchantment - Class

Damage
(CTRL to add secondary)
Draw
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Erebos, God of the Dead
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
, Pay 2 life: Draw a card.
As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
, Pay 2 life: Draw a card.
Legendary Creature Enchantment - God

Night Dealings
Whenever a source you control deals damage to another player, put that many theft counters on this enchantment.
, Remove X theft counters from this enchantment: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.
, Remove X theft counters from this enchantment: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.
Enchantment

Draw
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Misc
Misc
(CTRL to add secondary)
Ramp
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class

Ramp
(CTRL to add secondary)
Removal
Wave of Terror
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on this enchantment. They can't be regenerated.
At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on this enchantment. They can't be regenerated.
Enchantment

Removal
(CTRL to add secondary)
Tokens
From Beyond
Devoid (This card has no color.)
At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add ."
, Sacrifice this enchantment: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add ."
, Sacrifice this enchantment: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
Enchantment

Tokens
(CTRL to add secondary)
Sideboard
Umori, the Collector
Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
As Umori enters, choose a card type.
Spells you cast of the chosen type cost less to cast.
As Umori enters, choose a card type.
Spells you cast of the chosen type cost less to cast.
Legendary Creature - Ooze

Sideboard
(CTRL to add secondary)
Remove
Remove
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":{"card-link":"Umori, the Collector"}},{"insert":" has an interesting deck building restriction, but it’s difficult to build around something other than creatures in commander since you need, you know, "},{"attributes":{"italic":true},"insert":"a commander."},{"insert":" Fortunately, there’s one legal commander in BG that includes another permanent type - "},{"insert":{"card-link":"Pharika, God of Affliction"}},{"insert":" .\n\nThe deck has all the normal needs of a commander deck. It needs to ramp and draw. It needs spot removal and mass removal. It needs some way to win. But it needs all these things attached to Enchantments.\n\n"},{"attributes":{"bold":true},"insert":"Wincon:"},{"insert":" We’re using both black pillowfort cards like "},{"insert":{"card-link":"Revenge of Ravens"}},{"insert":" and a number of "},{"insert":{"card-link":"Pestilence"}},{"insert":" effects. One advantage of having an indestructible commander is that it’s less likely that you have to sacrifice your "},{"insert":{"card-link":"Withering Wisps"}},{"insert":" due to lack of creatures. Of course, if Pestilence is spreading damage around to everyone and everything, you need some sort of lifegain like "},{"insert":{"card-link":"Grim Feast"}},{"insert":" or "},{"insert":{"card-link":"Powerleech"}},{"insert":" to make sure you’re last to go. "},{"insert":{"card-link":"Haunting Wind"}},{"insert":" is basically an inverted Powerleech, and is a card I didn’t know existed until now and that I expect to do work."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mass Removal:"},{"insert":" Our wincon overlaps with our mass removal, since "},{"insert":{"card-link":"Pestilence"}},{"insert":" effects do so well at both. In addition, "},{"insert":{"card-link":"Death Pits of Rath"}},{"insert":" and "},{"insert":{"card-link":"Spreading Plague"}},{"insert":" help keep the board clear. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Spot Removal:"},{"insert":" We’re using some Aura-based spot removal ("},{"insert":{"card-link":"Lignify"}},{"insert":" , "},{"insert":{"card-link":"Song of the Dryads"}},{"insert":"), the in-color Seals (e.g. "},{"insert":{"card-link":"Seal of Primordium"}},{"insert":"), as well as "},{"insert":{"card-link":"Witch's Mist"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Draw: "},{"insert":"We’re drawing using both "},{"insert":{"card-link":"Greed"}},{"insert":" effects and off of our opponent’s things dying using "},{"insert":{"card-link":"Gravestorm"}},{"insert":" . "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp: "},{"insert":"For ramp we’re using both Aura-based cards like "},{"insert":{"card-link":"Sheltered Aerie"}},{"insert":" and "},{"insert":{"card-link":"Abundant Growth"}},{"insert":", and also land fetch like "},{"insert":{"card-link":"Omen of the Hunt"}},{"insert":" ."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tokens: "},{"insert":"We’re likely to need at least a few creatures, so we have "},{"insert":{"card-link":"Awakening Zone"}},{"insert":" , "},{"insert":{"card-link":"Curse of Disturbance"}},{"insert":" and the like. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Constellation: "},{"insert":"Finally, a number of constellation cards do odd jobs. "},{"insert":{"card-link":"Nylea's Colossus"}},{"insert":", for instance, can quickly make it possible to attack with Pharika for lethal damage. "},{"insert":{"card-link":"Agent of Erebos"}},{"insert":" keeps graveyards clear. "},{"insert":{"card-link":"Thoughtrender Lamia"}},{"insert":" limits our opponents’ options."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}







































































