drea
1.9k views5 months ago
Commander
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Xavier Sal, Infested Captain
, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.)
, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Human Fungus Pirate

Commander
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Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land

Kiora Bests the Sea God
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create an 8/8 blue Kraken creature token with hexproof.
II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step.
III — Gain control of target permanent an opponent controls. Untap it.
I — Create an 8/8 blue Kraken creature token with hexproof.
II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step.
III — Gain control of target permanent an opponent controls. Untap it.
Enchantment - Saga

The Watcher in the Water
The Watcher in the Water enters tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
Legendary Creature - Kraken

!!Crown Jewels
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Sin, Unending Cataclysm
Flying, trample
As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way.
When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.
As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way.
When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.
Legendary Creature - Avatar Leviathan

!WEIRDO
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Card Advantage
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Counters Go 🔽
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Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Land
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Fain, the Broker
, Sacrifice a creature: Put two +1/+1 counters on target creature.
, Remove a counter from a creature you control: Create a Treasure token.
, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.
: Untap Fain.
, Remove a counter from a creature you control: Create a Treasure token.
, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.
: Untap Fain.
Legendary Creature - Human Warlock

Mana / Ramp
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Agent's Toolkit
This artifact enters with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever a creature you control enters, you may move a counter from this artifact onto that creature.
, Sacrifice this artifact: Draw a card.
Whenever a creature you control enters, you may move a counter from this artifact onto that creature.
, Sacrifice this artifact: Draw a card.
Artifact - Clue

Pump
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Invasion of Fiora
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, choose one or both —
• Destroy all legendary creatures.
• Destroy all nonlegendary creatures.
When this Siege enters, choose one or both —
• Destroy all legendary creatures.
• Destroy all nonlegendary creatures.
Battle - Siege


Removal
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Maybeboard
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Tokens & Extras
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Suncleanser
When this creature enters, choose one —
• Remove all counters from target creature. It can't have counters put on it for as long as this creature remains on the battlefield.
• Target opponent loses all counters. That player can't get counters for as long as this creature remains on the battlefield.
• Remove all counters from target creature. It can't have counters put on it for as long as this creature remains on the battlefield.
• Target opponent loses all counters. That player can't get counters for as long as this creature remains on the battlefield.
Creature - Human Cleric

white shenanigans
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
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I like to add one unexpected \"weirdo\" into each of my decks and searching for the right one creates an interesting challenge."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThis deck is built around removing counters from huge ocean creatures (or permanents that create huge ocean creature tokens): \n4 counters: "},{"insert":{"card-link":"Thing in the Ice // Awoken Horror"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"5 counters: "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"9 counters: "},{"insert":{"card-link":"The Watcher in the Water"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"10 counters: "},{"insert":{"card-link":"Dark Depths"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Remove 1 counter from "},{"insert":{"card-link":"Kiora Bests the Sea God"}},{"insert":" to keep it at Chapter 1 for a 8/8 Hexproof Kraken each turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nNotes-to-self for how to pilot this deck / how to avoid shooting myself in the foot with interactions:\nAwoken Horror should pop before Arixmethes, Marit Lage, and Watcher otherwise they will get CycRifted (due to them not being Horrors)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sin, Unending Cataclysm"}},{"insert":" is a great way to immediately 'thaw' Thing in the Ice, Watcher in the Water, and Kiora Bests the Sea God all at once. Unfortunately, Sin's ETB counter-removal ability doesn't apply to lands like Arixmethes or Dark Depths."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Don't move ice counters from Thing in the Ice onto Dark Depths (or vice versa), because they will negate each other."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Dark Depths + "},{"insert":{"card-link":"Thespian's Stage"}},{"insert":" works to cheat out Marit Lage with the legendary rule, because Thespian's Stage becomes a copy AFTER it enters (meaning has no counters). But Dark Depths + "},{"insert":{"card-link":"Vesuva"}},{"insert":" "},{"attributes":{"underline":true},"insert":"does not work"},{"insert":" this way because Vesuva enters as a copy (including the counters)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\"Removing\" counters is a prerequisite for \"Moving\" counters. \"Moving\" requires \"Removing,\" but \"Removing\" is not \"Moving\" (see below)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"MOVING COUNTERS VS. REMOVING COUNTERS"},{"insert":":\n"},{"attributes":{"underline":true},"insert":"From "},{"attributes":{"underline":true},"insert":{"card-link":"Leech Bonder"}},{"attributes":{"underline":true},"insert":" 's rules page, regarding how moving counters from one permanent to another works"},{"insert":":\n"},{"attributes":{"italic":true},"insert":"This effect may result in a useless counter being placed on a creature. For example, if an age counter is moved from a creature with cumulative upkeep to a creature without cumulative upkeep, it will have no effect on the new creature. 2008-05-01"},{"insert":"\nThis means I can "},{"attributes":{"underline":true},"insert":"move"},{"insert":" ice counters from Thing in the Ice (or slumber counters from Arixmethes, or ice counters from Dark Depths) onto another permanent to 'thaw' the creatures they'll become. However, I shouldn't move ice counters from Thing in the Ice onto Dark Depths and vice versa, because those counters have a mechanical function on both cards.\n\n"},{"attributes":{"underline":true},"insert":"Then "},{"attributes":{"underline":true},"insert":{"card-link":"Goldberry, River-Daughter"}},{"attributes":{"underline":true},"insert":" 's rulings page clarifies"},{"insert":":\n"},{"attributes":{"italic":true},"insert":"To move a counter from one permanent to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply. 2023-06-16"},{"insert":"\nMeaning that moving a counter requires "},{"attributes":{"underline":true,"bold":true},"insert":"removing"},{"insert":" it from a permanent and adding it onto another.\n"}]}






























































































