368
4/7/2024
1:1 Scale Gund*m
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $87.52
Salt Sum: 21.31
368
4/7/2024
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Commander

Quantity: 1Price: $2.99
Shorikai, Genesis Engine

{1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander.

Artifact
Shorikai, Genesis Engine (nec) 4
1

Animation

Quantity: 2Price: $1.64
Animate Artifact

Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.

Enchantment
Animate Artifact (4ed) 60
1
Ensoul Artifact

Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Enchantment
Ensoul Artifact (plst) M15-54
1

Anthem

Quantity: 1Price: $0.49
Master of Etherium

Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.

Creature Artifact
Master of Etherium (brc) 86
1

Artifact

Quantity: 6Price: $2.24
Brute Suit

Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Brute Suit (neo) 241
1
Dragonfly Suit

Flying Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Dragonfly Suit (neo) 9
1
Futurist Sentinel

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Futurist Sentinel (neo) 54
1
Mobilizer Mech

Flying Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Mobilizer Mech (neo) 65
1
Peacewalker Colossus

{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Peacewalker Colossus (nec) 155
1
Thundersteel Colossus

Trample, haste Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Thundersteel Colossus (neo) 261
1

Copy

Quantity: 4Price: $6.46
Imposter Mech

You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types. Crew 3

Artifact
Imposter Mech (nec) 13
1
Mindlink Mech

Flying Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1

Artifact
Mindlink Mech (neo) 62
1
Mirage Mirror

{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Artifact
Mirage Mirror (cmm) 962
1
Mirrorweave

Each other creature becomes a copy of target nonlegendary creature until end of turn.

Instant
Mirrorweave (c16) 234
1

Counters

Quantity: 2Price: $0.70
Dragon Blood

{3}, {T}: Put a +1/+1 counter on target creature.

Artifact
Dragon Blood (dmr) 221
1
Energy Chamber

At the beginning of your upkeep, choose one — • Put a +1/+1 counter on target artifact creature. • Put a charge counter on target noncreature artifact.

Artifact
Energy Chamber (5dn) 117
1

Creature

Quantity: 1Price: $0.35
Scrapwork Cohort

When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token. Unearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature Artifact
Scrapwork Cohort (bro) 37
1

Draw

Quantity: 5Price: $5.21
Reckoner Bankbuster

Reckoner Bankbuster enters the battlefield with three charge counters on it. {2}, {T}, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 3

Artifact
Reckoner Bankbuster (neo) 255
1
Research Thief

Flash Flying Whenever an artifact creature you control deals combat damage to a player, draw a card.

Creature Artifact
Research Thief (nec) 16
1
Suit Up

Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5. Draw a card.

Instant
Suit Up (neo) 81
1
Thoughtcast

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.

Sorcery
Thoughtcast (moc) 242
1
Universal Surveillance

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw X cards.

Sorcery
Universal Surveillance (nec) 17
1

Enchantment

Quantity: 2Price: $0.70
Born to Drive

Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. Channel — {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."

Enchantment
Born to Drive (neo) 6
1
Short Circuit

Flash Enchant artifact or creature As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.

Enchantment
Short Circuit (neo) 78
1

Finisher

Quantity: 3Price: $14.33
Cephalopod Sentry

Flying Cephalopod Sentry's power is equal to the number of artifacts you control.

Creature Artifact
Cephalopod Sentry (one) 198
1
Cyberdrive Awakener

Flying Other artifact creatures you control have flying. When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.

Creature Artifact
Cyberdrive Awakener (nec) 12
1
Kappa Cannoneer

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ward {4} Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on Kappa Cannoneer and it can't be blocked this turn.

Creature Artifact
Kappa Cannoneer (nec) 14
1

Instant

Quantity: 1Price: $1.79
Access Denied

Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.

Instant
Access Denied (nec) 11
1

Land

Quantity: 35Price: $24.25
Ancient Den

{T}: Add {W}.

Artifact Land
Ancient Den (hop) 130
1
Azorius Guildgate

Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (rna) 243
1
Citadel Gate

Citadel Gate enters the battlefield tapped. As Citadel Gate enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
1
Coastal Tower

Coastal Tower enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Coastal Tower (scd) 296
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (otc) 280
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (otc) 293
1
Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
1
Idyllic Beachfront

({T}: Add {W} or {U}.) Idyllic Beachfront enters the battlefield tapped.

Land
Idyllic Beachfront (dmu) 249
1
Irrigated Farmland

({T}: Add {W} or {U}.) Irrigated Farmland enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (mkc) 267
1
Island

({T}: Add {U}.)

Land
Island (ltr) 265
5
Meandering River

Meandering River enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Meandering River (ogw) 173
1
Mech Hangar

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. {3}, {T}: Target Vehicle becomes an artifact creature until end of turn.

Land
Mech Hangar (neo) 270
1
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
1
Plains

({T}: Add {W}.)

Land
Plains (snc) 263
5
Port Town

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Port Town (afc) 255
1
Power Depot

Power Depot enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1

Artifact Land
Power Depot (mh2) 251
1
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (moc) 420
1
Razortide Bridge

Razortide Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {U}.

Artifact Land
Razortide Bridge (mh2) 252
1
Sea Gate

Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
1
Seat of the Synod

{T}: Add {U}.

Artifact Land
Seat of the Synod (ddf) 74
1
Sejiri Refuge

Sejiri Refuge enters the battlefield tapped. When Sejiri Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.

Land
Sejiri Refuge (scd) 317
1
Skybridge Towers

Skybridge Towers enters the battlefield tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card.

Land
Skybridge Towers (snc) 354
1
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (voc) 182
1
Temple of Enlightenment

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. {T}: Add {W} or {U}.

Land
Temple of Enlightenment (moc) 432
1
Thriving Heath

Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (jmp) 35
1
Thriving Isle

Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (jmp) 36
1
Tranquil Cove

Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (neo) 280
1

Lifegain

Quantity: 5Price: $1.75
Angel's Feather

Whenever a player casts a white spell, you may gain 1 life.

Artifact
Angel's Feather (m12) 202
1
Demon's Horn

Whenever a player casts a black spell, you may gain 1 life.

Artifact
Demon's Horn (m12) 205
1
Dragon's Claw

Whenever a player casts a red spell, you may gain 1 life.

Artifact
Dragon's Claw (m10) 210
1
Kraken's Eye

Whenever a player casts a blue spell, you may gain 1 life.

Artifact
Kraken's Eye (m10) 213
1
Wurm's Tooth

Whenever a player casts a green spell, you may gain 1 life.

Artifact
Wurm's Tooth (m12) 223
1

Protection

Quantity: 2Price: $0.84
Darksteel Garrison

Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)

Artifact
Darksteel Garrison (plst) FUT-167
1
Shimmer Myr

Flash You may cast artifact spells as though they had flash.

Creature Artifact
Shimmer Myr (cmm) 409
1

Ramp

Quantity: 13Price: $9.35
Aerial Surveyor

Flying Whenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. Crew 2

Artifact
Aerial Surveyor (nec) 5
1
Alloy Myr

{T}: Add one mana of any color.

Creature Artifact
Alloy Myr (plst) MM2-201
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmm) 367
1
Automated Artificer

{T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell.

Creature Artifact
Automated Artificer (neo) 239
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (cmm) 941
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (lcc) 301
1
Foundry Inspector

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Foundry Inspector (cmm) 385
1
Gold Myr

{T}: Add {W}.

Creature Artifact
Gold Myr (nec) 153
1
Marble Diamond

Marble Diamond enters the battlefield tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 446
1
Silver Myr

{T}: Add {U}.

Creature Artifact
Silver Myr (nec) 158
1
Sky Diamond

Sky Diamond enters the battlefield tapped. {T}: Add {U}.

Artifact
Sky Diamond (clb) 449
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmm) 410
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (cmm) 973
1

Recursion

Quantity: 8Price: $4.94
Abuelo's Awakening

Return target artifact or non-Aura enchantment card from your graveyard to the battlefield with X additional +1/+1 counters on it. It's a 1/1 Spirit creature with flying in addition to its other types.

Sorcery
Abuelo's Awakening (lci) 1
1
Brilliant Restoration

Return all artifact and enchantment cards from your graveyard to the battlefield.

Sorcery
Brilliant Restoration (neo) 7
1
Dance of the Manse

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Sorcery
Dance of the Manse (nec) 136
1
Epitaph Golem

{2}: Put target card from your graveyard on the bottom of your library.

Creature Artifact
Epitaph Golem (m21) 230
1
Imperial Recovery Unit

Whenever Imperial Recovery Unit attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Imperial Recovery Unit (neo) 18
1
Invoke Justice

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Sorcery
Invoke Justice (neo) 21
1
Ironsoul Enforcer

Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.

Creature Artifact
Ironsoul Enforcer (nec) 7
1
Roar of Reclamation

Each player returns all artifact cards from their graveyard to the battlefield.

Sorcery
Roar of Reclamation (5dn) 14
1

Removal

Quantity: 4Price: $4.12
Angel of the Ruins

Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature Artifact
Angel of the Ruins (otc) 78
1
Organic Extinction

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Destroy all nonartifact creatures.

Sorcery
Organic Extinction (nec) 43
1
Soulscour

Destroy all nonartifact permanents.

Sorcery
Soulscour (dst) 14
1
Surgehacker Mech

Menace When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. Crew 4

Artifact
Surgehacker Mech (neo) 260
1

Stax

Quantity: 1Price: $3.49
Defense Grid

Each spell costs {3} more to cast except during its controller's turn.

Artifact
Defense Grid (brr) 13
1

Theft

Quantity: 1Price: $0.49
Invoke the Winds

Gain control of target artifact or creature. Untap it.

Sorcery
Invoke the Winds (neo) 58
1

Tokens

Quantity: 3Price: $1.39
Mass Production

Create four 1/1 colorless Soldier artifact creature tokens.

Sorcery
Mass Production (bro) 15
1
Prodigy's Prototype

Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Prodigy's Prototype (neo) 231
1
Thopter Spy Network

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

Enchantment
Thopter Spy Network (moc) 241
1

Deck Stats

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Description

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