92
6/10/2023
Sigarda, Font of Lifegain
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $193.95
Salt Sum: 30.43
92
6/10/2023
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Commander

Quantity: 1Price: $7.99
Sigarda, Font of Blessings

Flying Other permanents you control have hexproof. You may look at the top card of your library any time. You may cast Angel spells and Human spells from the top of your library.

Creature
Sigarda, Font of Blessings (mat) 182
1

Artifact

Quantity: 6Price: $7.44
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (40k) 229
1
Marble Diamond

Marble Diamond enters the battlefield tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 446
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (wth) 153
1
Selesnya Signet

{1}, {T}: Add {G}{W}.

Artifact
Selesnya Signet (cma) 228
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (40k) 251
1
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (c21) 275
1

Creature

Quantity: 36Price: $126.59
Adeline, Resplendent Cathar

Vigilance Adeline, Resplendent Cathar's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

Creature
Adeline, Resplendent Cathar (mid) 312
1
Angel of Destiny

Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

Creature
Angel of Destiny (znr) 2
1
Angel of Grace

Flash Flying When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10.

Creature
Angel of Grace (rna) 1
1
Angel of the Ruins

Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature Artifact
Angel of the Ruins (moc) 171
1
Angel of Vitality

Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life.

Creature
Angel of Vitality (m20) 4
1
Anointed Peacekeeper

Vigilance As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name. Spells your opponents cast with the chosen name cost {2} more to cast. Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities.

Creature
Anointed Peacekeeper (dmu) 2
1
Archangel of Thune

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.

Creature
Archangel of Thune (2xm) 5
1
Avacyn's Pilgrim

{T}: Add {W}.

Creature
Avacyn's Pilgrim (scd) 171
1
Bastion Protector

Commander creatures you control get +2/+2 and have indestructible.

Creature
Bastion Protector (40k) 182
1
Boon-Bringer Valkyrie

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying, first strike, lifelink

Creature
Boon-Bringer Valkyrie (mom) 9
1
Cathar Commando

Flash {1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment.

Creature
Cathar Commando (mid) 10
1
Celestine, the Living Saint

Flying, lifelink Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Creature
Celestine, the Living Saint (40k) 10★
1
Champion of Lambholt

Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Creature
Champion of Lambholt (moc) 293
1
Dawnbringer Cleric

When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard.

Creature
Dawnbringer Cleric (clb) 15
1
Felidar Sovereign

Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game.

Creature
Felidar Sovereign (plst) BFZ-26
1
Giada, Font of Hope

Flying, vigilance Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.

Creature
Giada, Font of Hope (snc) 342
1
Glorious Protector

Flash Flying When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. Foretell {2}{W}

Creature
Glorious Protector (clb) 695
1
Herald of War

Flying Whenever Herald of War attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War.

Creature
Herald of War (mic) 86
1
Impassioned Orator

Whenever another creature enters the battlefield under your control, you gain 1 life.

Creature
Impassioned Orator (rna) 12
1
Inspiring Overseer

Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.

Creature
Inspiring Overseer (j22) 200
1
Karmic Guide

Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

Creature
Karmic Guide (voc) 90
1
Knight of the White Orchid

First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Creature
Knight of the White Orchid (moc) 193
1
Luminarch Aspirant

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Creature
Luminarch Aspirant (ncc) 205
1
Metropolis Reformer

Flying, vigilance You have hexproof. Whenever Metropolis Reformer is dealt damage, you gain that much life.

Creature
Metropolis Reformer (mat) 4
1
Nykthos Paragon

Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.

Creature Enchantment
Nykthos Paragon (mh2) 331
1
Odric, Lunarch Marshal

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

Creature
Odric, Lunarch Marshal (dmc) 103
1
Restoration Angel

Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Creature
Restoration Angel (moc) 201
1
Rhox Faithmender

Lifelink (Damage dealt by this creature also causes you to gain that much life.) If you would gain life, you gain twice that much life instead.

Creature
Rhox Faithmender (jmp) 130
1
Righteous Valkyrie

Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

Creature
Righteous Valkyrie (j22) 234
1
Serra Angel

Flying, vigilance

Creature
Serra Angel (dmr) 25
1
Sigarda, Heron's Grace

Flying You and Humans you control have hexproof. {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.

Creature
Sigarda, Heron's Grace (mic) 155
1
Soul Warden

Whenever another creature enters the battlefield, you gain 1 life.

Creature
Soul Warden (exo) 21
1
Soul's Attendant

Whenever another creature enters the battlefield, you may gain 1 life.

Creature
Soul's Attendant (plst) ROE-44
1
Starnheim Aspirant

Angel spells you cast cost {2} less to cast.

Creature
Starnheim Aspirant (j22) 250
1
Thalia, Guardian of Thraben

First strike Noncreature spells cost {1} more to cast.

Creature
Thalia, Guardian of Thraben (mul) 7
1
Zephyrim

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Flying, vigilance Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Creature
Zephyrim (40k) 20
1

Enchantment

Quantity: 3Price: $3.67
Axis of Mortality

At the beginning of your upkeep, you may have two target players exchange life totals.

Enchantment
Axis of Mortality (xln) 3
1
Cleric Class

(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Enchantment
Cleric Class (afr) 6
1
Sunbond

Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

Enchantment
Sunbond (bng) 28
1

Instant

Quantity: 10Price: $19.88
Congregate

Target player gains 2 life for each creature on the battlefield.

Instant
Congregate (dmr) 4
1
Cosmic Rebirth

Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. You gain 3 life.

Instant
Cosmic Rebirth (mat) 28
1
Crush Contraband

Choose one or both — • Exile target artifact. • Exile target enchantment.

Instant
Crush Contraband (scd) 16
1
Eladamri's Call

Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Instant
Eladamri's Call (mh1) 197
1
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (moc) 187
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (moc) 198
1
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (moc) 202
1
Surge of Salvation

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

Instant
Surge of Salvation (mom) 41
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (40k) 190
1
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52
1

Land

Quantity: 31Price: $19.45
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (moc) 393
1
Forest

({T}: Add {G}.)

Land
Forest (plst) HOU-198
12
Fortified Village

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Fortified Village (moc) 401
1
Plains

({T}: Add {W}.)

Land
Plains (plst) AKH-256
16
Selesnya Sanctuary

Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (2x2) 330
1

Sorcery

Quantity: 13Price: $8.93
Celestial Judgment

For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.

Sorcery
Celestial Judgment (mic) 5
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (40k) 211
1
Depopulate

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

Sorcery
Depopulate (snc) 406
1
Divine Reckoning

Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Divine Reckoning (c19) 62
1
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (40k) 213
1
For the Emperor!

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

Sorcery
For the Emperor! (40k) 12
1
Hour of Reckoning

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.

Sorcery
Hour of Reckoning (moc) 190
1
Play of the Game

Assist (Another player can pay up to {6} of this spell's cost.) Exile all nonland permanents.

Sorcery
Play of the Game (bbd) 29
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (40k) 220
1
Reverse the Sands

Redistribute any number of players' life totals. (Each of those players gets one life total back.)

Sorcery
Reverse the Sands (c16) 75
1
Sanctify

Destroy target artifact or enchantment. You gain 3 life.

Sorcery
Sanctify (vow) 33
1
Sculpted Sunburst

Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.

Sorcery
Sculpted Sunburst (clb) 42
1
Secret Rendezvous

You and target opponent each draw three cards.

Sorcery
Secret Rendezvous (stx) 26
1

Deck Stats

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