dockaboomski
1.5k views5 years ago
Commander
Size: 100Salt sum: 31.7
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Artifact
Heirloom Blade
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip
Artifact - Equipment

Artifact
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Creature
Creature
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Enchantment
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment

Call to the Kindred
Enchant creature
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
Enchantment - Aura

Equipoise
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Enchantment

Ordeal of Nylea
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment - Aura

Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment

Enchantment
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Instant
Divergent Transformations
Undaunted (This spell costs less to cast for each opponent.)
Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.
Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.
Instant

Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant

Spring Cleaning
Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant

Instant
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Sorcery
Sorcery
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":{"card-link":"Atogatog"}},{"insert":" makes moves to eat his family and toss himself at the enemy. It's jank, it's rainbow, it's tribal.\nWincons"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Commander damage when an unassuming 5/5 "},{"insert":{"card-link":"Atogatog"}},{"insert":" suddenly works with his friends to devour your board works."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fling"}},{"insert":", arguably the best red card in the game, works in a similar manner. Combining it with buffs like "},{"insert":{"card-link":"Overwhelming Stampede"}},{"insert":" and other similar effects like "},{"insert":{"card-link":"Essence Harvest"}},{"insert":" to annihilate the competition."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Barren Glory"}},{"insert":" + "},{"insert":{"card-link":"Enchanted Evening"}},{"insert":" + "},{"insert":{"card-link":"Phantatog"}},{"insert":" wins you the game when you are left with nothing, but "},{"insert":{"card-link":"Barren Glory"}},{"insert":" also works well alone if you've tossed "},{"insert":{"card-link":"Atogatog"}},{"insert":" at someone."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Notable Cards"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sifting through the deck for the right cards is very important. Using "},{"insert":{"card-link":"Guided Passage"}},{"insert":" usually is fun with someone who you can ally with, but it also is fun to watch someone struggle with the decision."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Death's Presence"}},{"insert":" makes "},{"insert":{"card-link":"Atogatog"}},{"insert":"'s temporary buff permanent."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Equipoise"}},{"insert":" and "},{"insert":{"card-link":"Balancing Act"}},{"insert":" are fun ways to even the board if you've sacced to buff your Atogs."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
















































































