283 views2 years ago
Custom
Size: 90
No deck tags
 avatar

toddodile

283 views2 years ago
Custom
Size: 90
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Artifact

Qty: 1 Price: $2.99
Quicksilver Fountain
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
Artifact
Quicksilver Fountain (mrd) 233

Artifact

(CTRL to add secondary)

Creature

Qty: 14 Price: $27.86
Dandân
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Creature - Fish
Dandân (chr) 18

Creature

(CTRL to add secondary)

Enchantment

Qty: 5 Price: $3.05
Dress Down
Flash
When this enchantment enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Dress Down (mh2) 39
Oath of Scholars
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
Enchantment
Oath of Scholars (exo) 42
Spreading Seas
Enchant land
When this Aura enters, draw a card.
Enchanted land is an Island.
Enchantment - Aura
Spreading Seas (wot) 26

Enchantment

(CTRL to add secondary)

Instant

Qty: 28 Price: $59.78
Accumulated Knowledge
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Instant
Accumulated Knowledge (a25) 40
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (ddj) 13
Chain to Memory
Target creature gets -4/-0 until end of turn. Scry 2.
Instant
Chain to Memory (thb) 46
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (mid) 44
Cryptic Command
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Instant
Cryptic Command (mm2) 43
Crystal Spray
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
Instant
Crystal Spray (inv) 50
Downsize
Target creature you don't control gets -4/-0 until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Downsize (rtr) 38
Gush
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Instant
Gush (plst) DD2-27
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (7ed) 88
Mental Note
Mill two cards.
Draw a card.
Instant
Mental Note (jud) 46
Metamorphose
Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Instant
Metamorphose (scg) 40
Piracy Charm
Choose one —
• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
• Target creature gets +2/-1 until end of turn.
• Target player discards a card.
Instant
Piracy Charm (tsr) 78
Predict
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Instant
Predict (plst) C18-98
Psionic Blast
Psionic Blast deals 4 damage to any target and 2 damage to you.
Instant
Psionic Blast (p07) 4
Ray of Command
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Instant
Ray of Command (ice) 92

Instant

(CTRL to add secondary)

Land

Qty: 35 Price: $85.85
Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (iko) 245
Cephalid Coliseum
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Land
Cephalid Coliseum (ody) 317
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (brc) 182
Geier Reach Sanitarium
: Add
.
,
: Each player draws a card, then discards a card.
Legendary Land
Geier Reach Sanitarium (emn) 203
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (c20) 280
Island
(
: Add
.)
Basic Land - Island
Island (mom) 278
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (c21) 298
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (eld) 247
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Rishadan Port
: Add
.
,
: Tap target land.
Land
Rishadan Port (a25) 246
Skyline Cascade
This land enters tapped.
When this land enters, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add
.
Land
Skyline Cascade (bfz) 246
Soaring Seacliff
This land enters tapped.
When this land enters, target creature gains flying until end of turn.
: Add
.
Land
Soaring Seacliff (c20) 315

Land

(CTRL to add secondary)

Sorcery

Qty: 7 Price: $22.45
Diminishing Returns
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Sorcery
Diminishing Returns (ema) 46
Flood of Recollection
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
Sorcery
Flood of Recollection (cmr) 61
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (lrw) 79
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (cmr) 84
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (5dn) 36
Trait Doctoring
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Trait Doctoring (dgm) 18

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
73 pips - 54 cards
32 mana - 32 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards