733
6/9/2023
Wheeliod
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $1247.51
Salt Sum: 55.13
733
6/9/2023
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Commander

Quantity: 1Price: $0.69
Heliod, the Radiant Dawn

Creature Enchantment
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse (mom) 293Heliod, the Radiant Dawn // Heliod, the Warped Eclipse (mom) 293
1

Card Advantage

Quantity: 6Price: $78.24
Blue Sun's Zenith

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Instant
Blue Sun's Zenith (sta) 12
1
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power.

Creature Artifact
Esper Sentinel (mh2) 328
1
Faerie Mastermind

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.

Creature
Faerie Mastermind (mom) 58
1
Finale of Revelation

Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.

Sorcery
Finale of Revelation (war) 51
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
1
The Reality Chip

You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
The Reality Chip (neo) 374
1

Group Draw

Quantity: 15Price: $106.53
Cut a Deal

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Sorcery
Cut a Deal (onc) 63
1
Day's Undoing

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Sorcery
Day's Undoing (ori) 51
1
Echo of Eons

Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Echo of Eons (mh1) 46
1
Fascination

Choose one — • Each player draws X cards. • Each player mills X cards.

Sorcery
Fascination (frf) 34
1
Intellectual Offering

Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.

Instant
Intellectual Offering (c14) 15
1
Loran of the Third Path

Vigilance When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.

Creature
Loran of the Third Path (bro) 12
1
Memory Jar

{T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Artifact
Memory Jar (ulg) 129
1
Prosperity

Each player draws X cards.

Sorcery
Prosperity (vis) 40
1
Standstill

When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.

Enchantment
Standstill (ody) 102
1
Teferi's Puzzle Box

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Artifact
Teferi's Puzzle Box (j22) 801
1
Temple Bell

{T}: Each player draws a card.

Artifact
Temple Bell (c13) 265
1
Time Spiral

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

Sorcery
Time Spiral (prm) 62221
1
Timetwister

Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)

Sorcery
Timetwister (ovnt) 2021B
1
Vision Skeins

Each player draws two cards.

Instant
Vision Skeins (e01) 29
1
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (khc) 46
1

Interaction

Quantity: 13Price: $49.33
An Offer You Can't Refuse

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
An Offer You Can't Refuse (snc) 464
1
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (voc) 102
1
Counterspell

Counter target spell.

Instant
Counterspell (sta) 15
1
Crush Contraband

Choose one or both — • Exile target artifact. • Exile target enchantment.

Instant
Crush Contraband (scd) 16
1
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (p30a) 27
1
Hesitation

When a player casts a spell, sacrifice Hesitation and counter that spell.

Enchantment
Hesitation (sth) 33
1
Hullbreaker Horror

Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand.

Creature
Hullbreaker Horror (vow) 63
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (pf20) 1
1
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (nec) 95
1
Rewind

Counter target spell. Untap up to four lands.

Instant
Rewind (sld) 1036
1
Seal of Cleansing

Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.

Enchantment
Seal of Cleansing (mh2) 264
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (sta) 10
1
Unwind

Counter target noncreature spell. Untap up to three lands.

Instant
Unwind (dom) 72
1

Land

Quantity: 34Price: $129.07
Azorius Chancery

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (2x2) 400
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (40k) 271
1
Deserted Beach

Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 260
1
Flooded Strand

{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (ktk) 233
1
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (afc) 241
1
Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
1
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Hallowed Fountain (rna) 251
1
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
1
Island

({T}: Add {U}.)

Land
Island (bfz) 256
9
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (voc) 176
1
Nimbus Maze

{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

Land
Nimbus Maze (afc) 252
1
Plains

({T}: Add {W}.)

Land
Plains (2xm) 374
7
Port Town

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Port Town (40k) 289
1
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (moc) 420
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (brc) 196
1
Sea of Clouds

Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (plst) BBD-84
1
Seachrome Coast

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.

Land
Seachrome Coast (one) 258
1
Strip Mine

{T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.

Land
Strip Mine (zne) 28
1
Tundra

({T}: Add {W} or {U}.)

Land
Tundra (vma) 322
1
Tyrite Sanctum

{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.

Land
Tyrite Sanctum (dmc) 240
1

Protection

Quantity: 9Price: $38.91
Diplomatic Immunity

Enchant creature Shroud (A permanent with shroud can't be the target of spells or abilities.) Enchanted creature has shroud.

Enchantment
Diplomatic Immunity (mmq) 75
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (onc) 71
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (plst) C19-217
1
Mandate of Peace

Cast this spell only during combat. Your opponents can't cast spells this turn. End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Instant
Mandate of Peace (c19) 4
1
Mother of Runes

{T}: Target creature you control gains protection from the color of your choice until end of turn.

Creature
Mother of Runes (sld) 298
1
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (clb) 730
1
Sejiri Shelter

Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
1
Spellskite

{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)

Creature Artifact
Spellskite (2xm) 289
1
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52
1

Ramp

Quantity: 13Price: $695.97
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (40k) 229
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dis) 159
1
Coveted Jewel

When Coveted Jewel enters the battlefield, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.

Artifact
Coveted Jewel (moc) 353
1
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 444
1
Deep Gnome Terramancer

Flash Mold Earth — Whenever one or more lands enter the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

Creature
Deep Gnome Terramancer (clb) 658
1
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.

Artifact
Everflowing Chalice (ncc) 366
1
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (m13) 206
1
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (dmr) 419
1
Jeweled Lotus

{T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.

Artifact
Jeweled Lotus (cmm) 1066
1
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Smothering Tithe (rna) 22
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (40k) 250
1
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.

Artifact
Talisman of Progress (40k) 258
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (40k) 259
1

Recursion

Quantity: 2Price: $0.84
Archaeomancer

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (uma) 45
1
Bond of Insight

Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.

Sorcery
Bond of Insight (war) 43
1

Win Conditions

Quantity: 3Price: $113.47
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (sta) 1
1
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (plst) ISD-61
1
Thassa's Oracle

When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creature
Thassa's Oracle (sld) 1280
1

Wipe

Quantity: 4Price: $34.46
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 417
1
Heliod's Intervention

Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.

Instant
Heliod's Intervention (thb) 19
1
Supreme Verdict

This spell can't be countered. Destroy all creatures.

Sorcery
Supreme Verdict (2x2) 388
1
White Sun's Twilight

You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)

Sorcery
White Sun's Twilight (one) 377
1

Maybeboard

Quantity: 25Price: $271.41
Aura of Silence

Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment.

Enchantment
Aura of Silence (plst) C15-60
1
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (2xm) 47
1
Deafening Silence

Each player can't cast more than one noncreature spell each turn.

Enchantment
Deafening Silence (eld) 10
1
Delay

Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

Instant
Delay (tsr) 61
1
Dispel

Counter target instant spell.

Instant
Dispel (plst) BFZ-76
1
Drown in Dreams

Choose one. If you control a commander as you cast this spell, you may choose both. • Target player draws X cards. • Target player mills twice X cards.

Instant
Drown in Dreams (mic) 13
1
Emergency Powers

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.

Instant
Emergency Powers (rna) 169
1
Fierce Guardianship

If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.

Instant
Fierce Guardianship (c20) 35
1
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (moc) 187
1
Howling Mine

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Artifact
Howling Mine (brr) 20
1
Jace's Archivist

{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Creature
Jace's Archivist (c15) 95
1
Kami of the Crescent Moon

At the beginning of each player's draw step, that player draws an additional card.

Creature
Kami of the Crescent Moon (voc) 107
1
Kwain, Itinerant Meddler

{T}: Each player may draw a card, then each player who drew a card this way gains 1 life.

Creature
Kwain, Itinerant Meddler (cmr) 284
1
Meteor Golem

When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.

Creature Artifact
Meteor Golem (clb) 323
1
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (dmc) 217
1
Miscast

Counter target instant or sorcery spell unless its controller pays {3}.

Instant
Miscast (m21) 57
1
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 271
1
Parallel Thoughts

When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. If you would draw a card, you may instead put the top card of the pile you exiled into your hand.

Enchantment
Parallel Thoughts (scg) 44
1
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (moc) 371
1
Sea Gate Restoration

Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
1
Spell Pierce

Counter target noncreature spell unless its controller pays {2}.

Instant
Spell Pierce (2x2) 63
1
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (2x2) 32
1
Walking Ballista

Walking Ballista enters the battlefield with X +1/+1 counters on it. {4}: Put a +1/+1 counter on Walking Ballista. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.

Creature Artifact
Walking Ballista (j22) 806
1
Wandering Archaic

Creature
Wandering Archaic // Explore the Vastlands (stx) 6Wandering Archaic // Explore the Vastlands (stx) 6
1
Words of Wisdom

You draw two cards, then each other player draws a card.

Instant
Words of Wisdom (ody) 114
1

Deck Stats

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Description

{"ops":[{"insert":"Heliod, god of the sun, \nRadiant dawn and warped eclipse, \nIn his deck count'ring spells are done, \nAnd his foes are met with grips. \n\nSwords and paths will send them away, \nWhile prison ghosts make them pay, \nThassa's oracle sees their fate, \nAnd reality's in a different state. \n\nWith Everflowing Chalice as a start, \nAnd a Sol Ring to set it apart, \nCards like Blue Sun's Zenith make a mark, \nAnd Gilded Lotus is always a work of art. \n\nApproaching the second sun, \nAnd Lab Maniac fearing none, \nHitting the right notes with prosperity, \nCommanding victory with sincerity. \n\nThrough Standstills and Psychic Possession, \nAnd Fascination's careful expression, \nHis offering is nothing less than intellectual, \nHampering his foes with spells ineffectual. \n\nIn his deck lies a Coveted Jewel, \nAnd Mandate of Peace is never cruel, \nSeal of Cleansing clears the way, \nAnd Esper Sentinel ensures victory's stay. \n\nA Finale of Revelation to behold, \nAnd a Prairie Stream to be bold, \nFor Heliod's deck is well-stacked, \nDefeating his foes with no lack.\n\n\n"}]}
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