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Commander
Size: 100Salt sum: 32.85
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CommandersHerald

1.5k views3 years ago
Commander
Size: 100Salt sum: 32.85
No deck tags

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Commander

Qty: 1 Price: $0.49
Sol'kanar the Swamp King
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.
Legendary Creature - Demon
Sol'kanar the Swamp King (dmr) 200

Commander

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Artifacts

Qty: 15 Price: $41.77
Altar of the Pantheon
Your devotion to each color and each combination of colors is increased by one.
: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
Artifact
Altar of the Pantheon (thb) 231
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (moc) 348
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (war) 79
Bontu's Monument
Black creature spells you cast cost
less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Legendary Artifact
Bontu's Monument (dmc) 179
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (clb) 305
Demon's Horn
Whenever a player casts a black spell, you may gain 1 life.
Artifact
Demon's Horn (dvd) 57
Elixir of Immortality
,
: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
Artifact
Elixir of Immortality (c21) 243
Lashwrithe
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each Swamp you control.
Equip
(
can be paid with either
or 2 life.)
Artifact - Equipment
Lashwrithe (c14) 245
Nyx Lotus
Nyx Lotus enters tapped.
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Artifact
Nyx Lotus (thb) 235
Prism Ring
As this artifact enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Artifact
Prism Ring (ori) 235
Prismatic Lens
: Add
.
,
: Add one mana of any color.
Artifact
Prismatic Lens (tsr) 272
Sol Ring
: Add
.
Artifact
Sol Ring (moc) 381
Staff of the Death Magus
Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.
Artifact
Staff of the Death Magus (m15) 232
Tablet of the Guilds
As this artifact enters, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
Artifact
Tablet of the Guilds (rtr) 235
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Artifact
Well of Lost Dreams (c21) 275

Artifacts

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Creatures

Qty: 25 Price: $90.89
Ayara, First of Locthwain
Whenever Ayara or another black creature you control enters, each opponent loses 1 life and you gain 1 life.
, Sacrifice another black creature: Draw a card.
Legendary Creature - Elf Noble
Ayara, First of Locthwain (eld) 75
Bloodbond Vampire
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Shaman Ally
Bloodbond Vampire (j22) 380
Bloodthirsty Aerialist
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Rogue
Bloodthirsty Aerialist (j22) 381
Cavern Harpy
Flying
When this creature enters, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return this creature to its owner's hand.
Creature - Beast Harpy
Cavern Harpy (plst) PLS-97
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (c14) 139
Defiant Bloodlord
Flying
Whenever you gain life, target opponent loses that much life.
Creature - Vampire
Defiant Bloodlord (c21) 142
Diamond Mare
As this creature enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Creature Artifact - Horse
Diamond Mare (plst) M19-231
Disciple of Bolas
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Creature - Human Wizard
Disciple of Bolas (ncc) 247
Dread Presence
Whenever a Swamp you control enters, choose one —
• You draw a card and you lose 1 life.
• This creature deals 2 damage to any target and you gain 2 life.
Creature - Nightmare
Dread Presence (j22) 403
Epicure of Blood
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire
Epicure of Blood (j22) 411
Filth
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as this card is in your graveyard and you control a Swamp, creatures you control have swampwalk.
Creature - Incarnation
Filth (jud) 66
Gray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie
Gray Merchant of Asphodel (scd) 80
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (j22) 439
Nightscape Familiar
Blue spells and red spells you cast cost
less to cast.
: Regenerate this creature.
Creature - Zombie
Nightscape Familiar (dmr) 94
Oathsworn Vampire
This creature enters tapped.
You may cast this card from your graveyard if you gained life this turn.
Creature - Knight Vampire
Oathsworn Vampire (j22) 70
Scion of the Swarm
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Cleric
Scion of the Swarm (znr) 121
Silversmote Ghoul
At the beginning of your end step, if you gained 3 or more life this turn, return this card from your graveyard to the battlefield tapped.
, Sacrifice this creature: Draw a card.
Creature - Vampire Zombie
Silversmote Ghoul (c21) 154
Skirge Familiar
Flying
Discard a card: Add
.
Creature - Imp Phyrexian
Skirge Familiar (mh2) 276
Stormscape Familiar
Flying
White spells and black spells you cast cost
less to cast.
Creature - Bird
Stormscape Familiar (pls) 36
Sygg, River Cutthroat
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
Legendary Creature - Merfolk Rogue
Sygg, River Cutthroat (znc) 103
Tavern Swindler
, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Creature - Human Rogue
Tavern Swindler (snc) 96
Tidal Barracuda
Any player may cast spells as though they had flash.
Your opponents can't cast spells during your turn.
Creature - Fish
Tidal Barracuda (c20) 39
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (j22) 487
Wall of Limbs
Defender (This creature can't attack.)
Whenever you gain life, put a +1/+1 counter on this creature.
, Sacrifice this creature: Target player loses X life, where X is this creature's power.
Creature - Zombie Wall
Wall of Limbs (m15) 121
Will-o'-the-Wisp
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Spirit
Will-o'-the-Wisp (plst) A25-115

Creatures

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Enchantments

Qty: 9 Price: $47.31
Blanket of Night
Each land is a Swamp in addition to its other land types.
Enchantment
Blanket of Night (vis) 52
Dream Halls
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Enchantment
Dream Halls (sth) 28
Lich's Mastery
Hexproof
You can't lose the game.
Whenever you gain life, draw that many cards.
Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.
When Lich's Mastery leaves the battlefield, you lose the game.
Legendary Enchantment
Lich's Mastery (dom) 98
Reconnaissance Mission
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Reconnaissance Mission (voc) 111
Retreat to Hagra
Landfall — Whenever a land you control enters, choose one —
• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.
Enchantment
Retreat to Hagra (c18) 116
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (c21) 153
Theater of Horrors
At the beginning of your upkeep, exile the top card of your library.
During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with this enchantment.
: This enchantment deals 1 damage to target opponent or planeswalker.
Enchantment
Theater of Horrors (scd) 250
Trespasser's Curse
Enchant player
Whenever a creature enchanted player controls enters, that player loses 1 life and you gain 1 life.
Enchantment - Aura Curse
Trespasser's Curse (plst) AKH-112
Vampiric Rites
, Sacrifice a creature: You gain 1 life and draw a card.
Enchantment
Vampiric Rites (scd) 116

Enchantments

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Instants

Qty: 10 Price: $17.78
Countersquall
Counter target noncreature spell. Its controller loses 2 life.
Instant
Countersquall (uma) 198
Crosis's Charm
Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.
Instant
Crosis's Charm (plst) C17-169
Mausoleum Secrets
Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.
Instant
Mausoleum Secrets (grn) 75
Nightmare's Thirst
You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Instant
Nightmare's Thirst (m19) 111
Psychic Strike
Counter target spell. Its controller mills two cards.
Instant
Psychic Strike (gtc) 189
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (scd) 239
Silumgar's Command
Choose two —
• Counter target noncreature spell.
• Return target permanent to its owner's hand.
• Target creature gets -3/-3 until end of turn.
• Destroy target planeswalker.
Instant
Silumgar's Command (znc) 99
Stunning Reversal
The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.
Exile Stunning Reversal.
Instant
Stunning Reversal (bbd) 51
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (scd) 249
Undermine
Counter target spell. Its controller loses 3 life.
Instant
Undermine (scd) 254

Instants

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Lands

Qty: 38 Price: $18.80
Akoum Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Akoum Refuge (scd) 289
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (mom) 267
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (moc) 396
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (brc) 179
Crypt of the Eternals
When this land enters, you gain 1 life.
: Add
.
,
: Add
,
, or
.
Land
Crypt of the Eternals (hou) 169
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (mom) 269
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (afc) 246
Island
(
: Add
.)
Basic Land - Island
Island (mom) 278
Jwar Isle Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jwar Isle Refuge (scd) 306
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (moc) 418
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mom) 279
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (mom) 273
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (j22) 822
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (moc) 441
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (moc) 442

Lands

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Sorceries

Qty: 2 Price: $3.68
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (cma) 54
Syphon Mind
Each other player discards a card. You draw a card for each card discarded this way.
Sorcery
Syphon Mind (scd) 111

Sorceries

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
16 pips - 12 cards
18 mana - 18 cards
58 pips - 43 cards
33 mana - 33 cards
5 pips - 5 cards
11 mana - 11 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
5 mana - 4 cards
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Deck extras (0)

Description

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