1.5k views5 years ago
Commander
Size: 100Salt sum: 31.7
No deck tags
 avatar

dockaboomski

1.5k views5 years ago
Commander
Size: 100Salt sum: 31.7
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $99.99
Atogatog
Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.
Legendary Creature - Atog
Atogatog (ody) 286

Commander

(CTRL to add secondary)

Artifact

Qty: 10 Price: $16.72
Chronatog Totem
: Add
.
: This artifact becomes a 1/2 blue Atog artifact creature until end of turn.
: This creature gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if this permanent is a creature.
Artifact
Chronatog Totem (tsp) 252
Codex Shredder
: Target player mills a card. (They put the top card of their library into their graveyard.)
,
, Sacrifice this artifact: Return target card from your graveyard to your hand.
Artifact
Codex Shredder (rtr) 228
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (c18) 200
Darksteel Ingot
Indestructible (Effects that say "destroy" don't destroy this artifact.)
: Add one mana of any color.
Artifact
Darksteel Ingot (dst) 112
Heirloom Blade
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip
Artifact - Equipment
Heirloom Blade (c17) 52
Ichor Wellspring
When this artifact enters or is put into a graveyard from the battlefield, draw a card.
Artifact
Ichor Wellspring (mbs) 110
Illusionist's Bracers
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip
Artifact - Equipment
Illusionist's Bracers (gtc) 231
Mycosynth Wellspring
When this artifact enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Mycosynth Wellspring (nph) 145
Spine of Ish Sah
When this artifact enters, destroy target permanent.
When this artifact is put into a graveyard from the battlefield, return it to its owner's hand.
Artifact
Spine of Ish Sah (mbs) 136
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (dst) 160

Artifact

(CTRL to add secondary)

Creature

Qty: 11 Price: $207.61
Atog
Sacrifice an artifact: This creature gets +2/+2 until end of turn.
Creature - Atog
Atog (atq) 23
Auratog
Sacrifice an enchantment: This creature gets +2/+2 until end of turn.
Creature - Atog
Auratog (tsb) 2
Chronatog
: This creature gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn.
Creature - Atog
Chronatog (vis) 28
Foratog
, Sacrifice a Forest: This creature gets +2/+2 until end of turn.
Creature - Atog
Foratog (mir) 217
Lithatog
Sacrifice an artifact: This creature gets +1/+1 until end of turn.
Sacrifice a land: This creature gets +1/+1 until end of turn.
Creature - Atog
Lithatog (ody) 289
Megatog
Sacrifice an artifact: This creature gets +3/+3 and gains trample until end of turn.
Creature - Atog
Megatog (mrd) 100
Necratog
Exile the top creature card of your graveyard: this creature gets +2/+2 until end of turn.
Creature - Atog
Necratog (wth) 76
Phantatog
Sacrifice an enchantment: This creature gets +1/+1 until end of turn.
Discard a card: This creature gets +1/+1 until end of turn.
Creature - Atog
Phantatog (ody) 291
Psychatog
Discard a card: This creature gets +1/+1 until end of turn.
Exile two cards from your graveyard: This creature gets +1/+1 until end of turn.
Creature - Atog
Psychatog (ody) 292
Sarcatog
Exile two cards from your graveyard: This creature gets +1/+1 until end of turn.
Sacrifice an artifact: This creature gets +1/+1 until end of turn.
Creature - Atog
Sarcatog (ody) 293
Thaumatog
Sacrifice a land: This creature gets +1/+1 until end of turn.
Sacrifice an enchantment: This creature gets +1/+1 until end of turn.
Creature - Atog
Thaumatog (ody) 295

Creature

(CTRL to add secondary)

Enchantment

Qty: 13 Price: $38.93
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (c17) 145
Barren Glory
At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game.
Enchantment
Barren Glory (fut) 3
Call to the Kindred
Enchant creature
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
Enchantment - Aura
Call to the Kindred (dka) 30
Death's Presence
Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
Enchantment
Death's Presence (rtr) 121
Enchanted Evening
All permanents are enchantments in addition to their other types.
Enchantment
Enchanted Evening (shm) 140
Equipoise
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Enchantment
Equipoise (vis) 3
Hatching Plans
When this enchantment is put into a graveyard from the battlefield, draw three cards.
Enchantment
Hatching Plans (gpt) 27
Martyr's Bond
Whenever this enchantment or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent of their choice that shares a card type with it.
Enchantment
Martyr's Bond (cmd) 19
Ordeal of Nylea
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment - Aura
Ordeal of Nylea (ths) 170
Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment
Possibility Storm (dgm) 34
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Rancor (ulg) 110
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (rtr) 24
Spirit Loop
Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Spirit Loop (tsp) 42

Enchantment

(CTRL to add secondary)

Instant

Qty: 8 Price: $24.52
Divergent Transformations
Undaunted (This spell costs
less to cast for each opponent.)
Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.
Instant
Divergent Transformations (c16) 17
Faith's Reward
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
Instant
Faith's Reward (m13) 14
Fatal Frenzy
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
Instant
Fatal Frenzy (plc) 98
Fling
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Instant
Fling (sth) 82
Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant
Lim-Dûl's Vault (all) 107
Second Sunrise
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Instant
Second Sunrise (mrd) 20
Spring Cleaning
Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Spring Cleaning (lrw) 236
Utter End
Exile target nonland permanent.
Instant
Utter End (ktk) 210

Instant

(CTRL to add secondary)

Land

Qty: 36 Price: $38.62
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (c18) 232
Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (akh) 240
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c17) 242
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (c17) 244
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (c17) 248
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (c17) 249
Forest
(
: Add
.)
Basic Land - Forest
Forest (ody) 347
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (ktk) 234
Grand Coliseum
This land enters tapped.
: Add
.
: Add one mana of any color. This land deals 1 damage to you.
Land
Grand Coliseum (c16) 299
Island
(
: Add
.)
Basic Land - Island
Island (ody) 337
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (e02) 46
Meteor Crater
: Choose a color of a permanent you control. Add one mana of that color.
Land
Meteor Crater (pls) 140
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ody) 345
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (ktk) 236
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (ktk) 237
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (c17) 266
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (cm2) 260
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (c17) 56
Plains
(
: Add
.)
Basic Land - Plains
Plains (ody) 333
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (c17) 272
Rupture Spire
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Rupture Spire (c16) 319
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (ktk) 241
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (c18) 275
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (c16) 322
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ody) 339
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (c17) 285
Transguild Promenade
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Transguild Promenade (rtr) 249

Land

(CTRL to add secondary)

Sorcery

Qty: 21 Price: $70.89
Bring to Light
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Sorcery
Bring to Light (bfz) 209
Channel the Suns
Add
.
Sorcery
Channel the Suns (5dn) 84
Conflux
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
Sorcery
Conflux (con) 102
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (m11) 168
Decree of Annihilation
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, destroy all lands.
Sorcery
Decree of Annihilation (scg) 85
Diabolic Revelation
Search your library for up to X cards, put those cards into your hand, then shuffle.
Sorcery
Diabolic Revelation (m13) 87
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (m14) 95
Essence Harvest
Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Sorcery
Essence Harvest (avr) 100
Explosive Vegetation
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Explosive Vegetation (cn2) 180
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rav) 163
Guided Passage
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Sorcery
Guided Passage (apc) 105
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (mm2) 153
Planar Birth
Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
Sorcery
Planar Birth (usg) 31
Polymorph
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Sorcery
Polymorph (mir) 82
Razia's Purification
Each player chooses three permanents they control, then sacrifices the rest.
Sorcery
Razia's Purification (rav) 224
Restore Balance
Suspend 6—

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Sorcery
Restore Balance (tsp) 38
Rite of Consumption
As an additional cost to cast this spell, sacrifice a creature.
Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
Sorcery
Rite of Consumption (shm) 76
Splendid Reclamation
Return all land cards from your graveyard to the battlefield tapped.
Sorcery
Splendid Reclamation (emn) 171
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (bfz) 192
Uncage the Menagerie
Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.
Sorcery
Uncage the Menagerie (hou) 137
Void
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
Sorcery
Void (inv) 287

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

20 pips - 16 cards
25 mana - 21 cards
13 pips - 12 cards
25 mana - 21 cards
15 pips - 12 cards
25 mana - 21 cards
17 pips - 14 cards
25 mana - 21 cards
23 pips - 20 cards
25 mana - 21 cards
0 pips - 0 cards
4 mana - 4 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":{"card-link":"Atogatog"}},{"insert":" makes moves to eat his family and toss himself at the enemy. It's jank, it's rainbow, it's tribal.\nWincons"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Commander damage when an unassuming 5/5 "},{"insert":{"card-link":"Atogatog"}},{"insert":" suddenly works with his friends to devour your board works."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fling"}},{"insert":", arguably the best red card in the game, works in a similar manner. Combining it with buffs like "},{"insert":{"card-link":"Overwhelming Stampede"}},{"insert":" and other similar effects like "},{"insert":{"card-link":"Essence Harvest"}},{"insert":" to annihilate the competition."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Barren Glory"}},{"insert":" + "},{"insert":{"card-link":"Enchanted Evening"}},{"insert":" + "},{"insert":{"card-link":"Phantatog"}},{"insert":" wins you the game when you are left with nothing, but "},{"insert":{"card-link":"Barren Glory"}},{"insert":" also works well alone if you've tossed "},{"insert":{"card-link":"Atogatog"}},{"insert":" at someone."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Notable Cards"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sifting through the deck for the right cards is very important. Using "},{"insert":{"card-link":"Guided Passage"}},{"insert":" usually is fun with someone who you can ally with, but it also is fun to watch someone struggle with the decision."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Death's Presence"}},{"insert":" makes "},{"insert":{"card-link":"Atogatog"}},{"insert":"'s temporary buff permanent."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Equipoise"}},{"insert":" and "},{"insert":{"card-link":"Balancing Act"}},{"insert":" are fun ways to even the board if you've sacced to buff your Atogs."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards