Oh Sisay, My Captain! (Sisay, Weatherlight Captain)

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Commander
Size: 100Est cost: $237.32Salt sum: 39.07
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ccmilbrot

Oh Sisay, My Captain! (Sisay, Weatherlight Captain)

409 views14 months ago
Commander
Size: 100Est cost: $237.32Salt sum: 39.07
No deck tags

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Commander

Qty: 1 Price: $2.49
Sisay, Weatherlight Captain
Sisay gets +1/+1 for each color among other legendary permanents you control.
: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.
Legendary Creature - Human Soldier
Sisay, Weatherlight Captain (plst) MH1-29

Commander

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4ED#319

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Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (plst) CMD-248

4ED#319

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6ED

Qty: 4 Price: $1.96
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (plst) AKH-264

6ED

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7ED

Qty: 3 Price: $1.47
Forest
(
: Add
.)
Basic Land - Forest
Forest (plst) HOU-198

7ED

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APC

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Gaea's Balance
As an additional cost to cast this spell, sacrifice five lands.
Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.
Sorcery
Gaea's Balance (apc) 77
Legacy Weapon
: Exile target permanent.
If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
Legendary Artifact
Legacy Weapon (dmr) 229

APC

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Artifact

Qty: 11 Price: $12.35
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178
Boros Signet
,
: Add
.
Artifact
Boros Signet (onc) 126
Door to Nothingness
This artifact enters tapped.
,
, Sacrifice this artifact: Target player loses the game.
Artifact
Door to Nothingness (plst) HOP-112
Gruul Signet
,
: Add
.
Artifact
Gruul Signet (moc) 358
Heroes' Podium
Each legendary creature you control gets +1/+1 for each other legendary creature you control.
,
: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Artifact
Heroes' Podium (dmc) 185
Instrument of the Bards
At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards.
,
: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.
Legendary Artifact
Instrument of the Bards (afr) 190
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (moc) 362
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (clb) 320
Simic Signet
,
: Add
.
Artifact
Simic Signet (moc) 378
Sisay's Ring
: Add
.
Artifact
Sisay's Ring (cmr) 340
Spear of Heliod
Creatures you control get +1/+1.
,
: Destroy target creature that dealt damage to you this turn.
Legendary Artifact Enchantment
Spear of Heliod (ths) 33

Artifact

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CMR

Qty: 5 Price: $53.91
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (plst) CMD-269
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (plst) C14-54
Hero's Blade
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach this Equipment to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hero's Blade (j22) 776
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (cmr) 356
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (plst) CMR-358

CMR

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CMR#297

Qty: 1 Price: $0.99
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (moc) 348

CMR#297

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CMR#298

Qty: 1 Price: $0.35
Armillary Sphere
,
, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Artifact
Armillary Sphere (cmr) 298

CMR#298

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CMR#327

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Moss Diamond
This artifact enters tapped.
: Add
.
Artifact
Moss Diamond (clb) 327

CMR#327

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Creature

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Arvad the Cursed
Deathtouch, lifelink
Other legendary creatures you control get +2/+2.
Legendary Creature - Knight Vampire
Arvad the Cursed (moc) 317
Dynaheir, Invoker Adept
Haste
You may activate abilities of other creatures you control as though those creatures had haste.
: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.
Legendary Creature - Human Wizard
Dynaheir, Invoker Adept (clb) 273
Esika, God of the Tree
Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and "
: Add one mana of any color."
Legendary Creature - God
Esika, God of the Tree // The Prismatic Bridge (khm) 168Esika, God of the Tree // The Prismatic Bridge (khm) 168
Gerrard Capashen
At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.
: Tap target creature. Activate only if Gerrard Capashen is attacking.
Legendary Creature - Human Soldier
Gerrard Capashen (dde) 46
Gerrard, Weatherlight Hero
First strike
When Gerrard dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.
Legendary Creature - Human Soldier
Gerrard, Weatherlight Hero (c19) 41
Jegantha, the Wellspring
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
: Add
. This mana can't be spent to pay generic mana costs.
Legendary Creature - Elemental Elk
Jegantha, the Wellspring (iko) 222
Jhoira, Weatherlight Captain
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Human Artificer
Jhoira, Weatherlight Captain (brc) 126
Jhoira's Familiar
Flying
Historic spells you cast cost
less to cast. (Artifacts, legendaries, and Sagas are historic.)
Creature Artifact - Bird
Jhoira's Familiar (2xm) 265
Katilda, Dawnhart Prime
Protection from Werewolves
Human creatures you control have "
: Add one mana of any of this creature's colors."
,
: Put a +1/+1 counter on each creature you control.
Legendary Creature - Human Warlock
Katilda, Dawnhart Prime (mid) 230
Raff Capashen, Ship's Mage
Flash
Flying
You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Human Wizard
Raff Capashen, Ship's Mage (nec) 141
Shanid, Sleepers' Scourge
Menace
Other legendary creatures you control have menace.
Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.
Legendary Creature - Human Knight
Shanid, Sleepers' Scourge (dmc) 4
Shanna, Sisay's Legacy
Shanna can't be the target of abilities your opponents control.
Shanna gets +1/+1 for each creature you control.
Legendary Creature - Human Warrior
Shanna, Sisay's Legacy (dom) 204

Creature

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DKA

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Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (plst) RIX-186

DKA

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DMU#236

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Relic of Legends
: Add one mana of any color.
Tap an untapped legendary creature you control: Add one mana of any color.
Artifact
Relic of Legends (dmu) 236

DMU#236

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DMU#302

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Jodah, the Unifier
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Wizard
Jodah, the Unifier (dmu) 203

DMU#302

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DOM

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Kamahl's Druidic Vow
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.
Legendary Sorcery
Kamahl's Druidic Vow (dom) 166

DOM

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EMA#13

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Honden of Cleansing Fire
At the beginning of your upkeep, you gain 2 life for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Cleansing Fire (ema) 13

EMA#13

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EMA#54

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Honden of Seeing Winds
At the beginning of your upkeep, draw a card for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Seeing Winds (plst) CHK-69

EMA#54

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EMA#134

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Honden of Infinite Rage
At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
Legendary Enchantment - Shrine
Honden of Infinite Rage (plst) EMA-134

EMA#134

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Enchantment

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Day of Destiny
Legendary creatures you control get +2/+2.
Legendary Enchantment
Day of Destiny (dmc) 99
Hanna's Custody
All artifacts have shroud. (They can't be the targets of spells or abilities.)
Enchantment
Hanna's Custody (tmp) 22
Honden of Night's Reach
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Night's Reach (ema) 91
In Bolas's Clutches
Enchant permanent
You control enchanted permanent.
Enchanted permanent is legendary.
Legendary Enchantment - Aura
In Bolas's Clutches (dom) 54
Mana Bloom
This enchantment enters with X charge counters on it.
Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn.
At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.
Enchantment
Mana Bloom (rtr) 130
Sanctum of All
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.
If a triggered ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
Legendary Enchantment - Shrine
Sanctum of All (m21) 225
Sanctum of Fruitful Harvest
At the beginning of your first main phase, add X mana of any one color, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Fruitful Harvest (m21) 203
Sanctum of Stone Fangs
At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Stone Fangs (m21) 120

Enchantment

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GRN

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Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (cmr) 478

GRN

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ICE#64

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Counterspell
Counter target spell.
Instant
Counterspell (dmr) 45

ICE#64

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Instant

Qty: 3 Price: $4.17
Captain's Maneuver
The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.
Instant
Captain's Maneuver (hop) 85
Evasive Action
Domain — Counter target spell unless its controller pays
for each basic land type among lands you control.
Instant
Evasive Action (dde) 50
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (moc) 211

Instant

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INV

Qty: 2 Price: $1.14
Elfhame Sanctuary
At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.
Enchantment
Elfhame Sanctuary (inv) 185
Restrain
Prevent all combat damage that would be dealt by target attacking creature this turn.
Draw a card.
Instant
Restrain (inv) 30

INV

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KTK

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Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (mom) 272

KTK

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Land

Qty: 1 Price: $0.35
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (nec) 172

Land

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M20

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Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (mom) 270
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (mom) 271

M20

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MIR#319

Qty: 1 Price: $0.99
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (scd) 273

MIR#319

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MM3

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Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (cma) 228

MM3

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MM3#224

Qty: 1 Price: $0.79
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (moc) 369

MM3#224

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MMQ

Qty: 1 Price: $5.49
Land Grant
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost.
Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
Sorcery
Land Grant (mmq) 255

MMQ

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RAV

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Island
(
: Add
.)
Basic Land - Island
Island (plst) AKH-258

RAV

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RNA

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Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (khc) 107

RNA

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SOI

Qty: 1 Price: $0.35
Forsaken Sanctuary
This land enters tapped.
: Add
or
.
Land
Forsaken Sanctuary (c18) 247

SOI

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Sorcery

Qty: 7 Price: $12.99
Board the Weatherlight
Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Sorcery
Board the Weatherlight (dom) 8
Distorting Wake
Return X target nonland permanents to their owners' hands.
Sorcery
Distorting Wake (c14) 107
Primevals' Glorious Rebirth
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Return all legendary permanent cards from your graveyard to the battlefield.
Legendary Sorcery
Primevals' Glorious Rebirth (dmc) 165
Time of Need
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Sorcery
Time of Need (chk) 247
Urza's Ruinous Blast
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Exile all nonland permanents that aren't legendary.
Legendary Sorcery
Urza's Ruinous Blast (plst) DMC-107
Vindicate
Destroy target permanent.
Sorcery
Vindicate (brc) 131
Yawgmoth's Vile Offering
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
Legendary Sorcery
Yawgmoth's Vile Offering (moc) 271

Sorcery

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THB#236

Qty: 1 Price: $37.99
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Legendary Artifact - Equipment
Shadowspear (plst) THB-236

THB#236

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THS

Qty: 10 Price: $5.60
Plains
(
: Add
.)
Basic Land - Plains
Plains (plst) AKH-256
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (plst) HOU-195

THS

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THS#66

Qty: 1 Price: $5.49
Thassa, God of the Sea
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
At the beginning of your upkeep, scry 1.
: Target creature you control can't be blocked this turn.
Legendary Creature Enchantment - God
Thassa, God of the Sea (ths) 66

THS#66

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THS#153

Qty: 1 Price: $5.49
Bow of Nylea
Attacking creatures you control have deathtouch.
,
: Choose one —
• Put a +1/+1 counter on target creature.
• Bow of Nylea deals 2 damage to target creature with flying.
• You gain 3 life.
• Put up to four target cards from your graveyard on the bottom of your library in any order.
Legendary Artifact Enchantment
Bow of Nylea (plst) THS-153

THS#153

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Deck Info

Deck stats

25 pips - 23 cards
29 mana - 27 cards
16 pips - 12 cards
24 mana - 22 cards
10 pips - 10 cards
20 mana - 18 cards
10 pips - 10 cards
24 mana - 22 cards
19 pips - 15 cards
22 mana - 20 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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