216
6/11/2023
Adeliz&Harmonic Prodigy
Deck Size: 64
Custom
Legal
Est deck cost: $80.20
216
6/11/2023
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Creature

Quantity: 20Price: $18.84
Adeliz, the Cinder Wind

Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

Creature
Adeliz, the Cinder Wind (dom) 190
4
Aegar, the Freezing Flame

Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.

Creature
Aegar, the Freezing Flame (khm) 200
2
Balmor, Battlemage Captain

Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Creature
Balmor, Battlemage Captain (dmu) 196
2
Dragon's Rage Channeler

Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.

Creature
Dragon's Rage Channeler (mh2) 121
2
Electrostatic Infantry

Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.

Creature
Electrostatic Infantry (dmu) 122
2
Harmonic Prodigy

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Creature
Harmonic Prodigy (mh2) 132
4
Stormchaser Mage

Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Stormchaser Mage (ogw) 159
2
Wee Dragonauts

Flying Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

Creature
Wee Dragonauts (plst) GRN-214
2

Instant

Quantity: 14Price: $13.82
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (cmr) 413
2
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (3ed) 162
2
Opt

Scry 1. Draw a card.

Instant
Opt (dom) 60
4
Sage's Dousing

Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card.

Instant Tribal
Sage's Dousing (mor) 48
2
Shadow Rift

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card.

Instant
Shadow Rift (tmp) 86
2
Shore Up

Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)

Instant
Shore Up (dmu) 64
2

Land

Quantity: 22Price: $38.18
Island

({T}: Add {U}.)

Land
Island (plst) AKH-258
6
Mountain

({T}: Add {R}.)

Land
Mountain (plst) AKH-264
6
Riptide Laboratory

{T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand.

Land
Riptide Laboratory (mh2) 303
2
Riverglide Pathway

Land
Riverglide Pathway // Lavaglide Pathway (znr) 289Riverglide Pathway // Lavaglide Pathway (znr) 289
2
Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (dom) 247
4
Temple of Epiphany

Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. {T}: Add {U} or {R}.

Land
Temple of Epiphany (m20) 253
2

Sorcery

Quantity: 8Price: $9.36
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (cmr) 84
4
Warlord's Fury

Creatures you control gain first strike until end of turn. Draw a card.

Sorcery
Warlord's Fury (dom) 151
4

Maybeboard

Quantity: 42Price: $32.00
Augur of Bolas

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Creature
Augur of Bolas (war) 41
1
Aven Wind Mage

Flying Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.

Creature
Aven Wind Mage (m19) 45
1
Beamtown Beatstick

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Beamtown Beatstick (mom) 131
1
Burning Prophet

Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.

Creature
Burning Prophet (war) 117
1
Crash Through

Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

Sorcery
Crash Through (m21) 140
1
Demilich

This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn. Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs.

Creature
Demilich (afr) 53
1
Diviner's Wand

Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3}

Artifact Tribal
Diviner's Wand (mor) 142
1
Docent of Perfection

Creature
Docent of Perfection // Final Iteration (emn) 56Docent of Perfection // Final Iteration (emn) 56
1
Dragonmaster Outcast

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

Creature
Dragonmaster Outcast (onc) 98
1
Dreadhorde Arcanist

Trample Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature
Dreadhorde Arcanist (war) 125
1
Dwarven Forge-Chanter

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Dwarven Forge-Chanter (bro) 131
1
Erratic Cyclops

Trample Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value.

Creature
Erratic Cyclops (c21) 166
1
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (cmr) 413
1
Faerie Seer

Flying When Faerie Seer enters the battlefield, scry 2.

Creature
Faerie Seer (j22) 295
1
Felhide Spiritbinder

Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

Creature
Felhide Spiritbinder (bng) 96
1
Genasi Enforcers

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) {1}{R}: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.

Creature
Genasi Enforcers (clb) 177
1
Goblin Wizardry

Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)

Instant
Goblin Wizardry (m21) 148
1
Guttersnipe

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

Creature
Guttersnipe (scd) 145
1
Hurkyl, Master Wizard

At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

Creature
Hurkyl, Master Wizard (bro) 51
1
Incursion Specialist

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.

Creature
Incursion Specialist (gtc) 38
1
Irencrag Pyromancer

Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.

Creature
Irencrag Pyromancer (j22) 559
1
Izzet Charm

Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.

Instant
Izzet Charm (2x2) 230
1
Keldon Flamesage

Enlist Whenever Keldon Flamesage attacks, look at the top X cards of your library, where X is Keldon Flamesage's power. You may exile an instant or sorcery card with mana value X or less from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

Creature
Keldon Flamesage (dmu) 135
1
Kessig Flamebreather

Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent.

Creature
Kessig Flamebreather (vow) 164
1
Krark, the Thumbless

Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)

Creature
Krark, the Thumbless (cmr) 189
1
Murmuring Mystic

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Creature
Murmuring Mystic (c20) 118
1
Portal Mage

Flash When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or its controller's planeswalkers.)

Creature
Portal Mage (c20) 122
1
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (cmr) 84
1
Prophetic Flamespeaker

Double strike, trample Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.

Creature
Prophetic Flamespeaker (jou) 106
1
Shaman of the Great Hunt

Haste Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it. Ferocious — {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater.

Creature
Shaman of the Great Hunt (frf) 113
1
Shipwreck Dowser

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Creature
Shipwreck Dowser (m21) 71
1
Spellweaver Eternal

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

Creature
Spellweaver Eternal (hou) 46
1
Step Through

Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

Sorcery
Step Through (mh2) 66
1
Storm-Kiln Artist

Storm-Kiln Artist gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.

Creature
Storm-Kiln Artist (stx) 115
1
Subira, Tulzidi Caravanner

Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

Creature
Subira, Tulzidi Caravanner (m21) 162
1
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (2x2) 64
1
Thalakos Dreamsower

Shadow (This creature can block or be blocked by only creatures with shadow.) You may choose not to untap Thalakos Dreamsower during your untap step. Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.

Creature
Thalakos Dreamsower (tmp) 92
1
Thalakos Seer

Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves the battlefield, draw a card.

Creature
Thalakos Seer (tmp) 94
1
Thermo-Alchemist

Defender {T}: Thermo-Alchemist deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

Creature
Thermo-Alchemist (scd) 162
1
Valduk, Keeper of the Flame

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

Creature
Valduk, Keeper of the Flame (dmr) 147
1
Wizards of Thay

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Instant and sorcery spells you cast cost {1} less to cast. You may cast sorcery spells as though they had flash.

Creature
Wizards of Thay (clb) 105
1
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (j22) 626
1

Deck Stats

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