152
4/1/2024
recruiting the ranks
Deck Size: 98
Commander / EDH
Legal
Est deck cost: $88.88
Salt Sum: 15.6
152
4/1/2024
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Commander

Quantity: 1Price: $0.49
Tajic, Blade of the Legion

Indestructible Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

Creature
Tajic, Blade of the Legion (dmc) 171
1

Artifact

Quantity: 6Price: $8.96
Ancestral Blade

When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ancestral Blade (cmr) 5
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
1
Cloak of the Bat

Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cloak of the Bat (clb) 307
1
Cosmos Elixir

At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.

Artifact
Cosmos Elixir (khm) 237
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dmc) 182
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (scd) 279
1

Creature

Quantity: 26Price: $40.30
Akroan Crusader

Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.

Creature
Akroan Crusader (uma) 121
1
Ambush Paratrooper

Flash Flying {5}: Creatures you control get +1/+1 until end of turn.

Creature
Ambush Paratrooper (bro) 3
1
Argivian Phalanx

This spell costs {1} less to cast for each creature you control. Vigilance

Creature
Argivian Phalanx (dmu) 5
1
Aurelia, Exemplar of Justice

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Creature
Aurelia, Exemplar of Justice (grn) 153
1
Baird, Argivian Recruiter

At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.

Creature
Baird, Argivian Recruiter (dmu) 195
1
Blade Instructor

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Creature
Blade Instructor (plst) GRN-1
1
Brazen Freebooter

When Brazen Freebooter enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Brazen Freebooter (j22) 506
1
Dragonkin Berserker

First strike Boast abilities you activate cost {1} less to activate for each Dragon you control. Boast — {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)

Creature
Dragonkin Berserker (scd) 134
1
Fearless Halberdier

Creature
Fearless Halberdier (grn) 100
1
Gryff Rider

Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Creature
Gryff Rider (vow) 15
1
Haazda Marshal

Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

Creature
Haazda Marshal (grn) 13
1
Halvar, God of Battle

Creature
Halvar, God of Battle // Sword of the Realms (khm) 15Halvar, God of Battle // Sword of the Realms (khm) 15
1
Hopeful Initiate

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.

Creature
Hopeful Initiate (vow) 20
1
Hunted Witness

When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.

Creature
Hunted Witness (grn) 15
1
Ilharg, the Raze-Boar

Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
Ilharg, the Raze-Boar (sld) 318
1
Lightning Shrieker

Flying, trample, haste At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library.

Creature
Lightning Shrieker (jmp) 345
1
Oswald Fiddlebender

Magical Tinkering — {W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Creature
Oswald Fiddlebender (afr) 28
1
Parish-Blade Trainee

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Parish-Blade Trainee dies, put its counters on target creature you control.

Creature
Parish-Blade Trainee (vow) 29
1
Purifying Dragon

Flying Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead.

Creature
Purifying Dragon (mid) 155
1
Rem Karolus, Stalwart Slayer

Flying, haste If a spell would deal damage to you or another permanent you control, prevent that damage. If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

Creature
Rem Karolus, Stalwart Slayer (mid) 235
1
Squad Captain

Vigilance Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control.

Creature
Squad Captain (cmr) 51
1
Sunhome Stalwart

First strike Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Creature
Sunhome Stalwart (grn) 26
1
Swiftblade Vindicator

Double strike, vigilance, trample

Creature
Swiftblade Vindicator (2xm) 221
1
Tempered Veteran

{W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it. {4}{W}{W}, {T}: Put a +1/+1 counter on target creature.

Creature
Tempered Veteran (j22) 254
1
Universal Automaton

Changeling (This card is every creature type.)

Creature Artifact
Universal Automaton (j22) 803
1
Valiant Veteran

Other Soldiers you control get +1/+1. {3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.

Creature
Valiant Veteran (dmu) 38
1

Enchantment

Quantity: 7Price: $4.55
Angelic Gift

Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.

Enchantment
Angelic Gift (afc) 64
1
Assemble the Legion

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

Enchantment
Assemble the Legion (rvr) 163
1
Cleric Class

(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Enchantment
Cleric Class (afr) 6
1
Glorious Anthem

Creatures you control get +1/+1.

Enchantment
Glorious Anthem (m21) 21
1
Intangible Virtue

Creature tokens you control get +1/+1 and have vigilance.

Enchantment
Intangible Virtue (onc) 77
1
Promise of Tomorrow

Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control.

Enchantment
Promise of Tomorrow (cmr) 39
1
Rune of Sustenance

Enchant permanent When Rune of Sustenance enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has lifelink. As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."

Enchantment
Rune of Sustenance (khm) 25
1

Instant

Quantity: 12Price: $6.36
Deadly Riposte

Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.

Instant
Deadly Riposte (bro) 5
1
Destroy Evil

Choose one — • Destroy target creature with toughness 4 or greater. • Destroy target enchantment.

Instant
Destroy Evil (dmu) 17
1
Inescapable Blaze

This spell can't be countered. Inescapable Blaze deals 6 damage to any target.

Instant
Inescapable Blaze (grn) 107
1
Lightning Axe

As an additional cost to cast this spell, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature.

Instant
Lightning Axe (j22) 569
1
Open the Omenpaths

Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn.

Instant
Open the Omenpaths (khm) 143
1
Raise the Alarm

Create two 1/1 white Soldier creature tokens.

Instant
Raise the Alarm (cmr) 41
1
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (moc) 202
1
Righteousness

Target blocking creature gets +7/+7 until end of turn.

Instant
Righteousness (j22) 235
1
Shock

Shock deals 2 damage to any target.

Instant
Shock (m21) 159
1
Starstorm

Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)

Instant
Starstorm (j22) 607
1
Swift Response

Destroy target tapped creature.

Instant
Swift Response (m21) 40
1
Temper

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

Instant
Temper (sth) 20
1

Land

Quantity: 32Price: $21.60
Alpine Meadow

({T}: Add {R} or {W}.) Alpine Meadow enters the battlefield tapped.

Land
Alpine Meadow (khm) 248
1
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

Land
Battlefield Forge (bro) 297
1
Boros Garrison

Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (onc) 146
1
Castle Ardenvale

Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Land
Castle Ardenvale (onc) 149
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (khc) 108
1
Mountain

({T}: Add {R}.)

Land
Mountain (snc) 278
9
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (ncc) 419
1
Plains

({T}: Add {W}.)

Land
Plains (afr) 264
9
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (ncc) 423
1
Sacred Peaks

({T}: Add {R} or {W}.) Sacred Peaks enters the battlefield tapped.

Land
Sacred Peaks (dmu) 254
1
Shimmerdrift Vale

Shimmerdrift Vale enters the battlefield tapped. As Shimmerdrift Vale enters the battlefield, choose a color. {T}: Add one mana of the chosen color.

Land
Shimmerdrift Vale (khm) 267
1
Snow-Covered Mountain

({T}: Add {R}.)

Land
Snow-Covered Mountain (khm) 283
1
Stone Quarry

Stone Quarry enters the battlefield tapped. {T}: Add {R} or {W}.

Land
Stone Quarry (cmr) 495
1
Temple of Triumph

Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}.

Land
Temple of Triumph (moc) 438
1
Thriving Bluff

Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (j22) 822
1
Thriving Heath

Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (moc) 440
1

Sorcery

Quantity: 14Price: $6.62
Angelic Edict

Exile target creature or enchantment.

Sorcery
Angelic Edict (j22) 145
1
Basri's Solidarity

Put a +1/+1 counter on each creature you control.

Sorcery
Basri's Solidarity (m21) 10
1
Captain's Call

Create three 1/1 white Soldier creature tokens.

Sorcery
Captain's Call (cmr) 15
1
Cosmotronic Wave

Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

Sorcery
Cosmotronic Wave (plst) GRN-95
1
Doomskar

Destroy all creatures. Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Doomskar (khm) 9
1
Eiganjo Uprising

Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.

Sorcery
Eiganjo Uprising (neo) 396
1
Inspiring Roar

Put a +1/+1 counter on each creature you control.

Sorcery
Inspiring Roar (cmr) 23
1
Recommission

Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.

Sorcery
Recommission (bro) 22
1
Reconstruct History

Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History.

Sorcery
Reconstruct History (stx) 222
1
Resurrection

Return target creature card from your graveyard to the battlefield.

Sorcery
Resurrection (plst) UMA-30
1
Rumbling Rockslide

Rumbling Rockslide deals damage to target creature equal to the number of lands you control.

Sorcery
Rumbling Rockslide (lci) 163
1
Star of Extinction

Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.

Sorcery
Star of Extinction (plst) XLN-161
1
Sworn Companions

Create two 1/1 white Soldier creature tokens with lifelink.

Sorcery
Sworn Companions (grn) 27
1
Thundering Rebuke

Thundering Rebuke deals 4 damage to target creature or planeswalker.

Sorcery
Thundering Rebuke (znr) 170
1

Deck Stats

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