187
6/14/2023
Scry Me a River
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $213.11
Salt Sum: 34.53
187
6/14/2023
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Commander

Quantity: 1Price: $0.59
Galadriel of Lothlórien

Whenever the Ring tempts you, if you chose a creature other than Galadriel of Lothlórien as your Ring-bearer, scry 3. Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.

Creature
Galadriel of Lothlórien (ltr) 321
1

Draw

Quantity: 5Price: $6.61
Council's Deliberation

Draw a card. Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.

Instant
Council's Deliberation (ltr) 46
1
Diviner's Portent

Roll a d20 and add the number of cards in your hand. 1—14 | Draw X cards. 15+ | Scry X, then draw X cards.

Instant
Diviner's Portent (afc) 15
1
Lifecrafter's Bestiary

At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.

Artifact
Lifecrafter's Bestiary (ncc) 370
1
Nissa's Revelation

Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.

Sorcery
Nissa's Revelation (ori) 191
1
The Reality Chip

You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
The Reality Chip (neo) 74
1

Guard

Quantity: 3Price: $36.47
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (afc) 161
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (scd) 269
1
Mithril Coat

Flash Indestructible When Mithril Coat enters the battlefield, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}

Artifact
Mithril Coat (ltr) 379
1

Land

Quantity: 37Price: $37.33
Castle Vantress

Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (clb) 885
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (plst) CMD-269
1
Crystal Grotto

When Crystal Grotto enters the battlefield, scry 1. {T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Crystal Grotto (dmu) 246
1
Forest

({T}: Add {G}.)

Land
Forest (ltr) 281
14
Guildless Commons

Guildless Commons enters the battlefield tapped. When Guildless Commons enters the battlefield, return a land you control to its owner's hand. {T}: Add {C}{C}.

Land
Guildless Commons (cmr) 351
1
Island

({T}: Add {U}.)

Land
Island (ltr) 274
10
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (plst) C17-56
1
Quandrix Campus

Quandrix Campus enters the battlefield tapped. {T}: Add {G} or {U}. {4}, {T}: Scry 1.

Land
Quandrix Campus (stx) 271
1
Rivendell

Rivendell enters the battlefield tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 259
1
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (c21) 314
1
Simic Growth Chamber

Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (moc) 424
1
Study Hall

{T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.

Land
Study Hall (c21) 80
1
Temple of Mystery

Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.

Land
Temple of Mystery (moc) 434
1
The Grey Havens

When The Grey Havens enters the battlefield, scry 1. {T}: Add {C}. {T}: Add one mana of any color among legendary creature cards in your graveyard.

Land
The Grey Havens (ltr) 255
1
Zhalfirin Void

When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {C}.

Land
Zhalfirin Void (afc) 273
1

ManaDump

Quantity: 5Price: $33.95
Avenger of Zendikar

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (j22) 629
1
Kinnan, Bonder Prodigy

Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. {5}{G}{U}: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Creature
Kinnan, Bonder Prodigy (plst) IKO-192
1
Rampaging Baloths

Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

Creature
Rampaging Baloths (j22) 715
1
Roil Elemental

Flying Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

Creature
Roil Elemental (zen) 62
1
Scute Swarm

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.

Creature
Scute Swarm (ncc) 310
1

Payoffs

Quantity: 6Price: $6.30
Arwen Undómiel

Whenever you scry, put a +1/+1 counter on target creature. {4}{G}{U}: Scry 2.

Creature
Arwen Undómiel (ltr) 194
1
Eligeth, Crossroads Augur

Flying If you would scry a number of cards, draw that many cards instead. Partner (You can have two commanders if both have partner.)

Creature
Eligeth, Crossroads Augur (cmr) 66
1
Elrond, Master of Healing

Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.

Creature
Elrond, Master of Healing (ltr) 318
1
Gandalf, Friend of the Shire

Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.

Creature
Gandalf, Friend of the Shire (ltr) 308
1
Kenessos, Priest of Thassa

If you would scry a number of cards, scry that many cards plus one instead. {3}{G/U}: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library.

Creature
Kenessos, Priest of Thassa (j22) 13
1
Lost Isle Calling

Whenever you scry, put a verse counter on Lost Isle Calling. {4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.

Enchantment
Lost Isle Calling (ltr) 444
1

Ramp

Quantity: 11Price: $48.21
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (ltc) 232
1
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (ltc) 235
1
Delighted Halfling

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

Creature
Delighted Halfling (ltr) 363
1
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (ltc) 238
1
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
1
Inherited Envelope

When Inherited Envelope enters the battlefield, the Ring tempts you. {T}: Add one mana of any color.

Artifact
Inherited Envelope (ltr) 242
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (plst) M19-314
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) CMD-261
1
The Ring Goes South

The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

Sorcery
The Ring Goes South (ltr) 366
1
Uro, Titan of Nature's Wrath

When Uro enters the battlefield, sacrifice it unless it escaped. Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Creature
Uro, Titan of Nature's Wrath (thb) 229
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 184
1

Removal

Quantity: 10Price: $3.78
Fall of Gil-galad

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Put two +1/+1 counters on target creature you control. III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.

Enchantment
Fall of Gil-galad (ltr) 165
1
Glorious Gale

Counter target creature spell. If it was a legendary spell, the Ring tempts you.

Instant
Glorious Gale (ltr) 51
1
Horses of the Bruinen

Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.

Sorcery
Horses of the Bruinen (ltr) 55
1
Negate

Counter target noncreature spell.

Instant
Negate (mom) 68
1
No Escape

Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Scry 1.

Instant
No Escape (j22) 328
1
Quandrix Command

Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library.

Instant
Quandrix Command (stx) 217
1
Sapphire Dragon

Creature
Sapphire Dragon // Psionic Pulse (clb) 94
1
Shower of Arrows

Destroy target artifact, enchantment, or creature with flying. Scry 1.

Instant
Shower of Arrows (ltr) 188
1
Soothing of Sméagol

Return target nontoken creature to its owner's hand. The Ring tempts you.

Instant
Soothing of Sméagol (ltr) 70
1
Tel-Jilad Justice

Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Instant
Tel-Jilad Justice (5dn) 95
1

Scry

Quantity: 16Price: $37.68
Augury Owl

Flying When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Creature
Augury Owl (j22) 273
1
Celeborn the Wise

Whenever you attack with one or more Elves, scry 1. Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.

Creature
Celeborn the Wise (ltr) 156
1
Cryptic Annelid

When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Creature
Cryptic Annelid (tsr) 60
1
Elven Farsight

Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.

Sorcery
Elven Farsight (ltr) 161
1
Elvish Mariner

Whenever Elvish Mariner attacks, scry 1. Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.

Creature
Elvish Mariner (ltr) 283
1
Jace, Mirror Mage

Kicker {2} When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1. +1: Scry 2. 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage.

Planeswalker
Jace, Mirror Mage (znr) 63
1
Mystic Speculation

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Sorcery
Mystic Speculation (fut) 41
1
Palantír of Orthanc

At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.

Artifact
Palantír of Orthanc (ltr) 381
1
Retreat to Coralhelm

Landfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Enchantment
Retreat to Coralhelm (plst) BFZ-82
1
Serum Sovereign

Flying Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign. {U}, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2.

Creature
Serum Sovereign (one) 410
1
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (j22) 345
1
Sigiled Starfish

{T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Creature
Sigiled Starfish (jmp) 177
1
Song of Eärendil

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2, then draw two cards. II — Create a Treasure token and a 2/2 blue Bird creature token with flying. III — Put a flying counter on each creature you control without flying.

Enchantment
Song of Eärendil (ltc) 69
1
Sphinx of Foresight

You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1.

Creature
Sphinx of Foresight (rna) 55
1
Sylvan Anthem

Green creatures you control get +1/+1. Whenever a green creature enters the battlefield under your control, scry 1.

Enchantment
Sylvan Anthem (mh2) 176
1
The Temporal Anchor

At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor.

Artifact
The Temporal Anchor (bro) 321
1

Tempting

Quantity: 5Price: $1.84
Birthday Escape

Draw a card. The Ring tempts you.

Sorcery
Birthday Escape (ltr) 43
1
Bombadil's Song

Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Instant
Bombadil's Song (ltr) 154
1
Elrond, Lord of Rivendell

Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.

Creature
Elrond, Lord of Rivendell (ltr) 307
1
Rangers of Ithilien

Vigilance When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.

Creature
Rangers of Ithilien (ltr) 764
1
Scroll of Isildur

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you. II — Tap up to two target creatures. Put a stun counter on each of them. III — Draw a card for each tapped creature target opponent controls.

Enchantment
Scroll of Isildur (ltr) 69
1

Yard Hate

Quantity: 1Price: $0.35
Stone of Erech

If a creature an opponent controls would die, exile it instead. {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.

Artifact
Stone of Erech (ltr) 251
1

Deck Stats

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