126
6/19/2023
Danitha, New Benalia's Light
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $187.56
Salt Sum: 29.88
126
6/19/2023
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Commander

Quantity: 1Price: $2.99
Danitha, New Benalia's Light

Vigilance, trample, lifelink Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard.

Creature
Danitha, New Benalia's Light (mat) 166
1

Artifact

Quantity: 6Price: $8.24
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmr) 297
1
Holy Avenger

Equipped creature has double strike. Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it. Equip {2}{W}

Artifact
Holy Avenger (afc) 6
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c17) 223
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (brr) 58
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (cmr) 346
1
Thran Power Suit

Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Thran Power Suit (bro) 253
1

Creature

Quantity: 19Price: $75.75
Archon of Sun's Grace

Flying, lifelink Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.

Creature
Archon of Sun's Grace (thb) 3
1
Calix, Guided by Fate

Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.

Creature Enchantment
Calix, Guided by Fate (mat) 76
1
Danitha Capashen, Paragon

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.

Creature
Danitha Capashen, Paragon (plst) DOM-12
1
Eidolon of Blossoms

Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

Creature Enchantment
Eidolon of Blossoms (plst) JOU-122
1
Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (cmr) 425
1
Halvar, God of Battle

Creature
Halvar, God of Battle // Sword of the Realms (khm) 15Halvar, God of Battle // Sword of the Realms (khm) 15
1
Heliod's Pilgrim

When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Creature
Heliod's Pilgrim (thb) 20
1
Herald of the Pantheon

Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life.

Creature
Herald of the Pantheon (c18) 151
1
Kitsune Mystic

Creature
Kitsune Mystic // Autumn-Tail, Kitsune Sage (chk) 28
1
Light-Paws, Emperor's Voice

Whenever an Aura enters the battlefield under your control, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, Emperor's Voice, then shuffle.

Creature
Light-Paws, Emperor's Voice (neo) 367
1
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (dmr) 267
1
Satyr Enchanter

Whenever you cast an enchantment spell, draw a card.

Creature
Satyr Enchanter (m19) 223
1
Siona, Captain of the Pyleas

When Siona, Captain of the Pyleas enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.

Creature
Siona, Captain of the Pyleas (thb) 226
1
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (cmr) 386
1
Starnheim Courser

Flying Artifact and enchantment spells you cast cost {1} less to cast.

Creature
Starnheim Courser (khm) 32
1
Sythis, Harvest's Hand

Whenever you cast an enchantment spell, you gain 1 life and draw a card.

Creature Enchantment
Sythis, Harvest's Hand (mh2) 214
1
Transcendent Envoy

Flying Aura spells you cast cost {1} less to cast.

Creature Enchantment
Transcendent Envoy (thb) 40
1
Umbra Mystic

Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)

Creature
Umbra Mystic (roe) 52
1
Verduran Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Verduran Enchantress (8ed) 285
1

Enchantment

Quantity: 27Price: $58.55
Abundant Growth

Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."

Enchantment
Abundant Growth (avr) 167
1
All That Glitters

Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Enchantment
All That Glitters (eld) 2
1
Ancestral Mask

Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

Enchantment
Ancestral Mask (plst) EMA-157
1
Angelic Destiny

Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.

Enchantment
Angelic Destiny (m12) 3
1
Angelic Gift

Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.

Enchantment
Angelic Gift (plst) BBD-88
1
Armadillo Cloak

Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Armadillo Cloak (plst) EMA-195
1
Battle Mastery

Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Enchantment
Battle Mastery (lrw) 5
1
Bear Umbra

Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Bear Umbra (nec) 113
1
Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Enchantment
Darksteel Mutation (c21) 87
1
Daybreak Coronet

Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Enchantment
Daybreak Coronet (fut) 21
1
Enchantress's Presence

Whenever you cast an enchantment spell, draw a card.

Enchantment
Enchantress's Presence (mh2) 283
1
Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Enchantment
Ethereal Armor (tsr) 293
1
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (afc) 158
1
Hyena Umbra

Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Hyena Umbra (plst) UMA-21
1
Kenrith's Transformation

Enchant creature When Kenrith's Transformation enters the battlefield, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Enchantment
Kenrith's Transformation (afc) 162
1
Mantle of the Ancients

Enchant creature you control When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.

Enchantment
Mantle of the Ancients (afc) 277
1
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Enchantment
Rancor (afc) 167
1
Sage's Reverie

Enchant creature When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

Enchantment
Sage's Reverie (frf) 23
1
Setessan Training

Enchant creature you control When Setessan Training enters the battlefield, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Enchantment
Setessan Training (thb) 201
1
Shielded by Faith

Enchant creature Enchanted creature has indestructible. Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

Enchantment
Shielded by Faith (ss2) 5
1
Sigarda's Aid

You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.

Enchantment
Sigarda's Aid (cmr) 384
1
Sigil of the Empty Throne

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Enchantment
Sigil of the Empty Throne (ori) 31
1
Snake Umbra

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Snake Umbra (nec) 130
1
Spirit Mantle

Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.

Enchantment
Spirit Mantle (cmr) 385
1
Unquestioned Authority

Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures.

Enchantment
Unquestioned Authority (cmr) 389
1
Utopia Sprawl

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Enchantment
Utopia Sprawl (afc) 172
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 352
1

Instant

Quantity: 5Price: $7.85
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (cmr) 423
1
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (cmr) 375
1
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (c20) 174
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (arc) 4
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (c16) 78
1

Land

Quantity: 36Price: $22.24
Arctic Treeline

({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped.

Land
Arctic Treeline (khm) 249
1
Blossoming Sands

Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (c19) 231
1
Botanical Plaza

Botanical Plaza enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a card.

Land
Botanical Plaza (snc) 350
1
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (mic) 168
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mic) 170
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (clb) 352
1
Forest

({T}: Add {G}.)

Land
Forest (plst) AKH-268
10
Fortified Village

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Fortified Village (mic) 174
1
Graypelt Refuge

Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. {T}: Add {G} or {W}.

Land
Graypelt Refuge (c19) 249
1
Krosan Verge

Krosan Verge enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (c19) 257
1
Plains

({T}: Add {W}.)

Land
Plains (plst) AKH-256
11
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (mic) 179
1
Selesnya Guildgate

Selesnya Guildgate enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Selesnya Guildgate (grn) 256
1
Selesnya Sanctuary

Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (mic) 180
1
Temple of Plenty

Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}.

Land
Temple of Plenty (moc) 435
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (one) 261
1
Tranquil Expanse

Tranquil Expanse enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Tranquil Expanse (m19) 259
1

Sorcery

Quantity: 6Price: $11.94
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (sta) 51
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (c16) 155
1
Open the Armory

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Armory (cmr) 34
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (cmr) 432
1
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmr) 261
1
Winds of Rath

Destroy all creatures that aren't enchanted. They can't be regenerated.

Sorcery
Winds of Rath (cmr) 392
1

Deck Stats

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Description

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